L 05/01/2026 - 14:44:37: World triggered "meta_data" (matchid "260501144437178e") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/01/2026 - 14:44:37: "hehe xd<26><[U:1:261821252]>" changed role to "scout" L 05/01/2026 - 14:44:37: "newelz<27><[U:1:395225369]>" changed role to "soldier" L 05/01/2026 - 14:44:38: "newelz<27><[U:1:395225369]>" say "its" L 05/01/2026 - 14:44:40: "newelz<27><[U:1:395225369]>" say "turn off" L 05/01/2026 - 14:44:42: "newelz<27><[U:1:395225369]>" say "randomly" L 05/01/2026 - 14:44:45: "newelz<27><[U:1:395225369]>" say "sometimes" L 05/01/2026 - 14:44:46: "hehe xd<26><[U:1:261821252]>" say "put cabel good" L 05/01/2026 - 14:45:02: "newelz<27><[U:1:395225369]>" say "why u play scout" L 05/01/2026 - 14:45:05: "newelz<27><[U:1:395225369]>" say "soldier is" L 05/01/2026 - 14:45:06: "newelz<27><[U:1:395225369]>" say "better" L 05/01/2026 - 14:45:08: "hehe xd<26><[U:1:261821252]>" say "yes" L 05/01/2026 - 14:45:11: "newelz<27><[U:1:395225369]>" say "i mean" L 05/01/2026 - 14:45:12: "newelz<27><[U:1:395225369]>" say "in prem" L 05/01/2026 - 14:45:17: "hehe xd<26><[U:1:261821252]>" say "bro" L 05/01/2026 - 14:45:19: "newelz<27><[U:1:395225369]>" say "its impossible to play on scout" L 05/01/2026 - 14:45:20: "hehe xd<26><[U:1:261821252]>" say "soldier is just better class" L 05/01/2026 - 14:45:23: "hehe xd<26><[U:1:261821252]>" say "we all know this xd" L 05/01/2026 - 14:45:23: "newelz<27><[U:1:395225369]>" say "ik" L 05/01/2026 - 14:45:27: "hehe xd<26><[U:1:261821252]>" say "but i get too brainroted when i play soldier" L 05/01/2026 - 14:45:28: "newelz<27><[U:1:395225369]>" say "2puds" L 05/01/2026 - 14:45:30: "newelz<27><[U:1:395225369]>" say "lose to everyone" L 05/01/2026 - 14:45:37: "newelz<27><[U:1:395225369]>" say "2puddddddddddd" L 05/01/2026 - 14:45:38: "hehe xd<26><[U:1:261821252]>" say "bro i played soldier and win in mge league" L 05/01/2026 - 14:45:48: "hehe xd<26><[U:1:261821252]>" say "only lost to w4ta cuz he sold main" L 05/01/2026 - 14:45:51: "hehe xd<26><[U:1:261821252]>" say "xdd" L 05/01/2026 - 14:45:55: "newelz<27><[U:1:395225369]>" say "i played" L 05/01/2026 - 14:45:58: "newelz<27><[U:1:395225369]>" say "against him" L 05/01/2026 - 14:46:02: "newelz<27><[U:1:395225369]>" say "he said go play plz" L 05/01/2026 - 14:46:10: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:11: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:11: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "52") (weapon "quake_rl") (airshot "1") (height "269") L 05/01/2026 - 14:46:11: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:12: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:12: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:12: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "63") (weapon "quake_rl") L 05/01/2026 - 14:46:12: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:12: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:12: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:12: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "64") (weapon "quake_rl") L 05/01/2026 - 14:46:12: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:13: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:13: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:14: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:14: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:14: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:14: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "45") (realdamage "22") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:14: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10102 -5301 -1287") (victim_position "10503 -5134 -1115") L 05/01/2026 - 14:46:14: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:46:14: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:14: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "26") (weapon "quake_rl") L 05/01/2026 - 14:46:15: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:16: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:16: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:16: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:16: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:16: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:16: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "51") (weapon "quake_rl") L 05/01/2026 - 14:46:16: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:16: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:16: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "50") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:17: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "8") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:17: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:17: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:17: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "85") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:17: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "72") (weapon "quake_rl") L 05/01/2026 - 14:46:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:18: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:18: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:18: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:18: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "98") (realdamage "31") (weapon "quake_rl") L 05/01/2026 - 14:46:18: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "quake_rl" (attacker_position "10184 -5564 -1287") (victim_position "10408 -5699 -1579") L 05/01/2026 - 14:46:18: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:46:18: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:20: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:20: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:20: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:20: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:21: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:21: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:21: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "85") (weapon "quake_rl") L 05/01/2026 - 14:46:21: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:21: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:22: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:22: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:22: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:22: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:22: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "44") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:23: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:23: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:23: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "61") (weapon "quake_rl") L 05/01/2026 - 14:46:23: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:23: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:24: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:24: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:24: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:26: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:27: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:27: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:27: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "62") (realdamage "9") (weapon "shotgun_soldier") (crit "mini") L 05/01/2026 - 14:46:27: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10398 -4591 -1287") (victim_position "10001 -4582 -1487") L 05/01/2026 - 14:46:27: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:46:29: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:29: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:29: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:29: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:29: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:30: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:30: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:30: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "13") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:30: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:30: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:30: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:30: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:31: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:31: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:31: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:31: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "39") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:31: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:31: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:31: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/01/2026 - 14:46:32: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:32: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:32: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:32: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:32: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:32: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:33: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:33: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/01/2026 - 14:46:33: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:33: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:33: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:35: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:36: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:36: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:36: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:36: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "52") (weapon "quake_rl") L 05/01/2026 - 14:46:37: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:38: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:38: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:38: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "11") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:38: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:38: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:38: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:39: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:39: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:39: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "61") (weapon "quake_rl") L 05/01/2026 - 14:46:39: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:39: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:39: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:39: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "25") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:40: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:40: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:40: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "49") (realdamage "40") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:40: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10920 -5028 -1486") (victim_position "11130 -4684 -1487") L 05/01/2026 - 14:46:40: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:46:43: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:43: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:43: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "50") (weapon "quake_rl") L 05/01/2026 - 14:46:43: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:44: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:44: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:44: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:44: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:44: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:45: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:45: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "71") (weapon "quake_rl") L 05/01/2026 - 14:46:45: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:45: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:45: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:45: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:45: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:46: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:46: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:46: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:46: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "108") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "170") L 05/01/2026 - 14:46:46: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "quake_rl" (attacker_position "10439 -4582 -1287") (victim_position "10479 -4685 -1117") L 05/01/2026 - 14:46:46: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:46:48: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:48: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:48: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:48: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:49: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:49: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:49: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:49: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:50: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:50: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:50: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:50: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:51: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:51: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:51: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "73") (weapon "quake_rl") L 05/01/2026 - 14:46:51: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:51: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:51: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "51") (weapon "quake_rl") L 05/01/2026 - 14:46:51: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:51: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:51: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "15") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:51: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:51: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:51: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 05/01/2026 - 14:46:52: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:52: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:52: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:52: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "7") (realdamage "6") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:52: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10247 -4562 -1512") (victim_position "10393 -4464 -1167") L 05/01/2026 - 14:46:52: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:46:52: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:52: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "39") (weapon "quake_rl") L 05/01/2026 - 14:46:54: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:55: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:55: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:55: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:55: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "56") (weapon "quake_rl") L 05/01/2026 - 14:46:55: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:56: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:56: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:56: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "18") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:56: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:56: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "45") (weapon "quake_rl") L 05/01/2026 - 14:46:56: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:56: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:57: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:57: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 05/01/2026 - 14:46:57: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:57: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:57: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:57: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:57: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:46:57: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "27") (weapon "shotgun_soldier") L 05/01/2026 - 14:46:57: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:57: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:46:58: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:58: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "59") (realdamage "57") (weapon "quake_rl") L 05/01/2026 - 14:46:58: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "quake_rl" (attacker_position "10143 -5222 -1487") (victim_position "9891 -5029 -1437") L 05/01/2026 - 14:46:58: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:46:58: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "65") (weapon "quake_rl") L 05/01/2026 - 14:46:58: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:46:58: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:00: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:00: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:00: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:00: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:00: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:00: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:00: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:00: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "86") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:01: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:01: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "87") (weapon "quake_rl") L 05/01/2026 - 14:47:01: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:01: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:01: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "54") (realdamage "28") (weapon "quake_rl") L 05/01/2026 - 14:47:01: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "quake_rl" (attacker_position "10468 -4767 -1244") (victim_position "10251 -4771 -1218") L 05/01/2026 - 14:47:01: "hehe xd<26><[U:1:261821252]>" triggered "revenge" against "newelz<27><[U:1:395225369]>" L 05/01/2026 - 14:47:01: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:01: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:47:03: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:03: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:03: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:03: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:03: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:04: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:04: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:05: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:05: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:05: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "11") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:05: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:05: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "52") (weapon "quake_rl") L 05/01/2026 - 14:47:05: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:05: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:05: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:05: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/01/2026 - 14:47:06: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:06: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:06: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:06: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:06: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "51") (weapon "quake_rl") L 05/01/2026 - 14:47:06: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:06: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:06: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "46") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:06: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 05/01/2026 - 14:47:07: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "13") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "42") (realdamage "28") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:07: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10815 -5287 -1287") (victim_position "10519 -5091 -1472") L 05/01/2026 - 14:47:07: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:47:09: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:11: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:11: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:11: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:11: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:12: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:12: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "78") (weapon "quake_rl") L 05/01/2026 - 14:47:12: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:12: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:12: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "83") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:12: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:12: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:12: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "41") (weapon "quake_rl") L 05/01/2026 - 14:47:12: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:12: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:12: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:12: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:13: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:13: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:13: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "14") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:13: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:13: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:13: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:13: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:13: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:13: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "36") (weapon "quake_rl") L 05/01/2026 - 14:47:14: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:14: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:14: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "30") (realdamage "22") (weapon "quake_rl") L 05/01/2026 - 14:47:14: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "quake_rl" (attacker_position "10864 -4844 -1423") (victim_position "10157 -5189 -1221") L 05/01/2026 - 14:47:14: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:14: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:47:16: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:16: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:16: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:16: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:17: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:17: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:17: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:17: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "23") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:17: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:18: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:18: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/01/2026 - 14:47:18: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:18: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:18: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:18: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:18: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "32") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:19: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:19: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:19: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "50") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:19: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:19: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:19: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "47") (weapon "quake_rl") L 05/01/2026 - 14:47:19: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:19: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:19: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "12") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:19: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:20: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "5") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:20: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:21: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:21: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:21: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "32") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:21: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:21: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:21: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:21: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10691 -5234 -1287") (victim_position "11067 -5205 -1487") L 05/01/2026 - 14:47:21: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:47:23: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:24: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:25: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:25: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:25: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:25: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:26: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:26: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "201") L 05/01/2026 - 14:47:26: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:26: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:27: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:27: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:27: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:27: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:27: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:27: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:27: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "60") (weapon "quake_rl") L 05/01/2026 - 14:47:27: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:27: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:27: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "31") (realdamage "2") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:27: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "shotgun_soldier" (attacker_position "10797 -5158 -1217") (victim_position "10372 -5082 -1467") L 05/01/2026 - 14:47:28: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:47:29: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:29: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:29: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:29: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:29: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:29: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "13") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "52") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "38") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:30: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:31: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:31: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:31: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "69") (weapon "quake_rl") L 05/01/2026 - 14:47:31: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:31: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:31: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:31: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:31: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:31: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "48") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:32: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:32: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:32: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:32: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:32: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:32: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:32: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "66") (realdamage "29") (weapon "quake_rl") L 05/01/2026 - 14:47:32: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "quake_rl" (attacker_position "10798 -4661 -986") (victim_position "10784 -4915 -1425") L 05/01/2026 - 14:47:32: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:47:33: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:34: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:34: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:34: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:34: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:34: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:34: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:34: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:34: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:34: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "75") (weapon "quake_rl") L 05/01/2026 - 14:47:35: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:35: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:35: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "74") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:35: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:36: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:36: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:36: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "31") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:36: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:36: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:36: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:36: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "36") (realdamage "33") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:36: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10828 -4460 -1287") (victim_position "10550 -4143 -1583") L 05/01/2026 - 14:47:36: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:47:38: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:38: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:38: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:39: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:39: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "69") (weapon "quake_rl") L 05/01/2026 - 14:47:39: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:39: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:39: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "58") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:39: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:40: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:40: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:40: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:40: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:41: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:41: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:42: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:42: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:43: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:43: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:43: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:44: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:45: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:45: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:45: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:46: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:47: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:47: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "63") (weapon "quake_rl") L 05/01/2026 - 14:47:47: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:47: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:47: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:47: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "27") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:48: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:51: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:52: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "65") (weapon "unique_pickaxe_escape") L 05/01/2026 - 14:47:52: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:52: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "117") (realdamage "1") (weapon "quake_rl") (crit "mini") L 05/01/2026 - 14:47:52: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "quake_rl" (attacker_position "10894 -4619 -1287") (victim_position "10854 -4570 -1287") L 05/01/2026 - 14:47:52: "newelz<27><[U:1:395225369]>" picked up item "tf_ammo_pack" L 05/01/2026 - 14:47:52: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:52: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:47:53: "newelz<27><[U:1:395225369]>" say "??" L 05/01/2026 - 14:47:55: "hehe