L 05/02/2026 - 22:20:37: World triggered "meta_data" (matchid "260502222037488b") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 22:20:37: "jΔne<10><[U:1:248116797]>" changed role to "soldier" L 05/02/2026 - 22:20:37: "doorknob<11><[U:1:487334809]>" changed role to "soldier" L 05/02/2026 - 22:20:40: "jΔne<10><[U:1:248116797]>" say "yea" L 05/02/2026 - 22:20:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:42: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:42: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:43: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:44: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:44: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "106") (weapon "quake_rl") L 05/02/2026 - 22:20:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:44: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:44: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 22:20:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:45: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:45: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "100") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "181") L 05/02/2026 - 22:20:45: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2931 -3611 -7562") (victim_position "-3117 -3870 -7393") L 05/02/2026 - 22:20:45: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:45: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "180") L 05/02/2026 - 22:20:45: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:20:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:48: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:48: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 22:20:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:49: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:49: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "94") (weapon "quake_rl") L 05/02/2026 - 22:20:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:49: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:52: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:52: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:52: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "32") (weapon "quake_rl") L 05/02/2026 - 22:20:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:53: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:53: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "11") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:53: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2365 -4300 -7775") (victim_position "-2949 -3771 -7791") L 05/02/2026 - 22:20:53: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:20:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "27") (weapon "quake_rl") L 05/02/2026 - 22:20:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:56: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:56: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (weapon "quake_rl") L 05/02/2026 - 22:20:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:57: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:57: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:57: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:57: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "31") (weapon "quake_rl") L 05/02/2026 - 22:20:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "quake_rl") L 05/02/2026 - 22:20:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "quake_rl") L 05/02/2026 - 22:20:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:20:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:59: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:20:59: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:20:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:20:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "49") (realdamage "42") (weapon "quake_rl") L 05/02/2026 - 22:20:59: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2497 -3745 -7575") (victim_position "-2931 -3149 -7575") L 05/02/2026 - 22:20:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:00: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:21:01: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:02: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:02: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:21:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 22:21:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:05: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:05: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (weapon "quake_rl") L 05/02/2026 - 22:21:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 22:21:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:07: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2392 -3758 -7575") (victim_position "-2820 -3494 -7759") L 05/02/2026 - 22:21:08: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:21:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:10: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:10: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "40") (weapon "quake_rl") L 05/02/2026 - 22:21:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 22:21:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "37") (weapon "quake_rl") L 05/02/2026 - 22:21:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "63") (realdamage "32") (weapon "quake_rl") L 05/02/2026 - 22:21:14: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2629 -3771 -7575") (victim_position "-3256 -3463 -7775") L 05/02/2026 - 22:21:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:14: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:21:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:16: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:16: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "40") (weapon "quake_rl") L 05/02/2026 - 22:21:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "quake_rl") L 05/02/2026 - 22:21:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:20: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:20: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 22:21:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:24: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:24: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "83") (weapon "quake_rl") L 05/02/2026 - 22:21:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "62") (realdamage "21") (weapon "quake_rl") L 05/02/2026 - 22:21:25: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-3205 -3791 -7575") (victim_position "-3540 -3414 -7775") L 05/02/2026 - 22:21:25: "doorknob<11><[U:1:487334809]>" triggered "revenge" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:21:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:25: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:21:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:27: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:27: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 22:21:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 22:21:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "105") (weapon "quake_rl") L 05/02/2026 - 22:21:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "60") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 05/02/2026 - 22:21:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:31: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:31: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (realdamage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:31: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3191 -3761 -7575") (victim_position "-3445 -3457 -7775") L 05/02/2026 - 22:21:31: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:21:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 22:21:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 22:21:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:36: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:36: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:36: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:36: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 22:21:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:36: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:36: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:37: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:37: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 22:21:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:37: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:37: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (realdamage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:37: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3160 -3991 -7575") (victim_position "-2694 -3887 -7871") L 05/02/2026 - 22:21:38: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:21:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:42: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:42: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "42") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:43: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:43: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:43: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:44: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:44: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "31") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:44: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:44: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:44: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 22:21:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:45: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:45: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:46: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:46: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "59") (realdamage "55") (weapon "quake_rl") L 05/02/2026 - 22:21:46: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-3190 -3825 -7575") (victim_position "-2877 -3719 -7774") L 05/02/2026 - 22:21:46: "doorknob<11><[U:1:487334809]>" triggered "domination" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:21:46: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:21:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "86") (weapon "quake_rl") L 05/02/2026 - 22:21:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:48: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:48: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "71") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:49: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "89") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:49: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "world" (attacker_position "-3246 -4172 -7575") (victim_position "-3002 -4278 -7869") L 05/02/2026 - 22:21:49: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:21:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:52: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:52: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 22:21:52: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:52: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:52: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:52: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:53: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:53: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:53: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:53: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:54: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:21:54: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "102") (weapon "quake_rl") L 05/02/2026 - 22:21:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:21:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:57: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:57: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:21:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:59: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:21:59: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:00: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:00: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:00: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:05: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:05: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:05: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:05: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:05: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:05: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2394 -2941 -7575") (victim_position "-3183 -3751 -7575") L 05/02/2026 - 22:22:05: "jΔne<10><[U:1:248116797]>" triggered "revenge" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:22:05: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:22:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:07: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:07: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:08: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:08: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 22:22:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "37") (weapon "quake_rl") L 05/02/2026 - 22:22:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (weapon "quake_rl") L 05/02/2026 - 22:22:12: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:12: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "65") (realdamage "53") (weapon "quake_rl") L 05/02/2026 - 22:22:12: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-2398 -2926 -7416") (victim_position "-2316 -2995 -7553") L 05/02/2026 - 22:22:12: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:12: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:22:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:22:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 22:22:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:17: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:17: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:22:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:18: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:18: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 22:22:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "23") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:19: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-2451 -3095 -7575") (victim_position "-2576 -3748 -7575") L 05/02/2026 - 22:22:19: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:22:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:22: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:22: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:22: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:22: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:22: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 22:22:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:23: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:23: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "76") (weapon "quake_rl") L 05/02/2026 - 22:22:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:23: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "26") (weapon "quake_rl") L 05/02/2026 - 22:22:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "40") (weapon "quake_rl") L 05/02/2026 - 22:22:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:29: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:29: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "16") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:29: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:29: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "doorknob<11><[U:1:487334809]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:22:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:31: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:32: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:32: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "24") (realdamage "16") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:34: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2742 -3792 -7575") (victim_position "-2319 -3565 -7707") L 05/02/2026 - 22:22:35: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:22:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:37: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "34") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:38: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:38: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:38: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:38: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:39: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:40: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:40: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "42") (weapon "quake_rl") L 05/02/2026 - 22:22:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:42: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:42: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:42: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 22:22:44: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:45: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:45: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "90") (weapon "quake_rl") L 05/02/2026 - 22:22:45: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:45: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "73") (realdamage "44") (weapon "quake_rl") L 05/02/2026 - 22:22:45: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3340 -3974 -7456") (victim_position "-3215 -3899 -7504") L 05/02/2026 - 22:22:45: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:45: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:22:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "3") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "31") (weapon "quake_rl") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:48: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:22:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:49: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:49: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:49: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:49: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:50: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:50: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:50: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:50: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:22:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:50: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:50: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:22:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:51: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3223 -3304 -7506") (victim_position "-3214 -3966 -7575") L 05/02/2026 - 22:22:51: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:22:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:54: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:54: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:54: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:54: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "47") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 22:22:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "73") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "91") (weapon "quake_rl") L 05/02/2026 - 22:22:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:57: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:22:57: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "43") (realdamage "11") (weapon "quake_rl") L 05/02/2026 - 22:22:57: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-3477 -3783 -7775") (victim_position "-3227 -3304 -7757") L 05/02/2026 - 22:22:57: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:22:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 22:22:59: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:22:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:59: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:22:59: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:00: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:00: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:00: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:00: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:00: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:00: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:00: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:01: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:01: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 