L 04/30/2026 - 16:01:35: World triggered "meta_data" (matchid "260430160135ef97") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 04/30/2026 - 16:01:35: "sunfire<35><[U:1:199988641]>" changed role to "soldier" L 04/30/2026 - 16:01:35: "᲼᲼<36><[U:1:199976139]>" changed role to "soldier" L 04/30/2026 - 16:01:37: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:37: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:37: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:37: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "71") (weapon "quake_rl") L 04/30/2026 - 16:01:38: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:38: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:38: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:38: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "72") (weapon "quake_rl") L 04/30/2026 - 16:01:39: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:39: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:39: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "59") (weapon "quake_rl") L 04/30/2026 - 16:01:39: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:39: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "82") (weapon "quake_rl") L 04/30/2026 - 16:01:39: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:40: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:41: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:42: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:42: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:44: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "88") (realdamage "36") (weapon "unique_pickaxe_escape") (crit "mini") L 04/30/2026 - 16:01:44: "᲼᲼<36><[U:1:199976139]>" killed "sunfire<35><[U:1:199988641]>" with "unique_pickaxe_escape" (attacker_position "10531 -4925 -1309") (victim_position "10562 -4971 -1240") L 04/30/2026 - 16:01:44: "sunfire<35><[U:1:199988641]>" spawned as "soldier" L 04/30/2026 - 16:01:46: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:48: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:48: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:49: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:49: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "63") (weapon "quake_rl") L 04/30/2026 - 16:01:49: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:54: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:54: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:54: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:54: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "418") L 04/30/2026 - 16:01:54: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:54: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "61") (weapon "quake_rl") L 04/30/2026 - 16:01:55: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "world" (attacker_position "10829 -4321 -1104") (victim_position "10571 -4584 -1533") L 04/30/2026 - 16:01:55: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:01:55: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:58: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:58: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:58: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:58: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "342") L 04/30/2026 - 16:01:58: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:01:59: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:01:59: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "45") (weapon "quake_rl") L 04/30/2026 - 16:01:59: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:00: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:01: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:01: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "63") (weapon "quake_rl") L 04/30/2026 - 16:02:01: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:02: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:03: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:04: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:04: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:04: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "52") (realdamage "46") (weapon "quake_rl") L 04/30/2026 - 16:02:04: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10605 -4715 -1219") (victim_position "10823 -4296 -1287") L 04/30/2026 - 16:02:04: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:02:06: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:07: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:07: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:07: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "103") (weapon "quake_rl") L 04/30/2026 - 16:02:08: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:08: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:08: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:08: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "96") (weapon "quake_rl") L 04/30/2026 - 16:02:09: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:12: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:13: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:13: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:13: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "65") (realdamage "61") (weapon "quake_rl") (crit "mini") L 04/30/2026 - 16:02:13: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10780 -5274 -1287") (victim_position "11034 -5022 -1487") L 04/30/2026 - 16:02:13: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:02:16: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:16: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:16: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:16: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "86") (weapon "quake_rl") L 04/30/2026 - 16:02:17: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:18: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:19: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:19: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:19: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "55") (weapon "quake_rl") L 04/30/2026 - 16:02:19: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:19: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "67") (weapon "quake_rl") L 04/30/2026 - 16:02:19: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:20: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:20: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:20: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "56") (weapon "quake_rl") L 04/30/2026 - 16:02:20: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:20: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "93") (realdamage "56") (weapon "quake_rl") L 04/30/2026 - 16:02:20: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10515 -4854 -1471") (victim_position "10491 -4976 -1459") L 04/30/2026 - 16:02:20: "sunfire<35><[U:1:199988641]>" triggered "domination" against "᲼᲼<36><[U:1:199976139]>" L 04/30/2026 - 16:02:20: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:20: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:02:23: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:23: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:23: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "82") (weapon "quake_rl") L 04/30/2026 - 16:02:23: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:23: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "98") (weapon "quake_rl") L 04/30/2026 - 16:02:23: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:24: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:24: "sunfire<35><[U:1:199988641]>" picked up item "tf_ammo_pack" L 04/30/2026 - 16:02:25: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:25: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "79") (weapon "quake_rl") L 04/30/2026 - 16:02:25: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:25: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:26: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:27: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:30: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "88") (realdamage "24") (weapon "unique_pickaxe_escape") (crit "mini") L 04/30/2026 - 16:02:30: "᲼᲼<36><[U:1:199976139]>" killed "sunfire<35><[U:1:199988641]>" with "unique_pickaxe_escape" (attacker_position "11168 -5384 -1487") (victim_position "11165 -5334 -1487") L 04/30/2026 - 16:02:30: "᲼᲼<36><[U:1:199976139]>" triggered "revenge" against "sunfire<35><[U:1:199988641]>" L 04/30/2026 - 16:02:30: "᲼᲼<36><[U:1:199976139]>" picked up item "tf_ammo_pack" L 04/30/2026 - 16:02:30: "sunfire<35><[U:1:199988641]>" spawned as "soldier" L 04/30/2026 - 16:02:32: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:33: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:33: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "92") (weapon "quake_rl") L 04/30/2026 - 16:02:33: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:33: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:34: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:34: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:34: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:34: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "99") (weapon "quake_rl") L 04/30/2026 - 16:02:34: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:34: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "65") (weapon "quake_rl") L 04/30/2026 - 16:02:36: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:36: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:36: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:36: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "61") (realdamage "40") (weapon "quake_rl") (crit "mini") L 04/30/2026 - 16:02:36: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "11034 -5663 -1487") (victim_position "10320 -5300 -1485") L 04/30/2026 - 16:02:37: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:02:39: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:40: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:41: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:42: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:42: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:42: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "105") (weapon "quake_rl") L 04/30/2026 - 16:02:42: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:43: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:44: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:45: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:46: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:46: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:46: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "106") (realdamage "95") (weapon "quake_rl") L 04/30/2026 - 16:02:46: "᲼᲼<36><[U:1:199976139]>" killed "sunfire<35><[U:1:199988641]>" with "quake_rl" (attacker_position "10765 -5275 -1287") (victim_position "10649 -5101 -1415") L 04/30/2026 - 16:02:46: "sunfire<35><[U:1:199988641]>" spawned as "soldier" L 04/30/2026 - 16:02:48: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:49: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:49: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:49: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:49: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "86") (weapon "quake_rl") L 04/30/2026 - 16:02:50: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:50: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:50: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "78") (weapon "quake_rl") L 04/30/2026 - 16:02:50: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:51: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:52: "᲼᲼<36><[U:1:199976139]>" picked up item "tf_ammo_pack" L 04/30/2026 - 16:02:52: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:52: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "111") (weapon "quake_rl") L 04/30/2026 - 16:02:52: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:52: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "96") (realdamage "84") (weapon "quake_rl") L 04/30/2026 - 16:02:52: "᲼᲼<36><[U:1:199976139]>" killed "sunfire<35><[U:1:199988641]>" with "quake_rl" (attacker_position "10715 -4993 -1455") (victim_position "10604 -4977 -1447") L 04/30/2026 - 16:02:52: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:52: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:52: "sunfire<35><[U:1:199988641]>" spawned as "soldier" L 04/30/2026 - 16:02:55: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:55: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:55: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:55: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "81") (weapon "quake_rl") L 04/30/2026 - 16:02:56: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:56: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:56: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "84") (weapon "quake_rl") L 04/30/2026 - 16:02:56: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:02:56: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "215") L 04/30/2026 - 16:02:56: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:57: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:02:57: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "world" (attacker_position "11037 -4965 -911") (victim_position "11035 -4813 -1478") L 04/30/2026 - 16:02:58: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:02:58: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:00: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:01: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:01: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:01: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:01: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "62") (weapon "quake_rl") L 04/30/2026 - 16:03:02: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:02: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "58") (weapon "quake_rl") L 04/30/2026 - 16:03:02: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:02: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "86") (weapon "quake_rl") L 04/30/2026 - 16:03:02: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:02: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:03: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:04: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:04: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:05: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:05: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "74") (realdamage "21") (weapon "quake_rl") (crit "mini") L 04/30/2026 - 16:03:05: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10957 -4930 -1479") (victim_position "11035 -5252 -1487") L 04/30/2026 - 