L 05/03/2026 - 18:47:13: World triggered "meta_data" (matchid "2605031847134268") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/03/2026 - 18:47:13: "anime.pro<192><[U:1:362031552]>" changed role to "soldier" L 05/03/2026 - 18:47:13: "chu.rainstrm<189><[U:1:129607826]>" changed role to "soldier" L 05/03/2026 - 18:47:14: "chu.rainstrm<189><[U:1:129607826]>" say "2sec" L 05/03/2026 - 18:47:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:47:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:47:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:47:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "217") L 05/03/2026 - 18:47:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:47:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "61") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:47:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:47:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:47:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:47:57: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:47:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:47:57: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (realdamage "42") (weapon "quake_rl") L 05/03/2026 - 18:47:57: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "1972 -3133 -7575") (victim_position "2500 -3277 -7763") L 05/03/2026 - 18:47:58: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:48:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "70") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "435") L 05/03/2026 - 18:48:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "64") (weapon "quake_rl") L 05/03/2026 - 18:48:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "96") (realdamage "45") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:04: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2336 -3003 -7677") (victim_position "2067 -2691 -7713") L 05/03/2026 - 18:48:04: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:48:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "24") (weapon "quake_rl") L 05/03/2026 - 18:48:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (weapon "quake_rl") L 05/03/2026 - 18:48:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "63") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:11: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "27") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "40") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "42") (realdamage "30") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:12: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2791 -3536 -7717") (victim_position "2469 -3728 -7575") L 05/03/2026 - 18:48:12: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:48:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "109") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "110") (weapon "quake_rl") L 05/03/2026 - 18:48:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "92") (realdamage "64") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 05/03/2026 - 18:48:15: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2387 -3982 -7675") (victim_position "2328 -3529 -7519") L 05/03/2026 - 18:48:15: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:48:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "65") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "107") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:21: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "world" (attacker_position "2111 -3109 -7575") (victim_position "1856 -3173 -7562") L 05/03/2026 - 18:48:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:21: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:48:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "38") (weapon "quake_rl") L 05/03/2026 - 18:48:24: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:48:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "34") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "45") (weapon "quake_rl") L 05/03/2026 - 18:48:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:27: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 18:48:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:29: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "world" (attacker_position "1748 -3271 -7771") (victim_position "2032 -3176 -7568") L 05/03/2026 - 18:48:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "71") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:29: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:48:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:35: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "89") (weapon "quake_rl") L 05/03/2026 - 18:48:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "27") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:41: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "94") (realdamage "29") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:42: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2246 -3164 -7575") (victim_position "1851 -3298 -7735") L 05/03/2026 - 18:48:42: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:48:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:47: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "98") (weapon "quake_rl") L 05/03/2026 - 18:48:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:48: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "37") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:49: "chu.rainstrm<189><[U:1:129607826]>" committed suicide with "world" (attacker_position "1956 -3126 -7568") L 05/03/2026 - 18:48:50: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:48:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "70") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:48:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "91") (weapon "quake_rl") L 05/03/2026 - 18:48:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:48:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:48:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:56: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:48:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "32") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:48:57: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (realdamage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:48:57: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1991 -3508 -7708") (victim_position "2200 -3138 -7575") L 05/03/2026 - 18:48:57: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:49:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:02: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:49:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:04: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:49:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 18:49:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "46") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "39") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "38") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "85") (realdamage "39") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:07: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1833 -3085 -7516") (victim_position "2008 -3086 -7575") L 05/03/2026 - 18:49:07: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:49:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "52") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "111") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 18:49:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "12") (realdamage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:16: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2578 -3447 -7772") (victim_position "1911 -3146 -7575") L 05/03/2026 - 18:49:17: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:49:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:19: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "384") L 05/03/2026 - 18:49:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "502") L 05/03/2026 - 18:49:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "42") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "27") (realdamage "1") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2362 -3643 -7740") (victim_position "2364 -3095 -7537") L 05/03/2026 - 18:49:21: "anime.pro<192><[U:1:362031552]>" triggered "domination" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 18:49:22: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:49:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "419") L 05/03/2026 - 18:49:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "62") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "34") (realdamage "16") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:26: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1616 -2925 -7775") (victim_position "1972 -3092 -7402") L 05/03/2026 - 18:49:26: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:49:29: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:49:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "55") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:32: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 18:49:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:33: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "75") (realdamage "65") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:34: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "1958 -3131 -7575") (victim_position "2077 -3536 -7760") L 05/03/2026 - 18:49:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "revenge" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 18:49:35: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:49:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/03/2026 - 18:49:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "52") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "445") L 05/03/2026 - 18:49:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "33") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:42: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "30") (realdamage "5") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:42: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2797 -3429 -7775") (victim_position "2389 -3109 -7804") L 05/03/2026 - 18:49:42: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:49:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "66") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:47: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "33") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "111") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:48: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "29") (realdamage "23") (weapon "shotgun_soldier") L 05/03/2026 - 18:49:49: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2167 -2961 -7665") (victim_position "1654 -2990 -7775") L 05/03/2026 - 18:49:50: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:49:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:49:54: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "80") (weapon "quake_rl") L 05/03/2026 - 18:49:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:49:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:49:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "73") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:00: "chu.rainstrm<189><[U:1:129607826]>" committed suicide with "world" (attacker_position "2100 -3009 -7861") L 05/03/2026 - 18:50:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:01: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:50:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "70") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "71") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "69") (realdamage "11") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:09: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "1711 -3295 -7770") (victim_position "1924 -2906 -7809") L 05/03/2026 - 18:50:10: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:50:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 18:50:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "69") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "66") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "66") (realdamage "64") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:15: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "1875 -3127 -7575") (victim_position "2281 -3399 -7760") L 05/03/2026 - 18:50:16: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:50:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 18:50:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "93") (weapon "quake_rl") L 05/03/2026 - 18:50:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "47") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "45") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:23: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1967 -3518 -7726") (victim_position "2328 -3148 -7441") L 05/03/2026 - 18:50:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "55") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:23: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:50:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:27: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "79") (weapon "quake_rl") L 05/03/2026 - 18:50:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "34") (weapon "quake_rl") L 05/03/2026 - 18:50:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "28") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:31: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:50:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:32: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "74") (realdamage "32") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:32: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1753 -3320 -7771") (victim_position "1968 -3330 -7671") L 05/03/2026 - 18:50:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "114") (weapon "tf_projectile_rocket") (crit "mini") L 05/03/2026 - 18:50:32: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:50:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "79") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:36: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/03/2026 - 18:50:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "28") (realdamage "25") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:37: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2177 -4276 -7871") (victim_position "1824 -4230 -7709") L 05/03/2026 - 18:50:37: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:50:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 18:50:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:41: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "52") (weapon "quake_rl") L 05/03/2026 - 18:50:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "34") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:43: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:44: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:45: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:45: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "1930 -3800 -7575") (victim_position "2018 -3336 -7745") L 05/03/2026 - 18:50:45: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:50:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:50:47: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "52") (weapon "quake_rl") L 05/03/2026 - 18:50:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "55") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:52: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "42") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:53: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "42") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:54: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "56") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:50:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "58") (realdamage "33") (weapon "shotgun_soldier") L 05/03/2026 - 18:50:55: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1980 -3862 -7301") (victim_position "1944 -4102 -7575") L 05/03/2026 - 18:50:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:55: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:50:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:50:59: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:50:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:50:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "75") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:02: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "72") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (realdamage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:03: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "1949 -3837 -7575") (victim_position "2179 -3968 -7380") L 05/03/2026 - 18:51:03: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:51:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "84") (weapon "quake_rl") L 05/03/2026 - 18:51:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "59") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:09: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "47") (weapon "quake_rl") L 05/03/2026 - 18:51:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:10: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "38") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:11: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "35") (realdamage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:12: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1828 -4041 -7583") (victim_position "1807 -3900 -7070") L 05/03/2026 - 18:51:12: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:51:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "59") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "66") (weapon "quake_rl") L 05/03/2026 - 18:51:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:19: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "34") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:19: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "41") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "18") (realdamage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:22: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2182 -3464 -7760") (victim_position "1960 -4089 -7575") L 05/03/2026 - 18:51:22: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:51:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "68") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "100") (realdamage "74") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:28: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "1918 -4057 -7575") (victim_position "1951 -3735 -7445") L 05/03/2026 - 18:51:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:29: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:51:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "31") (weapon "quake_rl") L 05/03/2026 - 18:51:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:32: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 18:51:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "100") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:33: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/03/2026 - 18:51:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "64") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/03/2026 - 18:51:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:35: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "18") (realdamage "15") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:35: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1874 -3130 -7575") (victim_position "1883 -3825 -7575") L 05/03/2026 - 18:51:35: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:51:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "76") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:40: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:51:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "37") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "15") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:41: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "1981 -3449 -7750") (victim_position "1669 -2911 -7736") L 05/03/2026 - 18:51:41: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:51:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:51:46: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 18:51:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:50: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "91") (realdamage "80") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:50: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2765 -2784 -7575") (victim_position "2811 -3005 -7654") L 05/03/2026 - 18:51:50: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:51:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "565") L 05/03/2026 - 18:51:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "66") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "27") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:51:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "15") (realdamage "5") (weapon "shotgun_soldier") L 05/03/2026 - 18:51:56: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2363 -2952 -7871") (victim_position "1699 -2584 -7686") L 05/03/2026 - 18:51:56: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:51:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:51:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:51:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "33") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "102") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:04: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:52:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "34") (realdamage "26") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:08: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "1857 -3904 -7533") (victim_position "2035 -3421 -7725") L 05/03/2026 - 18:52:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "domination" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 18:52:08: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:52:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 18:52:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "64") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "44") (weapon "quake_rl") L 05/03/2026 - 18:52:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "45") (realdamage "42") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:18: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2568 -3519 -7706") (victim_position "2691 -3684 -7430") L 05/03/2026 - 18:52:18: "anime.pro<192><[U:1:362031552]>" triggered "revenge" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 18:52:18: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:52:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "58") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (weapon "quake_rl") L 05/03/2026 - 18:52:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "53") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (weapon "quake_rl") L 05/03/2026 - 18:52:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "25") (realdamage "21") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:29: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2526 -3418 -7764") (victim_position "2978 -3843 -7775") L 05/03/2026 - 18:52:29: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:52:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "62") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:35: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 18:52:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "76") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:52:41: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:52:41: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1602") (new_elo "1609") L 05/03/2026 - 18:52:41: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1559") (new_elo "1552") L 05/03/2026 - 18:52:41: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2478 -3513 -7731") (victim_position "2309 -3715 -7575") L 05/03/2026 - 18:52:41: World triggered "mge_match_end" (winner "[U:1:362031552]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "16")