L 05/03/2026 - 12:24:11: World triggered "meta_data" (matchid "260503122411eef0") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/03/2026 - 12:24:11: "b<31><[U:1:1212177794]>" changed role to "soldier" L 05/03/2026 - 12:24:11: "Sai<30><[U:1:412674847]>" changed role to "soldier" L 05/03/2026 - 12:24:16: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:16: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:17: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:17: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:17: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "55") (weapon "quake_rl") L 05/03/2026 - 12:24:17: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:17: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:17: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "61") (weapon "quake_rl") L 05/03/2026 - 12:24:17: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:18: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:18: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "59") (weapon "quake_rl") L 05/03/2026 - 12:24:18: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:18: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:18: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:18: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "61") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:18: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:19: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:19: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:19: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:19: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:19: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:19: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "20") (realdamage "1") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:19: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "9788 -5280 -1487") (victim_position "10153 -5378 -1287") L 05/03/2026 - 12:24:19: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:24:22: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:22: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:22: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:22: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "73") (weapon "quake_rl") L 05/03/2026 - 12:24:22: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:23: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:23: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "102") (weapon "quake_rl") L 05/03/2026 - 12:24:23: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:23: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:23: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:23: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "102") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "596") L 05/03/2026 - 12:24:23: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10087 -5537 -1068") (victim_position "9992 -5327 -838") L 05/03/2026 - 12:24:23: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:24:24: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:24: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "29") (weapon "quake_rl") L 05/03/2026 - 12:24:26: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:26: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:27: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:27: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "56") (weapon "quake_rl") L 05/03/2026 - 12:24:27: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:27: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:27: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "78") (weapon "quake_rl") L 05/03/2026 - 12:24:27: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:28: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:28: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:28: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:28: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 12:24:28: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:28: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:28: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "67") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:29: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:29: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "340") L 05/03/2026 - 12:24:29: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:29: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:29: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "world" (attacker_position "10147 -5356 -1287") (victim_position "9833 -5267 -1481") L 05/03/2026 - 12:24:29: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:24:31: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:32: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:32: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:32: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:32: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "72") (weapon "quake_rl") L 05/03/2026 - 12:24:32: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:32: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "76") (weapon "quake_rl") L 05/03/2026 - 12:24:33: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:33: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:33: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:33: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:24:34: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:34: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:34: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:34: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 12:24:35: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:35: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:35: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:35: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:35: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:35: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "43") (realdamage "7") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:35: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10080 -5556 -1287") (victim_position "9935 -5223 -1407") L 05/03/2026 - 12:24:35: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:24:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:39: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:39: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "382") L 05/03/2026 - 12:24:39: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:40: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:41: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:41: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:41: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "74") (realdamage "68") (weapon "shotgun_soldier") L 05/03/2026 - 12:24:41: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10156 -5577 -1287") (victim_position "10300 -5380 -1534") L 05/03/2026 - 12:24:41: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:24:44: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:45: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:46: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:46: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 12:24:46: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:46: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:46: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "84") (weapon "quake_rl") L 05/03/2026 - 12:24:46: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:47: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:47: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:47: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "105") (realdamage "13") (weapon "quake_rl") L 05/03/2026 - 12:24:47: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10129 -5322 -1287") (victim_position "9919 -5275 -1424") L 05/03/2026 - 12:24:47: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:47: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:24:50: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:51: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:51: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:51: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "87") (weapon "quake_rl") L 05/03/2026 - 12:24:51: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:51: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 12:24:51: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:52: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:52: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:52: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:52: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "47") (weapon "quake_rl") L 05/03/2026 - 12:24:53: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:53: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:53: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "104") (weapon "quake_rl") L 05/03/2026 - 12:24:53: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:53: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "world" (attacker_position "10066 -5816 -1453") (victim_position "9938 -5600 -1282") L 05/03/2026 - 12:24:53: "b<31><[U:1:1212177794]>" triggered "revenge" against "Sai<30><[U:1:412674847]>" L 05/03/2026 - 12:24:53: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:53: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "77") (weapon "quake_rl") L 05/03/2026 - 12:24:53: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:24:55: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:55: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:55: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "565") L 05/03/2026 - 12:24:55: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:56: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:56: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:57: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:24:57: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "71") (realdamage "47") (weapon "quake_rl") L 05/03/2026 - 12:24:57: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "9759 -5458 -1356") (victim_position "9783 -5638 -1423") L 05/03/2026 - 12:24:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:24:57: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:24:57: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:25:00: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:01: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:02: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:02: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "97") (weapon "quake_rl") L 05/03/2026 - 12:25:02: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:02: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:02: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "82") (weapon "quake_rl") L 05/03/2026 - 12:25:02: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:03: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:03: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "108") (realdamage "93") (weapon "quake_rl") L 05/03/2026 - 12:25:03: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10025 -5631 -1207") (victim_position "10033 -5435 -1168") L 05/03/2026 - 12:25:03: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:03: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:25:06: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:06: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:06: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "311") L 05/03/2026 - 12:25:06: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:07: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:07: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:07: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:07: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "94") (realdamage "93") (weapon "quake_rl") (airshot "1") (height "386") L 05/03/2026 - 12:25:07: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10078 -5316 -1279") (victim_position "10441 -5113 -1083") L 05/03/2026 - 12:25:07: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:25:08: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:08: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "29") (weapon "quake_rl") L 05/03/2026 - 12:25:10: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:10: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:11: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:11: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "51") (weapon "quake_rl") L 05/03/2026 - 12:25:11: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:11: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "80") (weapon "quake_rl") L 05/03/2026 - 12:25:11: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:11: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:11: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:11: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "52") (weapon "quake_rl") L 05/03/2026 - 12:25:12: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:12: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:12: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:12: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:12: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "49") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:13: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:15: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:15: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:15: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:15: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:16: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:16: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:16: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "42") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:16: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:16: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:16: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "42") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:16: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "shotgun_soldier" (attacker_position "9970 -5677 -1295") (victim_position "9978 -5311 -1444") L 05/03/2026 - 12:25:16: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:25:19: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:19: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:20: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:20: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "76") (weapon "quake_rl") L 05/03/2026 - 12:25:20: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:20: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "83") (weapon "quake_rl") L 05/03/2026 - 12:25:20: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:20: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:21: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:21: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:22: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:22: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:22: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:23: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:23: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:23: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "60") (realdamage "58") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:23: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10381 -5429 -1470") (victim_position "10127 -5501 -1287") L 05/03/2026 - 12:25:23: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:25:23: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:23: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:23: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "28") (weapon "quake_rl") L 05/03/2026 - 12:25:25: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:25: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:26: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:26: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "62") (weapon "quake_rl") L 05/03/2026 - 12:25:26: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:26: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:26: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 12:25:26: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:26: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:26: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 12:25:27: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:27: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:27: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:27: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "61") (realdamage "58") (weapon "quake_rl") L 05/03/2026 - 12:25:27: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "quake_rl" (attacker_position "9896 -5156 -1122") (victim_position "10076 -5681 -1287") L 05/03/2026 - 12:25:27: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:28: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:25:30: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:30: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:30: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "68") (weapon "quake_rl") L 05/03/2026 - 12:25:30: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:30: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "108") (weapon "quake_rl") L 05/03/2026 - 12:25:31: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:31: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:31: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:31: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:32: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:32: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:32: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "44") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:32: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:32: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:32: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:25:33: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:33: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:33: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "36") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:33: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:33: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:33: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "43") (realdamage "36") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:33: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "shotgun_soldier" (attacker_position "10058 -4843 -1477") (victim_position "10178 -5202 -1486") L 05/03/2026 - 12:25:33: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:25:35: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:37: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:37: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:37: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "542") L 05/03/2026 - 12:25:37: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:38: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:38: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "42") (weapon "quake_rl") L 05/03/2026 - 12:25:38: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:38: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:39: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:39: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "46") (weapon "quake_rl") L 05/03/2026 - 12:25:39: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:39: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:39: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:39: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:39: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:39: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "23") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:40: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:40: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:40: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:40: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:40: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:40: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:41: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:41: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:41: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:41: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:41: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10060 -5593 -1287") (victim_position "9929 -5039 -1487") L 05/03/2026 - 12:25:41: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:25:44: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:45: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:45: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:45: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "82") (weapon "quake_rl") L 05/03/2026 - 12:25:45: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:45: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:45: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 12:25:46: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:46: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:46: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "58") (weapon "quake_rl") L 05/03/2026 - 12:25:47: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:47: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:47: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:47: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "70") (weapon "quake_rl") L 05/03/2026 - 12:25:47: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:47: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:47: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:48: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:48: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:48: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:48: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "47") (realdamage "46") (weapon "shotgun_soldier") L 05/03/2026 - 12:25:48: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10092 -5556 -1287") (victim_position "9810 -5293 -1487") L 05/03/2026 - 12:25:49: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:25:52: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:53: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:53: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:53: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:53: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "73") (weapon "quake_rl") L 05/03/2026 - 12:25:53: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:53: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "58") (weapon "quake_rl") L 05/03/2026 - 12:25:53: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:54: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:54: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:54: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "262") L 05/03/2026 - 12:25:54: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:55: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:25:55: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "world" (attacker_position "10020 -5594 -1295") (victim_position "10543 -5095 -1463") L 05/03/2026 - 12:25:55: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:25:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:57: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:57: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "469") L 05/03/2026 - 12:25:57: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:58: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:58: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:25:59: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:25:59: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "92") (weapon "quake_rl") L 05/03/2026 - 12:25:59: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "world" (attacker_position "10096 -5408 -1287") (victim_position "10476 -5497 -1574") L 05/03/2026 - 12:25:59: "Sai<30><[U:1:412674847]>" triggered "domination" against "b<31><[U:1:1212177794]>" L 05/03/2026 - 12:25:59: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:26:01: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:02: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:02: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:02: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 12:26:02: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:02: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "105") (weapon "quake_rl") L 05/03/2026 - 12:26:02: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:02: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:02: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 12:26:02: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:03: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:03: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:04: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:04: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:04: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:04: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:04: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:04: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:04: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "23") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "23") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:05: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "32") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:06: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:06: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:06: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:06: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "18") (realdamage "17") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:06: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10035 -5674 -1287") (victim_position "9783 -5287 -1487") L 05/03/2026 - 12:26:06: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:26:10: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:10: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:11: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:11: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "92") (weapon "quake_rl") L 05/03/2026 - 12:26:11: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:11: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "60") (weapon "quake_rl") L 05/03/2026 - 12:26:11: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:11: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:12: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:12: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:12: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "295") L 05/03/2026 - 12:26:12: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:12: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:12: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:12: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:13: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:13: "Sai<30><[U:1:412674847]>" committed suicide with "quake_rl" (attacker_position "10076 -5326 -1287") L 05/03/2026 - 