L 05/04/2026 - 16:32:24: World triggered "meta_data" (matchid "260504163224502f") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/04/2026 - 16:32:24: "Psylo<17><[U:1:165092104]>" changed role to "soldier" L 05/04/2026 - 16:32:24: "chu.rainstrm<18><[U:1:129607826]>" changed role to "soldier" L 05/04/2026 - 16:32:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:29: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:29: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "109") (realdamage "101") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:30: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10787 -4392 -1181") (victim_position "10863 -4497 -1287") L 05/04/2026 - 16:32:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:30: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:32:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:36: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:36: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "100") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:37: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:37: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "111") (realdamage "100") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:37: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10998 -4466 -1265") (victim_position "10870 -4457 -1287") L 05/04/2026 - 16:32:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:38: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:32:41: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:41: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "526") L 05/04/2026 - 16:32:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:42: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:42: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "64") (realdamage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:42: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10967 -4204 -1256") (victim_position "10859 -4181 -1533") L 05/04/2026 - 16:32:43: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:32:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:47: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:47: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "299") L 05/04/2026 - 16:32:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "58") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "46") (realdamage "13") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:48: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10899 -4508 -1202") (victim_position "11079 -4936 -1345") L 05/04/2026 - 16:32:48: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:32:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:57: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:57: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:58: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:58: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "75") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:58: "Psylo<17><[U:1:165092104]>" committed suicide with "tf_projectile_rocket" (attacker_position "10849 -4204 -1346") L 05/04/2026 - 16:32:58: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:32:58: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:33:00: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:01: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:01: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "42") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:05: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:05: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "59") (realdamage "53") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:05: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10842 -4317 -1287") (victim_position "10589 -4207 -1533") L 05/04/2026 - 16:33:05: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:33:05: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:33:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:11: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:11: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:11: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "81") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "46") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:13: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:13: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:14: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:14: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "22") (realdamage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:14: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10997 -4408 -1295") (victim_position "11080 -4938 -1487") L 05/04/2026 - 16:33:14: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:33:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "100") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "47") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "196") L 05/04/2026 - 16:33:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:22: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10998 -4373 -1295") (victim_position "10817 -4939 -1471") L 05/04/2026 - 16:33:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:22: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:33:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:26: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:26: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "348") L 05/04/2026 - 16:33:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "88") (realdamage "65") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:27: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10764 -4638 -1057") (victim_position "10850 -4949 -1487") L 05/04/2026 - 16:33:27: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:33:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "84") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:33: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "10858 -4127 -1534") (victim_position "10829 -4778 -1482") L 05/04/2026 - 16:33:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "revenge" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:33:33: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:33:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:36: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "82") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:38: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:33:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:38: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:38: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:40: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:40: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "50") (realdamage "48") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:40: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10997 -4705 -1465") (victim_position "10731 -4966 -1479") L 05/04/2026 - 16:33:40: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:33:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "68") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:45: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:45: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:45: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:47: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:47: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "43") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:48: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:33:50: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "38") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:54: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:54: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:33:56: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:33:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "50") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "32") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "31") (realdamage "1") (weapon "shotgun_soldier") L 05/04/2026 - 16:33:59: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10822 -4637 -1287") (victim_position "11080 -4491 -1327") L 05/04/2026 - 16:33:59: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:34:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:03: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:03: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "57") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:07: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:07: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:08: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:08: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "86") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "86") (realdamage "81") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:08: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10696 -4470 -1244") (victim_position "10906 -4407 -1287") L 05/04/2026 - 16:34:09: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:34:11: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:34:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:16: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:16: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:16: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:17: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:17: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:18: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:18: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (realdamage "57") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:18: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10767 -4926 -1051") (victim_position "10833 -4607 -1253") L 05/04/2026 - 16:34:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:18: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:34:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:22: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:22: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "376") L 05/04/2026 - 16:34:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "57") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:28: "chu.rainstrm<18><[U:1:129607826]>" committed suicide with "world" (attacker_position "10374 -4518 -1574") L 05/04/2026 - 16:34:28: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:34:31: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:34:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "100") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:34: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:34: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "454") L 05/04/2026 - 16:34:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:39: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:39: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "40") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "26") (weapon "shotgun_soldier") L 05/04/2026 - 16:34:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "24") (weapon "shotgun_soldier") L 05/04/2026 - 16:34:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 