L 05/04/2026 - 16:41:10: World triggered "meta_data" (matchid "2605041641101c2f") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/04/2026 - 16:41:10: "Psylo<17><[U:1:165092104]>" changed role to "soldier" L 05/04/2026 - 16:41:10: "chu.rainstrm<18><[U:1:129607826]>" changed role to "soldier" L 05/04/2026 - 16:41:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "47") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:15: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:15: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "58") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "68") (realdamage "65") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:15: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "11103 -4335 -1184") (victim_position "11029 -4719 -1473") L 05/04/2026 - 16:41:15: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:41:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:18: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:18: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "104") (realdamage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "426") L 05/04/2026 - 16:41:20: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10856 -4617 -1287") (victim_position "10971 -4758 -1061") L 05/04/2026 - 16:41:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:20: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:41:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "78") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:23: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:24: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:24: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "527") L 05/04/2026 - 16:41:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:26: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:26: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "96") (realdamage "49") (weapon "tf_projectile_rocket") (airshot "1") (height "383") L 05/04/2026 - 16:41:26: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10809 -5054 -1476") (victim_position "10831 -4846 -1100") L 05/04/2026 - 16:41:26: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:41:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "58") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:31: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:31: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:31: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:31: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "41") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:32: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:32: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "27") (realdamage "14") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:32: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10799 -4828 -1480") (victim_position "10646 -4284 -1583") L 05/04/2026 - 16:41:32: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:41:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:38: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:38: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "80") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "87") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:40: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:40: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "83") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:40: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:40: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "25") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:40: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "11024 -4136 -1405") (victim_position "10732 -4469 -1240") L 05/04/2026 - 16:41:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "43") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:40: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:41:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:47: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:41:47: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:41:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "107") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "47") (realdamage "31") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:49: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10998 -4172 -1374") (victim_position "10967 -4606 -1227") L 05/04/2026 - 16:41:49: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:41:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:55: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:55: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "75") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:56: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:56: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:56: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:41:56: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "39") (realdamage "26") (weapon "shotgun_soldier") L 05/04/2026 - 16:41:56: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10637 -4316 -1583") (victim_position "10651 -4134 -1371") L 05/04/2026 - 16:41:57: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:41:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:41:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:00: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:01: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:01: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "485") L 05/04/2026 - 16:42:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "102") (realdamage "81") (weapon "tf_projectile_rocket") (airshot "1") (height "340") L 05/04/2026 - 16:42:02: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10760 -4741 -1112") (victim_position "10900 -4517 -946") L 05/04/2026 - 16:42:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:02: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:42:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "107") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:06: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:06: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:07: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:07: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "32") (realdamage "20") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:07: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "11008 -4606 -1345") (victim_position "11132 -4170 -1487") L 05/04/2026 - 16:42:07: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:42:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:10: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:10: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "49") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:13: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:13: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "101") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:13: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10875 -4311 -1287") (victim_position "10805 -4138 -1542") L 05/04/2026 - 16:42:13: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:42:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:16: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:16: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "384") L 05/04/2026 - 16:42:16: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "89") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:22: "chu.rainstrm<18><[U:1:129607826]>" committed suicide with "world" (attacker_position "11064 -4410 -1482") L 05/04/2026 - 16:42:22: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:42:22: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "47") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:29: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:29: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "68") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "80") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:31: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:31: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "74") (realdamage "17") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:31: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10968 -4494 -1338") (victim_position "10920 -4858 -1487") L 05/04/2026 - 16:42:31: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:42:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "49") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:35: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:42:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "105") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "207") L 05/04/2026 - 16:42:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:37: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:42:38: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10764 -4384 -990") (victim_position "11169 -4734 -1473") L 05/04/2026 - 16:42:38: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:42:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "78") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:43: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:43: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:44: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:44: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "80") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "85") (realdamage "34") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:44: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10997 -4654 -1230") (victim_position "10820 -4636 -1287") L 05/04/2026 - 16:42:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:44: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:42:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "57") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:50: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:50: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "69") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:50: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "11136 -4625 -1487") (victim_position "10968 -4571 -1384") L 05/04/2026 - 16:42:50: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:50: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:42:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:54: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:54: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:54: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "69") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:55: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:55: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:42:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:56: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:56: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "46") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "43") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:42:58: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "51") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:42:58: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10937 -4409 -1287") (victim_position "11146 -4612 -1487") L 05/04/2026 - 16:42:58: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:43:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:04: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:04: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "95") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "47") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "96") (realdamage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:05: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10871 -4380 -1287") (victim_position "10729 -4714 -1487") L 05/04/2026 - 