L 05/02/2026 - 17:07:45: World triggered "meta_data" (matchid "2605021707452210") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 11 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 17:07:45: "fxdevix<58><[U:1:854799124]>" changed role to "soldier" L 05/02/2026 - 17:07:45: ":')<60><[U:1:136095605]>" changed role to "soldier" L 05/02/2026 - 17:07:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:48: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:48: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:07:48: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "61") (weapon "quake_rl") L 05/02/2026 - 17:07:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:49: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:07:49: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 17:07:50: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:07:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:07:52: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:07:52: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:07:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:53: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:07:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:07:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:07:54: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "91") (weapon "quake_rl") L 05/02/2026 - 17:07:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:07:55: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:07:55: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "39") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 17:07:55: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2385 3875 -1746") (victim_position "2269 3434 -1687") L 05/02/2026 - 17:07:55: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:07:59: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:59: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:07:59: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:07:59: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 17:08:00: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:00: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "102") (weapon "quake_rl") L 05/02/2026 - 17:08:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:01: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 17:08:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:02: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:04: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:04: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "22") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:04: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "1918 3724 -1869") (victim_position "2147 3552 -1687") L 05/02/2026 - 17:08:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:04: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:04: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "27") (weapon "quake_rl") L 05/02/2026 - 17:08:07: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:07: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:07: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:07: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "101") (weapon "quake_rl") L 05/02/2026 - 17:08:08: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:08: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:11: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:11: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:11: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "28") (realdamage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:11: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2479 3269 -1870") (victim_position "2076 3389 -1509") L 05/02/2026 - 17:08:11: ":')<60><[U:1:136095605]>" triggered "domination" against "fxdevix<58><[U:1:854799124]>" L 05/02/2026 - 17:08:11: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:13: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "362") L 05/02/2026 - 17:08:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:16: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:16: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:17: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "28") (weapon "quake_rl") L 05/02/2026 - 17:08:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:19: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "70") (realdamage "28") (weapon "quake_rl") (crit "mini") L 05/02/2026 - 17:08:19: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "quake_rl" (attacker_position "2655 3565 -1687") (victim_position "2908 2792 -1875") L 05/02/2026 - 17:08:19: "fxdevix<58><[U:1:854799124]>" triggered "revenge" against ":')<60><[U:1:136095605]>" L 05/02/2026 - 17:08:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:20: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:08:21: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:23: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 17:08:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:24: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "330") L 05/02/2026 - 17:08:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 17:08:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:25: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:25: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "world" (attacker_position "2408 2552 -1983") (victim_position "3041 3036 -1884") L 05/02/2026 - 17:08:25: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:08:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:29: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:29: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 17:08:30: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:30: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "110") (weapon "quake_rl") L 05/02/2026 - 17:08:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:31: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "world" (attacker_position "2525 2898 -1687") (victim_position "2941 2508 -1880") L 05/02/2026 - 17:08:32: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:33: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:34: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:34: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:34: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:34: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:34: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:35: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 17:08:35: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:35: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:35: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 17:08:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "104") (weapon "quake_rl") L 05/02/2026 - 17:08:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:37: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:37: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "24") (realdamage "18") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:37: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2729 2861 -1687") (victim_position "2658 3120 -1762") L 05/02/2026 - 17:08:37: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:38: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:38: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:38: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:38: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:38: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:38: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 17:08:39: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:39: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:39: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:41: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "43") (weapon "quake_rl") L 05/02/2026 - 17:08:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:41: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "82") (weapon "quake_rl") L 05/02/2026 - 17:08:41: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:41: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "86") (weapon "quake_rl") L 05/02/2026 - 17:08:41: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "world" (attacker_position "2445 2822 -1581") (victim_position "2414 2978 -1824") L 05/02/2026 - 17:08:41: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:42: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:43: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:43: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:44: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:44: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:44: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 17:08:44: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:45: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:45: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:45: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:45: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:45: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 17:08:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:46: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "109") (weapon "quake_rl") L 05/02/2026 - 17:08:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:46: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:46: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:46: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 17:08:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:47: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:47: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:47: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "26") (realdamage "25") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:47: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2424 3352 -1868") (victim_position "2250 3363 -1860") L 05/02/2026 - 17:08:47: ":')<60><[U:1:136095605]>" triggered "domination" against "fxdevix<58><[U:1:854799124]>" L 05/02/2026 - 17:08:47: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:49: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 17:08:50: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:50: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:51: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:51: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:51: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:51: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "101") (weapon "quake_rl") L 05/02/2026 - 17:08:51: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:51: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:51: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "40") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:52: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:52: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:52: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "98") (realdamage "37") (weapon "quake_rl") L 05/02/2026 - 17:08:52: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2355 3064 -1863") (victim_position "2664 2921 -1687") L 05/02/2026 - 17:08:52: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:54: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:54: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:55: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:55: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "31") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:55: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 17:08:56: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:56: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:56: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "76") (weapon "quake_rl") L 05/02/2026 - 