L 05/03/2026 - 18:52:47: World triggered "meta_data" (matchid "26050318524761a0") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/03/2026 - 18:52:47: "anime.pro<192><[U:1:362031552]>" changed role to "soldier" L 05/03/2026 - 18:52:47: "chu.rainstrm<189><[U:1:129607826]>" changed role to "soldier" L 05/03/2026 - 18:52:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "478") L 05/03/2026 - 18:52:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:50: "chu.rainstrm<189><[U:1:129607826]>" committed suicide with "tf_projectile_rocket" (attacker_position "3022 -3880 -7736") L 05/03/2026 - 18:52:50: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:52:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "86") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "106") (weapon "quake_rl") L 05/03/2026 - 18:52:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:52:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "64") (realdamage "55") (weapon "quake_rl") L 05/03/2026 - 18:52:56: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2534 -3817 -7529") (victim_position "2377 -3896 -7599") L 05/03/2026 - 18:52:56: "anime.pro<192><[U:1:362031552]>" triggered "domination" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 18:52:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:56: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:52:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "28") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:52:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:52:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:00: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "191") L 05/03/2026 - 18:53:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "39") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "22") (realdamage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:04: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2830 -3696 -7526") (victim_position "2297 -3858 -7621") L 05/03/2026 - 18:53:04: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:53:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:09: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "72") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:10: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "40") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "74") (realdamage "46") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:17: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2763 -3629 -7653") (victim_position "2908 -3726 -7775") L 05/03/2026 - 18:53:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "revenge" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 18:53:17: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:53:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/03/2026 - 18:53:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "90") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "97") (weapon "quake_rl") L 05/03/2026 - 18:53:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "24") (weapon "quake_rl") L 05/03/2026 - 18:53:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:24: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:24: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2579 -3784 -7575") (victim_position "2050 -3160 -7575") L 05/03/2026 - 18:53:24: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:53:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "40") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:31: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "60") (weapon "quake_rl") L 05/03/2026 - 18:53:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:31: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "31") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:33: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "27") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (realdamage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:34: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2946 -3574 -7716") (victim_position "2477 -3667 -7578") L 05/03/2026 - 18:53:34: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:53:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 18:53:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "26") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "111") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:41: "chu.rainstrm<189><[U:1:129607826]>" committed suicide with "tf_projectile_rocket" (attacker_position "2778 -3320 -7775") L 05/03/2026 - 18:53:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:41: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:53:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "83") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:46: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:48: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:53:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:48: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 18:53:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "25") (realdamage "5") (weapon "shotgun_soldier") L 05/03/2026 - 18:53:49: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2875 -2818 -7583") (victim_position "2652 -2912 -6987") L 05/03/2026 - 18:53:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "34") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:49: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:53:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:52: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "483") L 05/03/2026 - 18:53:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "81") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:53:53: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "358") L 05/03/2026 - 18:53:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "70") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:54: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "world" (attacker_position "2691 -3482 -7588") (victim_position "2534 -2772 -7866") L 05/03/2026 - 18:53:54: "anime.pro<192><[U:1:362031552]>" triggered "domination" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 18:53:54: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:53:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "63") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:53:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "69") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:53:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "107") (realdamage "27") (weapon "tf_projectile_rocket") (airshot "1") (height "176") L 05/03/2026 - 18:53:59: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2685 -2918 -7575") (victim_position "2746 -2813 -7398") L 05/03/2026 - 18:53:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "revenge" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 18:53:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:53:59: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:54:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "72") (weapon "quake_rl") L 05/03/2026 - 18:54:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "55") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:02: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/03/2026 - 18:54:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "106") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "60") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:04: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "world" (attacker_position "3037 -3114 -7440") (victim_position "2390 -2836 -7859") L 05/03/2026 - 18:54:04: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:54:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "81") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:10: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "105") (weapon "quake_rl") L 05/03/2026 - 18:54:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:10: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "33") (realdamage "27") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:10: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2654 -3158 -7447") (victim_position "2744 -3009 -7575") L 05/03/2026 - 18:54:11: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:54:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "56") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "59") (weapon "quake_rl") L 05/03/2026 - 18:54:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:17: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "95") (realdamage "59") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 05/03/2026 - 18:54:18: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2681 -2852 -7575") (victim_position "2686 -3217 -7351") L 05/03/2026 - 18:54:18: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:54:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 18:54:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "80") (weapon "quake_rl") L 05/03/2026 - 18:54:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "45") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (realdamage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:26: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2899 -3257 -7712") (victim_position "2810 -2820 -7583") L 05/03/2026 - 18:54:26: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:54:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "105") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:31: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "89") (weapon "quake_rl") L 05/03/2026 - 18:54:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "33") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "85") (realdamage "65") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:32: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2714 -2904 -7575") (victim_position "2723 -3079 -7575") L 05/03/2026 - 18:54:32: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:54:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:36: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/03/2026 - 18:54:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "54") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "80") (weapon "quake_rl") L 05/03/2026 - 18:54:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "68") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "27") (realdamage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:39: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2800 -3460 -7474") (victim_position "2688 -3069 -7575") L 05/03/2026 - 18:54:40: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:54:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "71") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "267") L 05/03/2026 - 18:54:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:44: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 18:54:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:44: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:45: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "27") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:45: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "world" (attacker_position "2795 -2983 -7641") (victim_position "2656 -2604 -7819") L 05/03/2026 - 18:54:45: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:54:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "77") (weapon "quake_rl") L 05/03/2026 - 18:54:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:54:51: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "65") (weapon "quake_rl") L 05/03/2026 - 18:54:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:51: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "64") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "64") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:52: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:53: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "world" (attacker_position "1840 -2760 -7720") (victim_position "2578 -2657 -7864") L 05/03/2026 - 18:54:53: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:54:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:54:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "57") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:58: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "55") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:59: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/03/2026 - 18:54:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:54:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:54:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "36") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "55") (realdamage "37") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:00: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "1964 -3365 -7757") (victim_position "1658 -3099 -7775") L 05/03/2026 - 18:55:00: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:55:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:05: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "84") (weapon "quake_rl") L 05/03/2026 - 18:55:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "57") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "43") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:09: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "34") (weapon "quake_rl") L 05/03/2026 - 18:55:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:09: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:10: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:11: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:13: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "33") (realdamage "12") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:15: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2229 -3895 -7844") (victim_position "2802 -3881 -7775") L 05/03/2026 - 18:55:15: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:55:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "41") (weapon "quake_rl") L 05/03/2026 - 18:55:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "74") (weapon "quake_rl") L 05/03/2026 - 18:55:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "64") (realdamage "40") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:22: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2894 -3593 -7775") (victim_position "2629 -3708 -7527") L 05/03/2026 - 18:55:22: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:55:24: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:55:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "41") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "47") (weapon "quake_rl") L 05/03/2026 - 18:55:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "85") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/03/2026 - 18:55:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "85") (realdamage "14") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:30: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2665 -3616 -7665") (victim_position "2799 -3539 -7775") L 05/03/2026 - 18:55:31: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:55:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "239") L 05/03/2026 - 18:55:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "108") (realdamage "30") (weapon "quake_rl") (airshot "1") (height "436") L 05/03/2026 - 18:55:37: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2745 -2909 -7539") (victim_position "2584 -2908 -7435") L 05/03/2026 - 18:55:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "83") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:37: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:55:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "96") (weapon "quake_rl") L 05/03/2026 - 18:55:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:42: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 18:55:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:42: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:43: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "38") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:43: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2894 -3053 -7754") (victim_position "2756 -2823 -7575") L 05/03/2026 - 18:55:43: "anime.pro<192><[U:1:362031552]>" triggered "domination" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 18:55:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:43: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:55:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "24") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:45: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:55:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "73") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:47: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "65") (weapon "quake_rl") L 05/03/2026 - 18:55:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:48: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (realdamage "30") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:49: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2638 -3325 -7772") (victim_position "2392 -2998 -7852") L 05/03/2026 - 18:55:49: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:55:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "43") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "54") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:55:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:55:54: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "175") L 05/03/2026 - 18:55:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:55:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (realdamage "21") (weapon "shotgun_soldier") L 05/03/2026 - 18:55:55: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2947 -3272 -7775") (victim_position "2776 -2964 -7629") L 05/03/2026 - 18:55:56: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:55:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:55:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:00: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 18:56:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 18:56:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:02: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "36") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "25") (realdamage "2") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:04: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1609") (new_elo "1615") L 05/03/2026 - 18:56:04: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1552") (new_elo "1546") L 05/03/2026 - 18:56:04: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2988 -2972 -7775") (victim_position "2770 -3566 -7774") L 05/03/2026 - 18:56:04: World triggered "mge_match_end" (winner "[U:1:362031552]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "7")