L 05/02/2026 - 17:10:02: World triggered "meta_data" (matchid "26050217100224f1") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 11 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 17:10:02: "fxdevix<58><[U:1:854799124]>" changed role to "soldier" L 05/02/2026 - 17:10:02: ":')<60><[U:1:136095605]>" changed role to "soldier" L 05/02/2026 - 17:10:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:02: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "109") (weapon "quake_rl") L 05/02/2026 - 17:10:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:02: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:02: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 17:10:02: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:03: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "67") (weapon "quake_rl") L 05/02/2026 - 17:10:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:04: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:04: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "104") (weapon "quake_rl") L 05/02/2026 - 17:10:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "37") (realdamage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:05: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2156 3519 -1687") (victim_position "2426 3148 -1878") L 05/02/2026 - 17:10:06: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:10:07: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:08: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:08: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:08: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 17:10:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:09: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "110") (weapon "quake_rl") L 05/02/2026 - 17:10:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:09: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:09: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 17:10:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:10: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:10: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:11: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:11: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:11: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 17:10:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:11: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "36") (realdamage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:11: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2266 2990 -1877") (victim_position "2113 3455 -1498") L 05/02/2026 - 17:10:11: "fxdevix<58><[U:1:854799124]>" triggered "revenge" against ":')<60><[U:1:136095605]>" L 05/02/2026 - 17:10:11: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:10:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:14: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:14: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "111") (weapon "quake_rl") L 05/02/2026 - 17:10:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:15: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:15: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:15: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:15: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 17:10:15: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:15: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:15: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "28") (realdamage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:15: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2188 3558 -1687") (victim_position "2190 3219 -1878") L 05/02/2026 - 17:10:15: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:15: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "100") (weapon "quake_rl") L 05/02/2026 - 17:10:15: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:10:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:17: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:17: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:17: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:17: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "40") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:18: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:18: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:18: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 17:10:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:19: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:19: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:19: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:20: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:20: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "34") (weapon "quake_rl") L 05/02/2026 - 17:10:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:20: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:20: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:21: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:21: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:21: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "23") (realdamage "21") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:21: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2274 3087 -1870") (victim_position "1947 3472 -1687") L 05/02/2026 - 17:10:21: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:21: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "42") (weapon "quake_rl") L 05/02/2026 - 17:10:21: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:10:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:22: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:22: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "54") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:23: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "93") (weapon "quake_rl") L 05/02/2026 - 17:10:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "84") (weapon "quake_rl") L 05/02/2026 - 17:10:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:24: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 17:10:24: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "world" (attacker_position "2499 3139 -1811") (victim_position "2444 3218 -1871") L 05/02/2026 - 17:10:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:25: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:10:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:27: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "299") L 05/02/2026 - 17:10:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:27: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:29: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:29: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:30: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:32: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:32: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:32: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "47") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:32: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "55") (realdamage "17") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:32: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2025 2907 -1692") (victim_position "1907 3081 -1887") L 05/02/2026 - 17:10:32: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:10:33: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:35: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 17:10:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 17:10:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:36: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 17:10:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:38: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:38: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:38: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:38: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:38: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:38: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:38: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:39: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "world" (attacker_position "2872 3532 -1887") (victim_position "2512 2908 -1678") L 05/02/2026 - 17:10:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:39: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 17:10:39: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:10:39: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:40: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:40: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:41: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:41: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:41: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:42: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:42: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "96") (weapon "quake_rl") L 05/02/2026 - 17:10:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:42: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 17:10:43: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:43: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:43: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:43: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "22") (realdamage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:43: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2465 2571 -1667") (victim_position "2554 3131 -1558") L 05/02/2026 - 17:10:43: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:10:45: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:45: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:45: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:45: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:46: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:46: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:46: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 