12:26:13: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:26:15: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:15: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:16: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:16: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:16: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "106") (weapon "quake_rl") L 05/03/2026 - 12:26:16: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:17: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:17: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "107") (realdamage "64") (weapon "quake_rl") L 05/03/2026 - 12:26:17: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "10083 -4840 -1469") (victim_position "10176 -4729 -1287") L 05/03/2026 - 12:26:17: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:17: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:26:20: "Sai<30><[U:1:412674847]>" picked up item "tf_ammo_pack" L 05/03/2026 - 12:26:23: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:23: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:23: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:23: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "480") L 05/03/2026 - 12:26:23: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:23: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "55") (weapon "quake_rl") L 05/03/2026 - 12:26:24: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:24: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:25: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:25: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:25: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "108") (weapon "quake_rl") L 05/03/2026 - 12:26:25: "b<31><[U:1:1212177794]>" committed suicide with "quake_rl" (attacker_position "10250 -4804 -1401") L 05/03/2026 - 12:26:25: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:25: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:26:29: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:29: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:29: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:29: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "66") (weapon "quake_rl") L 05/03/2026 - 12:26:29: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:30: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:30: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "81") (weapon "quake_rl") L 05/03/2026 - 12:26:30: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:30: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:30: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 12:26:30: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:31: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:31: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:31: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:31: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:31: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:31: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:31: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "68") (weapon "quake_rl") L 05/03/2026 - 12:26:32: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:32: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:32: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:32: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:32: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:32: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "48") (realdamage "41") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:32: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10045 -4683 -1287") (victim_position "10091 -4333 -1502") L 05/03/2026 - 12:26:33: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:26:36: "b<31><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 05/03/2026 - 12:26:36: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:37: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:37: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "515") L 05/03/2026 - 12:26:37: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:37: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:37: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "66") (weapon "quake_rl") L 05/03/2026 - 12:26:37: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:38: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:38: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:38: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "43") (weapon "quake_rl") L 05/03/2026 - 12:26:38: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:38: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:39: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:39: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 12:26:39: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:39: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:39: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:39: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:39: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:39: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:40: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:40: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:40: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:42: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:42: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:42: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:42: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" killed "Sai<30><[U:1:412674847]>" with "shotgun_soldier" (attacker_position "10340 -4953 -1480") (victim_position "10915 -4889 -1487") L 05/03/2026 - 12:26:43: "b<31><[U:1:1212177794]>" triggered "revenge" against "Sai<30><[U:1:412674847]>" L 05/03/2026 - 12:26:43: "Sai<30><[U:1:412674847]>" spawned as "soldier" L 05/03/2026 - 12:26:46: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:46: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:46: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "72") (weapon "quake_rl") L 05/03/2026 - 12:26:46: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:46: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:47: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:47: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "77") (weapon "quake_rl") L 05/03/2026 - 12:26:47: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:47: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:47: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:47: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "416") L 05/03/2026 - 12:26:48: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:48: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "632") L 05/03/2026 - 12:26:48: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:48: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:48: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:48: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:49: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:49: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:49: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:49: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "shotgun_soldier" (attacker_position "10395 -4545 -892") (victim_position "10120 -4571 -1289") L 05/03/2026 - 12:26:49: "b<31><[U:1:1212177794]>" spawned as "soldier" L 05/03/2026 - 12:26:51: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:54: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:54: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "394") L 05/03/2026 - 12:26:54: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:54: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:55: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:55: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:56: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:56: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 12:26:56: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:56: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:57: "b<31><[U:1:1212177794]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:57: "b<31><[U:1:1212177794]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 12:26:57: "b<31><[U:1:1212177794]>" triggered "damage" against "Sai<30><[U:1:412674847]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 12:26:57: "Sai<30><[U:1:412674847]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 12:26:57: "Sai<30><[U:1:412674847]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 12:26:57: "Sai<30><[U:1:412674847]>" triggered "damage" against "b<31><[U:1:1212177794]>" (damage "49") (realdamage "41") (weapon "quake_rl") L 05/03/2026 - 12:26:57: World triggered "mge_elo_delta" (player "[U:1:412674847]") (old_elo "1663") (new_elo "1669") L 05/03/2026 - 12:26:57: World triggered "mge_elo_delta" (player "[U:1:1212177794]") (old_elo "1602") (new_elo "1596") L 05/03/2026 - 12:26:57: "Sai<30><[U:1:412674847]>" killed "b<31><[U:1:1212177794]>" with "quake_rl" (attacker_position "11083 -4337 -1131") (victim_position "11113 -4148 -1487") L 05/03/2026 - 12:26:57: World triggered "mge_match_end" (winner "[U:1:412674847]") (loser "[U:1:1212177794]") (winner_score "20") (loser_score "6")