L 05/02/2026 - 22:07:50: World triggered "meta_data" (matchid "2605022207508833") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 22:07:50: "jΔne<10><[U:1:248116797]>" changed role to "soldier" L 05/02/2026 - 22:07:50: "doorknob<11><[U:1:487334809]>" changed role to "soldier" L 05/02/2026 - 22:07:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:51: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:51: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:52: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:52: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "315") L 05/02/2026 - 22:07:52: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:52: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:52: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 22:07:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:53: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:53: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:53: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:53: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:56: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:56: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "53") (realdamage "24") (weapon "quake_rl") L 05/02/2026 - 22:07:56: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-2583 -3230 -7772") (victim_position "-2254 -3444 -7775") L 05/02/2026 - 22:07:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:07:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "80") (weapon "quake_rl") L 05/02/2026 - 22:07:56: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:07:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:07:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 22:07:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:07:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "105") (weapon "quake_rl") L 05/02/2026 - 22:08:00: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:00: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2783 -3747 -7575") (victim_position "-2648 -3519 -7655") L 05/02/2026 - 22:08:00: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:03: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:03: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "35") (weapon "quake_rl") L 05/02/2026 - 22:08:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:05: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "78") (weapon "quake_rl") L 05/02/2026 - 22:08:06: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:06: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "109") (weapon "quake_rl") L 05/02/2026 - 22:08:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:06: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:06: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "40") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:08: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2618 -3661 -7699") (victim_position "-2870 -3312 -7750") L 05/02/2026 - 22:08:08: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "70") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "78") (weapon "quake_rl") L 05/02/2026 - 22:08:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:11: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2798 -3446 -7428") (victim_position "-2908 -3140 -7575") L 05/02/2026 - 22:08:11: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 22:08:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:16: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:16: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 22:08:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "109") (weapon "quake_rl") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (realdamage "25") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2704 -3029 -7838") (victim_position "-2520 -3125 -7718") L 05/02/2026 - 22:08:18: "jΔne<10><[U:1:248116797]>" triggered "domination" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:08:18: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:21: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:21: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "94") (weapon "quake_rl") L 05/02/2026 - 22:08:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 22:08:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:22: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:22: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:23: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:23: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:23: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (realdamage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:24: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2271 -3484 -7775") (victim_position "-2597 -3770 -7575") L 05/02/2026 - 22:08:24: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:26: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:26: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "310") L 05/02/2026 - 22:08:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 22:08:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:28: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:28: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "83") (realdamage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:31: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2466 -3672 -7614") (victim_position "-2428 -3889 -7580") L 05/02/2026 - 22:08:31: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:08:32: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:08:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:33: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:33: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "350") L 05/02/2026 - 22:08:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:38: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:38: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 22:08:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:38: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:38: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:38: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:39: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:39: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "73") (realdamage "11") (weapon "quake_rl") L 05/02/2026 - 22:08:39: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3164 -3345 -7751") (victim_position "-2769 -3439 -7761") L 05/02/2026 - 22:08:39: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "75") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:41: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:41: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "63") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:46: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:46: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:46: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:46: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "25") (realdamage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:47: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2364 -3416 -7775") (victim_position "-2559 -3820 -7575") L 05/02/2026 - 22:08:47: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:50: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:50: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 22:08:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:52: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:53: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:53: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:53: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "world" (attacker_position "-2628 -3029 -7764") (victim_position "-2867 -3123 -7575") L 05/02/2026 - 22:08:53: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:08:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:56: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:56: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "444") L 05/02/2026 - 22:08:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "264") L 05/02/2026 - 22:08:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:08:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 22:08:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:57: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:57: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:08:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (realdamage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3032 -3325 -7738") (victim_position "-2729 -3593 -7746") L 05/02/2026 - 22:08:59: "jΔne<10><[U:1:248116797]>" triggered "domination" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:08:59: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:01: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:01: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:01: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:01: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "87") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:03: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:03: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:03: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:03: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "99") (realdamage "73") (weapon "quake_rl") L 05/02/2026 - 22:09:03: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2803 -3792 -7575") (victim_position "-2816 -4024 -7871") L 05/02/2026 - 22:09:03: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:05: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 22:09:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 22:09:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 22:09:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (weapon "quake_rl") L 05/02/2026 - 22:09:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:08: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:08: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:08: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:08: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "92") (weapon "quake_rl") L 05/02/2026 - 22:09:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:09: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "world" (attacker_position "-2804 -3481 -7762") (victim_position "-2919 -3006 -7866") L 05/02/2026 - 22:09:10: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "45") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:13: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:13: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 22:09:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "95") (weapon "quake_rl") L 05/02/2026 - 22:09:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "97") (weapon "quake_rl") L 05/02/2026 - 22:09:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "72") (realdamage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:15: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2336 -3216 -7430") (victim_position "-2649 -3420 -7427") L 05/02/2026 - 22:09:15: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:09:15: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:09:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "532") L 05/02/2026 - 