xd<26><[U:1:261821252]>" say "ez" L 05/01/2026 - 14:47:56: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:56: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:57: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:57: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:57: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "51") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:57: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:57: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "48") (weapon "quake_rl") L 05/01/2026 - 14:47:57: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:57: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:57: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "28") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:57: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:57: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 05/01/2026 - 14:47:57: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:58: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:58: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:58: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:58: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "22") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:58: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:47:58: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:47:58: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/01/2026 - 14:47:59: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:59: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:47:59: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "82") (realdamage "10") (weapon "shotgun_soldier") L 05/01/2026 - 14:47:59: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "11036 -4688 -1454") (victim_position "11038 -4914 -1419") L 05/01/2026 - 14:47:59: "newelz<27><[U:1:395225369]>" triggered "domination" against "hehe xd<26><[U:1:261821252]>" L 05/01/2026 - 14:47:59: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:48:00: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:00: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:00: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:01: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:01: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:01: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:01: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "77") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:01: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:01: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "66") (weapon "quake_rl") L 05/01/2026 - 14:48:01: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:01: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:01: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "41") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:02: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "70") (weapon "quake_rl") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "40") (realdamage "19") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "shotgun_soldier" (attacker_position "10630 -4437 -1583") (victim_position "10817 -4739 -1177") L 05/01/2026 - 14:48:02: "hehe xd<26><[U:1:261821252]>" triggered "revenge" against "newelz<27><[U:1:395225369]>" L 05/01/2026 - 14:48:02: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:02: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:48:03: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:03: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "27") (weapon "quake_rl") L 05/01/2026 - 14:48:04: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:04: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:04: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "12") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:05: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:05: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:05: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:05: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 05/01/2026 - 14:48:06: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:06: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:06: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "9") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:06: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:06: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:06: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "47") (weapon "quake_rl") L 05/01/2026 - 14:48:06: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:06: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/01/2026 - 14:48:06: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:06: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:07: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:07: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "52") (weapon "quake_rl") L 05/01/2026 - 14:48:07: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:07: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:07: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:07: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:08: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "29") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "45") (realdamage "27") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:08: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10595 -4910 -1467") (victim_position "11017 -5102 -1487") L 05/01/2026 - 14:48:09: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:48:10: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:11: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "25") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:11: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:12: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:12: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "44") (weapon "quake_rl") L 05/01/2026 - 14:48:12: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:12: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:12: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:12: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:13: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:13: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:13: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "49") (realdamage "48") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:13: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10125 -5298 -1287") (victim_position "10512 -5217 -1197") L 05/01/2026 - 14:48:13: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:48:15: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:15: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:15: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:15: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:16: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:16: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:17: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:17: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "103") (weapon "quake_rl") L 05/01/2026 - 14:48:17: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "59") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:17: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "29") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:18: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:18: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:18: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:18: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "12") (realdamage "11") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:18: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "shotgun_soldier" (attacker_position "9917 -4796 -1487") (victim_position "10281 -4700 -1148") L 05/01/2026 - 14:48:19: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:48:20: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:20: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:20: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:21: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:21: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:21: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:21: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:21: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:21: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "63") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:22: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:22: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:22: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:23: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:23: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:23: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "62") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:23: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:23: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:23: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:23: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "59") (realdamage "16") (weapon "quake_rl") L 05/01/2026 - 14:48:23: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "quake_rl" (attacker_position "10137 -5222 -1236") (victim_position "10185 -5094 -1426") L 05/01/2026 - 14:48:23: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:48:24: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:26: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:26: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:26: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:26: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:26: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:26: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:26: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "69") (weapon "quake_rl") L 05/01/2026 - 14:48:26: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:27: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:27: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:27: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:27: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:28: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:28: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:28: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:29: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:29: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:29: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:29: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "49") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:30: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:30: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:30: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "49") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:30: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "world" (attacker_position "9988 -4726 -1487") (victim_position "10138 -5156 -1487") L 05/01/2026 - 14:48:30: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:48:30: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:34: "hehe xd<26><[U:1:261821252]>" say "server ddos" L 05/01/2026 - 14:48:37: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:38: "newelz<27><[U:1:395225369]>" say "???GG" L 05/01/2026 - 14:48:40: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:40: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:40: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:40: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "56") (weapon "quake_rl") L 05/01/2026 - 14:48:40: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:40: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:40: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:40: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "50") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:41: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:41: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:41: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:41: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "47") (weapon "quake_rl") L 05/01/2026 - 14:48:42: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:42: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:42: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:42: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 05/01/2026 - 14:48:43: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:43: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:43: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "15") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:43: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:43: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:43: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:43: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:43: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "83") (realdamage "43") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:43: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "9968 -5219 -1487") (victim_position "10072 -5026 -1487") L 05/01/2026 - 14:48:43: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:43: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "66") (weapon "quake_rl") L 05/01/2026 - 14:48:43: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:48:45: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:46: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:46: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:46: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:46: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:46: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:46: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:46: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:46: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:47: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:47: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:47: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:47: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "60") (weapon "quake_rl") L 05/01/2026 - 14:48:47: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:47: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:47: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "56") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:48: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "world" (attacker_position "10201 -4411 -1583") (victim_position "10436 -4628 -1287") L 05/01/2026 - 14:48:48: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:48:48: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:50: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:51: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:51: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:51: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:51: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "28") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:51: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:52: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:52: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:52: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:52: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "61") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:52: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:52: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "102") (weapon "quake_rl") L 05/01/2026 - 14:48:53: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:53: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:53: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:53: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:53: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:53: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:55: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:55: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:48:55: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:55: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "63") (weapon "quake_rl") L 05/01/2026 - 14:48:55: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:48:55: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 05/01/2026 - 14:48:55: "hehe xd<26><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/01/2026 - 14:48:55: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:55: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:56: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:56: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:56: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "44") (realdamage "19") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:56: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "shotgun_soldier" (attacker_position "10051 -4852 -1479") (victim_position "10411 -4815 -1449") L 05/01/2026 - 14:48:56: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:48:58: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:58: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:58: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:58: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:58: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:58: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:48:58: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/01/2026 - 14:48:59: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:00: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:01: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:01: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:01: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:02: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:02: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:02: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:49:02: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "102") (realdamage "89") (weapon "quake_rl") L 05/01/2026 - 14:49:02: "hehe xd<26><[U:1:261821252]>" killed "newelz<27><[U:1:395225369]>" with "quake_rl" (attacker_position "10653 -4667 -1506") (victim_position "10439 -4648 -1263") L 05/01/2026 - 14:49:02: "newelz<27><[U:1:395225369]>" spawned as "soldier" L 05/01/2026 - 14:49:02: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:49:02: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "24") (weapon "quake_rl") L 05/01/2026 - 14:49:02: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:03: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:04: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:04: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:04: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:05: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:05: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:05: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:05: "hehe xd<26><[U:1:261821252]>" say "xd" L 05/01/2026 - 14:49:07: "newelz<27><[U:1:395225369]>" say "wtf" L 05/01/2026 - 14:49:09: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:09: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:09: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:10: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:10: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:10: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:49:11: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "66") (weapon "quake_rl") L 05/01/2026 - 14:49:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:11: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:11: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:49:11: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 05/01/2026 - 14:49:11: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:11: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:11: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:11: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "26") (realdamage "1") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:11: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10982 -4620 -1031") (victim_position "11152 -4638 -1455") L 05/01/2026 - 14:49:11: "hehe xd<26><[U:1:261821252]>" spawned as "soldier" L 05/01/2026 - 14:49:15: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:16: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:16: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:16: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:16: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:16: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:16: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:16: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "46") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:16: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:17: "hehe xd<26><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:17: "hehe xd<26><[U:1:261821252]>" triggered "damage" against "newelz<27><[U:1:395225369]>" (damage "68") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:17: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "quake_rl") L 05/01/2026 - 14:49:17: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "quake_rl") L 05/01/2026 - 14:49:17: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "77") (weapon "quake_rl") L 05/01/2026 - 14:49:18: "newelz<27><[U:1:395225369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:18: "newelz<27><[U:1:395225369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/01/2026 - 14:49:18: "newelz<27><[U:1:395225369]>" triggered "damage" against "hehe xd<26><[U:1:261821252]>" (damage "29") (realdamage "27") (weapon "shotgun_soldier") L 05/01/2026 - 14:49:18: World triggered "mge_elo_delta" (player "[U:1:395225369]") (old_elo "1650") (new_elo "1657") L 05/01/2026 - 14:49:18: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1635") (new_elo "1628") L 05/01/2026 - 14:49:18: "newelz<27><[U:1:395225369]>" killed "hehe xd<26><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "10777 -4437 -1247") (victim_position "11190 -4714 -1450") L 05/01/2026 - 14:49:18: World triggered "mge_match_end" (winner "[U:1:395225369]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "9")