L 04/29/2026 - 19:28:01: World triggered "meta_data" (matchid "260429192801b54f") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 04/29/2026 - 19:28:01: "Serious Player<5><[U:1:809020068]>" changed role to "soldier" L 04/29/2026 - 19:28:01: "HACE<6><[U:1:279951792]>" changed role to "soldier" L 04/29/2026 - 19:28:05: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:05: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "303") L 04/29/2026 - 19:28:05: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:05: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:06: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "47") (weapon "quake_rl") L 04/29/2026 - 19:28:08: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:09: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:09: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "58") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:09: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:09: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:12: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "24") (weapon "quake_rl") L 04/29/2026 - 19:28:12: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "world" (attacker_position "-5710 -13353 -1535") (victim_position "-5618 -12441 -1646") L 04/29/2026 - 19:28:12: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:28:14: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:16: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:16: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:16: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:16: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "76") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:20: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:20: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "86") (weapon "quake_rl") L 04/29/2026 - 19:28:20: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:21: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:21: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:21: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "66") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:22: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:23: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:23: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:23: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "70") (realdamage "40") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:23: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-5831 -12853 -1625") (victim_position "-5755 -13232 -1663") L 04/29/2026 - 19:28:23: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:28:25: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:25: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "347") L 04/29/2026 - 19:28:25: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:25: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "71") (weapon "quake_rl") L 04/29/2026 - 19:28:26: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:26: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "60") (weapon "quake_rl") L 04/29/2026 - 19:28:26: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:27: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "63") (weapon "quake_rl") L 04/29/2026 - 19:28:27: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5291 -12884 -1519") (victim_position "-5294 -12645 -1663") L 04/29/2026 - 19:28:27: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:28:29: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:30: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:30: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:30: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "74") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:30: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:30: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "106") (weapon "quake_rl") L 04/29/2026 - 19:28:30: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:31: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:31: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "108") (realdamage "72") (weapon "quake_rl") L 04/29/2026 - 19:28:31: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5502 -12991 -1405") (victim_position "-5609 -12838 -1503") L 04/29/2026 - 19:28:31: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:28:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:34: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:34: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:34: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "61") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:34: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:34: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:34: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "309") L 04/29/2026 - 19:28:34: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:34: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "52") (weapon "quake_rl") L 04/29/2026 - 19:28:34: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:35: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "90") (weapon "quake_rl") L 04/29/2026 - 19:28:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:35: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:35: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:35: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "52") (realdamage "8") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:35: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-5298 -13081 -1474") (victim_position "-5683 -12991 -1594") L 04/29/2026 - 19:28:36: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:28:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:38: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "383") L 04/29/2026 - 19:28:38: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:39: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:41: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:41: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "50") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:44: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:44: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:44: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "81") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:44: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "112") (realdamage "65") (weapon "quake_rl") L 04/29/2026 - 19:28:44: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5419 -13060 -1594") (victim_position "-5467 -13041 -1663") L 04/29/2026 - 19:28:44: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:28:44: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:28:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:46: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:46: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:48: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:48: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:48: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "108") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:49: "HACE<6><[U:1:279951792]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:28:49: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:50: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "83") (weapon "quake_rl") L 04/29/2026 - 19:28:50: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:52: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:52: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:52: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "83") (realdamage "48") (weapon "tf_projectile_rocket") (crit "mini") L 04/29/2026 - 19:28:52: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-6007 -12869 -1485") (victim_position "-6046 -12691 -1604") L 04/29/2026 - 19:28:53: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:28:54: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:55: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "391") L 04/29/2026 - 19:28:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:55: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:28:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:57: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:28:57: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "117") (realdamage "61") (weapon "quake_rl") (crit "mini") L 04/29/2026 - 19:28:57: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5566 -12852 -1487") (victim_position "-5695 -12856 -1486") L 04/29/2026 - 19:28:57: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:28:57: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:29:00: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:00: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:00: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "83") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:00: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:01: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:02: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "60") (weapon "quake_rl") L 04/29/2026 - 19:29:03: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:03: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:03: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "64") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:03: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:05: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:05: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:05: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "67") (realdamage "22") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:05: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-5571 -12727 -1489") (victim_position "-5390 -12684 -1604") L 04/29/2026 - 19:29:05: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:29:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:07: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "66") (weapon "quake_rl") L 04/29/2026 - 19:29:08: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:08: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:08: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "69") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:08: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:08: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:12: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:12: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:12: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:15: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:15: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:15: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:16: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:16: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:16: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "62") (weapon "quake_rl") L 04/29/2026 - 19:29:17: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:20: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:21: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:21: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:24: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:26: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:26: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "48") (realdamage "8") (weapon "quake_rl") L 04/29/2026 - 19:29:26: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5647 -12409 -1602") (victim_position "-5471 -13414 -1537") L 04/29/2026 - 19:29:26: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:29:29: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:29: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:29: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "54") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:29: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:30: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:30: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:30: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "82") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:30: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:31: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "75") (weapon "quake_rl") L 04/29/2026 - 19:29:31: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:32: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:32: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:32: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "83") (weapon "quake_rl") L 04/29/2026 - 19:29:33: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:35: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:37: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:38: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:38: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "37") (realdamage "14") (weapon "quake_rl") L 04/29/2026 - 19:29:38: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5398 -12745 -1622") (victim_position "-6238 -13022 -1663") L 04/29/2026 - 19:29:38: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:29:40: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:40: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:40: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "60") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:42: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:42: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "66") (weapon "quake_rl") L 04/29/2026 - 19:29:42: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:43: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:43: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:43: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "75") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:44: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "68") (weapon "quake_rl") L 04/29/2026 - 19:29:44: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:46: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:29:46: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:46: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:46: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:46: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "75") (realdamage "66") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:46: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-5927 -12808 -1511") (victim_position "-5997 -12635 -1593") L 04/29/2026 - 19:29:47: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:29:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:50: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "219") L 04/29/2026 - 19:29:50: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:50: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "69") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:50: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:50: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:51: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:52: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:53: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:53: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:29:53: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:53: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:53: "HACE<6><[U:1:279951792]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:29:54: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:54: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "91") (weapon "tf_projectile_rocket") L 04/29/2026 - 19:29:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:56: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:56: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "82") (realdamage "10") (weapon "quake_rl") (crit "mini") L 04/29/2026 - 19:29:56: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5641 -13219 -1663") (victim_position "-6159 -12561 -1624") L 04/29/2026 - 19:29:56: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:29:58: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:58: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:58: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:58: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "62") (weapon "quake_rl") L 04/29/2026 - 19:29:59: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:29:59: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:29:59: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "208") L 04/29/2026 - 19:29:59: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:00: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:01: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "79") (weapon "quake_rl") L 04/29/2026 - 19:30:01: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:02: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "68") (weapon "quake_rl") L 04/29/2026 - 19:30:04: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:04: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "53") (realdamage "40") (weapon "quake_rl") L 04/29/2026 - 19:30:04: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5851 -12842 -1465") (victim_position "-6038 -12692 -1518") L 04/29/2026 - 19:30:04: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:04: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "56") (weapon "quake_rl") L 04/29/2026 - 19:30:04: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:30:06: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:06: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:06: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "61") (weapon "quake_rl") L 04/29/2026 - 19:30:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:07: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "111") (weapon "quake_rl") L 04/29/2026 - 19:30:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:09: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:09: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:30:09: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:13: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:13: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:15: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:15: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:15: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "55") (weapon "quake_rl") L 04/29/2026 - 19:30:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:15: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "60") (realdamage "56") (weapon "quake_rl") L 04/29/2026 - 19:30:15: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5879 -12574 -1602") (victim_position "-5487 -12728 -1618") L 04/29/2026 - 19:30:15: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:30:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:17: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:17: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "68") (weapon "quake_rl") L 04/29/2026 - 19:30:18: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:18: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "75") (weapon "quake_rl") L 04/29/2026 - 19:30:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:18: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "85") (realdamage "74") (weapon "quake_rl") L 04/29/2026 - 19:30:18: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5537 -12747 -1527") (victim_position "-5699 -12769 -1513") L 04/29/2026 - 19:30:18: "Serious Player<5><[U:1:809020068]>" triggered "domination" against "HACE<6><[U:1:279951792]>" L 