22:09:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "31") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "28") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "29") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 22:09:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:20: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:20: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "36") (realdamage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:20: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2827 -2969 -7512") (victim_position "-2809 -2878 -7871") L 05/02/2026 - 22:09:20: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:09:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:23: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:23: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:23: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "110") (weapon "quake_rl") L 05/02/2026 - 22:09:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (weapon "quake_rl") L 05/02/2026 - 22:09:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "90") (realdamage "84") (weapon "quake_rl") L 05/02/2026 - 22:09:25: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2163 -3585 -7545") (victim_position "-2588 -3393 -7762") L 05/02/2026 - 22:09:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:25: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 22:09:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:31: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:31: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "34") (weapon "quake_rl") L 05/02/2026 - 22:09:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:32: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:32: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "30") (weapon "quake_rl") L 05/02/2026 - 22:09:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:32: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:32: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:33: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:33: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "68") (realdamage "36") (weapon "quake_rl") L 05/02/2026 - 22:09:33: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3059 -3152 -7575") (victim_position "-2748 -3683 -7575") L 05/02/2026 - 22:09:33: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:35: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:35: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:35: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:35: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 22:09:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:36: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:36: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:36: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:36: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:37: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:37: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:38: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:38: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 22:09:38: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:39: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:39: "jΔne<10><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:09:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:44: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:44: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:09:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:44: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:44: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:45: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:45: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:45: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3316 -2603 -7775") (victim_position "-2936 -2900 -7871") L 05/02/2026 - 22:09:45: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:48: "doorknob<11><[U:1:487334809]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:09:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:49: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 22:09:49: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:49: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "102") (weapon "quake_rl") L 05/02/2026 - 22:09:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:50: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:50: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:51: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:51: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:52: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:52: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:52: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:52: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:52: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (realdamage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:52: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2800 -3361 -7759") (victim_position "-2545 -3756 -7575") L 05/02/2026 - 22:09:52: "jΔne<10><[U:1:248116797]>" triggered "domination" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:09:52: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "111") (weapon "quake_rl") L 05/02/2026 - 22:09:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "88") (realdamage "60") (weapon "quake_rl") L 05/02/2026 - 22:09:55: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2518 -3654 -7507") (victim_position "-2690 -3803 -7575") L 05/02/2026 - 22:09:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:55: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:09:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 22:09:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:09:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "87") (weapon "shotgun_soldier") L 05/02/2026 - 22:09:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:09:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 22:09:59: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2661 -3419 -7700") (victim_position "-2460 -3603 -7737") L 05/02/2026 - 22:09:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:09:59: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:10:01: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 22:10:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:03: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:03: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "50") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:03: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:03: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:04: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:04: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "98") (realdamage "71") (weapon "quake_rl") L 05/02/2026 - 22:10:04: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3183 -3807 -7575") (victim_position "-2799 -3759 -7575") L 05/02/2026 - 22:10:04: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:10:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "43") (weapon "quake_rl") L 05/02/2026 - 22:10:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:08: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:08: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 22:10:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 22:10:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:09: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:09: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 22:10:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:10:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:10: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:10: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:12: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:12: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "39") (realdamage "22") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:12: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3279 -3523 -7775") (victim_position "-3520 -3706 -7775") L 05/02/2026 - 22:10:12: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:10:12: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:10:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "76") (weapon "quake_rl") L 05/02/2026 - 22:10:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "87") (weapon "quake_rl") L 05/02/2026 - 22:10:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:15: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:15: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 22:10:15: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "world" (attacker_position "-2983 -3169 -7481") (victim_position "-2982 -3199 -7558") L 05/02/2026 - 22:10:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:15: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:10:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "179") L 05/02/2026 - 22:10:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 22:10:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 22:10:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "76") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "38") (realdamage "2") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:21: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3274 -2841 -7775") (victim_position "-3049 -2614 -7871") L 05/02/2026 - 22:10:21: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:10:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "77") (weapon "quake_rl") L 05/02/2026 - 22:10:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 22:10:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 22:10:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:28: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "world" (attacker_position "-2305 -2924 -7605") (victim_position "-2312 -3329 -7734") L 05/02/2026 - 22:10:28: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:10:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:31: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:31: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "96") (weapon "quake_rl") L 05/02/2026 - 22:10:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "47") (weapon "quake_rl") L 05/02/2026 - 22:10:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:32: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:32: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:32: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:10:32: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "40") (weapon "shotgun_soldier") L 05/02/2026 - 22:10:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:10:33: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:10:33: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "80") (realdamage "26") (weapon "quake_rl") L 05/02/2026 - 22:10:33: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1675") (new_elo "1681") L 05/02/2026 - 22:10:33: World triggered "mge_elo_delta" (player "[U:1:487334809]") (old_elo "1593") (new_elo "1587") L 05/02/2026 - 22:10:33: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2250 -3263 -7717") (victim_position "-2524 -3469 -7773") L 05/02/2026 - 22:10:33: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:487334809]") (winner_score "20") (loser_score "7")