L 05/02/2026 - 23:21:37: World triggered "meta_data" (matchid "2605022321372196") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/02/2026 - 23:21:37: "ai<18><[U:1:1128014383]>" changed role to "scout" L 05/02/2026 - 23:21:37: "ly<17><[U:1:221256185]>" changed role to "soldier" L 05/02/2026 - 23:21:37: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:37: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 23:21:37: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:38: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:38: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:38: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:21:38: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:38: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:38: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:38: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "59") (weapon "scattergun") L 05/02/2026 - 23:21:39: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:39: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:39: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "94") (weapon "scattergun") L 05/02/2026 - 23:21:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:40: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:40: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "77") (realdamage "48") (weapon "scattergun") L 05/02/2026 - 23:21:40: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-10895 13004 -3463") (victim_position "-11001 13068 -3304") L 05/02/2026 - 23:21:40: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:40: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:40: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 23:21:40: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:21:41: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:41: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:42: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:42: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "43") (weapon "quake_rl") L 05/02/2026 - 23:21:42: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:42: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:43: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:43: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:43: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "75") (realdamage "59") (weapon "quake_rl") L 05/02/2026 - 23:21:43: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-10918 12401 -3365") (victim_position "-10718 12293 -3563") L 05/02/2026 - 23:21:44: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:21:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:45: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:45: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "13") (weapon "scattergun") L 05/02/2026 - 23:21:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:46: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:46: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:47: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:47: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:47: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:47: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "29") (weapon "scattergun") L 05/02/2026 - 23:21:47: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:47: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:47: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "44") (weapon "shotgun_soldier") L 05/02/2026 - 23:21:48: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:48: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:48: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "100") (weapon "scattergun") L 05/02/2026 - 23:21:48: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:48: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 23:21:48: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:48: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:49: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:49: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:50: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:50: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "57") (realdamage "35") (weapon "quake_rl") L 05/02/2026 - 23:21:50: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-10976 12703 -3463") (victim_position "-11005 12427 -3415") L 05/02/2026 - 23:21:50: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:21:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:51: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:51: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "68") (weapon "quake_rl") L 05/02/2026 - 23:21:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:51: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:51: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "63") (weapon "shotgun_soldier") L 05/02/2026 - 23:21:52: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:52: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:52: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "39") (weapon "scattergun") L 05/02/2026 - 23:21:52: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:53: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:54: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:54: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:54: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "72") (weapon "scattergun") L 05/02/2026 - 23:21:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:54: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:54: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "18") (realdamage "4") (weapon "shotgun_soldier") L 05/02/2026 - 23:21:54: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-11112 12424 -3415") (victim_position "-11216 12413 -3349") L 05/02/2026 - 23:21:54: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:21:56: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:56: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:56: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:56: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "22") (weapon "shotgun_soldier") L 05/02/2026 - 23:21:56: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:56: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:56: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "69") (weapon "scattergun") L 05/02/2026 - 23:21:57: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:57: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:57: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "35") (weapon "scattergun") L 05/02/2026 - 23:21:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:57: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:21:57: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 23:21:57: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:57: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:57: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "42") (weapon "scattergun") L 05/02/2026 - 23:21:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:58: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:58: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:58: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "20") (weapon "scattergun") L 05/02/2026 - 23:21:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:21:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:59: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:59: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "39") (weapon "scattergun") L 05/02/2026 - 23:21:59: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:59: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:21:59: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 23:21:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:21:59: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:21:59: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "104") (realdamage "32") (weapon "scattergun") L 05/02/2026 - 23:21:59: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-10928 12758 -3463") (victim_position "-10943 12806 -3463") L 05/02/2026 - 23:22:00: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:22:02: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:02: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:02: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:02: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "16") (weapon "scattergun") L 05/02/2026 - 23:22:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "10") (weapon "scattergun") L 05/02/2026 - 23:22:04: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:04: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "75") (weapon "quake_rl") L 05/02/2026 - 23:22:04: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:05: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:05: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:05: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "97") (weapon "scattergun") L 05/02/2026 - 23:22:05: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:05: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "106") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "237") L 05/02/2026 - 23:22:05: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11295 12094 -3381") (victim_position "-11169 12259 -3226") L 05/02/2026 - 