L 05/03/2026 - 19:01:31: World triggered "meta_data" (matchid "260503190131b4fe") (map "mge_league_granarymiddle_pro") (arena "Granary Middle Pro 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/03/2026 - 19:01:31: "anime.pro<192><[U:1:362031552]>" changed role to "soldier" L 05/03/2026 - 19:01:31: "chu.rainstrm<189><[U:1:129607826]>" changed role to "soldier" L 05/03/2026 - 19:01:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:33: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "77") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 19:01:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:35: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "70") (weapon "quake_rl") L 05/03/2026 - 19:01:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:35: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "94") (realdamage "80") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:35: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2903 -3169 -7357") (victim_position "2955 -2974 -7753") L 05/03/2026 - 19:01:36: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:01:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/03/2026 - 19:01:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:40: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "79") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "55") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:41: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "66") (realdamage "51") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:41: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2745 -3560 -7770") (victim_position "2965 -3589 -7745") L 05/03/2026 - 19:01:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "87") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:41: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:01:45: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "78") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:46: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "91") (weapon "quake_rl") L 05/03/2026 - 19:01:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:47: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "40") (weapon "shotgun_soldier") L 05/03/2026 - 19:01:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "50") (realdamage "28") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:48: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2731 -4120 -7727") (victim_position "2950 -3846 -7775") L 05/03/2026 - 19:01:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:48: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:01:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "36") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:53: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "32") (weapon "quake_rl") L 05/03/2026 - 19:01:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "25") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:56: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:57: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 19:01:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "58") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:01:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:01:59: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/03/2026 - 19:01:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:01:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:01:59: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:00: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:00: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:02: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (realdamage "15") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:04: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2684 -2841 -7575") (victim_position "2389 -3418 -7756") L 05/03/2026 - 19:02:04: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:02:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "54") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "97") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:10: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "56") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:10: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (realdamage "44") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:10: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2788 -3128 -7728") (victim_position "3030 -2699 -7676") L 05/03/2026 - 19:02:10: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:02:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:02:13: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/03/2026 - 19:02:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "73") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:15: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "95") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "33") (realdamage "32") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:19: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2773 -2922 -7575") (victim_position "2815 -3336 -7732") L 05/03/2026 - 19:02:19: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:02:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "332") L 05/03/2026 - 19:02:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:02:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/03/2026 - 19:02:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "103") (realdamage "102") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:22: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2768 -2772 -7575") (victim_position "2908 -3015 -7688") L 05/03/2026 - 19:02:23: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:02:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:02:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (weapon "quake_rl") L 05/03/2026 - 19:02:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:02:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/03/2026 - 19:02:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "67") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "40") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:45: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "64") (realdamage "56") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:46: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2554 -3626 -7689") (victim_position "2117 -3755 -7784") L 05/03/2026 - 19:02:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "domination" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 19:02:46: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:02:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:02:50: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "52") (weapon "quake_rl") L 05/03/2026 - 19:02:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:51: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "33") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:02:53: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "quake_rl") L 05/03/2026 - 19:02:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:53: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:53: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "69") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:02:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:02:58: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "37") (weapon "quake_rl") L 05/03/2026 - 19:02:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:02:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:58: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:02:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:02:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "17") (realdamage "16") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:01: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2792 -3418 -7775") (victim_position "2798 -3975 -7775") L 05/03/2026 - 19:03:02: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:03:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "302") L 05/03/2026 - 19:03:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:06: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 19:03:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:06: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:09: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2414 -3757 -7575") (victim_position "1734 -3567 -7775") L 05/03/2026 - 19:03:09: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:03:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:13: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:13: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "67") (weapon "quake_rl") L 05/03/2026 - 19:03:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "87") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:14: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "53") (weapon "quake_rl") L 05/03/2026 - 19:03:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:15: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "61") (realdamage "24") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:17: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2470 -3408 -7758") (victim_position "2388 -3305 -7756") L 05/03/2026 - 19:03:17: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:03:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/03/2026 - 19:03:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "42") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "104") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "45") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:25: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:26: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "53") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:26: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2497 -2682 -7871") (victim_position "2809 -2649 -7775") L 05/03/2026 - 19:03:26: "anime.pro<192><[U:1:362031552]>" triggered "revenge" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 19:03:26: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:03:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "50") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:31: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "96") (weapon "quake_rl") L 05/03/2026 - 19:03:32: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:32: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:03:33: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:03:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:36: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 19:03:36: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2701 -3159 -7575") (victim_position "2905 -3306 -7775") L 05/03/2026 - 19:03:36: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:03:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "48") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:41: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (weapon "quake_rl") L 05/03/2026 - 