L 05/03/2026 - 12:21:21: World triggered "meta_data" (matchid "2605031221210f19") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/03/2026 - 12:21:21: "b<31><[U:1:1212177794]>" changed role to "soldier" L 05/03/2026 - 12:21:21: "Sai<30><[U:1:412674847]>" changed role to "soldier" L 05/03/2026 - 12:21:25: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:26: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:26: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:27: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:27: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "94") (weapon "quake_rl") L 05/03/2026 - 12:21:27: "b<31><[U:1:1212177794]>" committed suicide with "quake_rl" (attacker_position "10156 -5064 -1447") L 05/03/2026 - 12:21:27: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:21:30: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:30: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:30: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "360") L 05/03/2026 - 12:21:30: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:31: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:31: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "45") (weapon "quake_rl") L 05/03/2026 - 12:21:32: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:32: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:32: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:32: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 12:21:33: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:33: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:33: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:33: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "98") (realdamage "36") (weapon "quake_rl") L 05/03/2026 - 12:21:33: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10110 -5311 -1241") (victim_position "10119 -5523 -1268") L 05/03/2026 - 12:21:33: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:21:36: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:36: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:36: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:36: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:21:36: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:36: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:36: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "87") (weapon "quake_rl") L 05/03/2026 - 12:21:37: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:37: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:37: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "52") (weapon "quake_rl") L 05/03/2026 - 12:21:37: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:37: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:38: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:38: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:38: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "86") (weapon "shotgun_soldier") L 05/03/2026 - 12:21:38: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:38: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:38: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:38: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "88") (weapon "shotgun_soldier") L 05/03/2026 - 12:21:39: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:39: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:39: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "69") (realdamage "37") (weapon "shotgun_soldier") L 05/03/2026 - 12:21:39: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "shotgun_soldier" (attacker_position "10088 -5441 -1287") (victim_position "10119 -5288 -1287") L 05/03/2026 - 12:21:39: "b<31><[U:1:1212177794]>" triggered "revenge" against "Sai<30><[U:1:412674847]>" L 05/03/2026 - 12:21:39: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:21:41: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:41: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:41: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:41: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "57") (weapon "quake_rl") L 05/03/2026 - 12:21:42: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:42: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:42: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:42: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "62") (weapon "quake_rl") L 05/03/2026 - 12:21:43: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:43: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "87") (weapon "quake_rl") L 05/03/2026 - 12:21:43: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:43: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "62") (weapon "quake_rl") L 05/03/2026 - 12:21:43: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:43: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:43: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:43: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:43: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "64") (realdamage "32") (weapon "shotgun_soldier") L 05/03/2026 - 12:21:43: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10038 -5303 -1166") (victim_position "9982 -5665 -1295") L 05/03/2026 - 12:21:43: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:21:45: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:45: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "322") L 05/03/2026 - 12:21:45: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:46: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:46: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:46: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "71") (realdamage "44") (weapon "quake_rl") L 05/03/2026 - 12:21:46: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10155 -5365 -1287") (victim_position "10364 -5335 -1515") L 05/03/2026 - 12:21:46: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:21:48: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:49: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:49: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:49: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "64") (weapon "quake_rl") L 05/03/2026 - 12:21:49: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:49: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:49: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "57") (weapon "quake_rl") L 05/03/2026 - 12:21:50: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:50: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:50: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "74") (weapon "quake_rl") L 05/03/2026 - 12:21:51: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:51: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "84") (weapon "quake_rl") L 05/03/2026 - 12:21:51: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:51: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:51: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:52: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "15") (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "25") (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "50") (weapon "shotgun_soldier") L 05/03/2026 - 12:21:52: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "9992 -5384 -1401") (victim_position "10035 -5543 -1287") L 05/03/2026 - 12:21:52: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:21:54: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:54: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:54: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "455") L 05/03/2026 - 12:21:55: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:55: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:55: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "55") (weapon "quake_rl") L 05/03/2026 - 12:21:55: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:55: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:56: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:56: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "95") (weapon "quake_rl") L 05/03/2026 - 12:21:56: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:56: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:56: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:56: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "77") (weapon "quake_rl") L 05/03/2026 - 12:21:57: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "world" (attacker_position "10424 -5580 -1583") (victim_position "10401 -5657 -1579") L 05/03/2026 - 12:21:57: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:21:57: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "84") (weapon "quake_rl") L 05/03/2026 - 12:21:57: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:21:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:21:57: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:21:59: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:01: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:02: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:02: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:02: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "103") (realdamage "92") (weapon "quake_rl") (airshot "1") (height "423") L 05/03/2026 - 12:22:02: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10059 -5393 -1287") (victim_position "10171 -5208 -1062") L 05/03/2026 - 12:22:02: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:22:02: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:06: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:06: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:07: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:07: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "47") (weapon "quake_rl") L 05/03/2026 - 12:22:07: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:07: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:07: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 12:22:07: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:07: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:07: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 12:22:08: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:08: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:09: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:09: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:09: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "36") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:09: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:09: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:09: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:09: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "42") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:09: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:09: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "59") (weapon "quake_rl") L 05/03/2026 - 12:22:11: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:11: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:12: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:12: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:12: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:12: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "31") (realdamage "14") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:12: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10209 -5266 -1374") (victim_position "10081 -5018 -1487") L 05/03/2026 - 12:22:12: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:22:16: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:16: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:16: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:16: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "74") (weapon "quake_rl") L 05/03/2026 - 12:22:17: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:17: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:17: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "73") (weapon "quake_rl") L 05/03/2026 - 12:22:17: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:17: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:17: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "70") (weapon "quake_rl") L 05/03/2026 - 12:22:17: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:18: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:18: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:18: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:18: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:18: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:19: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:19: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:19: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "34") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:19: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:19: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:19: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:19: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:19: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:20: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:20: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:20: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "84") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:20: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10040 -5237 -1287") (victim_position "9982 -5266 -1472") L 05/03/2026 - 12:22:20: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:22:23: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:23: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:23: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:23: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 12:22:24: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:24: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:24: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "59") (weapon "quake_rl") L 05/03/2026 - 12:22:24: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:24: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:24: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "55") (weapon "quake_rl") L 05/03/2026 - 12:22:24: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:25: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:25: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "56") (weapon "quake_rl") L 05/03/2026 - 12:22:25: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:25: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:25: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:25: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:25: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:26: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:26: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "64") (realdamage "58") (weapon "quake_rl") L 05/03/2026 - 12:22:26: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10122 -5394 -1287") (victim_position "9825 -5344 -1425") L 05/03/2026 - 12:22:26: "Sai<30><[U:1:412674847]>" triggered "domination" against "b<31><[U:1:1212177794]>" L 05/03/2026 - 12:22:26: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:22:29: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:30: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:30: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:30: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:30: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "66") (weapon "quake_rl") L 05/03/2026 - 12:22:31: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:31: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:31: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:31: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "72") (weapon "quake_rl") L 05/03/2026 - 12:22:32: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:32: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:32: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "70") (weapon "quake_rl") L 05/03/2026 - 12:22:32: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:32: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:32: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:32: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:33: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:33: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:33: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:33: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "68") (realdamage "24") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:33: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10109 -5324 -1287") (victim_position "9827 -5503 -1253") L 05/03/2026 - 12:22:33: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:22:36: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:36: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "468") L 05/03/2026 - 12:22:36: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:36: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:36: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:36: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 12:22:36: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:36: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:37: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:37: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "582") L 05/03/2026 - 12:22:37: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:37: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:38: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:39: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:39: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:39: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "57") (realdamage "14") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:39: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10032 -5638 -1287") (victim_position "10038 -5595 -1048") L 05/03/2026 - 12:22:39: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:22:42: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:42: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:42: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:42: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "55") (weapon "quake_rl") L 05/03/2026 - 12:22:43: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:43: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:43: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "74") (weapon "quake_rl") L 05/03/2026 - 12:22:43: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:43: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:43: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 12:22:44: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:44: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:44: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "340") L 05/03/2026 - 12:22:44: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:44: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:44: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:44: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:44: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:45: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:45: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:45: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:45: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:45: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:45: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:46: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:46: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:46: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:46: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:46: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:46: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "11") (realdamage "10") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:46: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10067 -5352 -1287") (victim_position "9879 -5663 -827") L 05/03/2026 - 12:22:46: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:22:48: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:49: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:49: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:49: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 12:22:49: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:49: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:49: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "89") (weapon "quake_rl") L 05/03/2026 - 12:22:49: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:50: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:50: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "61") (weapon "quake_rl") L 05/03/2026 - 12:22:50: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:50: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:50: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "57") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:50: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:50: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:50: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:50: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:51: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:51: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:51: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:51: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:51: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:51: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "24") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:52: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:52: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:52: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:52: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "75") (realdamage "13") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:52: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "shotgun_soldier" (attacker_position "10028 -5215 -1287") (victim_position "10107 -5187 -1487") L 05/03/2026 - 12:22:52: "b<31><[U:1:1212177794]>" triggered "revenge" against "Sai<30><[U:1:412674847]>" L 05/03/2026 - 12:22:52: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:22:55: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:22:55: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "367") L 05/03/2026 - 12:22:55: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:56: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:56: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:56: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:56: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:56: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:57: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:57: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:57: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:57: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:57: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:57: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:22:58: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:58: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:58: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "53") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:58: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:58: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:22:58: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "46") (realdamage "17") (weapon "shotgun_soldier") L 05/03/2026 - 12:22:58: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10124 -4690 -1257") (victim_position "10242 -4889 -1463") L 05/03/2026 - 12:22:58: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:23:02: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:02: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:02: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "483") L 05/03/2026 - 12:23:02: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:03: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:03: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:03: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:03: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "66") (realdamage "60") (weapon "quake_rl") (airshot "1") (height "709") L 05/03/2026 - 12:23:03: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10371 -4732 -1287") (victim_position "10433 -4721 -577") L 05/03/2026 - 12:23:03: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:23:04: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:04: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "31") (weapon "quake_rl") L 05/03/2026 - 12:23:06: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:07: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:07: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:07: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "60") (weapon "quake_rl") L 05/03/2026 - 12:23:07: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:08: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:08: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "59") (weapon "quake_rl") L 05/03/2026 - 12:23:08: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:08: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:08: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "68") (weapon "quake_rl") L 05/03/2026 - 12:23:08: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:08: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:08: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:23:09: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:09: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:09: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:09: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "77") (realdamage "63") (weapon "quake_rl") L 05/03/2026 - 12:23:09: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10479 -4888 -1187") (victim_position "10483 -4801 -1281") L 05/03/2026 - 12:23:09: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:23:11: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:12: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:12: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:12: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 12:23:13: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:13: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:13: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 12:23:13: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:13: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:13: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "99") (weapon "quake_rl") L 05/03/2026 - 12:23:14: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:14: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:14: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "47") (weapon "quake_rl") L 05/03/2026 - 12:23:15: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:15: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:15: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "48") (weapon "quake_rl") L 05/03/2026 - 12:23:17: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:17: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:17: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "31") (realdamage "7") (weapon "shotgun_soldier") L 05/03/2026 - 12:23:17: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "shotgun_soldier" (attacker_position "10463 -5547 -1583") (victim_position "10440 -5263 -1487") L 05/03/2026 - 12:23:17: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:23:19: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:20: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:20: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:20: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 12:23:21: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:21: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:21: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:23:21: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:22: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:22: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 12:23:22: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:22: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:22: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:22: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "28") (weapon "shotgun_soldier") L 05/03/2026 - 12:23:23: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:23: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:23: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "36") (weapon "shotgun_soldier") L 05/03/2026 - 12:23:23: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:23: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:23: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:23: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 12:23:24: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:25: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:25: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "56") (weapon "quake_rl") L 05/03/2026 - 