L 05/03/2026 - 18:56:11: World triggered "meta_data" (matchid "2605031856115abf") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/03/2026 - 18:56:11: "anime.pro<192><[U:1:362031552]>" changed role to "soldier" L 05/03/2026 - 18:56:11: "chu.rainstrm<189><[U:1:129607826]>" changed role to "soldier" L 05/03/2026 - 18:56:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "91") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "107") (weapon "quake_rl") L 05/03/2026 - 18:56:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "106") (realdamage "85") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:14: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2238 -3156 -7575") (victim_position "2020 -3124 -7440") L 05/03/2026 - 18:56:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "revenge" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 18:56:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:14: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:56:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:17: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "45") (weapon "quake_rl") L 05/03/2026 - 18:56:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "108") (weapon "quake_rl") L 05/03/2026 - 18:56:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "294") L 05/03/2026 - 18:56:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:22: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2032 -3139 -7575") (victim_position "2447 -3403 -7756") L 05/03/2026 - 18:56:22: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:56:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/03/2026 - 18:56:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "75") (weapon "quake_rl") L 05/03/2026 - 18:56:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "42") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:27: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "36") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "47") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "27") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "16") (realdamage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:30: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2686 -3405 -7775") (victim_position "2195 -3141 -7575") L 05/03/2026 - 18:56:30: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:56:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "70") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "44") (weapon "quake_rl") L 05/03/2026 - 18:56:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "105") (weapon "quake_rl") L 05/03/2026 - 18:56:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "57") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "60") (realdamage "26") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:38: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2705 -3194 -7558") (victim_position "2724 -3471 -7733") L 05/03/2026 - 18:56:38: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:56:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "54") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:43: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "109") (weapon "quake_rl") L 05/03/2026 - 18:56:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "85") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:48: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:56:53: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "29") (weapon "quake_rl") L 05/03/2026 - 18:56:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:56:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:56:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:56:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "46") (realdamage "39") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:56:57: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2434 -3386 -7755") (victim_position "1950 -3512 -7725") L 05/03/2026 - 18:56:57: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:56:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:00: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "37") (weapon "quake_rl") L 05/03/2026 - 18:57:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "60") (weapon "quake_rl") L 05/03/2026 - 18:57:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "30") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "59") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "65") (realdamage "46") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:07: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "1785 -3714 -7748") (victim_position "2033 -3561 -7733") L 05/03/2026 - 18:57:07: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:57:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:11: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/03/2026 - 18:57:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "81") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/03/2026 - 18:57:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:13: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "32") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "9") (realdamage "5") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:15: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1582 -3192 -7775") (victim_position "1923 -3758 -7575") L 05/03/2026 - 18:57:15: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:57:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "71") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "85") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "54") (realdamage "19") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:21: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2273 -4017 -7832") (victim_position "1984 -4185 -7575") L 05/03/2026 - 18:57:21: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:57:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 05/03/2026 - 18:57:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:27: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "92") (weapon "quake_rl") L 05/03/2026 - 18:57:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (realdamage "46") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:28: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2023 -4083 -7450") (victim_position "1952 -3787 -7350") L 05/03/2026 - 18:57:28: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:57:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:32: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/03/2026 - 18:57:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "64") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "99") (realdamage "71") (weapon "quake_rl") L 05/03/2026 - 18:57:34: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "1569 -4091 -7608") (victim_position "1933 -4032 -7575") L 05/03/2026 - 18:57:34: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:57:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:37: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:57:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "81") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "83") (weapon "quake_rl") L 05/03/2026 - 18:57:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "108") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:40: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "world" (attacker_position "1594 -3850 -7650") (victim_position "1613 -4290 -7769") L 05/03/2026 - 18:57:40: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:57:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "81") (weapon "tf_projectile_rocket") (airshot "1") (height "493") L 05/03/2026 - 18:57:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:45: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 18:57:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:46: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 18:57:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "68") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:48: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:48: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "world" (attacker_position "1930 -3774 -7575") (victim_position "2273 -2884 -7863") L 05/03/2026 - 18:57:48: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:57:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:52: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "79") (weapon "quake_rl") L 05/03/2026 - 18:57:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:57:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:57:57: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "101") (weapon "quake_rl") L 05/03/2026 - 18:57:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:57:58: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (realdamage "5") (weapon "shotgun_soldier") L 05/03/2026 - 18:57:58: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "1612 -4123 -7775") (victim_position "1840 -4064 -7175") L 05/03/2026 - 18:57:58: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:57:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:57:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "26") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "73") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "112") (weapon "quake_rl") L 05/03/2026 - 18:58:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "98") (realdamage "33") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:01: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "1834 -4023 -7223") (victim_position "1865 -4151 -7575") L 05/03/2026 - 18:58:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:02: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:58:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "399") L 05/03/2026 - 18:58:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/03/2026 - 18:58:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "38") (weapon "quake_rl") L 05/03/2026 - 18:58:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:09: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "37") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "21") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "24") (realdamage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:10: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "1978 -3836 -7575") (victim_position "2232 -4173 -7871") L 05/03/2026 - 18:58:11: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:58:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:13: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/03/2026 - 18:58:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "48") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 18:58:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:17: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "48") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "34") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:19: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "92") (weapon "quake_rl") L 05/03/2026 - 18:58:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "32") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (realdamage "12") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:21: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2173 -3479 -7758") (victim_position "1892 -3807 -7575") L 05/03/2026 - 18:58:21: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:58:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "69") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "110") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:25: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "world" (attacker_position "1778 -4114 -7583") (victim_position "1869 -3971 -7568") L 05/03/2026 - 18:58:25: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:58:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "47") (weapon "quake_rl") L 05/03/2026 - 18:58:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "58") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/03/2026 - 18:58:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "52") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:32: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:36: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "3") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:42: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:45: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:45: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:48: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (realdamage "3") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:48: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2842 -3917 -7775") (victim_position "1970 -3880 -7575") L 05/03/2026 - 18:58:48: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:58:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "76") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 05/03/2026 - 18:58:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:58:53: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (weapon "quake_rl") L 05/03/2026 - 18:58:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "46") (realdamage "24") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:53: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2637 -3950 -7506") (victim_position "2882 -3760 -7458") L 05/03/2026 - 18:58:53: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:58:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:58:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:58:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:59: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "34") (weapon "shotgun_soldier") L 05/03/2026 - 18:58:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:58:59: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:00: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "40") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:02: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "67") (realdamage "37") (weapon "quake_rl") L 05/03/2026 - 18:59:02: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2995 -3689 -7753") (victim_position "2690 -3469 -7710") L 05/03/2026 - 18:59:02: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:59:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "397") L 05/03/2026 - 18:59:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "78") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (realdamage "7") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:08: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2360 -3699 -7248") (victim_position "2153 -3525 -7613") L 05/03/2026 - 18:59:08: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:59:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "41") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "71") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (weapon "quake_rl") L 05/03/2026 - 18:59:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:20: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "74") (realdamage "49") (weapon "quake_rl") L 05/03/2026 - 18:59:20: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2744 -3741 -7575") (victim_position "2610 -3426 -7771") L 05/03/2026 - 18:59:20: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:59:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "48") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:24: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "60") (weapon "quake_rl") L 05/03/2026 - 18:59:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "111") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "36") (weapon "quake_rl") L 05/03/2026 - 18:59:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "34") (realdamage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2254 -3641 -7763") (victim_position "2135 -4175 -7871") L 05/03/2026 - 18:59:26: "anime.pro<192><[U:1:362031552]>" triggered "domination" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 18:59:26: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 18:59:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "67") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "55") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "45") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:34: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 18:59:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "35") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:35: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2397 -3717 -7575") (victim_position "2594 -3427 -7770") L 05/03/2026 - 18:59:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "revenge" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 18:59:35: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:59:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/03/2026 - 18:59:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "74") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 18:59:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "68") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:43: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "46") (realdamage "41") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:43: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2402 -3777 -7575") (victim_position "2155 -3913 -7709") L 05/03/2026 - 18:59:43: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:59:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:47: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/03/2026 - 18:59:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "58") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "52") (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:50: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "21") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:51: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 