16:34:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "31") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:34:42: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "11005 -4875 -1487") (victim_position "11015 -4424 -1296") L 05/04/2026 - 16:34:42: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:34:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:46: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:46: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "65") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:47: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:47: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:50: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:50: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:50: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:51: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:51: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "92") (realdamage "13") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:51: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10846 -4808 -1428") (victim_position "10915 -4817 -1482") L 05/04/2026 - 16:34:51: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:34:54: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:56: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:56: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "108") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:58: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:34:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:34:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "57") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:00: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:35:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:01: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10692 -5107 -1405") (victim_position "10824 -4574 -1287") L 05/04/2026 - 16:35:02: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:35:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:04: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:04: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "53") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:09: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:09: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "62") (realdamage "47") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:09: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10914 -4897 -1008") (victim_position "10875 -4389 -1287") L 05/04/2026 - 16:35:09: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:35:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "80") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "426") L 05/04/2026 - 16:35:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:14: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:14: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "58") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:15: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:15: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "75") (realdamage "5") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:15: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "11004 -4720 -1474") (victim_position "10981 -4480 -1315") L 05/04/2026 - 16:35:15: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:35:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "86") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:23: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:23: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "81") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "57") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:23: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:23: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:23: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "91") (realdamage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:23: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "11178 -4430 -846") (victim_position "10936 -4345 -1287") L 05/04/2026 - 16:35:24: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:35:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:28: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:28: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:29: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "11036 -4308 -1163") (victim_position "10843 -4167 -1532") L 05/04/2026 - 16:35:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:29: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:35:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:32: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:32: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "364") L 05/04/2026 - 16:35:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:33: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:33: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:33: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "92") (realdamage "74") (weapon "tf_projectile_rocket") (airshot "1") (height "441") L 05/04/2026 - 16:35:33: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10895 -4663 -1287") (victim_position "10990 -4430 -858") L 05/04/2026 - 16:35:33: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:35:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "32") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:37: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:37: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "101") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:38: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:38: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:41: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:41: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "40") (realdamage "1") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:41: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10813 -4751 -1287") (victim_position "10746 -4446 -1583") L 05/04/2026 - 16:35:42: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:35:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "495") L 05/04/2026 - 16:35:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:46: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:46: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "41") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:47: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:47: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "58") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "43") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "14") (realdamage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:49: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "11001 -4963 -1487") (victim_position "11088 -4294 -1440") L 05/04/2026 - 16:35:49: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:35:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "77") (weapon "tf_projectile_rocket") (airshot "1") (height "441") L 05/04/2026 - 16:35:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:53: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:53: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "47") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:54: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:54: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:54: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "68") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:35:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:57: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:35:57: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "47") (realdamage "30") (weapon "shotgun_soldier") L 05/04/2026 - 16:35:57: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "11186 -4216 -1487") (victim_position "10906 -4283 -1175") L 05/04/2026 - 16:35:57: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:35:59: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:01: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:01: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "519") L 05/04/2026 - 16:36:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:04: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:04: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "85") (realdamage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:04: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10587 -4813 -1307") (victim_position "10975 -4752 -1487") L 05/04/2026 - 16:36:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:05: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:36:07: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:36:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "89") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:09: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:09: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:10: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:10: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "39") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:11: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:11: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "41") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "34") (realdamage "1") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:12: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10955 -4396 -1287") (victim_position "11010 -4900 -1487") L 05/04/2026 - 16:36:12: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:36:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "82") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:16: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:17: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:17: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:19: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "103") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "24") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10918 -4704 -1287") (victim_position "11110 -4672 -1487") L 05/04/2026 - 16:36:19: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:36:19: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:36:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:23: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:24: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:24: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "85") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:25: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:25: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:26: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:26: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:26: World triggered "mge_elo_delta" (player "[U:1:165092104]") (old_elo "1575") (new_elo "1582") L 05/04/2026 - 16:36:26: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1544") (new_elo "1537") L 05/04/2026 - 16:36:26: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10807 -4278 -875") (victim_position "11220 -4743 -1478") L 05/04/2026 - 16:36:26: World triggered "mge_match_end" (winner "[U:1:165092104]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "10")