L 04/29/2026 - 19:32:41: World triggered "meta_data" (matchid "260429193241db6f") (map "mge_league_v3") (arena "Gullywash Middle Rework [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 04/29/2026 - 19:32:41: "Serious Player<5><[U:1:809020068]>" changed role to "soldier" L 04/29/2026 - 19:32:41: "HACE<6><[U:1:279951792]>" changed role to "soldier" L 04/29/2026 - 19:32:42: "HACE<6><[U:1:279951792]>" say "this is cool" L 04/29/2026 - 19:32:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:45: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:45: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:45: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "86") (weapon "quake_rl") L 04/29/2026 - 19:32:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:45: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "56") (weapon "quake_rl") L 04/29/2026 - 19:32:46: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:47: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:47: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "67") (weapon "quake_rl") L 04/29/2026 - 19:32:47: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:47: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:52: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:52: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:52: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:52: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "56") (realdamage "34") (weapon "quake_rl") L 04/29/2026 - 19:32:52: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "4831 2906 -3124") (victim_position "5054 2803 -3215") L 04/29/2026 - 19:32:52: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:32:54: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:55: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "71") (weapon "quake_rl") L 04/29/2026 - 19:32:55: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:56: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:56: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "60") (weapon "quake_rl") L 04/29/2026 - 19:32:56: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:56: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:56: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:56: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "70") (weapon "quake_rl") L 04/29/2026 - 19:32:57: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:57: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:57: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:57: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "81") (weapon "quake_rl") L 04/29/2026 - 19:32:59: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:59: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:32:59: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:32:59: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "37") (weapon "quake_rl") L 04/29/2026 - 19:33:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:01: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "45") (realdamage "12") (weapon "quake_rl") L 04/29/2026 - 19:33:01: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4990 2666 -3263") (victim_position "5682 2904 -3310") L 04/29/2026 - 19:33:01: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:33:03: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:03: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:03: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:03: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "64") (weapon "quake_rl") L 04/29/2026 - 19:33:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:05: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:05: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:06: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "58") (weapon "quake_rl") L 04/29/2026 - 19:33:06: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:06: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "110") (weapon "quake_rl") L 04/29/2026 - 19:33:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:06: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:09: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:10: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:14: "HACE<6><[U:1:279951792]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:33:15: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:15: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "111") (realdamage "25") (weapon "quake_rl") L 04/29/2026 - 19:33:15: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "4782 2694 -3163") (victim_position "4781 2696 -3273") L 04/29/2026 - 19:33:15: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:15: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:33:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:18: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:19: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:19: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "77") (weapon "quake_rl") L 04/29/2026 - 19:33:19: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:20: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:21: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:21: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:21: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "79") (weapon "quake_rl") L 04/29/2026 - 19:33:21: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:21: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "111") (realdamage "107") (weapon "quake_rl") L 04/29/2026 - 19:33:21: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "5162 2541 -3220") (victim_position "5044 2589 -3240") L 04/29/2026 - 19:33:21: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:21: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:33:24: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:24: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:24: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "53") (weapon "quake_rl") L 04/29/2026 - 19:33:24: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:25: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:25: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "93") (weapon "quake_rl") L 04/29/2026 - 19:33:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:27: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:33:27: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:27: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:27: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "78") (weapon "quake_rl") L 04/29/2026 - 19:33:28: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:30: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:33:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:31: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "106") (realdamage "50") (weapon "quake_rl") L 04/29/2026 - 19:33:31: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "5301 2446 -3380") (victim_position "5260 2541 -3600") L 04/29/2026 - 19:33:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:31: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:33:31: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:33: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:33: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:33: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "68") (weapon "quake_rl") L 04/29/2026 - 19:33:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:33: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "110") (weapon "quake_rl") L 04/29/2026 - 19:33:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:34: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:37: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:37: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:37: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:37: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "65") (weapon "quake_rl") L 04/29/2026 - 19:33:37: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:37: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "111") (realdamage "62") (weapon "quake_rl") L 04/29/2026 - 19:33:37: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4855 2883 -3324") (victim_position "4941 2808 -3329") L 04/29/2026 - 