18:59:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "44") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 18:59:52: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2451 -3742 -7575") (victim_position "2713 -3405 -7775") L 05/03/2026 - 18:59:52: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 18:59:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 18:59:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "65") (weapon "quake_rl") L 05/03/2026 - 18:59:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 18:59:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "111") (weapon "quake_rl") L 05/03/2026 - 18:59:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 18:59:57: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "world" (attacker_position "2608 -3982 -7558") (victim_position "2457 -3843 -7575") L 05/03/2026 - 18:59:57: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:00:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "96") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:02: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/03/2026 - 19:00:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "99") (realdamage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "330") L 05/03/2026 - 19:00:03: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2557 -3843 -7575") (victim_position "2424 -3773 -7232") L 05/03/2026 - 19:00:03: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:00:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "79") (weapon "quake_rl") L 05/03/2026 - 19:00:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "45") (weapon "quake_rl") L 05/03/2026 - 19:00:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:11: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "29") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "61") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (weapon "quake_rl") L 05/03/2026 - 19:00:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "72") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:00:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "31") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (realdamage "5") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:14: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2998 -3065 -7775") (victim_position "2742 -3537 -7772") L 05/03/2026 - 19:00:15: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:00:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:19: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 19:00:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:20: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:22: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:00:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "90") (weapon "quake_rl") L 05/03/2026 - 19:00:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "31") (realdamage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:23: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "3043 -3123 -7775") (victim_position "2594 -3340 -7756") L 05/03/2026 - 19:00:23: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:00:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "65") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "235") L 05/03/2026 - 19:00:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:27: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "60") (weapon "quake_rl") (airshot "1") (height "391") L 05/03/2026 - 19:00:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "62") (realdamage "17") (weapon "quake_rl") L 05/03/2026 - 19:00:28: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2364 -3406 -7757") (victim_position "2781 -2817 -7583") L 05/03/2026 - 19:00:28: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:00:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "77") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:32: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:00:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:33: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:33: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 19:00:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "35") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "29") (weapon "quake_rl") L 05/03/2026 - 19:00:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "48") (realdamage "19") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:40: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2644 -3000 -7575") (victim_position "2483 -3335 -7749") L 05/03/2026 - 19:00:40: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:00:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:44: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 19:00:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:45: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 19:00:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "79") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:00:46: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "97") (weapon "quake_rl") L 05/03/2026 - 19:00:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:46: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:46: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2802 -3614 -7693") (victim_position "2674 -3090 -7575") L 05/03/2026 - 19:00:46: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:00:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "39") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:51: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:00:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:54: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "74") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:54: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "46") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:00:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "55") (realdamage "37") (weapon "shotgun_soldier") L 05/03/2026 - 19:00:55: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2689 -3117 -7570") (victim_position "2651 -2835 -7575") L 05/03/2026 - 19:00:55: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:00:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:00:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:00:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "69") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "52") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:02: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/03/2026 - 19:01:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:02: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2669 -2999 -7575") (victim_position "2774 -2957 -7114") L 05/03/2026 - 19:01:02: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:01:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:06: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "63") (weapon "quake_rl") L 05/03/2026 - 19:01:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "86") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 19:01:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "46") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "42") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:09: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2621 -3244 -7774") (victim_position "3021 -3311 -7775") L 05/03/2026 - 19:01:10: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:01:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:13: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "70") (weapon "quake_rl") L 05/03/2026 - 19:01:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "104") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "110") (weapon "quake_rl") L 05/03/2026 - 19:01:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (realdamage "1") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:16: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2898 -3460 -7775") (victim_position "2789 -2927 -7607") L 05/03/2026 - 19:01:17: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:01:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:20: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "386") L 05/03/2026 - 19:01:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "58") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "40") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:24: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:25: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1546") (new_elo "1555") L 05/03/2026 - 19:01:25: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1615") (new_elo "1606") L 05/03/2026 - 19:01:25: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2747 -3053 -7575") (victim_position "2848 -3316 -7775") L 05/03/2026 - 19:01:25: World triggered "mge_match_end" (winner "[U:1:129607826]") (loser "[U:1:362031552]") (winner_score "20") (loser_score "18")