L 05/04/2026 - 16:36:33: World triggered "meta_data" (matchid "260504163633fb00") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/04/2026 - 16:36:33: "Psylo<17><[U:1:165092104]>" changed role to "soldier" L 05/04/2026 - 16:36:33: "chu.rainstrm<18><[U:1:129607826]>" changed role to "soldier" L 05/04/2026 - 16:36:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "85") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "65") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "94") (realdamage "9") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:40: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10133 -5667 -1287") (victim_position "10002 -5280 -1463") L 05/04/2026 - 16:36:40: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:36:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:42: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:42: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "85") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:44: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:44: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "38") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "27") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:36:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "59") (realdamage "30") (weapon "shotgun_soldier") L 05/04/2026 - 16:36:53: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "9909 -5577 -1311") (victim_position "10330 -5653 -1187") L 05/04/2026 - 16:36:54: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:36:58: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:58: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:58: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:36:59: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:03: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:03: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "105") (realdamage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "313") L 05/04/2026 - 16:37:03: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "9849 -5818 -1118") (victim_position "10090 -5743 -1188") L 05/04/2026 - 16:37:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:03: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:37:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:07: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:07: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:07: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:07: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "24") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:08: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:08: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "65") (realdamage "43") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:08: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "9836 -5524 -1487") (victim_position "9961 -5326 -1436") L 05/04/2026 - 16:37:08: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:37:11: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "452") L 05/04/2026 - 16:37:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:13: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:13: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:14: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:14: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "42") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:14: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "9958 -5431 -1373") (victim_position "10043 -5060 -1487") L 05/04/2026 - 16:37:15: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:37:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "96") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:22: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:22: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:22: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "9802 -5358 -1487") (victim_position "10045 -4758 -1435") L 05/04/2026 - 16:37:22: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:37:22: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:37:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:26: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:37:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "88") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "93") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "108") (realdamage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:29: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "9929 -5710 -1295") (victim_position "10086 -5688 -1163") L 05/04/2026 - 16:37:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "revenge" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:37:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:29: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:37:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:33: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:33: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:33: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "90") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "47") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:36: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:37:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:38: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:38: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "42") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:39: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:39: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "65") (realdamage "17") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:39: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10289 -5769 -1422") (victim_position "10475 -5704 -1583") L 05/04/2026 - 16:37:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:39: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:37:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "24") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "75") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:44: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:44: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "78") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:45: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:47: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:37:47: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "86") (weapon "shotgun_soldier") L 05/04/2026 - 16:37:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "62") (realdamage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:47: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "9937 -5660 -1254") (victim_position "9938 -5324 -1437") L 05/04/2026 - 16:37:47: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:37:49: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:49: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "255") L 05/04/2026 - 16:37:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "58") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:50: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "68") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (realdamage "46") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:52: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "9981 -5249 -1237") (victim_position "9968 -5602 -1295") L 05/04/2026 - 16:37:52: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:37:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:56: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:56: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "75") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:58: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:58: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (realdamage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "227") L 05/04/2026 - 16:37:58: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "9975 -5398 -1166") (victim_position "10170 -5293 -1060") L 05/04/2026 - 16:37:58: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:37:58: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:38:00: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "108") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:04: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:04: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:07: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:38:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:08: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "26") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:09: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:09: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:10: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:10: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:16: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:16: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "26") (realdamage "12") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:16: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10012 -5530 -1313") (victim_position "11055 -5499 -1424") L 05/04/2026 - 16:38:16: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:38:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "110") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:23: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:23: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "58") (weapon "tf_projectile_rocket") (airshot "1") (height "441") L 05/04/2026 - 16:38:23: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "9810 -4982 -1056") (victim_position "10318 -5409 -1544") L 05/04/2026 - 16:38:23: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:38:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "53") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:26: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:26: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "75") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "68") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:28: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:28: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "42") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "28") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "56") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "48") (realdamage "30") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:30: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10079 -5863 -1493") (victim_position "9871 -5709 -1487") L 05/04/2026 - 16:38:30: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:38:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:34: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:34: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:35: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:35: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "83") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:36: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "9909 -5465 -1094") (victim_position "10293 -5786 -1577") L 05/04/2026 - 16:38:36: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:38:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 05/04/2026 - 16:38:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:43: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:38:45: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:45: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:38:45: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 16:38:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:50: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:38:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "64") (realdamage "37") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:53: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10101 -5336 -1287") (victim_position "10366 -5723 -1555") L 05/04/2026 - 16:38:54: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:38:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:58: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:58: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:58: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "72") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:38:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "51") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:00: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "76") (realdamage "38") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:00: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10201 -5300 -1500") (victim_position "10394 -5169 -1467") L 05/04/2026 - 16:39:00: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:39:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:03: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:03: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "90") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "111") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "49") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:05: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:05: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "29") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "76") (realdamage "13") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:06: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "9884 -5185 -1487") (victim_position "10200 -5225 -1485") L 05/04/2026 - 16:39:06: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:39:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "477") L 05/04/2026 - 16:39:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:10: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:10: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "43") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:11: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:11: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "77") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "53") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "42") (realdamage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:12: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10125 -5763 -1527") (victim_position "10324 -5770 -1583") L 05/04/2026 - 16:39:12: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:39:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:16: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:17: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:17: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "52") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:20: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:39:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "48") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:20: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10028 -5694 -1287") (victim_position "10248 -5859 -1583") L 05/04/2026 - 16:39:20: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:39:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:25: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:25: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "390") L 05/04/2026 - 16:39:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "37") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "51") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "107") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:28: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:28: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:29: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:29: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "48") (realdamage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:29: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "9877 -5487 -1306") (victim_position "10132 -5524 -1287") L 05/04/2026 - 16:39:29: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:39:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:33: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:33: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "523") L 05/04/2026 - 16:39:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:36: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:36: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "53") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "42") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:37: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:37: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "70") (realdamage "7") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:37: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "9771 -5567 -1431") (victim_position "9955 -5218 -1487") L 05/04/2026 - 16:39:37: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:39:37: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:39:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:40: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:40: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "78") (weapon "tf_projectile_rocket") (airshot "1") (height "428") L 05/04/2026 - 16:39:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "45") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "46") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "62") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:42: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:42: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "86") (realdamage "84") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:42: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10006 -5124 -1431") (victim_position "9924 -5087 -1487") L 05/04/2026 - 16:39:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:43: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:39:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:49: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:49: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:50: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:39:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "53") (realdamage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:39:53: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10052 -5233 -1287") (victim_position "9915 -5437 -1487") L 05/04/2026 - 16:39:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "revenge" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:39:53: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:39:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:57: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:57: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "72") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "57") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:58: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:58: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:58: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:39:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:00: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:00: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:00: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "82") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "45") (realdamage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:02: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10098 -5368 -1287") (victim_position "9801 -5668 -1101") L 05/04/2026 - 16:40:02: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:40:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:06: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:06: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "110") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:08: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:08: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "28") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:10: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:10: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:10: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "9813 -5325 -1487") (victim_position "10382 -4950 -1478") L 05/04/2026 - 16:40:10: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:40:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "69") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:15: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:15: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "105") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:16: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:17: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:40:17: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:17: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "48") (realdamage "36") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:17: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10147 -4761 -1284") (victim_position "9995 -5107 -1487") L 05/04/2026 - 16:40:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:17: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:40:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:25: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:25: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:25: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:25: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "72") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:26: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:26: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "53") (realdamage "26") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:26: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10461 -4664 -1287") (victim_position "10514 -4350 -1583") L 05/04/2026 - 16:40:26: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:40:26: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:40:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "347") L 05/04/2026 - 16:40:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:31: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:31: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "104") (realdamage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "550") L 05/04/2026 - 16:40:31: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10382 -4653 -911") (victim_position "10558 -4871 -918") L 05/04/2026 - 16:40:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "375") L 05/04/2026 - 16:40:31: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:40:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "94") (realdamage "3") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:40: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10389 -4708 -1287") (victim_position "10065 -4460 -1487") L 05/04/2026 - 16:40:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "revenge" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:40:40: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:40:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "65") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "93") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "109") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:46: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:46: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "41") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:47: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:47: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:40:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:40:48: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10574 -4295 -1583") (victim_position "10493 -4883 -1470") L 05/04/2026 - 16:40:48: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:40:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:55: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:55: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "49") (realdamage "15") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:56: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10983 -4623 -1239") (victim_position "11078 -4257 -1297") L 05/04/2026 - 16:40:56: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:56: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:56: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:40:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:59: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:59: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:40:59: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "22") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "62") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:04: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:04: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "29") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:04: World triggered "mge_elo_delta" (player "[U:1:165092104]") (old_elo "1582") (new_elo "1589") L 05/04/2026 - 16:41:04: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1537") (new_elo "1530") L 05/04/2026 - 16:41:04: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "11009 -4355 -1295") (victim_position "10992 -4676 -1447") L 05/04/2026 - 16:41:04: World triggered "mge_match_end" (winner "[U:1:165092104]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "13")