19:33:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:38: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:33:40: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:40: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:40: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "104") (weapon "quake_rl") L 04/29/2026 - 19:33:40: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:40: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "87") (realdamage "60") (weapon "quake_rl") L 04/29/2026 - 19:33:40: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "5026 2602 -3224") (victim_position "4978 2583 -3207") L 04/29/2026 - 19:33:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:41: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:33:42: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:43: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "74") (weapon "quake_rl") L 04/29/2026 - 19:33:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:46: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:46: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:47: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:47: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "48") (weapon "quake_rl") L 04/29/2026 - 19:33:47: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:48: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:33:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:49: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:49: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:49: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:33:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:51: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:33:51: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "46") (weapon "quake_rl") L 04/29/2026 - 19:33:52: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:54: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:54: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:56: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:56: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:33:58: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:00: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:02: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:34:03: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:07: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "65") (realdamage "52") (weapon "unique_pickaxe_escape") L 04/29/2026 - 19:34:07: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "unique_pickaxe_escape" (attacker_position "4628 2097 -3532") (victim_position "4646 2050 -3519") L 04/29/2026 - 19:34:07: "HACE<6><[U:1:279951792]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:34:07: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:34:09: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:09: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:09: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:09: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "83") (weapon "quake_rl") L 04/29/2026 - 19:34:10: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:10: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:34:10: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:10: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "53") (weapon "quake_rl") L 04/29/2026 - 19:34:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:13: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:13: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:15: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:15: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:15: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "76") (weapon "quake_rl") L 04/29/2026 - 19:34:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:19: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:19: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:20: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:20: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "51") (weapon "quake_rl") L 04/29/2026 - 19:34:20: "HACE<6><[U:1:279951792]>" committed suicide with "world" (attacker_position "5228 3021 -3593") L 04/29/2026 - 19:34:20: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:34:22: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:22: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:22: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "109") (weapon "quake_rl") L 04/29/2026 - 19:34:22: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:23: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:23: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:23: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "86") (weapon "quake_rl") L 04/29/2026 - 19:34:24: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:24: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:28: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:28: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:28: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "100") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "179") L 04/29/2026 - 19:34:28: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4679 2696 -3391") (victim_position "4917 2884 -3212") L 04/29/2026 - 19:34:28: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:34:30: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:30: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:30: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:30: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "109") (weapon "quake_rl") L 04/29/2026 - 19:34:31: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:31: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "50") (weapon "quake_rl") L 04/29/2026 - 19:34:32: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:32: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:34: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:34: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:34: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:34: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "66") (weapon "quake_rl") L 04/29/2026 - 19:34:34: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:34: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "56") (weapon "quake_rl") L 04/29/2026 - 19:34:36: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:36: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:36: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:36: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "73") (realdamage "20") (weapon "quake_rl") L 04/29/2026 - 19:34:36: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "5131 2433 -3538") (victim_position "5139 2273 -3557") L 04/29/2026 - 19:34:36: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:34:38: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:38: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "319") L 04/29/2026 - 19:34:38: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:39: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:40: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "52") (weapon "quake_rl") L 04/29/2026 - 19:34:40: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:40: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "110") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "271") L 04/29/2026 - 19:34:40: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "4801 2338 -3450") (victim_position "4782 2435 -3337") L 04/29/2026 - 19:34:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:41: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:34:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:43: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:43: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:43: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "112") (weapon "quake_rl") L 04/29/2026 - 19:34:44: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:44: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "59") (weapon "quake_rl") L 04/29/2026 - 19:34:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:44: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:45: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:45: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:47: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:49: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:50: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:50: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "59") (realdamage "16") (weapon "quake_rl") L 04/29/2026 - 19:34:50: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4885 2292 -3474") (victim_position "4542 2444 -3570") L 04/29/2026 - 19:34:50: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:34:52: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:52: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:52: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:52: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:34:53: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:54: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:54: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "66") (weapon "quake_rl") L 04/29/2026 - 19:34:54: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:55: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:55: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "74") (weapon "quake_rl") L 04/29/2026 - 19:34:55: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:55: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:56: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:56: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "88") (weapon "quake_rl") L 04/29/2026 - 19:34:56: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:57: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:34:58: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:34:58: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "53") (weapon "quake_rl") L 04/29/2026 - 19:34:58: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:00: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:02: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:35:02: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:03: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:04: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:04: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "45") (realdamage "8") (weapon "quake_rl") L 04/29/2026 - 19:35:04: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "4630 2957 -3539") (victim_position "4677 2180 -3513") L 04/29/2026 - 19:35:04: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:35:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:06: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "108") (weapon "quake_rl") (crit "mini") L 04/29/2026 - 19:35:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:07: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "139") (realdamage "108") (weapon "quake_rl") (crit "mini") L 04/29/2026 - 19:35:07: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "5186 2568 -3323") (victim_position "4913 2616 -3204") L 04/29/2026 - 19:35:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:07: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:35:10: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:10: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:10: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "80") (weapon "quake_rl") L 04/29/2026 - 19:35:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:11: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:11: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:11: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "306") L 04/29/2026 - 19:35:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:11: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "62") (weapon "quake_rl") L 04/29/2026 - 19:35:12: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:12: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:12: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "62") (weapon "quake_rl") L 04/29/2026 - 19:35:14: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:14: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:14: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:14: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "73") (realdamage "7") (weapon "quake_rl") L 04/29/2026 - 19:35:14: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "4821 3076 -3428") (victim_position "4785 3076 -3491") L 04/29/2026 - 19:35:14: "HACE<6><[U:1:279951792]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:35:14: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:35:16: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:16: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:16: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:16: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "84") (weapon "quake_rl") L 04/29/2026 - 19:35:17: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:17: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "61") (weapon "quake_rl") L 04/29/2026 - 19:35:17: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:17: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "57") (weapon "quake_rl") L 04/29/2026 - 19:35:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:18: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:20: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:20: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:20: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "64") (realdamage "50") (weapon "quake_rl") L 04/29/2026 - 19:35:20: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "5038 2725 -3263") (victim_position "4338 2840 -3391") L 04/29/2026 - 19:35:20: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:35:20: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:22: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:22: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:22: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:22: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "65") (weapon "quake_rl") L 04/29/2026 - 19:35:23: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:23: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:23: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:35:23: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:24: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:24: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:24: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "68") (weapon "quake_rl") L 04/29/2026 - 19:35:24: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:26: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "34") (weapon "quake_rl") L 04/29/2026 - 19:35:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:27: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:29: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:29: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:29: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:29: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "24") (realdamage "13") (weapon "quake_rl") L 04/29/2026 - 19:35:29: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4954 2758 -3226") (victim_position "5594 1997 -3517") L 04/29/2026 - 19:35:29: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:35:30: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:31: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "75") (weapon "quake_rl") L 04/29/2026 - 19:35:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:33: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:33: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "77") (weapon "quake_rl") L 04/29/2026 - 19:35:33: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:34: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:35: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:36: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:37: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:37: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:37: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:37: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "54") (weapon "quake_rl") L 04/29/2026 - 19:35:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:38: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "111") (realdamage "104") (weapon "quake_rl") L 04/29/2026 - 19:35:38: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4711 2912 -3611") (victim_position "4715 2789 -3615") L 04/29/2026 - 19:35:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:38: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:35:40: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:40: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:40: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "83") (weapon "quake_rl") L 04/29/2026 - 19:35:40: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:43: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:43: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "112") (realdamage "57") (weapon "quake_rl") L 04/29/2026 - 19:35:43: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "4959 2902 -3247") (victim_position "4891 2853 -3228") L 04/29/2026 - 19:35:43: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:35:43: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:46: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:46: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:46: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:46: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "107") (weapon "quake_rl") L 04/29/2026 - 19:35:47: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:47: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:47: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "65") (weapon "quake_rl") L 04/29/2026 - 19:35:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:48: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "68") (realdamage "63") (weapon "quake_rl") L 04/29/2026 - 19:35:48: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "5197 2611 -3208") (victim_position "4913 2747 -3263") L 04/29/2026 - 19:35:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:48: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:35:48: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:49: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:50: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:51: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:51: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "84") (weapon "quake_rl") L 04/29/2026 - 19:35:51: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:51: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:51: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "62") (weapon "quake_rl") L 04/29/2026 - 19:35:51: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:52: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:53: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:54: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:35:54: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:35:54: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:54: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:56: "HACE<6><[U:1:279951792]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:35:58: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:35:58: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:00: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:02: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:03: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:04: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:04: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "73") (realdamage "12") (weapon "quake_rl") L 04/29/2026 - 19:36:04: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4763 2951 -3534") (victim_position "4724 3203 -3486") L 04/29/2026 - 19:36:04: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:04: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:36:04: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:04: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "36") (weapon "quake_rl") L 04/29/2026 - 19:36:06: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:06: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:06: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:06: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "77") (weapon "quake_rl") L 04/29/2026 - 19:36:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:07: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "110") (weapon "quake_rl") L 04/29/2026 - 19:36:07: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:08: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:08: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "110") (realdamage "76") (weapon "quake_rl") L 04/29/2026 - 19:36:08: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "5125 2664 -3215") (victim_position "5212 2586 -3295") L 04/29/2026 - 19:36:08: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:08: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:08: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "69") (weapon "quake_rl") L 04/29/2026 - 19:36:08: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:08: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:36:10: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:10: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:11: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "112") (weapon "quake_rl") L 04/29/2026 - 19:36:11: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:11: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "54") (weapon "quake_rl") L 04/29/2026 - 19:36:11: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "world" (attacker_position "4884 2794 -3159") (victim_position "4895 2637 -3237") L 04/29/2026 - 19:36:11: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:11: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:11: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:36:12: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:13: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:14: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:16: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:17: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:18: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:18: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "53") (weapon "quake_rl") L 04/29/2026 - 19:36:18: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:19: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:19: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "92") (weapon "quake_rl") L 04/29/2026 - 19:36:19: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:21: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:21: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:21: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "105") (realdamage "89") (weapon "quake_rl") L 04/29/2026 - 19:36:21: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4776 2598 -3322") (victim_position "4984 2756 -3263") L 04/29/2026 - 19:36:21: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:36:23: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:25: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:36:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:25: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:25: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:25: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "73") (weapon "quake_rl") L 04/29/2026 - 19:36:26: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:26: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:27: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:27: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "71") (weapon "quake_rl") L 04/29/2026 - 19:36:28: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:31: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "109") (realdamage "93") (weapon "quake_rl") (airshot "1") (height "230") L 04/29/2026 - 19:36:31: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4960 2683 -3263") (victim_position "4861 2580 -3161") L 04/29/2026 - 19:36:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:31: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:36:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:33: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:33: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:33: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "75") (weapon "quake_rl") L 04/29/2026 - 19:36:34: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:34: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:37: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:38: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:38: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:38: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "53") (weapon "quake_rl") L 04/29/2026 - 