L 05/02/2026 - 17:12:38: World triggered "meta_data" (matchid "260502171238a726") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 11 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 17:12:38: "fxdevix<58><[U:1:854799124]>" changed role to "soldier" L 05/02/2026 - 17:12:38: ":')<60><[U:1:136095605]>" changed role to "soldier" L 05/02/2026 - 17:12:39: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:40: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:40: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 17:12:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:42: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:43: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:43: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "39") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:44: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:44: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:44: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "83") (realdamage "12") (weapon "quake_rl") L 05/02/2026 - 17:12:44: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2661 3005 -1749") (victim_position "2862 2939 -1887") L 05/02/2026 - 17:12:44: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:12:45: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:45: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:45: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "29") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:46: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "375") L 05/02/2026 - 17:12:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:46: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:47: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:47: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:47: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:47: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "28") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:47: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:48: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:48: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:48: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 17:12:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:48: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "46") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:48: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:49: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:49: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:49: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "51") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:49: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2813 3915 -1695") (victim_position "2815 3579 -1809") L 05/02/2026 - 17:12:49: "fxdevix<58><[U:1:854799124]>" triggered "revenge" against ":')<60><[U:1:136095605]>" L 05/02/2026 - 17:12:49: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:12:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:53: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "426") L 05/02/2026 - 17:12:53: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:53: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:53: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "80") (weapon "quake_rl") L 05/02/2026 - 17:12:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:54: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:54: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 17:12:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:55: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:12:55: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 17:12:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:56: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:56: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:57: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:57: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:57: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:12:58: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:58: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:58: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:59: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:59: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:12:59: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "12") (realdamage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:12:59: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2785 3883 -1695") (victim_position "3018 3471 -1887") L 05/02/2026 - 17:12:59: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:13:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "36") (weapon "quake_rl") L 05/02/2026 - 17:13:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:02: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:02: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:02: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "35") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:03: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 17:13:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:04: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:04: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 17:13:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:04: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "32") (realdamage "11") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:05: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2478 3283 -1869") (victim_position "2895 3324 -1654") L 05/02/2026 - 17:13:05: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:13:07: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:08: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:08: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:09: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "301") L 05/02/2026 - 17:13:09: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:09: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 17:13:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:10: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:10: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:10: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "35") (weapon "quake_rl") L 05/02/2026 - 17:13:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:10: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:11: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:11: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:11: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:11: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:12: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:12: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:12: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "36") (realdamage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:12: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2157 3308 -1864") (victim_position "2184 3393 -1487") L 05/02/2026 - 17:13:12: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:13:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:16: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:16: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 17:13:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:16: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 17:13:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:17: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:17: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "55") (realdamage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:17: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2085 3368 -1253") (victim_position "1931 3535 -1603") L 05/02/2026 - 17:13:17: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:13:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:19: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:19: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:19: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 17:13:20: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:20: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:21: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:21: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 17:13:21: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:21: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "109") (weapon "quake_rl") L 05/02/2026 - 17:13:21: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:21: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:22: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:22: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "14") (realdamage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:22: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2471 3445 -1887") (victim_position "1679 3465 -1666") L 05/02/2026 - 17:13:22: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:13:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "73") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:25: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:25: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:25: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:25: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "105") (realdamage "77") (weapon "quake_rl") L 05/02/2026 - 17:13:25: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2017 3524 -1687") (victim_position "2102 3333 -1849") L 05/02/2026 - 17:13:26: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:13:27: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:28: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 17:13:28: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:28: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 17:13:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:29: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "575") L 05/02/2026 - 17:13:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:29: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:29: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 17:13:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:30: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:32: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "76") (realdamage "24") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:32: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2493 3399 -1878") (victim_position "2285 3545 -1687") L 05/02/2026 - 17:13:32: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:13:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:34: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:34: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "76") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:34: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:35: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:35: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:35: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 17:13:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:38: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:38: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:38: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:38: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "88") (realdamage "68") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:38: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2792 2793 -1887") (victim_position "2887 2752 -1838") L 05/02/2026 - 17:13:38: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:13:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:41: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:41: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 17:13:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:42: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:42: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 17:13:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:42: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:43: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:43: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:43: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:44: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:44: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:44: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "55") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:46: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:48: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:54: ":')<60><[U:1:136095605]>" committed suicide with "quake_rl" (attacker_position "2790 3461 -1879") L 05/02/2026 - 17:13:55: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:13:56: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:56: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:13:56: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:13:56: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:57: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:57: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:58: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:59: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:59: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:13:59: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:13:59: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "61") (weapon "quake_rl") L 05/02/2026 - 17:14:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:03: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 17:14:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:04: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:06: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:06: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:06: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:06: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:06: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:06: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:06: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2722 3580 -1480") (victim_position "2638 3583 -1687") L 05/02/2026 - 17:14:06: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:14:08: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:08: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:08: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:09: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:09: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:09: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "107") (weapon "quake_rl") L 05/02/2026 - 17:14:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:09: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:09: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:09: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "105") (weapon "quake_rl") L 05/02/2026 - 17:14:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:10: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 17:14:10: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:10: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:10: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 17:14:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:11: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "44") (realdamage "23") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:11: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2876 3133 -1781") (victim_position "2411 3142 -1661") L 05/02/2026 - 17:14:11: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:14:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:13: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:13: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:14: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 17:14:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:14: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:14: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 17:14:15: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:18: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:18: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:20: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 17:14:20: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:20: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:20: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "76") (realdamage "69") (weapon "quake_rl") L 05/02/2026 - 17:14:20: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "1980 3746 -1525") (victim_position "2210 3546 -1687") L 05/02/2026 - 17:14:20: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:14:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 17:14:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:25: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:25: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "84") (weapon "quake_rl") L 05/02/2026 - 17:14:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:25: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:25: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:25: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:26: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:26: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:26: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "48") (realdamage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:26: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2248 3548 -1687") (victim_position "2620 3355 -1675") L 05/02/2026 - 17:14:26: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:14:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:28: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:28: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:28: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:28: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:29: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 17:14:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:29: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:29: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "49") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:29: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 17:14:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:30: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:30: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "83") (weapon "quake_rl") L 05/02/2026 - 17:14:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:30: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "41") (weapon "quake_rl") L 05/02/2026 - 17:14:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:30: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:30: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:30: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:31: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:32: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:32: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:32: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:32: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "1926 3036 -1887") (victim_position "2378 3056 -1859") L 05/02/2026 - 17:14:32: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:14:33: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:33: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:33: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:34: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "78") (weapon "quake_rl") L 05/02/2026 - 17:14:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:36: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "82") (weapon "quake_rl") L 05/02/2026 - 17:14:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "43") (realdamage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2014 2859 -1913") (victim_position "2036 3239 -1880") L 05/02/2026 - 17:14:37: ":')<60><[U:1:136095605]>" triggered "domination" against "fxdevix<58><[U:1:854799124]>" L 05/02/2026 - 17:14:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:37: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "97") (weapon "quake_rl") L 05/02/2026 - 17:14:37: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:14:39: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:41: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:41: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 17:14:41: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:41: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:41: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:42: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:42: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:43: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:43: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "80") (realdamage "32") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:43: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "1711 3459 -1675") (victim_position "1931 3466 -1527") L 05/02/2026 - 17:14:43: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:14:44: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:45: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:45: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:45: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:45: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:47: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:47: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:47: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 17:14:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:48: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "98") (weapon "quake_rl") L 05/02/2026 - 17:14:49: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:50: ":')<60><[U:1:136095605]>" committed suicide with "quake_rl" (attacker_position "1951 2455 -1941") L 05/02/2026 - 17:14:51: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:14:51: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:53: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:53: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "518") L 05/02/2026 - 17:14:53: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:53: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "82") (weapon "quake_rl") L 05/02/2026 - 