L 05/02/2026 - 23:15:52: World triggered "meta_data" (matchid "2605022315525789") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 23:15:52: "ly<17><[U:1:221256185]>" changed role to "soldier" L 05/02/2026 - 23:15:52: "ai<18><[U:1:1128014383]>" changed role to "scout" L 05/02/2026 - 23:16:01: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:02: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:02: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:02: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "18") (weapon "scattergun") L 05/02/2026 - 23:16:02: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:03: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:03: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "14") (weapon "scattergun") L 05/02/2026 - 23:16:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:03: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:03: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "33") (weapon "scattergun") L 05/02/2026 - 23:16:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:04: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "32") (weapon "scattergun") L 05/02/2026 - 23:16:05: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:05: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:05: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:16:05: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:05: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:05: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "39") (weapon "quake_rl") L 05/02/2026 - 23:16:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:06: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:06: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "77") (weapon "scattergun") L 05/02/2026 - 23:16:07: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:08: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:08: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "80") (realdamage "17") (weapon "scattergun") L 05/02/2026 - 23:16:08: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-7285 4975 1913") (victim_position "-7167 4882 1912") L 05/02/2026 - 23:16:08: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:16:09: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:10: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:10: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:10: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:11: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:11: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "39") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:13: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:13: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:13: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:16:13: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:14: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:15: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:15: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "55") (weapon "scattergun") L 05/02/2026 - 23:16:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:16: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:16: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:16: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:16: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "98") (realdamage "69") (weapon "scattergun") L 05/02/2026 - 23:16:16: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-6824 4943 2058") (victim_position "-6984 4980 1992") L 05/02/2026 - 23:16:16: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:16:18: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:18: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:18: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "33") (weapon "scattergun") L 05/02/2026 - 23:16:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:18: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:18: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "44") (weapon "scattergun") L 05/02/2026 - 23:16:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:19: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:19: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "81") (weapon "quake_rl") L 05/02/2026 - 23:16:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:19: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:19: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "98") (weapon "scattergun") L 05/02/2026 - 23:16:20: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:20: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:20: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "88") (realdamage "66") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:20: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7589 4840 1912") (victim_position "-7524 4899 1991") L 05/02/2026 - 23:16:20: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:16:21: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:21: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:21: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "35") (weapon "scattergun") L 05/02/2026 - 23:16:21: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:21: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "71") (weapon "quake_rl") L 05/02/2026 - 23:16:22: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:22: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:22: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:22: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "39") (weapon "scattergun") L 05/02/2026 - 23:16:22: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:22: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:22: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 23:16:22: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:23: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:23: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "34") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:23: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7361 4914 1912") (victim_position "-6992 5074 2068") L 05/02/2026 - 23:16:23: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:16:24: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:25: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:26: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:26: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:26: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "61") (weapon "scattergun") L 05/02/2026 - 23:16:26: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:27: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:27: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "80") (weapon "quake_rl") L 05/02/2026 - 23:16:27: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:28: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:28: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:28: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:28: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "41") (weapon "scattergun") L 05/02/2026 - 23:16:28: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:29: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:29: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "96") (realdamage "60") (weapon "quake_rl") L 05/02/2026 - 23:16:29: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-7163 4936 1912") (victim_position "-6809 5141 2021") L 05/02/2026 - 23:16:29: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:16:30: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:30: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:30: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "14") (weapon "scattergun") L 05/02/2026 - 23:16:30: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:31: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:31: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 23:16:31: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:31: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:31: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:31: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:31: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "47") (weapon "scattergun") L 05/02/2026 - 23:16:32: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:33: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:34: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:34: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:34: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:34: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "51") (weapon "scattergun") L 05/02/2026 - 23:16:34: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:34: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 23:16:34: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:34: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:34: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:34: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "14") (weapon "scattergun") L 05/02/2026 - 23:16:35: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:35: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:35: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "45") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:35: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7659 4874 1912") (victim_position "-7924 4665 1904") L 05/02/2026 - 23:16:35: "ly<17><[U:1:221256185]>" triggered "domination" against "ai<18><[U:1:1128014383]>" L 05/02/2026 - 23:16:35: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:16:36: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:37: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:37: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:37: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:37: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "53") (weapon "scattergun") L 05/02/2026 - 23:16:38: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:38: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:38: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:38: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "32") (weapon "scattergun") L 05/02/2026 - 23:16:38: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:38: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 23:16:39: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:39: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:39: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "32") (weapon "scattergun") L 05/02/2026 - 23:16:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:40: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:40: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "44") (weapon "scattergun") L 05/02/2026 - 23:16:40: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:40: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:40: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "22") (weapon "scattergun") L 05/02/2026 - 