19:36:38: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:38: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:39: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:39: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "75") (weapon "quake_rl") L 04/29/2026 - 19:36:39: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:41: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:41: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:44: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:45: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:46: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:46: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "65") (realdamage "25") (weapon "quake_rl") L 04/29/2026 - 19:36:46: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "5270 2306 -3464") (victim_position "5171 2343 -3470") L 04/29/2026 - 19:36:46: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:46: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:36:48: "HACE<6><[U:1:279951792]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:36:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:48: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:48: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "84") (weapon "quake_rl") L 04/29/2026 - 19:36:49: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:51: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:51: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:51: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:51: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "85") (weapon "quake_rl") L 04/29/2026 - 19:36:52: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:52: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:55: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "109") (realdamage "29") (weapon "quake_rl") (airshot "1") (height "172") L 04/29/2026 - 19:36:55: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "5053 2699 -3251") (victim_position "5065 2871 -3219") L 04/29/2026 - 19:36:55: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:55: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:36:58: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:58: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:58: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:58: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "108") (weapon "quake_rl") L 04/29/2026 - 19:36:58: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:58: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "111") (weapon "quake_rl") L 04/29/2026 - 19:36:58: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:36:58: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "78") (realdamage "61") (weapon "quake_rl") L 04/29/2026 - 19:36:58: "HACE<6><[U:1:279951792]>" killed "Serious Player<5><[U:1:809020068]>" with "quake_rl" (attacker_position "4971 2650 -3216") (victim_position "4893 2710 -3198") L 04/29/2026 - 19:36:59: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:59: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:36:59: "Serious Player<5><[U:1:809020068]>" spawned as "soldier" L 04/29/2026 - 19:37:01: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:01: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:01: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:01: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "96") (weapon "quake_rl") L 04/29/2026 - 19:37:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:02: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "71") (weapon "quake_rl") L 04/29/2026 - 19:37:02: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:02: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:03: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:03: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:04: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:05: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:07: "Serious Player<5><[U:1:809020068]>" picked up item "tf_ammo_pack" L 04/29/2026 - 19:37:07: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:11: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "88") (realdamage "10") (weapon "unique_pickaxe_escape") (crit "mini") L 04/29/2026 - 19:37:11: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "unique_pickaxe_escape" (attacker_position "4995 3183 -3519") (victim_position "5021 3135 -3507") L 04/29/2026 - 19:37:11: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:37:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:15: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "215") L 04/29/2026 - 19:37:15: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:15: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:16: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:17: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:17: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "56") (weapon "quake_rl") L 04/29/2026 - 19:37:20: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:21: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "world" (attacker_position "4983 2559 -3205") (victim_position "4877 2576 -3615") L 04/29/2026 - 19:37:21: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:37:25: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:25: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "89") (weapon "quake_rl") L 04/29/2026 - 19:37:25: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:25: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:25: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:25: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "54") (weapon "quake_rl") L 04/29/2026 - 19:37:28: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:29: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:29: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:29: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:29: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "52") (weapon "quake_rl") L 04/29/2026 - 19:37:29: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:31: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:33: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "89") (realdamage "49") (weapon "quake_rl") (crit "mini") L 04/29/2026 - 19:37:33: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4450 2833 -3346") (victim_position "4317 2961 -3324") L 04/29/2026 - 19:37:33: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:33: "HACE<6><[U:1:279951792]>" spawned as "soldier" L 04/29/2026 - 19:37:35: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:35: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:35: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:35: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "90") (weapon "quake_rl") L 04/29/2026 - 19:37:36: "HACE<6><[U:1:279951792]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:36: "HACE<6><[U:1:279951792]>" triggered "damage" against "Serious Player<5><[U:1:809020068]>" (damage "66") (weapon "quake_rl") L 04/29/2026 - 19:37:36: "HACE<6><[U:1:279951792]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:36: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:36: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "58") (weapon "quake_rl") L 04/29/2026 - 19:37:36: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:37: "Serious Player<5><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 04/29/2026 - 19:37:37: "Serious Player<5><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 04/29/2026 - 19:37:37: "Serious Player<5><[U:1:809020068]>" triggered "damage" against "HACE<6><[U:1:279951792]>" (damage "82") (realdamage "68") (weapon "quake_rl") L 04/29/2026 - 19:37:37: World triggered "mge_elo_delta" (player "[U:1:809020068]") (old_elo "1615") (new_elo "1622") L 04/29/2026 - 19:37:37: World triggered "mge_elo_delta" (player "[U:1:279951792]") (old_elo "1585") (new_elo "1578") L 04/29/2026 - 19:37:37: "Serious Player<5><[U:1:809020068]>" killed "HACE<6><[U:1:279951792]>" with "quake_rl" (attacker_position "4959 2648 -3263") (victim_position "4871 2781 -3391") L 04/29/2026 - 19:37:37: "Serious Player<5><[U:1:809020068]>" triggered "domination" against "HACE<6><[U:1:279951792]>" L 04/29/2026 - 19:37:37: World triggered "mge_match_end" (winner "[U:1:809020068]") (loser "[U:1:279951792]") (winner_score "20") (loser_score "13")