17:14:54: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:54: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:55: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:55: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 17:14:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:55: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "65") (realdamage "12") (weapon "quake_rl") L 05/02/2026 - 17:14:55: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "quake_rl" (attacker_position "1849 3071 -1887") (victim_position "2026 2922 -1883") L 05/02/2026 - 17:14:55: "fxdevix<58><[U:1:854799124]>" triggered "revenge" against ":')<60><[U:1:136095605]>" L 05/02/2026 - 17:14:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:55: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:14:57: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:57: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:57: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "60") (weapon "shotgun_soldier") L 05/02/2026 - 17:14:57: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:57: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "444") L 05/02/2026 - 17:14:57: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:57: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:14:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:14:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:14:58: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "109") (realdamage "67") (weapon "quake_rl") L 05/02/2026 - 17:14:58: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "quake_rl" (attacker_position "2370 3139 -1676") (victim_position "2459 2994 -1732") L 05/02/2026 - 17:14:58: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:14:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:00: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:00: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:02: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:03: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:03: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 17:15:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:04: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:05: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:05: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:05: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "54") (realdamage "47") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:05: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2115 3495 -1687") (victim_position "1894 3379 -1859") L 05/02/2026 - 17:15:05: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:15:06: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:07: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:07: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:07: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:07: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:07: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:07: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:07: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:07: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:07: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 17:15:08: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:08: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:10: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:10: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:10: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 17:15:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:12: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:12: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:12: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:12: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:13: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 17:15:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:13: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:13: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:13: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:14: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:14: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:14: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "30") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:14: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2558 3345 -1694") (victim_position "2809 3863 -1432") L 05/02/2026 - 17:15:14: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:15:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:16: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "111") (weapon "quake_rl") L 05/02/2026 - 17:15:16: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:17: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:18: ":')<60><[U:1:136095605]>" committed suicide with "quake_rl" (attacker_position "2158 3035 -1836") L 05/02/2026 - 17:15:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:18: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:15:18: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:20: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:21: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:21: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:21: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 17:15:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:22: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:22: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 17:15:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "107") (weapon "quake_rl") L 05/02/2026 - 17:15:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:24: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:24: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:25: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:25: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:26: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:26: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:26: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:27: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:27: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "74") (realdamage "60") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:27: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2647 3360 -1885") (victim_position "2464 3071 -1855") L 05/02/2026 - 17:15:27: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:15:29: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:29: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:32: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:32: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:32: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 17:15:33: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:33: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:33: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "31") (realdamage "26") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:33: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "shotgun_soldier" (attacker_position "2734 2982 -1671") (victim_position "2423 2927 -1687") L 05/02/2026 - 17:15:33: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:15:35: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:35: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:35: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:35: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "89") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:36: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "102") (weapon "quake_rl") L 05/02/2026 - 17:15:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 17:15:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:37: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:37: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:37: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:37: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "53") (realdamage "40") (weapon "quake_rl") L 05/02/2026 - 17:15:37: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2381 3793 -1796") (victim_position "1865 3622 -1690") L 05/02/2026 - 17:15:37: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:15:37: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:39: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:39: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:39: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:40: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "99") (weapon "quake_rl") L 05/02/2026 - 17:15:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:40: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:40: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:40: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "90") (weapon "quake_rl") L 05/02/2026 - 17:15:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:41: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:41: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:41: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:41: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:42: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:42: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:44: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:45: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:46: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:48: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "70") (realdamage "18") (weapon "quake_rl") L 05/02/2026 - 17:15:48: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "quake_rl" (attacker_position "2050 2950 -1760") (victim_position "1960 2754 -1618") L 05/02/2026 - 17:15:48: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:15:48: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:50: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:50: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:50: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:50: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "210") L 05/02/2026 - 17:15:50: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:50: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:51: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:51: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:52: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:52: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 17:15:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:52: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:52: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "55") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:53: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:53: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:53: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:53: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 17:15:53: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:54: "fxdevix<58><[U:1:854799124]>" picked up item "tf_ammo_pack" L 05/02/2026 - 17:15:55: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:55: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:56: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:56: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:56: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:15:56: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "7") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 