16:43:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "domination" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:43:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:05: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:43:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:10: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:10: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:11: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:43:11: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:15: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:15: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "94") (realdamage "23") (weapon "tf_projectile_rocket") (airshot "1") (height "367") L 05/04/2026 - 16:43:15: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10945 -4407 -1287") (victim_position "10959 -4834 -1120") L 05/04/2026 - 16:43:16: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:43:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:21: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:43:22: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:23: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "31") (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:23: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "88") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:23: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (realdamage "44") (weapon "shotgun_soldier") L 05/04/2026 - 16:43:23: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "11010 -4276 -1198") (victim_position "10768 -4472 -1063") L 05/04/2026 - 16:43:23: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:43:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "49") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:28: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:28: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "111") (realdamage "94") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:28: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10924 -4452 -1185") (victim_position "10979 -4375 -1195") L 05/04/2026 - 16:43:28: "Psylo<17><[U:1:165092104]>" triggered "revenge" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:43:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:28: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:43:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "280") L 05/04/2026 - 16:43:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:33: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "59") (realdamage "22") (weapon "shotgun_soldier") L 05/04/2026 - 16:43:33: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10686 -4733 -1394") (victim_position "10823 -4817 -1073") L 05/04/2026 - 16:43:33: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:43:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:37: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:37: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:40: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:43:40: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 16:43:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "54") (realdamage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:40: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10947 -4253 -1287") (victim_position "10756 -4334 -1255") L 05/04/2026 - 16:43:41: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:43:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:44: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:44: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "69") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:45: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:45: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:45: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "74") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:46: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:46: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (realdamage "83") (weapon "tf_projectile_rocket") (airshot "1") (height "294") L 05/04/2026 - 16:43:46: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10980 -4541 -1162") (victim_position "10865 -4406 -992") L 05/04/2026 - 16:43:46: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:43:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:51: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:51: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "587") L 05/04/2026 - 16:43:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:52: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:52: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "107") (realdamage "82") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:52: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10970 -4418 -1243") (victim_position "10872 -4573 -1124") L 05/04/2026 - 16:43:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:53: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:43:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:57: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:57: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "104") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:58: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:58: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "95") (realdamage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:43:58: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "11131 -4300 -1487") (victim_position "11083 -4738 -1473") L 05/04/2026 - 16:43:58: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:44:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "477") L 05/04/2026 - 16:44:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:04: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:04: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "86") (realdamage "10") (weapon "tf_projectile_rocket") (airshot "1") (height "472") L 05/04/2026 - 16:44:04: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10844 -4409 -1287") (victim_position "10727 -4864 -999") L 05/04/2026 - 16:44:04: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:44:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:04: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:44:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:04: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "28") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:11: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (realdamage "65") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:12: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10892 -4461 -1256") (victim_position "11037 -4299 -1295") L 05/04/2026 - 16:44:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "revenge" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:44:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:13: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:44:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:16: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:17: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:17: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:17: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:17: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "103") (realdamage "29") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:19: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10966 -4635 -1219") (victim_position "10955 -4350 -1138") L 05/04/2026 - 16:44:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:19: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:44:23: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:23: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:23: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "413") L 05/04/2026 - 16:44:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:23: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:24: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:24: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (realdamage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "514") L 05/04/2026 - 16:44:24: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10867 -4681 -1287") (victim_position "11074 -4758 -973") L 05/04/2026 - 16:44:24: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:44:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "199") L 05/04/2026 - 16:44:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "42") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 16:44:31: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:31: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "49") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:31: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:31: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "46") (realdamage "32") (weapon "shotgun_soldier") L 05/04/2026 - 16:44:31: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10613 -4906 -1179") (victim_position "10503 -4868 -1470") L 05/04/2026 - 16:44:31: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:44:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:35: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:35: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "463") L 05/04/2026 - 16:44:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:37: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:37: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "94") (realdamage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:37: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10968 -4451 -1312") (victim_position "10976 -4864 -1487") L 05/04/2026 - 16:44:37: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:44:38: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:44:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "99") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:44: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:44: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "91") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:44: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:44: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/04/2026 - 16:44:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "43") (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "48") (realdamage "27") (weapon "shotgun_soldier") L 05/04/2026 - 16:44:48: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10840 -4504 -1287") (victim_position "10622 -4796 -1477") L 05/04/2026 - 16:44:49: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:44:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "64") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "78") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "74") (realdamage "41") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:44:56: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "11045 -4556 -1375") (victim_position "11037 -4136 -1473") L 05/04/2026 - 16:44:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "revenge" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:44:57: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:45:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:01: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:01: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "94") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:01: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "80") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "101") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "62") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:05: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:05: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "7") (realdamage "3") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:05: World triggered "mge_elo_delta" (player "[U:1:165092104]") (old_elo "1589") (new_elo "1595") L 05/04/2026 - 16:45:05: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1530") (new_elo "1524") L 05/04/2026 - 16:45:05: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10828 -4345 -1257") (victim_position "10973 -4120 -1487") L 05/04/2026 - 16:45:05: World triggered "mge_match_end" (winner "[U:1:165092104]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "14")