22:23:01: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:02: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:02: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "40") (weapon "quake_rl") L 05/02/2026 - 22:23:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:03: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:03: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "36") (weapon "quake_rl") L 05/02/2026 - 22:23:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:04: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:04: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 22:23:04: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-3140 -3564 -7744") (victim_position "-2764 -3154 -7785") L 05/02/2026 - 22:23:04: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:23:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:07: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:07: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:07: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:07: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "67") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "83") (weapon "quake_rl") L 05/02/2026 - 22:23:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:09: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:09: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "37") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:10: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:10: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "30") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "63") (realdamage "45") (weapon "quake_rl") L 05/02/2026 - 22:23:11: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "quake_rl" (attacker_position "-3213 -3526 -7775") (victim_position "-3372 -4027 -7583") L 05/02/2026 - 22:23:11: "doorknob<11><[U:1:487334809]>" triggered "domination" against "jΔne<10><[U:1:248116797]>" L 05/02/2026 - 22:23:11: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:23:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "89") (weapon "quake_rl") L 05/02/2026 - 22:23:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:15: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:15: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:15: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:15: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:15: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:15: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:16: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:16: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:16: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:16: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:16: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "96") (realdamage "48") (weapon "quake_rl") L 05/02/2026 - 22:23:16: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3225 -3526 -7775") (victim_position "-3444 -3876 -7775") L 05/02/2026 - 22:23:16: "jΔne<10><[U:1:248116797]>" triggered "revenge" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:23:16: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:23:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "46") (weapon "quake_rl") L 05/02/2026 - 22:23:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "76") (weapon "quake_rl") L 05/02/2026 - 22:23:21: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:21: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:21: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "65") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:21: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:21: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:21: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:22: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:22: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:22: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "45") (realdamage "34") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:22: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3212 -3751 -7575") (victim_position "-3172 -3478 -7774") L 05/02/2026 - 22:23:22: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:23:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:24: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:24: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "84") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:26: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:26: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "104") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "334") L 05/02/2026 - 22:23:26: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3136 -3068 -7511") (victim_position "-3148 -3179 -7240") L 05/02/2026 - 22:23:26: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:26: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 22:23:26: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:23:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "66") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:28: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:28: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:28: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "475") L 05/02/2026 - 22:23:28: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:28: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:28: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:29: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:29: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:30: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:30: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:30: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "72") (weapon "quake_rl") L 05/02/2026 - 22:23:30: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:30: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "world" (attacker_position "-2605 -3812 -7500") (victim_position "-3235 -3678 -7761") L 05/02/2026 - 22:23:30: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:23:30: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:30: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "33") (weapon "quake_rl") L 05/02/2026 - 22:23:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:32: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:32: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:32: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "4") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:32: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "29") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:33: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:33: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 22:23:33: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:33: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:33: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:33: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:33: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:33: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 22:23:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:34: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:34: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:34: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "65") (weapon "quake_rl") L 05/02/2026 - 22:23:34: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:34: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:34: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:35: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:35: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:35: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "66") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:35: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:36: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:36: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:37: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:37: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:37: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (realdamage "10") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:37: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2941 -4057 -7871") (victim_position "-2809 -3743 -7575") L 05/02/2026 - 22:23:37: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:23:39: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:40: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:40: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:41: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:41: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "44") (weapon "quake_rl") L 05/02/2026 - 22:23:41: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:42: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:43: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:44: "jΔne<10><[U:1:248116797]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:23:44: "doorknob<11><[U:1:487334809]>" picked up item "tf_ammo_pack" L 05/02/2026 - 22:23:45: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:46: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:47: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:47: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:47: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:47: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "91") (weapon "quake_rl") L 05/02/2026 - 22:23:48: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:48: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:48: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:48: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "84") (realdamage "40") (weapon "quake_rl") L 05/02/2026 - 22:23:48: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3299 -3897 -7659") (victim_position "-3343 -3643 -7748") L 05/02/2026 - 22:23:48: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:23:50: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:50: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:51: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:51: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:51: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "89") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:51: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:51: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 