17:15:56: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2087 2787 -1944") (victim_position "2360 2973 -1848") L 05/02/2026 - 17:15:56: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:15:58: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:15:58: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "366") L 05/02/2026 - 17:15:58: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:58: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:15:59: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:01: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:01: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:01: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:01: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:02: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 17:16:02: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:02: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:02: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:02: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:03: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:03: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:04: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:04: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:05: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:09: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:09: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "26") (realdamage "22") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:09: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2439 3605 -1941") (victim_position "2288 3193 -1876") L 05/02/2026 - 17:16:09: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:16:11: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:12: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:12: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:12: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:13: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:13: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 17:16:13: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:13: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:13: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:13: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 17:16:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:14: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:14: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "50") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:16: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:16: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:16: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "66") (realdamage "65") (weapon "quake_rl") L 05/02/2026 - 17:16:16: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "1863 3541 -1659") (victim_position "1695 3514 -1887") L 05/02/2026 - 17:16:16: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:16:17: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:17: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:17: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:18: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:18: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:18: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:18: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:18: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:18: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 17:16:19: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:19: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "111") (weapon "quake_rl") L 05/02/2026 - 17:16:19: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:19: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:20: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:20: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:20: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "57") (realdamage "24") (weapon "quake_rl") L 05/02/2026 - 17:16:20: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "1800 3029 -1887") (victim_position "1998 3316 -1819") L 05/02/2026 - 17:16:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:20: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:16:20: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:20: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "24") (weapon "quake_rl") L 05/02/2026 - 17:16:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:22: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:22: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:22: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:22: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:23: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "89") (weapon "quake_rl") L 05/02/2026 - 17:16:23: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:23: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 17:16:23: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:23: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:24: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:24: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:24: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:25: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:25: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:25: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:26: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:26: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:31: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:31: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:31: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:31: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:32: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:32: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "82") (realdamage "2") (weapon "quake_rl") L 05/02/2026 - 17:16:32: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "quake_rl" (attacker_position "2888 3842 -1757") (victim_position "2920 3496 -1862") L 05/02/2026 - 17:16:32: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:16:34: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:34: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:35: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "83") (weapon "quake_rl") L 05/02/2026 - 17:16:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:36: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:36: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:36: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:36: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:36: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "85") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:37: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "world" (attacker_position "2279 3032 -1615") (victim_position "2444 3131 -1865") L 05/02/2026 - 17:16:37: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:16:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:39: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "396") L 05/02/2026 - 17:16:39: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:39: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:39: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "395") L 05/02/2026 - 17:16:39: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:40: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:40: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:40: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:41: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "world" (attacker_position "2573 2910 -1687") (victim_position "1842 3215 -1848") L 05/02/2026 - 17:16:41: "fxdevix<58><[U:1:854799124]>" spawned as "soldier" L 05/02/2026 - 17:16:41: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:43: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:43: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:43: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:43: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 17:16:44: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:44: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:44: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 17:16:44: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:45: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:45: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:45: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:45: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 17:16:45: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:46: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:46: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "86") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:46: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:47: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:47: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:47: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "86") (realdamage "72") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:47: "fxdevix<58><[U:1:854799124]>" killed ":')<60><[U:1:136095605]>" with "shotgun_soldier" (attacker_position "2583 2499 -1983") (victim_position "2573 2661 -1983") L 05/02/2026 - 17:16:47: ":')<60><[U:1:136095605]>" spawned as "soldier" L 05/02/2026 - 17:16:48: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:49: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:50: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:51: ":')<60><[U:1:136095605]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:51: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 17:16:51: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:51: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 17:16:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:52: "fxdevix<58><[U:1:854799124]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 17:16:52: "fxdevix<58><[U:1:854799124]>" triggered "damage" against ":')<60><[U:1:136095605]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 17:16:52: ":')<60><[U:1:136095605]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 17:16:52: ":')<60><[U:1:136095605]>" triggered "damage" against "fxdevix<58><[U:1:854799124]>" (damage "59") (realdamage "23") (weapon "quake_rl") L 05/02/2026 - 17:16:52: World triggered "mge_elo_delta" (player "[U:1:136095605]") (old_elo "1622") (new_elo "1629") L 05/02/2026 - 17:16:52: World triggered "mge_elo_delta" (player "[U:1:854799124]") (old_elo "1578") (new_elo "1571") L 05/02/2026 - 17:16:52: ":')<60><[U:1:136095605]>" killed "fxdevix<58><[U:1:854799124]>" with "quake_rl" (attacker_position "2644 3248 -1849") (victim_position "2697 3200 -1837") L 05/02/2026 - 17:16:52: ":')<60><[U:1:136095605]>" picked up item "tf_ammo_pack" L 05/02/2026 - 17:16:52: World triggered "mge_match_end" (winner "[U:1:136095605]") (loser "[U:1:854799124]") (winner_score "20") (loser_score "17")