04/29/2026 - 19:30:18: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:18: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:30:20: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:20: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:20: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "73") (weapon "quake_rl") L 04/29/2026 - 19:30:21: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:22: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:22: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:23: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:23: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:24: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:24: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "76") (weapon "quake_rl") L 04/29/2026 - 19:30:24: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:25: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:25: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "47") (realdamage "45") (weapon "quake_rl") L 04/29/2026 - 19:30:25: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "-5814 -12915 -1604") (victim_position "-5479 -12392 -1663") L 04/29/2026 - 19:30:25: "HACE<6><[U:1:279951792]>" triggered "revenge" against "Serious Player<5><[U:1:809020068]>" L 04/29/2026 - 19:30:25: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:30:27: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:27: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "245") L 04/29/2026 - 19:30:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:27: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "190") L 04/29/2026 - 19:30:27: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:29: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:29: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:29: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:29: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "57") (weapon "quake_rl") L 04/29/2026 - 19:30:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:34: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:34: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:34: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "45") (realdamage "42") (weapon "quake_rl") L 04/29/2026 - 19:30:34: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "-5577 -12743 -1535") (victim_position "-5071 -12745 -1591") L 04/29/2026 - 19:30:34: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:34: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:30:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:35: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "65") (weapon "quake_rl") L 04/29/2026 - 19:30:35: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:36: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:36: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:37: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:38: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "109") (weapon "quake_rl") L 04/29/2026 - 19:30:38: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:39: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:39: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:39: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "82") (realdamage "43") (weapon "quake_rl") L 04/29/2026 - 19:30:39: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5693 -12775 -1521") (victim_position "-5801 -12801 -1663") L 04/29/2026 - 19:30:39: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:30:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:41: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:41: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "81") (weapon "quake_rl") L 04/29/2026 - 19:30:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:41: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "84") (weapon "quake_rl") L 04/29/2026 - 19:30:42: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:42: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:42: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:42: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "51") (weapon "quake_rl") L 04/29/2026 - 19:30:43: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:43: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "58") (weapon "quake_rl") L 04/29/2026 - 19:30:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:45: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "79") (realdamage "24") (weapon "quake_rl") L 04/29/2026 - 19:30:45: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5840 -12827 -1659") (victim_position "-5721 -12663 -1659") L 04/29/2026 - 19:30:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:45: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:30:47: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:47: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:47: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:47: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "85") (weapon "quake_rl") L 04/29/2026 - 19:30:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:48: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "94") (weapon "quake_rl") L 04/29/2026 - 19:30:48: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:49: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:49: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:49: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "52") (weapon "quake_rl") L 04/29/2026 - 19:30:49: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:49: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "85") (weapon "quake_rl") L 04/29/2026 - 19:30:49: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:51: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:51: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:51: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:51: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "57") (realdamage "21") (weapon "quake_rl") L 04/29/2026 - 19:30:51: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "-5479 -12792 -1554") (victim_position "-5675 -13012 -1640") L 04/29/2026 - 19:30:51: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:30:53: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:54: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:54: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:54: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "86") (weapon "quake_rl") L 04/29/2026 - 19:30:54: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:54: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:54: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "90") (weapon "quake_rl") L 04/29/2026 - 19:30:54: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:54: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:54: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "79") (weapon "quake_rl") L 04/29/2026 - 19:30:55: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:55: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "106") (weapon "quake_rl") L 04/29/2026 - 19:30:57: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:57: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:57: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:57: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "62") (realdamage "8") (weapon "quake_rl") L 04/29/2026 - 19:30:57: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5336 -12649 -1617") (victim_position "-5710 -12453 -1663") L 04/29/2026 - 19:30:57: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:30:59: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:59: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:30:59: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:30:59: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "58") (weapon "quake_rl") L 04/29/2026 - 19:31:00: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:00: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:00: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "88") (weapon "quake_rl") L 04/29/2026 - 19:31:00: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:01: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:01: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "97") (weapon "quake_rl") L 04/29/2026 - 19:31:03: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:04: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:04: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:31:04: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:04: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "62") (realdamage "50") (weapon "quake_rl") L 04/29/2026 - 19:31:04: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "-5496 -12953 -1339") (victim_position "-5606 -13069 -1612") L 04/29/2026 - 19:31:04: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:31:06: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:07: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:07: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "75") (weapon "quake_rl") L 04/29/2026 - 19:31:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:09: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:09: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:09: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "53") (weapon "quake_rl") L 04/29/2026 - 19:31:09: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:10: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "48") (weapon "quake_rl") L 04/29/2026 - 19:31:10: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:12: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:16: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:16: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:16: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:16: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "55") (weapon "quake_rl") L 04/29/2026 - 19:31:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:18: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:18: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "61") (realdamage "13") (weapon "quake_rl") L 04/29/2026 - 19:31:18: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5537 -12799 -1535") (victim_position "-5984 -12322 -1591") L 04/29/2026 - 19:31:18: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:31:18: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:18: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "48") (weapon "quake_rl") L 04/29/2026 - 19:31:19: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:19: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:19: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "284") L 04/29/2026 - 19:31:20: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:20: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:20: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "76") (weapon "quake_rl") L 04/29/2026 - 19:31:20: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:21: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:21: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:21: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "90") (weapon "quake_rl") L 04/29/2026 - 19:31:21: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:22: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:22: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:22: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:22: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "87") (weapon "quake_rl") L 04/29/2026 - 19:31:24: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:24: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:24: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "world" (attacker_position "-5552 -13067 -1663") (victim_position "-5646 -12818 -1526") L 04/29/2026 - 19:31:24: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:31:25: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:25: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "32") (weapon "quake_rl") L 04/29/2026 - 19:31:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:27: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:27: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:27: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "80") (weapon "quake_rl") L 04/29/2026 - 19:31:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:27: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "101") (weapon "quake_rl") L 04/29/2026 - 19:31:27: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:28: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:28: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "393") L 04/29/2026 - 19:31:28: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:28: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:29: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:29: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "37") (weapon "quake_rl") L 04/29/2026 - 19:31:30: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "world" (attacker_position "-5419 -12350 -1663") (victim_position "-5640 -12633 -1655") L 04/29/2026 - 19:31:30: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:30: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:30: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "67") (weapon "quake_rl") (crit "mini") L 04/29/2026 - 19:31:30: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:31:32: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:32: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:33: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "52") (weapon "quake_rl") L 04/29/2026 - 19:31:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:34: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:34: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:34: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "40") (weapon "quake_rl") L 04/29/2026 - 19:31:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:37: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:38: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:38: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "107") (realdamage "35") (weapon "quake_rl") L 04/29/2026 - 19:31:38: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5618 -12685 -1472") (victim_position "-5596 -12538 -1663") L 04/29/2026 - 19:31:38: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:31:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:40: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:40: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:40: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "73") (weapon "quake_rl") L 04/29/2026 - 19:31:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:41: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "64") (weapon "quake_rl") L 04/29/2026 - 19:31:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:42: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:42: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:42: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "107") (weapon "quake_rl") L 04/29/2026 - 19:31:42: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:42: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:31:42: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:45: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "62") (realdamage "45") (weapon "quake_rl") L 04/29/2026 - 19:31:45: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5460 -13001 -1640") (victim_position "-5812 -13067 -1655") L 04/29/2026 - 19:31:45: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:31:45: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:47: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:47: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:47: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:47: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "67") (weapon "quake_rl") L 04/29/2026 - 19:31:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:48: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:51: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:52: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:56: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:57: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:57: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "76") (weapon "quake_rl") L 04/29/2026 - 19:31:58: "Serious Player<5><[U:1:809020068]>" say "wallbug" L 04/29/2026 - 19:31:58: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:31:58: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:31:58: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "91") (realdamage "79") (weapon "quake_rl") L 04/29/2026 - 19:31:58: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "-5562 -13020 -1207") (victim_position "-5333 -13030 -1663") L 04/29/2026 - 19:31:58: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:31:59: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:01: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:01: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:01: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "70") (weapon "quake_rl") L 04/29/2026 - 19:32:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:02: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "50") (weapon "quake_rl") L 04/29/2026 - 19:32:02: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:03: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:03: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:03: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "74") (weapon "quake_rl") L 04/29/2026 - 19:32:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:04: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "101") (realdamage "71") (weapon "quake_rl") L 04/29/2026 - 19:32:04: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5841 -12852 -1659") (victim_position "-5918 -13182 -1627") L 04/29/2026 - 19:32:05: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:32:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:06: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "105") (weapon "quake_rl") L 04/29/2026 - 19:32:07: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:07: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "62") (weapon "quake_rl") L 04/29/2026 - 19:32:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:08: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:08: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "35") (weapon "quake_rl") L 04/29/2026 - 19:32:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:10: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:10: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:10: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "70") (weapon "quake_rl") L 04/29/2026 - 19:32:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:12: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:12: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "106") (realdamage "41") (weapon "quake_rl") L 04/29/2026 - 19:32:12: World triggered "mge_elo_delta" (player "[U:1:809020068]") (old_elo "1608") (new_elo "1615") L 04/29/2026 - 19:32:12: World triggered "mge_elo_delta" (player "[U:1:279951792]") (old_elo "1592") (new_elo "1585") L 04/29/2026 - 19:32:12: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "-5378 -12604 -1592") (victim_position "-5371 -12847 -1548") L 04/29/2026 - 19:32:12: World triggered "mge_match_end" (winner "[U:1:809020068]") (loser "[U:1:279951792]") (winner_score "20") (loser_score "11")