17:08:56: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:57: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:57: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:57: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "37") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:57: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:08:57: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:08:57: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "71") (realdamage "48") (weapon "quake_rl") L 05/02/2026 - 17:08:57: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2003 3529 -1687") (victim_position "2244 3304 -1843") L 05/02/2026 - 17:08:57: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:08:59: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:59: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:08:59: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 17:08:59: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:00: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:00: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:00: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:00: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:00: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:00: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 17:09:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "84") (weapon "quake_rl") L 05/02/2026 - 17:09:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "86") (realdamage "43") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:01: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2308 3524 -1687") (victim_position "2381 3390 -1631") L 05/02/2026 - 17:09:01: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:03: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:03: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:04: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:04: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "42") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:04: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 17:09:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 17:09:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:07: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:07: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:07: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "42") (realdamage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:07: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2216 3721 -1601") (victim_position "2291 3541 -1576") L 05/02/2026 - 17:09:07: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:07: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:10: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:10: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:10: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "61") (weapon "quake_rl") L 05/02/2026 - 17:09:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:11: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:11: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:11: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "104") (weapon "quake_rl") L 05/02/2026 - 17:09:11: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:11: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:11: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "63") (realdamage "50") (weapon "quake_rl") L 05/02/2026 - 17:09:11: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2249 3479 -1617") (victim_position "2260 3235 -1826") L 05/02/2026 - 17:09:12: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:13: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:13: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:14: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 17:09:15: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:15: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:15: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:15: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:16: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "73") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:16: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:16: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "92") (weapon "quake_rl") L 05/02/2026 - 17:09:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:17: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:17: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "43") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:18: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:18: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "55") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:18: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:18: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:18: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "43") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:19: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2256 3356 -1765") (victim_position "2552 3534 -1911") L 05/02/2026 - 17:09:20: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:21: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:21: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:21: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "62") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:22: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:22: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:22: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 17:09:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:23: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:23: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "67") (realdamage "45") (weapon "quake_rl") L 05/02/2026 - 17:09:23: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "1977 3624 -1525") (victim_position "1928 3491 -1687") L 05/02/2026 - 17:09:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:23: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:25: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:25: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:26: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:26: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:27: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 17:09:27: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:27: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:27: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "75") (weapon "quake_rl") L 05/02/2026 - 17:09:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:28: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:28: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 17:09:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "35") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "59") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:29: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:29: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "55") (realdamage "18") (weapon "quake_rl") L 05/02/2026 - 17:09:29: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "1896 2845 -1687") (victim_position "2159 3069 -1868") L 05/02/2026 - 17:09:30: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "530") L 05/02/2026 - 17:09:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:32: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:32: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:32: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:32: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:32: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:32: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:33: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:33: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:33: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:33: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:34: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:34: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:34: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "65") (realdamage "26") (weapon "quake_rl") L 05/02/2026 - 17:09:34: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "1968 2917 -1647") (victim_position "2337 2962 -1687") L 05/02/2026 - 17:09:35: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:37: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:37: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:37: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:37: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:38: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:38: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:38: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 17:09:38: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:38: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "109") (weapon "quake_rl") L 05/02/2026 - 17:09:38: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:38: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:39: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:39: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:39: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "62") (realdamage "22") (weapon "quake_rl") L 05/02/2026 - 17:09:39: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2290 2829 -1591") (victim_position "1965 2575 -1687") L 05/02/2026 - 17:09:39: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:43: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:43: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:43: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 17:09:44: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:44: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:44: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 17:09:44: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "world" (attacker_position "1991 2898 -1687") (victim_position "2031 2966 -1845") L 05/02/2026 - 17:09:44: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:47: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:47: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:48: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "75") (weapon "quake_rl") L 05/02/2026 - 17:09:48: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:48: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:48: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "97") (weapon "quake_rl") L 05/02/2026 - 17:09:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:49: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:50: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:50: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "76") (realdamage "62") (weapon "quake_rl") L 05/02/2026 - 17:09:50: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "1772 2854 -1829") (victim_position "2087 3057 -1871") L 05/02/2026 - 17:09:50: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:09:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:53: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 17:09:53: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:54: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:54: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 17:09:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:55: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:09:55: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "112") (weapon "quake_rl") L 05/02/2026 - 17:09:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:09:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:55: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:09:55: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:09:55: World triggered "mge_elo_delta" (player "[U:1:136095605]") (old_elo "1608") (new_elo "1615") L 05/02/2026 - 17:09:55: World triggered "mge_elo_delta" (player "[U:1:854799124]") (old_elo "1592") (new_elo "1585") L 05/02/2026 - 17:09:55: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2053 2982 -1815") (victim_position "2248 2905 -1872") L 05/02/2026 - 17:09:55: World triggered "mge_match_end" (winner "[U:1:136095605]") (loser "[U:1:854799124]") (winner_score "20") (loser_score "2")