17:10:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:47: ":')<60><[U:1:136095605]>" picked up item "tf_ammo_pack" L 05/02/2026 - 17:10:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:49: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:49: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 17:10:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:49: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 17:10:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:49: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:49: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "76") (realdamage "37") (weapon "quake_rl") L 05/02/2026 - 17:10:49: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2745 2847 -1644") (victim_position "2471 2793 -1635") L 05/02/2026 - 17:10:50: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:10:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:52: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:52: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:53: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:53: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:53: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "42") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:53: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "104") (weapon "quake_rl") L 05/02/2026 - 17:10:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:54: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:54: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "43") (weapon "quake_rl") L 05/02/2026 - 17:10:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:55: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:56: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:56: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:56: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 17:10:56: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:56: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:56: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:56: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "28") (realdamage "27") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:56: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2479 2880 -1687") (victim_position "2376 3390 -1875") L 05/02/2026 - 17:10:56: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:10:58: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:58: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:58: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:59: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:10:59: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:59: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:10:59: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:10:59: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:10:59: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "80") (weapon "quake_rl") L 05/02/2026 - 17:10:59: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:00: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:00: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:00: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 17:11:00: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:00: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:00: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 17:11:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:01: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:01: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "84") (realdamage "62") (weapon "quake_rl") L 05/02/2026 - 17:11:01: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2982 3253 -1887") (victim_position "2704 3288 -1887") L 05/02/2026 - 17:11:02: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:03: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:03: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "85") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:04: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:04: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "50") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:04: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "world" (attacker_position "2362 2821 -1687") (victim_position "2613 2758 -1971") L 05/02/2026 - 17:11:04: ":')<60><[U:1:136095605]>" triggered "domination" against "fxdevix<58><[U:1:854799124]>" L 05/02/2026 - 17:11:05: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:08: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:08: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:08: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:08: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:09: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:09: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:11: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:11: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:12: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:12: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 17:11:12: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:12: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:12: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:12: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "78") (realdamage "27") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:12: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2558 2942 -1687") (victim_position "2324 2975 -1863") L 05/02/2026 - 17:11:13: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:15: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:15: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:15: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:15: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:15: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:15: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 17:11:15: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:16: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "87") (weapon "quake_rl") L 05/02/2026 - 17:11:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:19: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:19: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "105") (weapon "quake_rl") L 05/02/2026 - 17:11:20: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:20: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:20: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "37") (realdamage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:20: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2732 2872 -1687") (victim_position "2495 3078 -1569") L 05/02/2026 - 17:11:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:20: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:20: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "32") (weapon "quake_rl") L 05/02/2026 - 17:11:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:22: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:22: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "47") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:22: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "443") L 05/02/2026 - 17:11:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:23: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:23: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:23: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 17:11:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:24: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:25: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:25: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "67") (realdamage "38") (weapon "quake_rl") L 05/02/2026 - 17:11:25: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2208 3475 -1687") (victim_position "2004 3391 -1615") L 05/02/2026 - 17:11:25: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:26: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:27: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:27: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:27: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "31") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:27: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:27: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:27: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:28: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 17:11:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:28: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:28: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 17:11:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:31: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "49") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:32: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:32: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:32: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "25") (realdamage "24") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:32: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "1915 3363 -1600") (victim_position "1866 3531 -1687") L 05/02/2026 - 17:11:32: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:34: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:34: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:34: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:35: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 17:11:35: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:35: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:35: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:35: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 