16:03:05: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:07: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:07: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:07: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "99") (weapon "quake_rl") L 04/30/2026 - 16:03:08: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:08: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:08: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:09: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:09: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:09: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "93") (weapon "quake_rl") L 04/30/2026 - 16:03:10: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:10: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:10: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "78") (weapon "quake_rl") L 04/30/2026 - 16:03:11: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:11: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:11: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:11: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "52") (weapon "quake_rl") L 04/30/2026 - 16:03:11: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:11: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "44") (realdamage "6") (weapon "quake_rl") L 04/30/2026 - 16:03:11: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10685 -4718 -1487") (victim_position "10288 -4362 -1580") L 04/30/2026 - 16:03:12: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:13: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:14: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:14: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:14: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:14: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "63") (weapon "quake_rl") L 04/30/2026 - 16:03:15: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:15: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:15: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:15: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "78") (weapon "quake_rl") L 04/30/2026 - 16:03:16: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:17: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:17: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:17: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "58") (weapon "quake_rl") L 04/30/2026 - 16:03:18: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:18: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:18: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "76") (weapon "quake_rl") L 04/30/2026 - 16:03:18: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:19: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:19: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "68") (realdamage "46") (weapon "quake_rl") L 04/30/2026 - 16:03:19: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10510 -5183 -1386") (victim_position "10264 -5196 -1407") L 04/30/2026 - 16:03:19: "sunfire<35><[U:1:199988641]>" triggered "domination" against "᲼᲼<36><[U:1:199976139]>" L 04/30/2026 - 16:03:19: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:21: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:21: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:21: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "104") (weapon "quake_rl") L 04/30/2026 - 16:03:22: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:22: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "78") (weapon "quake_rl") L 04/30/2026 - 16:03:22: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:23: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:24: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:24: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:24: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "81") (weapon "quake_rl") L 04/30/2026 - 16:03:24: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:25: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:26: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:26: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:26: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "62") (weapon "quake_rl") L 04/30/2026 - 16:03:26: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:26: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:26: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "72") (realdamage "9") (weapon "quake_rl") (crit "mini") L 04/30/2026 - 16:03:26: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10646 -4269 -1448") (victim_position "10594 -4428 -1583") L 04/30/2026 - 16:03:26: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:29: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:29: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:29: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:30: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:30: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:31: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:31: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:31: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "82") (weapon "quake_rl") L 04/30/2026 - 16:03:31: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:31: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:31: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "104") (realdamage "96") (weapon "quake_rl") L 04/30/2026 - 16:03:31: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10917 -4553 -1287") (victim_position "11117 -4398 -1400") L 04/30/2026 - 16:03:31: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:34: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:34: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:35: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:35: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:35: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:35: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "84") (weapon "quake_rl") L 04/30/2026 - 16:03:35: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:38: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:38: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "66") (weapon "quake_rl") L 04/30/2026 - 16:03:38: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:38: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:39: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:39: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "83") (weapon "quake_rl") L 04/30/2026 - 16:03:39: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "world" (attacker_position "10628 -5281 -1283") (victim_position "10730 -5286 -1247") L 04/30/2026 - 16:03:39: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:39: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:39: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:41: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:41: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:42: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:42: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "46") (weapon "quake_rl") L 04/30/2026 - 16:03:42: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:42: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:42: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "53") (weapon "quake_rl") L 04/30/2026 - 16:03:42: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:44: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:45: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:45: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "72") (weapon "quake_rl") L 04/30/2026 - 16:03:45: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:45: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:45: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:45: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "76") (weapon "quake_rl") L 04/30/2026 - 16:03:46: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:46: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:46: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "57") (realdamage "38") (weapon "quake_rl") L 04/30/2026 - 16:03:46: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10702 -5208 -1048") (victim_position "10864 -5307 -1287") L 04/30/2026 - 16:03:46: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:48: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:48: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:49: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:49: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:50: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:50: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:50: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:50: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "100") (weapon "quake_rl") L 04/30/2026 - 16:03:50: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:50: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "68") (weapon "quake_rl") L 04/30/2026 - 16:03:51: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:52: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:56: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:03:56: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "108") (realdamage "104") (weapon "quake_rl") (airshot "1") (height "309") L 04/30/2026 - 16:03:56: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10635 -5333 -1255") (victim_position "10630 -5204 -1113") L 04/30/2026 - 16:03:56: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:56: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:03:59: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:59: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:03:59: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:00: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:00: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:01: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:02: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:02: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:02: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "76") (weapon "quake_rl") L 04/30/2026 - 16:04:04: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:04: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:04: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "82") (weapon "quake_rl") L 04/30/2026 - 16:04:04: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:05: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:05: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "87") (weapon "quake_rl") L 04/30/2026 - 16:04:05: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:06: "᲼᲼<36><[U:1:199976139]>" killed "sunfire<35><[U:1:199988641]>" with "world" (attacker_position "10548 -5256 -1287") (victim_position "10698 -5499 -1577") L 04/30/2026 - 16:04:06: "᲼᲼<36><[U:1:199976139]>" triggered "revenge" against "sunfire<35><[U:1:199988641]>" L 04/30/2026 - 16:04:06: "sunfire<35><[U:1:199988641]>" spawned as "soldier" L 04/30/2026 - 16:04:08: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:08: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:09: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:10: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:10: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:10: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "77") (weapon "quake_rl") L 04/30/2026 - 16:04:10: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:11: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:13: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:13: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:13: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "45") (weapon "quake_rl") L 04/30/2026 - 16:04:15: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:15: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:15: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:15: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "69") (weapon "quake_rl") L 04/30/2026 - 16:04:16: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:16: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:16: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:16: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "70") (realdamage "55") (weapon "quake_rl") L 04/30/2026 - 16:04:16: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10609 -5245 -1056") (victim_position "10552 -5391 -1287") L 04/30/2026 - 16:04:16: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:04:19: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:19: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:19: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:19: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "66") (weapon "quake_rl") L 04/30/2026 - 16:04:19: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:20: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:20: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:20: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "97") (weapon "quake_rl") L 04/30/2026 - 16:04:21: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:21: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:21: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:21: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "72") (weapon "quake_rl") L 04/30/2026 - 16:04:22: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:22: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:23: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:23: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "90") (weapon "quake_rl") L 04/30/2026 - 16:04:25: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:26: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:27: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:27: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:27: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "62") (realdamage "6") (weapon "quake_rl") (crit "mini") L 04/30/2026 - 16:04:27: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "quake_rl" (attacker_position "10735 -5311 -1287") (victim_position "10960 -4888 -1487") L 04/30/2026 - 16:04:27: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:04:32: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:33: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:33: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:33: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "33") (weapon "scattergun") L 04/30/2026 - 16:04:33: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:33: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:33: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "7") (weapon "scattergun") L 04/30/2026 - 16:04:34: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:34: "᲼᲼<36><[U:1:199976139]>" triggered "shot_hit" (weapon "quake_rl") L 04/30/2026 - 16:04:34: "᲼᲼<36><[U:1:199976139]>" triggered "damage" against "sunfire<35><[U:1:199988641]>" (damage "43") (weapon "quake_rl") L 04/30/2026 - 