19:03:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "72") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:43: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:43: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "32") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:44: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:44: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "36") (realdamage "29") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:44: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2823 -2821 -7583") (victim_position "2713 -3180 -7573") L 05/03/2026 - 19:03:44: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:03:46: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:46: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "82") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:50: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "56") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:51: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:51: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "50") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "36") (realdamage "7") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "3003 -2990 -7775") (victim_position "2695 -2937 -7575") L 05/03/2026 - 19:03:52: "anime.pro<192><[U:1:362031552]>" triggered "domination" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 19:03:52: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:03:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:56: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:03:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:03:58: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 19:03:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:58: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "100") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:03:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:03:59: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "81") (weapon "shotgun_soldier") L 05/03/2026 - 19:03:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "107") (realdamage "24") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:59: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2710 -3224 -7735") (victim_position "2906 -3301 -7775") L 05/03/2026 - 19:03:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "revenge" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 19:03:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:03:59: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:04:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "69") (weapon "quake_rl") L 05/03/2026 - 19:04:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:05: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:05: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "86") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:06: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:06: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:06: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:06: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:08: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "70") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:09: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:09: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "52") (realdamage "11") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:09: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2531 -3382 -7760") (victim_position "2662 -3116 -7575") L 05/03/2026 - 19:04:09: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:04:12: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:13: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "59") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:14: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 19:04:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:17: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:17: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:19: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:19: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:19: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (realdamage "47") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:19: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2440 -3232 -7772") (victim_position "2661 -2934 -7575") L 05/03/2026 - 19:04:19: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:04:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:23: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:04:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "109") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:24: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:25: "anime.pro<192><[U:1:362031552]>" committed suicide with "quake_rl" (attacker_position "2998 -2634 -7775") L 05/03/2026 - 19:04:26: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:04:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "413") L 05/03/2026 - 19:04:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "55") (weapon "quake_rl") L 05/03/2026 - 19:04:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:29: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 19:04:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "43") (weapon "quake_rl") L 05/03/2026 - 19:04:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:30: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "42") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:31: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:31: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (realdamage "23") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:31: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2453 -3326 -7725") (victim_position "2682 -3022 -7575") L 05/03/2026 - 19:04:31: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:04:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:32: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:36: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:04:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "70") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "51") (weapon "quake_rl") L 05/03/2026 - 19:04:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "58") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:40: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:04:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "75") (realdamage "19") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:43: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2763 -3116 -7575") (victim_position "2942 -2704 -7752") L 05/03/2026 - 19:04:43: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:04:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:47: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "192") L 05/03/2026 - 19:04:47: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:47: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "55") (weapon "quake_rl") L 05/03/2026 - 19:04:48: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:49: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "62") (weapon "quake_rl") L 05/03/2026 - 19:04:49: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (realdamage "27") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:50: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2621 -2775 -7575") (victim_position "2750 -2979 -7575") L 05/03/2026 - 19:04:50: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:04:53: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:54: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "89") (weapon "quake_rl") L 05/03/2026 - 19:04:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:54: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "101") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:54: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:54: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "52") (weapon "quake_rl") L 05/03/2026 - 19:04:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "quake_rl") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "9") (realdamage "8") (weapon "shotgun_soldier") L 05/03/2026 - 19:04:56: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2853 -3388 -7775") (victim_position "2900 -2700 -7775") L 05/03/2026 - 19:04:56: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:04:59: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:04:59: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:00: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "33") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "66") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "65") (weapon "quake_rl") L 05/03/2026 - 19:05:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:04: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:04: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2994 -3613 -7775") (victim_position "3017 -3371 -7775") L 05/03/2026 - 19:05:04: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:05:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "27") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:07: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "69") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:08: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "58") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:08: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:09: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:09: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/03/2026 - 19:05:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:11: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:11: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "33") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "34") (realdamage "31") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:12: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2981 -2718 -7717") (victim_position "2469 -2634 -7871") L 05/03/2026 - 19:05:12: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:05:15: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "49") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:17: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "461") L 05/03/2026 - 19:05:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "37") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:18: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:05:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "60") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:19: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "world" (attacker_position "2851 -3395 -7658") (victim_position "2874 -2905 -7773") L 05/03/2026 - 19:05:19: "anime.pro<192><[U:1:362031552]>" triggered "domination" against "chu.rainstrm<189><[U:1:129607826]>" L 05/03/2026 - 19:05:19: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:05:21: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "50") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "46") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "48") (weapon "quake_rl") L 05/03/2026 - 19:05:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:24: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/03/2026 - 19:05:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:24: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "65") (realdamage "29") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:24: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2908 -3171 -7765") (victim_position "2590 -3358 -7766") L 05/03/2026 - 19:05:24: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:05:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "68") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "51") (weapon "quake_rl") L 05/03/2026 - 19:05:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:28: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "45") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:28: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "20") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:29: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:29: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/03/2026 - 19:05:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:30: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:30: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "21") (realdamage "20") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:30: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "3032 -3440 -7775") (victim_position "2694 -3005 -7575") L 05/03/2026 - 19:05:30: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:05:33: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:33: "anime.pro<192><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:05:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:34: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "62") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:39: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:39: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:39: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "78") (realdamage "40") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:39: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2323 -3628 -7754") (victim_position "2441 -3356 -7756") L 05/03/2026 - 19:05:39: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:05:41: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:41: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "63") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "70") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:42: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:42: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:43: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:44: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:44: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:47: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:05:48: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:49: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "53") (realdamage "51") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:50: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "tf_projectile_rocket" (attacker_position "2845 -3125 -7695") (victim_position "2766 -3407 -7744") L 05/03/2026 - 19:05:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "revenge" against "anime.pro<192><[U:1:362031552]>" L 05/03/2026 - 19:05:50: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:50: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/03/2026 - 19:05:50: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:50: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:05:55: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/03/2026 - 19:05:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:55: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:05:55: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "57") (weapon "shotgun_soldier") L 05/03/2026 - 19:05:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:57: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:05:57: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:05:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:05:58: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "72") (realdamage "60") (weapon "quake_rl") L 05/03/2026 - 19:05:58: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2696 -2965 -7343") (victim_position "2780 -2740 -7583") L 05/03/2026 - 19:05:58: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:05:58: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:01: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:01: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:01: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "82") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:02: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:02: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "85") (weapon "tf_projectile_rocket") (airshot "1") (height "458") L 05/03/2026 - 19:06:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:03: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:03: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:06:03: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "26") (weapon "quake_rl") L 05/03/2026 - 19:06:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:04: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:04: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:05: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:07: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:07: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:08: "chu.rainstrm<189><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/03/2026 - 19:06:10: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:11: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:12: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:06:12: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "29") (weapon "quake_rl") L 05/03/2026 - 19:06:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:14: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "14") (realdamage "11") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:14: "chu.rainstrm<189><[U:1:129607826]>" killed "anime.pro<192><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "2858 -3426 -7775") (victim_position "2953 -2783 -7775") L 05/03/2026 - 19:06:14: "anime.pro<192><[U:1:362031552]>" spawned as "soldier" L 05/03/2026 - 19:06:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "86") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:16: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:16: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:06:16: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "86") (weapon "quake_rl") L 05/03/2026 - 19:06:17: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:17: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:06:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "74") (weapon "quake_rl") L 05/03/2026 - 19:06:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:18: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:18: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:06:18: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "75") (realdamage "28") (weapon "quake_rl") L 05/03/2026 - 19:06:18: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2684 -3024 -7575") (victim_position "3016 -3210 -7748") L 05/03/2026 - 19:06:18: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:06:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:21: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:21: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:22: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:22: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:22: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "74") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:23: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:23: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:23: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:24: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:25: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:25: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "72") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:26: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:26: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "44") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "42") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:27: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:28: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:31: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "18") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:31: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:31: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "19") (realdamage "10") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:31: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "2393 -3167 -7714") (victim_position "2651 -2787 -7575") L 05/03/2026 - 19:06:31: "chu.rainstrm<189><[U:1:129607826]>" spawned as "soldier" L 05/03/2026 - 19:06:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:34: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:34: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:35: "chu.rainstrm<189><[U:1:129607826]>" triggered "damage" against "anime.pro<192><[U:1:362031552]>" (damage "62") (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:35: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:06:35: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "478") L 05/03/2026 - 19:06:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:36: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:36: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:37: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:38: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/03/2026 - 19:06:38: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/03/2026 - 19:06:38: "chu.rainstrm<189><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/03/2026 - 19:06:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/03/2026 - 19:06:40: "anime.pro<192><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/03/2026 - 19:06:40: "anime.pro<192><[U:1:362031552]>" triggered "damage" against "chu.rainstrm<189><[U:1:129607826]>" (damage "58") (realdamage "41") (weapon "quake_rl") L 05/03/2026 - 19:06:40: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1606") (new_elo "1612") L 05/03/2026 - 19:06:40: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1555") (new_elo "1549") L 05/03/2026 - 19:06:40: "anime.pro<192><[U:1:362031552]>" killed "chu.rainstrm<189><[U:1:129607826]>" with "quake_rl" (attacker_position "2625 -3369 -7763") (victim_position "2424 -3206 -7741") L 05/03/2026 - 19:06:40: World triggered "mge_match_end" (winner "[U:1:362031552]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "15")