17:11:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 17:11:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:37: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:37: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:37: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 17:11:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:37: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:38: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:38: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:38: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "49") (realdamage "29") (weapon "quake_rl") L 05/02/2026 - 17:11:38: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2372 3472 -1887") (victim_position "2443 3014 -1836") L 05/02/2026 - 17:11:38: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:40: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:40: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:40: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "110") (weapon "quake_rl") L 05/02/2026 - 17:11:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:41: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:45: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:46: ":')<60><[U:1:136095605]>" committed suicide with "world" (attacker_position "2448 2791 -1971") L 05/02/2026 - 17:11:46: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:11:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:51: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:51: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "41") (weapon "quake_rl") L 05/02/2026 - 17:11:51: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:51: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:51: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:52: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:52: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "51") (realdamage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:52: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2654 3622 -1687") (victim_position "2372 3422 -1581") L 05/02/2026 - 17:11:52: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:11:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:55: "fxdevix<58><[U:1:854799124]>" picked up item "tf_ammo_pack" L 05/02/2026 - 17:11:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:57: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:57: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:57: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:58: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:11:58: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:11:58: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "75") (weapon "quake_rl") L 05/02/2026 - 17:11:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:58: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:58: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:58: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "45") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:59: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:59: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:59: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:11:59: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "48") (realdamage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:11:59: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "1827 3550 -1687") (victim_position "1612 3884 -1589") L 05/02/2026 - 17:11:59: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:12:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:02: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "78") (weapon "quake_rl") L 05/02/2026 - 17:12:02: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:02: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 17:12:02: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:03: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:03: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:03: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:04: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:04: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:04: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "97") (weapon "quake_rl") L 05/02/2026 - 17:12:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:05: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "27") (realdamage "24") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:05: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2159 3530 -1687") (victim_position "2500 3079 -1855") L 05/02/2026 - 17:12:05: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:12:07: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:11: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:12: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:12: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:12: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "110") (weapon "quake_rl") L 05/02/2026 - 17:12:12: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:13: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 17:12:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:14: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "72") (realdamage "35") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:14: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "1699 3422 -1887") (victim_position "1768 3315 -1643") L 05/02/2026 - 17:12:14: "fxdevix<58><[U:1:854799124]>" triggered "revenge" against ":')<60><[U:1:136095605]>" L 05/02/2026 - 17:12:14: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:12:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:16: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:16: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:18: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:18: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "97") (weapon "quake_rl") L 05/02/2026 - 17:12:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:19: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 17:12:19: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:19: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "50") (realdamage "19") (weapon "quake_rl") L 05/02/2026 - 17:12:19: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2131 3164 -1856") (victim_position "2102 2802 -1938") L 05/02/2026 - 17:12:19: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:12:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:21: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:21: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:21: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:21: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:21: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:21: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:21: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:23: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:23: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "77") (realdamage "66") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:23: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2709 3647 -1687") (victim_position "2623 3729 -1560") L 05/02/2026 - 17:12:23: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:12:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:23: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "34") (weapon "quake_rl") L 05/02/2026 - 17:12:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:25: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 17:12:26: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:26: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "109") (weapon "quake_rl") L 05/02/2026 - 17:12:26: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:26: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:27: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:27: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:28: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "36") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:28: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:28: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "82") (realdamage "49") (weapon "quake_rl") L 05/02/2026 - 17:12:28: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2696 3722 -1687") (victim_position "2962 3744 -1887") L 05/02/2026 - 17:12:28: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:12:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:30: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:30: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "42") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:31: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "75") (weapon "quake_rl") L 05/02/2026 - 17:12:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:32: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:32: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:32: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "105") (realdamage "88") (weapon "quake_rl") L 05/02/2026 - 17:12:32: World triggered "mge_elo_delta" (player "[U:1:136095605]") (old_elo "1615") (new_elo "1622") L 05/02/2026 - 17:12:32: World triggered "mge_elo_delta" (player "[U:1:854799124]") (old_elo "1585") (new_elo "1578") L 05/02/2026 - 17:12:32: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2653 3541 -1687") (victim_position "2516 3556 -1915") L 05/02/2026 - 17:12:32: ":')<60><[U:1:136095605]>" triggered "domination" against "fxdevix<58><[U:1:854799124]>" L 05/02/2026 - 17:12:32: World triggered "mge_match_end" (winner "[U:1:136095605]") (loser "[U:1:854799124]") (winner_score "20") (loser_score "6")