L 05/02/2026 - 22:13:24: World triggered "meta_data" (matchid "2605022213247c8a") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 22:13:24: "jΔne<10><[U:1:248116797]>" changed role to "soldier" L 05/02/2026 - 22:13:24: "doorknob<11><[U:1:487334809]>" changed role to "soldier" L 05/02/2026 - 22:13:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:29: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:29: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "80") (weapon "quake_rl") L 05/02/2026 - 22:13:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "91") (weapon "quake_rl") L 05/02/2026 - 22:13:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "62") (realdamage "9") (weapon "quake_rl") L 05/02/2026 - 22:13:31: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3063 -4323 -7871") (victim_position "-3064 -3737 -7776") L 05/02/2026 - 22:13:31: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:13:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "523") L 05/02/2026 - 22:13:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:34: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:34: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:34: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:34: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:35: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:35: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 22:13:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:38: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:39: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:39: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:39: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "62") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:39: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:39: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:39: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (realdamage "35") (weapon "quake_rl") L 05/02/2026 - 22:13:39: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-2694 -3997 -7788") (victim_position "-2240 -3833 -7775") L 05/02/2026 - 22:13:39: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:13:39: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:13:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:42: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:42: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:42: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:42: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:42: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:42: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "78") (weapon "quake_rl") L 05/02/2026 - 22:13:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:43: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:43: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "46") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:43: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:43: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:43: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "249") L 05/02/2026 - 22:13:44: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "world" (attacker_position "-2950 -3152 -7575") (victim_position "-2520 -2809 -7861") L 05/02/2026 - 22:13:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:44: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:13:46: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:47: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:47: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "35") (weapon "quake_rl") L 05/02/2026 - 22:13:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:49: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 22:13:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "60") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:50: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "47") (realdamage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:51: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2409 -3818 -7575") (victim_position "-2097 -3616 -7775") L 05/02/2026 - 22:13:52: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:13:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (weapon "quake_rl") L 05/02/2026 - 22:13:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 22:13:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:56: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:56: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 22:13:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "27") (weapon "quake_rl") L 05/02/2026 - 22:13:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:13:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "quake_rl") L 05/02/2026 - 22:13:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:13:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:13:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:13:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "32") (realdamage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:00: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3289 -3969 -7616") (victim_position "-2747 -3765 -7575") L 05/02/2026 - 22:14:00: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "25") (weapon "quake_rl") L 05/02/2026 - 22:14:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 22:14:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:09: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:09: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "82") (realdamage "59") (weapon "quake_rl") L 05/02/2026 - 22:14:10: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3210 -3769 -7575") (victim_position "-3093 -3434 -7771") L 05/02/2026 - 22:14:10: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:13: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:13: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:14:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 22:14:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:15: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:15: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 22:14:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "40") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:15: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:15: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "66") (realdamage "14") (weapon "quake_rl") L 05/02/2026 - 22:14:15: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3191 -3798 -7575") (victim_position "-3503 -3488 -7775") L 05/02/2026 - 22:14:16: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "49") (weapon "quake_rl") L 05/02/2026 - 22:14:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 22:14:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "105") (weapon "quake_rl") L 05/02/2026 - 22:14:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:20: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:20: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "90") (weapon "quake_rl") L 05/02/2026 - 22:14:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:20: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:20: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "92") (realdamage "14") (weapon "quake_rl") L 05/02/2026 - 22:14:21: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3424 -3362 -7775") (victim_position "-3225 -3750 -7575") L 05/02/2026 - 22:14:21: "jΔne<10><[U:1:248116797]>" triggered "domination" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:14:21: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:23: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:23: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 22:14:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 22:14:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:24: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:24: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:26: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:26: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "93") (weapon "quake_rl") L 05/02/2026 - 22:14:26: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3222 -4045 -7575") (victim_position "-3264 -3632 -7775") L 05/02/2026 - 22:14:26: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:29: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:29: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "36") (weapon "quake_rl") L 05/02/2026 - 22:14:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:14:29: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:29: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 22:14:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "97") (weapon "quake_rl") L 05/02/2026 - 22:14:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:32: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:32: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "71") (realdamage "51") (weapon "quake_rl") L 05/02/2026 - 22:14:32: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3162 -3944 -7575") (victim_position "-3325 -3897 -7659") L 05/02/2026 - 22:14:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:32: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:35: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "57") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:36: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:36: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "83") (realdamage "36") (weapon "quake_rl") L 05/02/2026 - 22:14:36: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3059 -3588 -7760") (victim_position "-3219 -3476 -7712") L 05/02/2026 - 22:14:37: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:39: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:39: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:39: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:39: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:40: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:40: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:40: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:40: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 22:14:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:40: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:40: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 22:14:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:42: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:42: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 22:14:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:42: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:42: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "59") (realdamage "43") (weapon "quake_rl") L 05/02/2026 - 22:14:42: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3247 -3119 -7575") (victim_position "-3145 -3649 -7638") L 05/02/2026 - 22:14:42: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:44: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:44: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:45: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:45: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:45: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:45: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "41") (weapon "quake_rl") L 05/02/2026 - 22:14:46: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:46: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:46: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:46: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:46: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:46: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 22:14:46: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:14:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:47: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:47: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:49: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:49: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "93") (realdamage "74") (weapon "quake_rl") L 05/02/2026 - 22:14:49: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2936 -3164 -7575") (victim_position "-2882 -3341 -7754") L 05/02/2026 - 22:14:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:49: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:53: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:53: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "40") (weapon "quake_rl") L 05/02/2026 - 22:14:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:53: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:53: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "84") (weapon "quake_rl") L 05/02/2026 - 22:14:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:14:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:14:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "46") (weapon "quake_rl") L 05/02/2026 - 22:14:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:56: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2838 -3127 -7575") (victim_position "-2368 -2762 -7575") L 05/02/2026 - 22:14:56: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:14:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:14:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:14:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:14:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:00: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:00: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 