16:04:34: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:35: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:35: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:35: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "12") (weapon "scattergun") L 04/30/2026 - 16:04:35: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:35: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:35: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "33") (weapon "scattergun") L 04/30/2026 - 16:04:36: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:36: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:36: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:36: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "32") (weapon "scattergun") L 04/30/2026 - 16:04:37: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:37: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "the_winger") L 04/30/2026 - 16:04:37: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "25") (weapon "the_winger") L 04/30/2026 - 16:04:37: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:37: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:37: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:37: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:37: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:39: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:39: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:39: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "52") (weapon "scattergun") L 04/30/2026 - 16:04:39: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:41: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:41: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:41: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "the_winger") L 04/30/2026 - 16:04:41: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "22") (realdamage "6") (weapon "the_winger") L 04/30/2026 - 16:04:41: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "the_winger" (attacker_position "10455 -4997 -1318") (victim_position "10635 -5269 -1287") L 04/30/2026 - 16:04:41: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:04:41: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:41: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:43: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:43: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "the_winger") L 04/30/2026 - 16:04:43: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "18") (weapon "the_winger") L 04/30/2026 - 16:04:43: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:44: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:44: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:44: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "78") (weapon "scattergun") L 04/30/2026 - 16:04:44: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:44: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:44: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:44: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "69") (weapon "scattergun") L 04/30/2026 - 16:04:45: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:45: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:45: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "73") (realdamage "53") (weapon "scattergun") L 04/30/2026 - 16:04:45: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "scattergun" (attacker_position "10678 -5049 -1342") (victim_position "10622 -4833 -1469") L 04/30/2026 - 16:04:45: "sunfire<35><[U:1:199988641]>" triggered "domination" against "᲼᲼<36><[U:1:199976139]>" L 04/30/2026 - 16:04:45: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:45: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:04:47: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:47: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:47: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "79") (weapon "scattergun") L 04/30/2026 - 16:04:47: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:48: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:48: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:48: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "22") (weapon "scattergun") L 04/30/2026 - 16:04:48: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:48: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:48: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:48: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "31") (weapon "scattergun") L 04/30/2026 - 16:04:49: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:49: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:49: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:49: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "40") (weapon "scattergun") L 04/30/2026 - 16:04:50: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:50: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:50: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "56") (realdamage "14") (weapon "scattergun") L 04/30/2026 - 16:04:50: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "scattergun" (attacker_position "10544 -4808 -1179") (victim_position "10560 -5154 -1457") L 04/30/2026 - 16:04:50: "᲼᲼<36><[U:1:199976139]>" spawned as "soldier" L 04/30/2026 - 16:04:53: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:53: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:53: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "54") (weapon "scattergun") L 04/30/2026 - 16:04:54: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:54: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:54: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "43") (weapon "scattergun") L 04/30/2026 - 16:04:54: "᲼᲼<36><[U:1:199976139]>" triggered "shot_fired" (weapon "quake_rl") L 04/30/2026 - 16:04:54: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:55: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:55: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:55: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "33") (weapon "scattergun") L 04/30/2026 - 16:04:56: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:56: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:56: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "21") (weapon "scattergun") L 04/30/2026 - 16:04:56: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "scattergun") L 04/30/2026 - 16:04:56: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "scattergun") L 04/30/2026 - 16:04:56: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "28") (weapon "scattergun") L 04/30/2026 - 16:04:57: "sunfire<35><[U:1:199988641]>" triggered "shot_fired" (weapon "the_winger") L 04/30/2026 - 16:04:57: "sunfire<35><[U:1:199988641]>" triggered "shot_hit" (weapon "the_winger") L 04/30/2026 - 16:04:57: "sunfire<35><[U:1:199988641]>" triggered "damage" against "᲼᲼<36><[U:1:199976139]>" (damage "17") (realdamage "15") (weapon "the_winger") L 04/30/2026 - 16:04:57: World triggered "mge_elo_delta" (player "[U:1:199988641]") (old_elo "1647") (new_elo "1654") L 04/30/2026 - 16:04:57: World triggered "mge_elo_delta" (player "[U:1:199976139]") (old_elo "1606") (new_elo "1599") L 04/30/2026 - 16:04:57: "sunfire<35><[U:1:199988641]>" killed "᲼᲼<36><[U:1:199976139]>" with "the_winger" (attacker_position "10242 -5537 -1223") (victim_position "10453 -5859 -1583") L 04/30/2026 - 16:04:57: World triggered "mge_match_end" (winner "[U:1:199988641]") (loser "[U:1:199976139]") (winner_score "20") (loser_score "6")