L 05/02/2026 - 22:04:21: World triggered "meta_data" (matchid "260502220421bbdb") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 22:04:21: "jΔne<10><[U:1:248116797]>" changed role to "soldier" L 05/02/2026 - 22:04:21: "doorknob<11><[U:1:487334809]>" changed role to "soldier" L 05/02/2026 - 22:04:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:26: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:26: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 22:04:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:26: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:26: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 22:04:26: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:26: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 22:04:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:28: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:28: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 22:04:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:29: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:29: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "22") (realdamage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:31: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2892 -3811 -7808") (victim_position "-2381 -4044 -7775") L 05/02/2026 - 22:04:31: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:04:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:33: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:33: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:34: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:34: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "281") L 05/02/2026 - 22:04:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:36: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:36: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:36: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:36: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:04:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:39: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:39: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:39: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:40: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:40: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "28") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:41: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:41: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "53") (realdamage "51") (weapon "quake_rl") L 05/02/2026 - 22:04:41: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-2913 -2883 -7848") (victim_position "-3465 -2867 -7775") L 05/02/2026 - 22:04:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:41: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:04:44: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:44: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "372") L 05/02/2026 - 22:04:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:45: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:45: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 22:04:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:45: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:45: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:46: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:46: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "93") (realdamage "57") (weapon "quake_rl") L 05/02/2026 - 22:04:47: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2730 -3368 -7756") (victim_position "-3109 -3153 -7575") L 05/02/2026 - 22:04:47: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:47: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:04:47: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:04:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:50: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:50: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 22:04:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:51: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:51: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:04:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:53: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:53: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 22:04:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:53: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:53: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "29") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "50") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:04:55: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3440 -3166 -7775") (victim_position "-3133 -3393 -7764") L 05/02/2026 - 22:04:55: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:04:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "172") L 05/02/2026 - 22:04:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "467") L 05/02/2026 - 22:04:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:04:59: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:04:59: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 22:04:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:00: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:00: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:00: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "35") (realdamage "19") (weapon "quake_rl") L 05/02/2026 - 22:05:00: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-2949 -3177 -7575") (victim_position "-2342 -2908 -7575") L 05/02/2026 - 22:05:00: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:05:00: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:03: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:03: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 22:05:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:04: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:04: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:04: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:04: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:05: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:05: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:05: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "28") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:06: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "61") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 22:05:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:08: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:08: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (realdamage "8") (weapon "quake_rl") L 05/02/2026 - 22:05:08: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-2888 -3141 -7575") (victim_position "-2755 -3287 -7760") L 05/02/2026 - 22:05:09: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:05:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:05:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "93") (weapon "quake_rl") L 05/02/2026 - 22:05:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:13: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:13: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:05:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "65") (realdamage "43") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:15: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2529 -3147 -7788") (victim_position "-2832 -3160 -7575") L 05/02/2026 - 22:05:16: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:05:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "84") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "492") L 05/02/2026 - 22:05:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:20: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:20: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:05:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:21: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:21: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "quake_rl") L 05/02/2026 - 22:05:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:22: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:22: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "11") (realdamage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:22: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2568 -3764 -7575") (victim_position "-2231 -3050 -7674") L 05/02/2026 - 22:05:22: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:05:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "41") (weapon "quake_rl") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "29") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 22:05:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:26: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:26: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:26: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:26: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 22:05:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:27: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:27: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:27: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:27: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (weapon "quake_rl") L 05/02/2026 - 22:05:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (realdamage "33") (weapon "quake_rl") L 05/02/2026 - 22:05:30: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3504 -4132 -7775") (victim_position "-3298 -3740 -7754") L 05/02/2026 - 22:05:30: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:05:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:34: "doorknob<11><[U:1:487334809]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:05:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "82") (weapon "quake_rl") L 05/02/2026 - 22:05:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:36: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:36: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:05:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:37: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:37: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 