23:16:40: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:40: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:40: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:41: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:41: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:41: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "52") (realdamage "50") (weapon "scattergun") L 05/02/2026 - 23:16:41: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-6836 4961 2025") (victim_position "-7113 5028 1948") L 05/02/2026 - 23:16:41: "ai<18><[U:1:1128014383]>" triggered "revenge" against "ly<17><[U:1:221256185]>" L 05/02/2026 - 23:16:41: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:16:42: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:42: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:42: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:42: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "12") (weapon "scattergun") L 05/02/2026 - 23:16:43: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:43: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:43: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:43: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:16:44: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:44: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:44: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "29") (weapon "scattergun") L 05/02/2026 - 23:16:44: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:45: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:45: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:46: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:46: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:46: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:46: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "100") (weapon "scattergun") L 05/02/2026 - 23:16:47: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:48: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:48: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:48: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "102") (realdamage "71") (weapon "scattergun") L 05/02/2026 - 23:16:48: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-7227 5160 1912") (victim_position "-7168 5073 1912") L 05/02/2026 - 23:16:48: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:16:49: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:50: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:51: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:51: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "33") (weapon "scattergun") L 05/02/2026 - 23:16:51: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:51: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "40") (weapon "quake_rl") L 05/02/2026 - 23:16:52: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:52: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:52: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:52: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "29") (weapon "scattergun") L 05/02/2026 - 23:16:52: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:52: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:52: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:53: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:53: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:53: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:53: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:16:54: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:54: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 23:16:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:54: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:54: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:54: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "7") (weapon "scattergun") L 05/02/2026 - 23:16:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:55: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:55: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:55: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "54") (weapon "scattergun") L 05/02/2026 - 23:16:55: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:55: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:55: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "55") (realdamage "34") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:55: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7040 5097 1960") (victim_position "-7332 5067 1969") L 05/02/2026 - 23:16:55: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:16:56: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:56: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:56: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:56: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:16:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:57: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:57: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "38") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:57: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:57: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:57: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "56") (weapon "scattergun") L 05/02/2026 - 23:16:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:16:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:58: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:16:58: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 23:16:58: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:58: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:16:58: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "48") (weapon "scattergun") L 05/02/2026 - 23:16:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:16:59: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:16:59: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 23:16:59: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:00: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:01: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:01: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:01: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "39") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:01: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7128 5215 1912") (victim_position "-7184 5047 2344") L 05/02/2026 - 23:17:01: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:02: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:02: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:02: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:02: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "44") (weapon "scattergun") L 05/02/2026 - 23:17:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:03: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:03: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:03: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:03: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "20") (weapon "scattergun") L 05/02/2026 - 23:17:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "40") (weapon "scattergun") L 05/02/2026 - 23:17:04: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:04: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:04: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "42") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "34") (weapon "scattergun") L 05/02/2026 - 23:17:05: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:05: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:05: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:05: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "27") (weapon "scattergun") L 05/02/2026 - 23:17:05: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:05: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "61") (weapon "quake_rl") L 05/02/2026 - 23:17:06: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:06: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:06: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "49") (realdamage "30") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:06: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7082 4818 1912") (victim_position "-7231 4991 1913") L 05/02/2026 - 23:17:06: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:07: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:07: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:07: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "41") (weapon "scattergun") L 05/02/2026 - 23:17:08: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:08: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:08: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 23:17:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:08: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:08: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "28") (weapon "scattergun") L 05/02/2026 - 23:17:08: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:09: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:09: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:09: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:17:09: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:09: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:09: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "62") (weapon "quake_rl") L 05/02/2026 - 23:17:10: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:10: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "73") (realdamage "28") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:10: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7303 4861 1912") (victim_position "-7537 4804 1927") L 05/02/2026 - 23:17:10: "ly<17><[U:1:221256185]>" triggered "domination" against "ai<18><[U:1:1128014383]>" L 05/02/2026 - 23:17:10: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:12: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:12: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:12: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "24") (weapon "scattergun") L 05/02/2026 - 23:17:12: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:12: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 23:17:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:13: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:13: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:13: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "25") (weapon "scattergun") L 05/02/2026 - 23:17:13: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:13: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:13: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "22") (weapon "scattergun") L 05/02/2026 - 23:17:14: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:15: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:15: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "53") (weapon "scattergun") L 05/02/2026 - 23:17:16: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:16: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:16: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "11") (weapon "scattergun") L 05/02/2026 - 23:17:16: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:17: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:17: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:17: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "6") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:17: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:17: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:17: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "54") (weapon "scattergun") L 05/02/2026 - 23:17:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:18: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:19: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:19: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "83") (weapon "quake_rl") L 05/02/2026 - 23:17:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:20: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:20: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:20: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:20: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7165 4897 1912") (victim_position "-6905 5041 2025") L 05/02/2026 - 23:17:20: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:22: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:22: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:22: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "40") (weapon "scattergun") L 05/02/2026 - 23:17:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:23: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:23: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 23:17:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:23: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:23: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "69") (weapon "scattergun") L 05/02/2026 - 23:17:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:23: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:23: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "8") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:24: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:24: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "99") (weapon "scattergun") L 05/02/2026 - 23:17:24: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:24: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:24: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 23:17:25: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:25: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:25: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "75") (realdamage "30") (weapon "scattergun") L 05/02/2026 - 23:17:25: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-7124 4901 1912") (victim_position "-6952 4882 2054") L 05/02/2026 - 23:17:25: "ai<18><[U:1:1128014383]>" triggered "revenge" against "ly<17><[U:1:221256185]>" L 05/02/2026 - 23:17:25: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:17:26: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:26: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:26: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 23:17:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:26: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:26: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "16") (weapon "scattergun") L 05/02/2026 - 23:17:27: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:27: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:27: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "32") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:27: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:27: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "28") (weapon "scattergun") L 05/02/2026 - 23:17:28: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:28: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:28: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:28: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "97") (weapon "scattergun") L 05/02/2026 - 23:17:28: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:28: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:28: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "58") (realdamage "33") (weapon "quake_rl") L 05/02/2026 - 23:17:28: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-7902 4873 1962") (victim_position "-7699 4822 1912") L 05/02/2026 - 23:17:28: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:30: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:31: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:31: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "36") (weapon "scattergun") L 05/02/2026 - 23:17:31: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:31: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:31: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "31") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:31: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:31: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:17:32: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:32: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:32: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 23:17:32: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:32: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:32: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "97") (weapon "scattergun") L 05/02/2026 - 23:17:32: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:32: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:32: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:32: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "101") (realdamage "84") (weapon "scattergun") L 05/02/2026 - 23:17:32: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-7523 5167 1912") (victim_position "-7531 5050 1960") L 05/02/2026 - 23:17:33: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:17:34: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:35: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:35: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:35: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:35: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:35: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:35: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "26") (weapon "scattergun") L 05/02/2026 - 23:17:35: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:35: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:35: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:17:35: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:35: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 23:17:35: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:36: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:36: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:36: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "54") (weapon "scattergun") L 05/02/2026 - 23:17:36: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:36: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:36: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "49") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:37: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:37: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:37: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "world" (attacker_position "-7016 5073 1960") (victim_position "-7112 5289 1685") L 05/02/2026 - 23:17:37: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:39: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:42: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:42: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:42: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "29") (weapon "scattergun") L 05/02/2026 - 23:17:43: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:43: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:44: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:44: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:44: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:44: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "48") (weapon "quake_rl") L 05/02/2026 - 23:17:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:45: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:45: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "74") (weapon "scattergun") L 05/02/2026 - 23:17:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:45: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:45: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 23:17:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:45: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:45: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:17:46: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:46: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:46: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "13") (realdamage "1") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:46: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-6711 5313 1904") (victim_position "-6764 5781 1904") L 05/02/2026 - 23:17:46: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:47: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:48: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:49: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:49: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:49: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:17:49: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:51: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:51: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "28") (weapon "scattergun") L 05/02/2026 - 23:17:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:51: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:51: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "50") (weapon "scattergun") L 05/02/2026 - 23:17:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:51: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:51: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "26") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:52: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:52: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:52: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "30") (weapon "scattergun") L 05/02/2026 - 23:17:52: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:52: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:52: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "73") (weapon "quake_rl") L 05/02/2026 - 23:17:53: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:54: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:54: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:54: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "13") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:54: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:54: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:54: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:54: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:54: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "8") (weapon "scattergun") L 05/02/2026 - 23:17:55: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:55: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:55: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "34") (realdamage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:55: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7482 4900 1912") (victim_position "-7890 4853 2024") L 05/02/2026 - 23:17:55: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:17:56: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:56: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:56: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "54") (weapon "scattergun") L 05/02/2026 - 23:17:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:57: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:57: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "51") (weapon "quake_rl") L 05/02/2026 - 23:17:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:57: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:57: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:57: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:17:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:58: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:17:58: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "49") (weapon "shotgun_soldier") L 05/02/2026 - 23:17:58: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:17:59: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:17:59: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "43") (weapon "scattergun") L 05/02/2026 - 23:17:59: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:17:59: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:17:59: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "45") (weapon "quake_rl") L 05/02/2026 - 23:18:00: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:00: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:00: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "21") (weapon "scattergun") L 05/02/2026 - 23:18:00: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:00: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:00: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "33") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:00: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7266 4934 1912") (victim_position "-7686 4965 2062") L 05/02/2026 - 23:18:00: "ly<17><[U:1:221256185]>" triggered "domination" against "ai<18><[U:1:1128014383]>" L 05/02/2026 - 23:18:00: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:18:01: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:01: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:01: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "44") (weapon "scattergun") L 05/02/2026 - 23:18:01: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:02: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:02: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "80") (weapon "quake_rl") L 05/02/2026 - 23:18:02: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:03: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:03: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:04: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "101") (weapon "scattergun") L 05/02/2026 - 23:18:05: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:06: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:06: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "101") (realdamage "95") (weapon "scattergun") L 05/02/2026 - 23:18:06: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-6996 5180 1912") (victim_position "-7022 5068 1972") L 05/02/2026 - 23:18:06: "ai<18><[U:1:1128014383]>" triggered "revenge" against "ly<17><[U:1:221256185]>" L 05/02/2026 - 23:18:06: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:18:07: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:08: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:08: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:08: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:18:09: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:09: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:09: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "57") (weapon "scattergun") L 05/02/2026 - 23:18:10: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:10: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:10: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:18:10: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "58") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:11: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:11: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:18:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:12: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:12: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:12: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "92") (weapon "scattergun") L 05/02/2026 - 23:18:14: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:14: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:15: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:15: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:15: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "19") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:15: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:15: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "15") (realdamage "10") (weapon "pistol_scout") L 05/02/2026 - 23:18:15: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "pistol_scout" (attacker_position "-7212 5714 1741") (victim_position "-7306 5227 1912") L 05/02/2026 - 23:18:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:15: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:18:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:17: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:17: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:17: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "32") (weapon "quake_rl") L 05/02/2026 - 23:18:18: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:20: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "8") (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ly<17><[U:1:221256185]>" picked up item "tf_ammo_pack" L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "10") (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "10") (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "10") (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "pistol_scout") L 05/02/2026 - 23:18:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:23: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:23: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:24: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:24: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:24: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:24: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "10") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:25: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:25: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:25: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:25: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:26: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:26: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:26: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "11") (weapon "pistol_scout") L 05/02/2026 - 23:18:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:26: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:26: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:26: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "10") (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:18:29: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "8") (weapon "pistol_scout") L 05/02/2026 - 23:18:30: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:30: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:30: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "3") (weapon "scattergun") L 05/02/2026 - 23:18:30: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:31: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:31: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "14") (weapon "scattergun") L 05/02/2026 - 23:18:31: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:32: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:32: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:32: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "23") (weapon "scattergun") L 05/02/2026 - 23:18:32: "ly<17><[U:1:221256185]>" picked up item "tf_ammo_pack" L 05/02/2026 - 23:18:32: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:33: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:33: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:33: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:18:33: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:34: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:34: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:34: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "4") (weapon "scattergun") L 05/02/2026 - 23:18:36: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:36: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:36: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:18:36: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:37: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:37: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "82") (realdamage "78") (weapon "quake_rl") L 05/02/2026 - 23:18:37: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-7183 5230 1912") (victim_position "-6663 5470 1904") L 05/02/2026 - 23:18:37: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:18:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:39: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:39: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "11") (weapon "scattergun") L 05/02/2026 - 23:18:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:40: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:40: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "40") (weapon "scattergun") L 05/02/2026 - 23:18:40: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:40: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "55") (weapon "quake_rl") L 05/02/2026 - 23:18:40: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:41: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:41: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:42: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:42: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:42: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "80") (weapon "scattergun") L 05/02/2026 - 23:18:42: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:42: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "106") (realdamage "87") (weapon "quake_rl") L 05/02/2026 - 23:18:42: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-7079 4894 2066") (victim_position "-7178 5057 1912") L 05/02/2026 - 23:18:42: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:42: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:18:43: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:43: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:43: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "37") (weapon "scattergun") L 05/02/2026 - 23:18:44: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:44: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:44: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:44: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:44: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "51") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:44: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:44: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:44: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "94") (weapon "scattergun") L 05/02/2026 - 23:18:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:45: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:45: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "65") (weapon "scattergun") L 05/02/2026 - 23:18:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:46: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:46: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:46: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "53") (realdamage "41") (weapon "scattergun") L 05/02/2026 - 23:18:46: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-7098 5171 1912") (victim_position "-7210 4908 1912") L 05/02/2026 - 23:18:46: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:18:47: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:47: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:47: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "6") (weapon "scattergun") L 05/02/2026 - 23:18:47: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:47: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:47: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "97") (weapon "quake_rl") L 05/02/2026 - 23:18:48: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:48: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:48: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "33") (weapon "scattergun") L 05/02/2026 - 23:18:48: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:48: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:48: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:48: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:18:48: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:48: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:48: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:49: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:49: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:49: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "86") (weapon "scattergun") L 05/02/2026 - 23:18:49: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:49: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:49: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "57") (realdamage "38") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:49: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7714 4823 1912") (victim_position "-7481 4905 1912") L 05/02/2026 - 23:18:49: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:18:50: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:50: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:50: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "21") (weapon "scattergun") L 05/02/2026 - 23:18:50: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:51: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:51: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "46") (weapon "quake_rl") L 05/02/2026 - 23:18:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:51: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:51: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "18") (weapon "scattergun") L 05/02/2026 - 23:18:52: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:52: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:52: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "75") (weapon "scattergun") L 05/02/2026 - 23:18:52: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:52: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:52: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 23:18:53: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:53: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:53: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:53: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "28") (weapon "scattergun") L 05/02/2026 - 23:18:53: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:53: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:53: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "72") (weapon "scattergun") L 05/02/2026 - 23:18:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:54: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:54: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "55") (realdamage "53") (weapon "quake_rl") L 05/02/2026 - 23:18:54: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-7407 4810 1965") (victim_position "-7228 4743 1680") L 05/02/2026 - 23:18:54: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:18:55: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:55: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:55: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:55: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "21") (weapon "scattergun") L 05/02/2026 - 23:18:55: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:18:55: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 23:18:56: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:56: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:56: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "40") (weapon "shotgun_soldier") L 05/02/2026 - 23:18:56: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:18:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:57: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:57: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:57: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "63") (weapon "scattergun") L 05/02/2026 - 23:18:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:58: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:18:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:18:59: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:18:59: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "81") (weapon "scattergun") L 05/02/2026 - 23:18:59: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:00: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:19:00: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:00: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:19:00: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "83") (realdamage "61") (weapon "scattergun") L 05/02/2026 - 23:19:00: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-6948 5208 1926") (victim_position "-7181 5124 1912") L 05/02/2026 - 23:19:01: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:19:01: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:01: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:19:01: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "32") (weapon "quake_rl") L 05/02/2026 - 23:19:02: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:04: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:19:04: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "85") (weapon "quake_rl") L 05/02/2026 - 23:19:04: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:19:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "58") (weapon "scattergun") L 05/02/2026 - 23:19:05: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:19:05: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:05: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:19:05: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "6") (weapon "scattergun") L 05/02/2026 - 23:19:07: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:07: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:19:07: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "16") (weapon "scattergun") L 05/02/2026 - 23:19:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:08: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:08: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:19:08: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "54") (realdamage "38") (weapon "quake_rl") L 05/02/2026 - 23:19:08: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-7098 4919 2063") (victim_position "-7250 4903 1912") L 05/02/2026 - 23:19:08: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:19:09: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:19:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 23:19:10: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:19:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:19:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:19:10: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:10: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:19:10: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "48") (weapon "scattergun") L 05/02/2026 - 23:19:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:11: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:19:11: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "35") (weapon "scattergun") L 05/02/2026 - 23:19:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:11: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:19:11: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 23:19:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:19:12: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:19:13: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:19:13: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:19:13: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "8") (weapon "scattergun") L 05/02/2026 - 23:19:13: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:19:13: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:19:13: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "29") (realdamage "23") (weapon "shotgun_soldier") L 05/02/2026 - 23:19:13: World triggered "mge_elo_delta" (player "[U:1:221256185]") (old_elo "1642") (new_elo "1649") L 05/02/2026 - 23:19:13: World triggered "mge_elo_delta" (player "[U:1:1128014383]") (old_elo "1600") (new_elo "1593") L 05/02/2026 - 23:19:13: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-7079 5256 1912") (victim_position "-7148 5179 2259") L 05/02/2026 - 23:19:13: World triggered "mge_match_end" (winner "[U:1:221256185]") (loser "[U:1:1128014383]") (winner_score "20") (loser_score "10")