22:23:51: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:52: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:52: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:52: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "43") (realdamage "42") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:52: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3436 -3738 -7775") (victim_position "-3143 -3507 -7773") L 05/02/2026 - 22:23:53: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:23:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:55: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:55: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:23:55: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 22:23:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:55: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:55: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:55: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:56: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:56: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:56: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:56: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:56: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:56: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:57: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:57: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:58: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:58: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:58: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:58: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:58: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:58: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "54") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:23:59: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:59: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:23:59: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "87") (realdamage "49") (weapon "shotgun_soldier") L 05/02/2026 - 22:23:59: "doorknob<11><[U:1:487334809]>" killed "jΔne<10><[U:1:248116797]>" with "shotgun_soldier" (attacker_position "-3276 -4076 -7575") (victim_position "-3164 -4095 -7484") L 05/02/2026 - 22:23:59: "jΔne<10><[U:1:248116797]>" spawned as "soldier" L 05/02/2026 - 22:24:01: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:01: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:01: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:01: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "9") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 22:24:02: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:02: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:02: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "33") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:02: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:02: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:02: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 22:24:03: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:03: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:04: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:04: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:04: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:04: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:05: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:05: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:06: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:06: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "61") (weapon "quake_rl") L 05/02/2026 - 22:24:06: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:06: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:06: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "48") (realdamage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:06: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3450 -3466 -7775") (victim_position "-3194 -3733 -7575") L 05/02/2026 - 22:24:06: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:24:06: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:06: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:06: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "39") (weapon "quake_rl") L 05/02/2026 - 22:24:08: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:08: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:08: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:08: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:09: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:09: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:09: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:09: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:09: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "88") (weapon "quake_rl") L 05/02/2026 - 22:24:09: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:10: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:10: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:10: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "24") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:10: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:10: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:10: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "104") (weapon "quake_rl") L 05/02/2026 - 22:24:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "47") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "35") (realdamage "2") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:11: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-3497 -3100 -7775") (victim_position "-3275 -3347 -7568") L 05/02/2026 - 22:24:11: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:24:13: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:13: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:13: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:13: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "77") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:14: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:14: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:14: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "50") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:14: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:14: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "105") (realdamage "100") (weapon "quake_rl") L 05/02/2026 - 22:24:14: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "quake_rl" (attacker_position "-3210 -2906 -7646") (victim_position "-3088 -3121 -7575") L 05/02/2026 - 22:24:14: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:15: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:24:16: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:17: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:17: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:17: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 22:24:17: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "39") (weapon "quake_rl") L 05/02/2026 - 22:24:18: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:18: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:18: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:18: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 22:24:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:19: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:19: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 22:24:19: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:19: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:19: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:19: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "56") (realdamage "44") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2559 -3391 -7764") (victim_position "-2513 -3732 -7575") L 05/02/2026 - 22:24:20: "jΔne<10><[U:1:248116797]>" triggered "domination" against "doorknob<11><[U:1:487334809]>" L 05/02/2026 - 22:24:21: "doorknob<11><[U:1:487334809]>" spawned as "soldier" L 05/02/2026 - 22:24:23: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:23: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:23: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "20") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:23: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:24: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:24: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:24: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "75") (weapon "quake_rl") L 05/02/2026 - 22:24:24: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 22:24:25: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:25: "doorknob<11><[U:1:487334809]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:25: "doorknob<11><[U:1:487334809]>" triggered "damage" against "jΔne<10><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 22:24:25: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 22:24:25: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 22:24:25: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 22:24:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:26: "doorknob<11><[U:1:487334809]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:26: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:27: "jΔne<10><[U:1:248116797]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:27: "jΔne<10><[U:1:248116797]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 22:24:27: "jΔne<10><[U:1:248116797]>" triggered "damage" against "doorknob<11><[U:1:487334809]>" (damage "88") (realdamage "72") (weapon "shotgun_soldier") L 05/02/2026 - 22:24:27: World triggered "mge_elo_delta" (player "[U:1:248116797]") (old_elo "1697") (new_elo "1702") L 05/02/2026 - 22:24:27: World triggered "mge_elo_delta" (player "[U:1:487334809]") (old_elo "1571") (new_elo "1566") L 05/02/2026 - 22:24:27: "jΔne<10><[U:1:248116797]>" killed "doorknob<11><[U:1:487334809]>" with "shotgun_soldier" (attacker_position "-2939 -3112 -7575") (victim_position "-2856 -3091 -7517") L 05/02/2026 - 22:24:27: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:487334809]") (winner_score "20") (loser_score "12")