22:05:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:38: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:38: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "world" (attacker_position "-2925 -3525 -7755") (victim_position "-3343 -3743 -7739") L 05/02/2026 - 22:05:38: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:05:40: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:40: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "297") L 05/02/2026 - 22:05:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:43: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:43: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:05:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:43: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:43: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:44: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:44: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "36") (weapon "quake_rl") L 05/02/2026 - 22:05:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:45: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:45: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:45: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:45: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:46: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:46: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:46: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:46: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:50: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:50: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:50: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (realdamage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:50: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2901 -2590 -7871") (victim_position "-2775 -3035 -7836") L 05/02/2026 - 22:05:50: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:05:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:05:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "178") L 05/02/2026 - 22:05:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:05:57: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:05:57: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 22:05:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:05:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "77") (realdamage "34") (weapon "shotgun_soldier") L 05/02/2026 - 22:05:58: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2584 -3489 -7768") (victim_position "-2422 -3234 -7775") L 05/02/2026 - 22:05:58: "jΔne<10><[U:1:248116797]>" triggered "domination" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:05:58: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:00: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:00: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "112") (weapon "quake_rl") L 05/02/2026 - 22:06:00: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:03: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:03: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:04: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:04: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "39") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:04: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3262 -3125 -7575") (victim_position "-3481 -3470 -7775") L 05/02/2026 - 22:06:04: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:06:04: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:06:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:06:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 22:06:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:06:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:08: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:08: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 22:06:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "67") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "84") (realdamage "40") (weapon "quake_rl") L 05/02/2026 - 22:06:10: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3292 -3577 -7775") (victim_position "-3027 -3327 -7739") L 05/02/2026 - 22:06:10: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:13: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:13: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "90") (weapon "quake_rl") L 05/02/2026 - 22:06:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "67") (realdamage "65") (weapon "quake_rl") L 05/02/2026 - 22:06:13: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3250 -3077 -7264") (victim_position "-3049 -3254 -7613") L 05/02/2026 - 22:06:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:13: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:16: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:16: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:06:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 22:06:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "94") (weapon "quake_rl") L 05/02/2026 - 22:06:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "23") (realdamage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:20: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2932 -3626 -7759") (victim_position "-3066 -3890 -7842") L 05/02/2026 - 22:06:20: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:22: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:22: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:22: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:22: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:23: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:23: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:23: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 22:06:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:23: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:23: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:24: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:24: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "81") (realdamage "72") (weapon "quake_rl") L 05/02/2026 - 22:06:24: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3095 -3232 -7693") (victim_position "-3365 -3410 -7775") L 05/02/2026 - 22:06:24: "jΔne<10><[U:1:248116797]>" triggered "domination" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:06:24: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:26: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:26: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "85") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:27: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:27: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:27: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:27: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:06:27: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:27: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "89") (weapon "quake_rl") L 05/02/2026 - 22:06:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:28: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:28: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "81") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:28: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2200 -4251 -7567") (victim_position "-2393 -3808 -7575") L 05/02/2026 - 22:06:29: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:31: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:31: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:32: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:32: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 22:06:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "82") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:33: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:33: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "83") (weapon "quake_rl") L 05/02/2026 - 22:06:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:34: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:34: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "68") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:34: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3412 -3096 -7522") (victim_position "-3554 -3086 -7643") L 05/02/2026 - 22:06:34: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:06:34: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:06:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:37: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:37: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "104") (weapon "quake_rl") L 05/02/2026 - 22:06:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:38: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:38: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:38: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "104") (weapon "quake_rl") L 05/02/2026 - 22:06:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:39: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:39: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:39: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:39: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:39: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:39: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:39: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:40: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:40: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "35") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:40: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:40: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:41: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2215 -3848 -7775") (victim_position "-2716 -3939 -7871") L 05/02/2026 - 22:06:41: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:43: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:43: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:43: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "386") L 