22:15:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:01: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:01: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:01: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:02: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:02: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 22:15:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 22:15:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:03: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:03: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "72") (realdamage "53") (weapon "quake_rl") L 05/02/2026 - 22:15:03: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3236 -3140 -7575") (victim_position "-2869 -2992 -7871") L 05/02/2026 - 22:15:03: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:15:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:08: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:08: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "91") (weapon "quake_rl") L 05/02/2026 - 22:15:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:09: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:09: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "84") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:09: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "world" (attacker_position "-3186 -3862 -7474") (victim_position "-3320 -3892 -7658") L 05/02/2026 - 22:15:09: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:15:09: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:15:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:15:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:12: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "57") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 22:15:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:13: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:13: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "62") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 22:15:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "49") (realdamage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:14: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3127 -3396 -7762") (victim_position "-3304 -3748 -7688") L 05/02/2026 - 22:15:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "67") (weapon "quake_rl") L 05/02/2026 - 22:15:14: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:15:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:16: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:16: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 22:15:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "45") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 22:15:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "102") (weapon "quake_rl") L 05/02/2026 - 22:15:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:19: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "world" (attacker_position "-2714 -3115 -7729") (victim_position "-2945 -3107 -7575") L 05/02/2026 - 22:15:19: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:15:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:24: "jΔne<10><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:15:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:24: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:24: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 22:15:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:26: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:26: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 22:15:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:29: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:29: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 22:15:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:32: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:32: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:32: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:32: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 22:15:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (realdamage "2") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:34: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2415 -3052 -7575") (victim_position "-2763 -3290 -7590") L 05/02/2026 - 22:15:34: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:15:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:36: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:36: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:36: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:36: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "92") (weapon "quake_rl") L 05/02/2026 - 22:15:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:38: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:38: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 22:15:39: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "world" (attacker_position "-2296 -3030 -7638") (victim_position "-2271 -2642 -7736") L 05/02/2026 - 22:15:39: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:15:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 22:15:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "61") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:41: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:42: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:42: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 22:15:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:43: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:43: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "60") (realdamage "45") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:43: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2495 -3064 -7388") (victim_position "-2370 -2813 -7575") L 05/02/2026 - 22:15:43: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:15:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:45: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:45: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "79") (weapon "quake_rl") L 05/02/2026 - 22:15:46: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:46: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:46: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 22:15:46: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:46: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:46: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "94") (weapon "quake_rl") L 05/02/2026 - 22:15:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (weapon "quake_rl") L 05/02/2026 - 22:15:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:48: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:48: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 22:15:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "28") (realdamage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:48: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2685 -3575 -7749") (victim_position "-2272 -3203 -7773") L 05/02/2026 - 22:15:48: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:15:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:50: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:50: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "47") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:50: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:50: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "312") L 05/02/2026 - 22:15:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:52: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:52: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (weapon "quake_rl") L 05/02/2026 - 22:15:52: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:52: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:52: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:53: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:53: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:53: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:15:53: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 22:15:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "56") (realdamage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:54: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3244 -2954 -7775") (victim_position "-3391 -3176 -7775") L 05/02/2026 - 22:15:54: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:15:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:15:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:15:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:15:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 22:16:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:05: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:05: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "90") (weapon "quake_rl") L 05/02/2026 - 22:16:05: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:05: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:05: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:06: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:06: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "23") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:06: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3047 -3495 -7765") (victim_position "-3137 -3734 -7575") L 05/02/2026 - 22:16:06: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:16:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "65") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:09: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:09: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 22:16:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:10: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:10: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:16:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:12: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:12: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:12: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "43") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:13: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:13: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "87") (realdamage "28") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:13: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2424 -3623 -7655") (victim_position "-2438 -3740 -7575") L 05/02/2026 - 22:16:13: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:16:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:15: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:15: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "82") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:16: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:16: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:16: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:16: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "79") (weapon "quake_rl") L 05/02/2026 - 22:16:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "53") (realdamage "4") (weapon "quake_rl") L 05/02/2026 - 22:16:18: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2647 -3827 -7575") (victim_position "-2419 -3380 -7775") L 05/02/2026 - 22:16:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "90") (weapon "quake_rl") L 05/02/2026 - 22:16:18: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:16:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:21: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "38") (weapon "quake_rl") L 05/02/2026 - 22:16:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:21: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:23: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:23: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:23: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (weapon "quake_rl") L 05/02/2026 - 22:16:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "37") (weapon "quake_rl") L 05/02/2026 - 22:16:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:27: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:27: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:16:27: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:27: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:27: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "12") (realdamage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:27: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2131 -3484 -7775") (victim_position "-2619 -3526 -7603") L 05/02/2026 - 22:16:27: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:16:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:31: "doorknob<11><[U:1:487334809]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:16:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "37") (weapon "quake_rl") L 05/02/2026 - 22:16:35: "doorknob<11><[U:1:487334809]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:16:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "75") (weapon "quake_rl") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:16:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (realdamage "27") (weapon "shotgun_soldier") L 05/02/2026 - 22:16:37: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1687") (new_elo "1692") L 05/02/2026 - 22:16:37: World triggered "mge_elo_delta" (player "[U:1:487334809]") (old_elo "1581") (new_elo "1576") L 05/02/2026 - 22:16:37: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2442 -3127 -7575") (victim_position "-2949 -3355 -7670") L 05/02/2026 - 22:16:37: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:487334809]") (winner_score "20") (loser_score "8")