23:22:05: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:05: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:22:07: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:07: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:07: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "40") (weapon "quake_rl") L 05/02/2026 - 23:22:07: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:07: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:07: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "31") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:07: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:07: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:07: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "16") (weapon "scattergun") L 05/02/2026 - 23:22:08: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:08: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "78") (weapon "quake_rl") L 05/02/2026 - 23:22:08: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11300 12344 -3463") (victim_position "-11307 12487 -3421") L 05/02/2026 - 23:22:08: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:08: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:22:09: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:09: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:09: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:09: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "27") (weapon "scattergun") L 05/02/2026 - 23:22:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 23:22:10: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:10: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:12: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:12: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "58") (weapon "quake_rl") L 05/02/2026 - 23:22:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:12: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:12: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:12: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "70") (weapon "scattergun") L 05/02/2026 - 23:22:13: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:13: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:13: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "24") (weapon "scattergun") L 05/02/2026 - 23:22:13: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:14: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:14: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:14: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "41") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:14: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:14: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:14: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "29") (weapon "scattergun") L 05/02/2026 - 23:22:15: "ai<18><[U:1:1128014383]>" picked up item "tf_ammo_pack" L 05/02/2026 - 23:22:16: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:16: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:16: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "110") (realdamage "1") (weapon "quake_rl") L 05/02/2026 - 23:22:16: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11120 12364 -3367") (victim_position "-11209 12325 -3463") L 05/02/2026 - 23:22:16: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:22:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:18: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:18: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "30") (weapon "scattergun") L 05/02/2026 - 23:22:18: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:19: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:19: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "11") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:19: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:19: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "23") (weapon "scattergun") L 05/02/2026 - 23:22:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:19: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:19: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "34") (weapon "scattergun") L 05/02/2026 - 23:22:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:20: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:20: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:20: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "39") (weapon "scattergun") L 05/02/2026 - 23:22:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:21: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:21: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "10") (weapon "scattergun") L 05/02/2026 - 23:22:21: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:21: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:21: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "66") (weapon "quake_rl") L 05/02/2026 - 23:22:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:22: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:22: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:24: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:24: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "58") (weapon "scattergun") L 05/02/2026 - 23:22:24: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:24: "ai<18><[U:1:1128014383]>" picked up item "tf_ammo_pack" L 05/02/2026 - 23:22:26: "ai<18><[U:1:1128014383]>" picked up item "tf_ammo_pack" L 05/02/2026 - 23:22:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:26: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:27: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:27: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:27: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "18") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:22:27: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:22:27: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "17") (weapon "pistol_scout") L 05/02/2026 - 23:22:27: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "pistol_scout" (attacker_position "-11082 12750 -3463") (victim_position "-11136 12313 -3415") L 05/02/2026 - 23:22:27: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:22:27: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:22:28: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:22:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:29: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:29: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "22") (weapon "scattergun") L 05/02/2026 - 23:22:29: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:29: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:29: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "16") (weapon "scattergun") L 05/02/2026 - 23:22:30: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:30: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "64") (weapon "quake_rl") L 05/02/2026 - 23:22:30: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:30: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:30: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:30: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "94") (weapon "scattergun") L 05/02/2026 - 23:22:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:31: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:31: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:31: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "69") (weapon "quake_rl") L 05/02/2026 - 23:22:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:32: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:32: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "60") (realdamage "12") (weapon "quake_rl") L 05/02/2026 - 23:22:32: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11132 12360 -3355") (victim_position "-11037 12545 -3463") L 05/02/2026 - 23:22:32: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:32: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:22:33: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:33: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:33: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:33: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "62") (weapon "scattergun") L 05/02/2026 - 23:22:34: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:34: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "50") (weapon "quake_rl") L 05/02/2026 - 23:22:34: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:34: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:34: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:22:34: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:34: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:34: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 23:22:35: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:35: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:35: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "88") (weapon "scattergun") L 05/02/2026 - 23:22:35: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:35: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "61") (realdamage "40") (weapon "quake_rl") L 05/02/2026 - 23:22:35: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-10980 12542 -3463") (victim_position "-10782 12741 -3463") L 05/02/2026 - 