12:23:26: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:26: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:27: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:27: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:27: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "47") (realdamage "33") (weapon "shotgun_soldier") L 05/03/2026 - 12:23:27: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "shotgun_soldier" (attacker_position "9860 -5389 -1487") (victim_position "9848 -5822 -1487") L 05/03/2026 - 12:23:27: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:23:29: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:29: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:30: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:30: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:23:30: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:30: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:30: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "89") (weapon "quake_rl") L 05/03/2026 - 12:23:31: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:31: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "62") (weapon "quake_rl") L 05/03/2026 - 12:23:31: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:31: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "62") (weapon "quake_rl") L 05/03/2026 - 12:23:31: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:31: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:31: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:31: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "72") (realdamage "19") (weapon "quake_rl") L 05/03/2026 - 12:23:31: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "quake_rl" (attacker_position "9952 -4969 -1487") (victim_position "10167 -5046 -1414") L 05/03/2026 - 12:23:31: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:31: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 12:23:31: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:31: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:32: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:23:34: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:34: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:35: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:35: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:23:35: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:35: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:35: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "98") (weapon "quake_rl") L 05/03/2026 - 12:23:36: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:36: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:36: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "75") (weapon "quake_rl") L 05/03/2026 - 12:23:36: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:36: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:36: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 12:23:36: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:37: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "world" (attacker_position "9961 -5215 -1487") (victim_position "10224 -5461 -1563") L 05/03/2026 - 12:23:37: "b<31><[U:1:1212177794]>" triggered "domination" against "Sai<30><[U:1:412674847]>" L 05/03/2026 - 12:23:37: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:23:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:39: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:39: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "100") (weapon "quake_rl") L 05/03/2026 - 12:23:40: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:40: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:41: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:41: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "109") (weapon "quake_rl") L 05/03/2026 - 12:23:41: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:41: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:41: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:41: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "24") (weapon "shotgun_soldier") L 05/03/2026 - 12:23:42: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:42: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "85") (weapon "quake_rl") L 05/03/2026 - 12:23:42: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:42: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:43: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:43: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:43: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:43: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:23:43: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "14") (realdamage "1") (weapon "shotgun_soldier") L 05/03/2026 - 12:23:43: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "9967 -5506 -846") (victim_position "9822 -5312 -1487") L 05/03/2026 - 12:23:43: "Sai<30><[U:1:412674847]>" triggered "revenge" against "b<31><[U:1:1212177794]>" L 05/03/2026 - 12:23:43: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:23:46: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:46: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:46: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:46: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "91") (weapon "quake_rl") L 05/03/2026 - 12:23:47: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:47: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:47: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "85") (weapon "quake_rl") L 05/03/2026 - 12:23:48: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:48: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:48: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "95") (weapon "quake_rl") L 05/03/2026 - 12:23:48: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:48: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:49: "b<31><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 05/03/2026 - 12:23:49: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "world" (attacker_position "10118 -5863 -1510") (victim_position "9902 -5293 -1479") L 05/03/2026 - 12:23:49: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:49: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:23:51: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:51: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:51: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "403") L 05/03/2026 - 12:23:53: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:53: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "112") (realdamage "15") (weapon "quake_rl") L 05/03/2026 - 12:23:53: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10172 -5508 -1287") (victim_position "10170 -5556 -1203") L 05/03/2026 - 12:23:53: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:23:53: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:57: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:57: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "303") L 05/03/2026 - 12:23:57: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:58: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:58: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:58: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "58") (weapon "quake_rl") L 05/03/2026 - 12:23:59: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:23:59: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "90") (realdamage "63") (weapon "quake_rl") L 05/03/2026 - 12:23:59: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10150 -5242 -1217") (victim_position "10169 -5461 -1287") L 05/03/2026 - 12:23:59: "Sai<30><[U:1:412674847]>" triggered "domination" against "b<31><[U:1:1212177794]>" L 05/03/2026 - 12:23:59: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:23:59: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:24:02: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:02: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:03: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:03: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:03: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "90") (weapon "quake_rl") L 05/03/2026 - 12:24:03: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:03: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:03: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "62") (weapon "quake_rl") L 05/03/2026 - 12:24:03: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:04: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:04: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "582") L 05/03/2026 - 12:24:04: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:04: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:04: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "40") (weapon "quake_rl") L 05/03/2026 - 12:24:04: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:04: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:04: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:04: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:05: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:05: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:05: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:05: World triggered "mge_elo_delta" (player "[U:1:412674847]") (old_elo "1657") (new_elo "1663") L 05/03/2026 - 12:24:05: World triggered "mge_elo_delta" (player "[U:1:1212177794]") (old_elo "1608") (new_elo "1602") L 05/03/2026 - 12:24:05: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10124 -5406 -1287") (victim_position "9752 -5393 -1003") L 05/03/2026 - 12:24:05: World triggered "mge_match_end" (winner "[U:1:412674847]") (loser "[U:1:1212177794]") (winner_score "20") (loser_score "7")