05/02/2026 - 22:06:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:43: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:43: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:06:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:44: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:44: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:06:44: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:44: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "82") (weapon "quake_rl") L 05/02/2026 - 22:06:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:44: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:44: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "56") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:45: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:45: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "40") (realdamage "14") (weapon "quake_rl") L 05/02/2026 - 22:06:45: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-2896 -3402 -7764") (victim_position "-2324 -3562 -7750") L 05/02/2026 - 22:06:45: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:06:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:49: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:49: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "80") (weapon "quake_rl") L 05/02/2026 - 22:06:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:49: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 22:06:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:50: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:50: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 22:06:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "quake_rl") L 05/02/2026 - 22:06:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:51: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2576 -2779 -7871") (victim_position "-2705 -3464 -7764") L 05/02/2026 - 22:06:51: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:53: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:53: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "70") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "105") (realdamage "100") (weapon "quake_rl") L 05/02/2026 - 22:06:56: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2403 -3619 -7693") (victim_position "-2575 -3788 -7575") L 05/02/2026 - 22:06:56: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:06:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "50") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:06:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "63") (weapon "shotgun_soldier") L 05/02/2026 - 22:06:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:06:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:06:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "100") (realdamage "67") (weapon "quake_rl") L 05/02/2026 - 22:06:59: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2425 -3135 -7575") (victim_position "-2700 -3249 -7767") L 05/02/2026 - 22:06:59: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:07:01: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:01: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:01: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:01: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:01: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "89") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:02: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:02: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 22:07:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:02: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:02: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:03: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:03: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:04: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:04: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:05: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:05: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "59") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:05: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:05: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:05: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "35") (realdamage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:06: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3460 -3042 -7775") (victim_position "-3107 -2873 -7871") L 05/02/2026 - 22:07:06: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:07:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 22:07:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "96") (weapon "quake_rl") L 05/02/2026 - 22:07:10: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:10: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:07:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (weapon "quake_rl") L 05/02/2026 - 22:07:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "37") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (realdamage "11") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:12: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2797 -3568 -7756") (victim_position "-3135 -3793 -7575") L 05/02/2026 - 22:07:12: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:07:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 22:07:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:16: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:16: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "88") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:16: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:16: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "99") (weapon "quake_rl") L 05/02/2026 - 22:07:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:16: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:16: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:17: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3381 -3516 -7422") (victim_position "-2973 -3125 -7383") L 05/02/2026 - 22:07:17: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:07:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:07:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "45") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:22: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:22: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (realdamage "16") (weapon "quake_rl") L 05/02/2026 - 22:07:22: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3174 -3854 -7575") (victim_position "-2410 -3909 -7789") L 05/02/2026 - 22:07:22: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:07:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:26: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:26: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "25") (weapon "quake_rl") L 05/02/2026 - 22:07:26: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:26: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "29") (weapon "quake_rl") L 05/02/2026 - 22:07:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:07:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:31: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:31: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:07:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:32: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:32: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "68") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "78") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:34: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:34: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "87") (realdamage "2") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:34: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2592 -3024 -7840") (victim_position "-2520 -2914 -7871") L 05/02/2026 - 22:07:34: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:07:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:37: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:37: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "380") L 05/02/2026 - 22:07:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:38: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:38: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:38: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 22:07:38: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:38: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 22:07:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:39: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:39: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:39: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:39: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "50") (realdamage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:39: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2255 -3631 -7624") (victim_position "-2407 -3324 -7775") L 05/02/2026 - 22:07:39: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:07:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:41: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:41: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 22:07:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:42: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:42: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "172") L 05/02/2026 - 22:07:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 22:07:43: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (realdamage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:43: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1669") (new_elo "1675") L 05/02/2026 - 22:07:43: World triggered "mge_elo_delta" (player "[U:1:487334809]") (old_elo "1599") (new_elo "1593") L 05/02/2026 - 22:07:43: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2174 -3236 -7775") (victim_position "-2529 -3322 -7676") L 05/02/2026 - 22:07:43: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:487334809]") (winner_score "20") (loser_score "11")