23:22:35: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:35: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:22:37: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:37: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:37: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "60") (weapon "scattergun") L 05/02/2026 - 23:22:38: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:38: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:38: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "47") (weapon "scattergun") L 05/02/2026 - 23:22:39: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:40: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:40: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:40: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "42") (weapon "scattergun") L 05/02/2026 - 23:22:40: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:40: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:40: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "14") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:41: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:41: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:41: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "52") (realdamage "36") (weapon "scattergun") L 05/02/2026 - 23:22:41: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-11061 13099 -3351") (victim_position "-10858 12905 -3463") L 05/02/2026 - 23:22:41: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:22:42: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:43: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:43: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:43: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "37") (weapon "scattergun") L 05/02/2026 - 23:22:44: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:44: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:45: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:45: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:45: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:45: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "29") (weapon "scattergun") L 05/02/2026 - 23:22:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:45: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:45: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 23:22:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:46: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:46: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:46: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "52") (realdamage "50") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:46: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-11187 12725 -3463") (victim_position "-11264 13058 -3463") L 05/02/2026 - 23:22:46: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:22:48: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:48: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:48: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "6") (weapon "scattergun") L 05/02/2026 - 23:22:48: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:48: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:48: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:48: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:49: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:49: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:49: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:49: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "24") (weapon "scattergun") L 05/02/2026 - 23:22:50: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:50: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:50: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:50: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "38") (weapon "scattergun") L 05/02/2026 - 23:22:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:51: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:51: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "76") (weapon "scattergun") L 05/02/2026 - 23:22:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:51: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:51: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "76") (weapon "quake_rl") L 05/02/2026 - 23:22:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:52: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:52: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:52: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "8") (weapon "scattergun") L 05/02/2026 - 23:22:53: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:53: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:53: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "24") (weapon "scattergun") L 05/02/2026 - 23:22:53: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:54: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:54: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:54: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:55: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:22:55: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:22:55: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "20") (weapon "pistol_scout") L 05/02/2026 - 23:22:55: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:55: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:55: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "46") (realdamage "42") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:55: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-10947 12190 -3463") (victim_position "-10952 12502 -3463") L 05/02/2026 - 23:22:55: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:22:56: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:57: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:57: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:57: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "12") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:57: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:57: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:57: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "50") (weapon "scattergun") L 05/02/2026 - 23:22:58: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:58: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:58: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "51") (weapon "scattergun") L 05/02/2026 - 23:22:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:22:58: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:22:58: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "54") (weapon "quake_rl") L 05/02/2026 - 23:22:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:58: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:22:58: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "56") (weapon "shotgun_soldier") L 05/02/2026 - 23:22:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:22:59: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:22:59: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "79") (weapon "scattergun") L 05/02/2026 - 23:22:59: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:00: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:00: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:01: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:01: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:01: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "47") (realdamage "23") (weapon "quake_rl") L 05/02/2026 - 23:23:01: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-10939 12582 -3463") (victim_position "-10963 12132 -3463") L 05/02/2026 - 23:23:01: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:23:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:03: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:03: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "55") (weapon "scattergun") L 05/02/2026 - 23:23:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:03: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:03: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "52") (weapon "quake_rl") L 05/02/2026 - 23:23:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:03: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:03: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "55") (weapon "scattergun") L 05/02/2026 - 23:23:04: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:05: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:05: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:05: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "74") (weapon "quake_rl") L 05/02/2026 - 23:23:05: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:05: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:06: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:06: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "101") (weapon "scattergun") L 05/02/2026 - 23:23:06: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:06: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:06: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "22") (realdamage "20") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:06: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-10834 12337 -3390") (victim_position "-11130 12503 -3463") L 05/02/2026 - 23:23:06: "ly<17><[U:1:221256185]>" triggered "domination" against "ai<18><[U:1:1128014383]>" L 05/02/2026 - 23:23:06: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:23:07: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:08: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:08: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "67") (weapon "quake_rl") L 05/02/2026 - 23:23:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:08: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:09: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:09: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:09: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "97") (weapon "scattergun") L 05/02/2026 - 23:23:09: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:09: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:09: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "76") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:09: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:09: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:09: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "97") (weapon "scattergun") L 05/02/2026 - 23:23:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "108") (realdamage "8") (weapon "quake_rl") L 05/02/2026 - 23:23:10: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11225 12503 -3463") (victim_position "-11026 12518 -3463") L 05/02/2026 - 23:23:10: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:10: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:23:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:11: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:11: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "21") (weapon "scattergun") L 05/02/2026 - 23:23:11: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:11: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 23:23:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:11: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:11: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:12: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:12: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:12: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "64") (weapon "scattergun") L 05/02/2026 - 23:23:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:12: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:12: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 23:23:12: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:12: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:12: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "97") (weapon "scattergun") L 05/02/2026 - 23:23:13: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:13: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:14: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:14: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:14: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:14: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "104") (realdamage "26") (weapon "scattergun") L 05/02/2026 - 23:23:14: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-11159 12410 -3346") (victim_position "-11193 12458 -3389") L 05/02/2026 - 23:23:14: "ai<18><[U:1:1128014383]>" triggered "revenge" against "ly<17><[U:1:221256185]>" L 05/02/2026 - 23:23:14: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:23:16: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:16: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:16: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "47") (weapon "scattergun") L 05/02/2026 - 23:23:16: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:17: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:17: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:17: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "62") (weapon "scattergun") L 05/02/2026 - 23:23:17: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:17: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:17: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "23") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:17: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:17: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:17: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "56") (weapon "scattergun") L 05/02/2026 - 23:23:18: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:19: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:19: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:23:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:20: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:20: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:20: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "97") (realdamage "21") (weapon "scattergun") L 05/02/2026 - 23:23:20: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-10951 12754 -3369") (victim_position "-11077 12652 -3463") L 05/02/2026 - 23:23:20: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:23:22: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:22: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:22: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "25") (weapon "scattergun") L 05/02/2026 - 23:23:22: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:22: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "61") (weapon "quake_rl") L 05/02/2026 - 23:23:22: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:22: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:24: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:24: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "30") (weapon "scattergun") L 05/02/2026 - 23:23:24: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:24: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "110") (realdamage "74") (weapon "quake_rl") L 05/02/2026 - 23:23:24: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11170 13147 -3408") (victim_position "-11192 13013 -3463") L 05/02/2026 - 23:23:24: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:24: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:23:27: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:27: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:27: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:27: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:28: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:28: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:29: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:29: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "44") (weapon "scattergun") L 05/02/2026 - 23:23:29: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:29: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:29: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "77") (weapon "scattergun") L 05/02/2026 - 23:23:30: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:30: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:30: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:30: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "35") (weapon "scattergun") L 05/02/2026 - 23:23:31: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:31: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:31: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "42") (weapon "scattergun") L 05/02/2026 - 23:23:32: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:32: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:32: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "46") (realdamage "2") (weapon "scattergun") L 05/02/2026 - 23:23:32: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-10869 12150 -3463") (victim_position "-10943 12526 -3463") L 05/02/2026 - 23:23:32: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:23:33: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:33: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:33: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "41") (weapon "quake_rl") L 05/02/2026 - 23:23:34: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:34: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:34: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "13") (weapon "scattergun") L 05/02/2026 - 23:23:34: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:34: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:34: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:34: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "16") (weapon "scattergun") L 05/02/2026 - 23:23:34: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:34: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:34: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "5") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:35: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:35: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:35: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "49") (weapon "scattergun") L 05/02/2026 - 23:23:35: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:36: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:36: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:36: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "36") (weapon "scattergun") L 05/02/2026 - 23:23:36: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:36: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:36: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:37: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:37: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:37: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:37: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "19") (weapon "scattergun") L 05/02/2026 - 23:23:38: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:38: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:38: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "51") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:38: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "22") (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "22") (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:39: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:40: "ly<17><[U:1:221256185]>" picked up item "tf_ammo_pack" L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "20") (weapon "pistol_scout") L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:40: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:41: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:41: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:23:41: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "21") (weapon "pistol_scout") L 05/02/2026 - 23:23:41: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:41: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:41: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "17") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:41: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:42: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:42: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:42: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:23:42: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "21") (realdamage "11") (weapon "pistol_scout") L 05/02/2026 - 23:23:42: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "pistol_scout" (attacker_position "-10920 12821 -3463") (victim_position "-11138 12867 -3415") L 05/02/2026 - 23:23:42: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:23:42: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:23:45: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:45: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:45: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "31") (weapon "scattergun") L 05/02/2026 - 23:23:45: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:46: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:46: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:46: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "63") (weapon "quake_rl") L 05/02/2026 - 23:23:47: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:47: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:47: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "34") (weapon "scattergun") L 05/02/2026 - 23:23:48: "ly<17><[U:1:221256185]>" picked up item "tf_ammo_pack" L 05/02/2026 - 23:23:48: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:48: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:48: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "104") (weapon "scattergun") L 05/02/2026 - 23:23:48: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:48: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "60") (realdamage "59") (weapon "quake_rl") L 05/02/2026 - 23:23:48: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11138 12709 -3463") (victim_position "-11053 12634 -3463") L 05/02/2026 - 23:23:48: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:49: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:23:50: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:50: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:50: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:50: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "15") (weapon "shotgun_soldier") L 05/02/2026 - 23:23:51: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:51: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:51: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:51: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "40") (weapon "scattergun") L 05/02/2026 - 23:23:51: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:51: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 23:23:52: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:52: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:53: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:53: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:53: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "39") (weapon "scattergun") L 05/02/2026 - 23:23:53: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:53: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:23:53: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:23:53: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 23:23:54: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:54: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:54: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "104") (weapon "scattergun") L 05/02/2026 - 23:23:54: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:55: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:55: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "world" (attacker_position "-11237 12514 -3463") (victim_position "-11334 12461 -3746") L 05/02/2026 - 23:23:55: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:23:57: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:57: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:57: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "36") (weapon "scattergun") L 05/02/2026 - 23:23:58: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:58: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:58: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "56") (weapon "scattergun") L 05/02/2026 - 23:23:58: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:23:59: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:23:59: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:23:59: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "26") (weapon "scattergun") L 05/02/2026 - 23:23:59: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:00: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:00: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:00: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "59") (weapon "quake_rl") L 05/02/2026 - 23:24:00: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:01: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:01: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:01: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "7") (weapon "scattergun") L 05/02/2026 - 23:24:02: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:02: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:02: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:02: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "40") (weapon "scattergun") L 05/02/2026 - 23:24:02: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:03: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:03: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "12") (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:24:04: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "11") (weapon "pistol_scout") L 05/02/2026 - 23:24:05: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:05: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:06: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:06: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:06: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "47") (weapon "shotgun_soldier") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "pistol_scout") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "21") (realdamage "18") (weapon "pistol_scout") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "pistol_scout" (attacker_position "-11026 13239 -3332") (victim_position "-11073 13034 -3351") L 05/02/2026 - 23:24:06: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:06: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "pistol_scout") L 05/02/2026 - 23:24:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:08: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:08: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "37") (weapon "scattergun") L 05/02/2026 - 23:24:08: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:08: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:08: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "71") (weapon "scattergun") L 05/02/2026 - 23:24:09: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:09: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:09: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:09: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "95") (weapon "scattergun") L 05/02/2026 - 23:24:10: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:10: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "60") (weapon "quake_rl") L 05/02/2026 - 23:24:10: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:10: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:11: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:11: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:11: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:11: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "102") (realdamage "7") (weapon "scattergun") L 05/02/2026 - 23:24:11: "ai<18><[U:1:1128014383]>" killed "ly<17><[U:1:221256185]>" with "scattergun" (attacker_position "-10964 12613 -3463") (victim_position "-11077 12581 -3463") L 05/02/2026 - 23:24:11: "ly<17><[U:1:221256185]>" spawned as "soldier" L 05/02/2026 - 23:24:12: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:13: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:13: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:13: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "33") (weapon "scattergun") L 05/02/2026 - 23:24:14: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:14: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "70") (weapon "quake_rl") L 05/02/2026 - 23:24:14: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:14: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:14: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:14: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "57") (weapon "scattergun") L 05/02/2026 - 23:24:14: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:14: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:14: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "27") (weapon "shotgun_soldier") L 05/02/2026 - 23:24:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:15: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:15: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "77") (weapon "scattergun") L 05/02/2026 - 23:24:15: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:15: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:15: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "27") (weapon "scattergun") L 05/02/2026 - 23:24:15: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:16: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:16: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:17: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:17: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:17: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "96") (realdamage "48") (weapon "quake_rl") L 05/02/2026 - 23:24:17: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11305 12411 -3463") (victim_position "-11217 12512 -3463") L 05/02/2026 - 23:24:17: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:17: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:24:18: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:18: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:18: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:18: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "7") (weapon "scattergun") L 05/02/2026 - 23:24:18: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:18: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "57") (weapon "quake_rl") L 05/02/2026 - 23:24:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:19: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:19: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "7") (weapon "shotgun_soldier") L 05/02/2026 - 23:24:19: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:19: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:19: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "78") (weapon "scattergun") L 05/02/2026 - 23:24:19: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:20: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:20: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:21: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:21: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:21: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "53") (weapon "quake_rl") L 05/02/2026 - 23:24:21: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:21: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:21: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "62") (weapon "scattergun") L 05/02/2026 - 23:24:21: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:22: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:22: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:22: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:22: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "53") (realdamage "33") (weapon "quake_rl") L 05/02/2026 - 23:24:22: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11035 12653 -3463") (victim_position "-10820 12507 -3463") L 05/02/2026 - 23:24:22: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:24:23: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:23: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:23: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:23: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "9") (weapon "scattergun") L 05/02/2026 - 23:24:24: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:24: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "83") (weapon "quake_rl") L 05/02/2026 - 23:24:24: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:24: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:24: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "78") (weapon "scattergun") L 05/02/2026 - 23:24:24: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:24: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:24: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "25") (weapon "shotgun_soldier") L 05/02/2026 - 23:24:25: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:25: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:25: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "89") (weapon "scattergun") L 05/02/2026 - 23:24:25: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:26: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:26: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:26: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "21") (weapon "shotgun_soldier") L 05/02/2026 - 23:24:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:26: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:26: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "27") (weapon "scattergun") L 05/02/2026 - 23:24:26: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:26: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:26: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "17") (weapon "scattergun") L 05/02/2026 - 23:24:27: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:28: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:28: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:28: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:28: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "24") (realdamage "21") (weapon "shotgun_soldier") L 05/02/2026 - 23:24:28: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "shotgun_soldier" (attacker_position "-11096 12811 -3416") (victim_position "-10847 12936 -3463") L 05/02/2026 - 23:24:28: "ai<18><[U:1:1128014383]>" spawned as "scout" L 05/02/2026 - 23:24:29: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:29: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:29: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:29: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "28") (weapon "scattergun") L 05/02/2026 - 23:24:30: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:30: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:31: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:31: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:31: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "86") (weapon "quake_rl") L 05/02/2026 - 23:24:31: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:31: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:32: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:33: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:35: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:35: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:35: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "40") (weapon "scattergun") L 05/02/2026 - 23:24:35: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/02/2026 - 23:24:36: "ai<18><[U:1:1128014383]>" triggered "shot_fired" (weapon "scattergun") L 05/02/2026 - 23:24:36: "ai<18><[U:1:1128014383]>" triggered "shot_hit" (weapon "scattergun") L 05/02/2026 - 23:24:36: "ai<18><[U:1:1128014383]>" triggered "damage" against "ly<17><[U:1:221256185]>" (damage "67") (weapon "scattergun") L 05/02/2026 - 23:24:36: "ly<17><[U:1:221256185]>" triggered "shot_fired" (weapon "quake_rl") L 05/02/2026 - 23:24:36: "ly<17><[U:1:221256185]>" triggered "shot_hit" (weapon "quake_rl") L 05/02/2026 - 23:24:36: "ly<17><[U:1:221256185]>" triggered "damage" against "ai<18><[U:1:1128014383]>" (damage "79") (realdamage "60") (weapon "quake_rl") L 05/02/2026 - 23:24:36: World triggered "mge_elo_delta" (player "[U:1:221256185]") (old_elo "1649") (new_elo "1655") L 05/02/2026 - 23:24:36: World triggered "mge_elo_delta" (player "[U:1:1128014383]") (old_elo "1593") (new_elo "1587") L 05/02/2026 - 23:24:36: "ly<17><[U:1:221256185]>" killed "ai<18><[U:1:1128014383]>" with "quake_rl" (attacker_position "-11197 12603 -3463") (victim_position "-10889 12694 -3463") L 05/02/2026 - 23:24:36: "ly<17><[U:1:221256185]>" triggered "domination" against "ai<18><[U:1:1128014383]>" L 05/02/2026 - 23:24:36: World triggered "mge_match_end" (winner "[U:1:221256185]") (loser "[U:1:1128014383]") (winner_score "20") (loser_score "10")