L 05/04/2026 - 16:45:11: World triggered "meta_data" (matchid "260504164511b3e2") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/04/2026 - 16:45:11: "Psylo<17><[U:1:165092104]>" changed role to "soldier" L 05/04/2026 - 16:45:11: "chu.rainstrm<18><[U:1:129607826]>" changed role to "soldier" L 05/04/2026 - 16:45:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "69") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:20: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "10757 -4788 -1442") (victim_position "11001 -4247 -1487") L 05/04/2026 - 16:45:20: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:45:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:24: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:24: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "41") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:26: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:26: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "49") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "36") (realdamage "21") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:27: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10953 -4262 -1287") (victim_position "11008 -4310 -1235") L 05/04/2026 - 16:45:27: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:45:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "414") L 05/04/2026 - 16:45:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:33: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:33: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:33: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:33: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "11235 -4120 -1263") (victim_position "11148 -4631 -1478") L 05/04/2026 - 16:45:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:34: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:45:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "77") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:38: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:38: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "108") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:39: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:39: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "74") (realdamage "64") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:39: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10918 -4637 -1287") (victim_position "11035 -4430 -1300") L 05/04/2026 - 16:45:39: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:45:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "74") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:43: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:43: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "90") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "104") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "83") (realdamage "49") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:44: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "11020 -4488 -1334") (victim_position "10914 -4300 -1287") L 05/04/2026 - 16:45:45: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:45:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:47: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:47: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:47: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "88") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "89") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:49: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:49: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "31") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:45:50: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:50: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:50: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "40") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "46") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:52: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:52: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:45:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "18") (realdamage "1") (weapon "shotgun_soldier") L 05/04/2026 - 16:45:56: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10979 -4313 -1295") (victim_position "10994 -4775 -1487") L 05/04/2026 - 16:45:56: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:45:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:00: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:00: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:00: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (realdamage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "339") L 05/04/2026 - 16:46:02: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10874 -4752 -1128") (victim_position "10647 -4679 -1161") L 05/04/2026 - 16:46:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:03: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:46:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:06: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:06: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "208") L 05/04/2026 - 16:46:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "45") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:08: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "51") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "110") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:09: "Psylo<17><[U:1:165092104]>" committed suicide with "world" (attacker_position "10757 -4775 -1474") L 05/04/2026 - 16:46:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:09: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:46:11: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:12: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "82") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:14: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:46:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:16: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "42") (realdamage "30") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:16: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10878 -4653 -1287") (victim_position "11030 -4127 -1487") L 05/04/2026 - 16:46:16: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:46:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "56") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:23: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:23: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "109") (realdamage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "357") L 05/04/2026 - 16:46:23: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10868 -4551 -1287") (victim_position "10704 -4505 -1219") L 05/04/2026 - 16:46:23: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:23: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:46:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "45") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "43") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:29: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:29: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 16:46:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 16:46:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "36") (realdamage "25") (weapon "shotgun_soldier") L 05/04/2026 - 16:46:33: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10817 -5187 -1428") (victim_position "10972 -4711 -1352") L 05/04/2026 - 16:46:33: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:46:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "79") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:37: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:37: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "52") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "87") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:39: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:39: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 16:46:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:46:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 16:46:40: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:46:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:41: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:41: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:42: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "10376 -5108 -1463") (victim_position "10968 -4702 -1376") L 05/04/2026 - 16:46:43: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:46:45: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:45: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:45: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "81") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:46: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:46: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "45") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:47: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:48: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:48: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "89") (realdamage "74") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:48: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "11008 -4490 -1335") (victim_position "10979 -4348 -1295") L 05/04/2026 - 16:46:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:48: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:46:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "48") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "89") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:51: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:51: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "198") L 05/04/2026 - 16:46:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:54: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:54: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "96") (realdamage "53") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:54: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10972 -4515 -1350") (victim_position "11082 -4126 -1487") L 05/04/2026 - 16:46:54: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:46:54: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:57: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:57: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (weapon "tf_projectile_rocket") (airshot "1") (height "437") L 05/04/2026 - 16:46:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:59: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:59: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:46:59: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "105") (realdamage "61") (weapon "tf_projectile_rocket") (airshot "1") (height "433") L 05/04/2026 - 16:46:59: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10934 -4312 -1155") (victim_position "11107 -4483 -1054") L 05/04/2026 - 16:47:00: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:47:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:03: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:03: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "70") (weapon "tf_projectile_rocket") (airshot "1") (height "437") L 05/04/2026 - 16:47:04: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:05: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:05: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "103") (realdamage "48") (weapon "tf_projectile_rocket") (airshot "1") (height "431") L 05/04/2026 - 16:47:05: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10834 -4547 -1233") (victim_position "11071 -4516 -1056") L 05/04/2026 - 16:47:05: "Psylo<17><[U:1:165092104]>" triggered "domination" against "chu.rainstrm<18><[U:1:129607826]>" L 05/04/2026 - 16:47:05: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "60") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:05: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:47:08: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:09: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:09: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "435") L 05/04/2026 - 16:47:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "80") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:09: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:12: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10850 -4314 -1080") (victim_position "11104 -4208 -1445") L 05/04/2026 - 16:47:12: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:47:16: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:17: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:17: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:18: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:18: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "81") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "39") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:47:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "27") (realdamage "23") (weapon "shotgun_soldier") L 05/04/2026 - 16:47:21: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10861 -4643 -1287") (victim_position "10817 -5215 -1415") L 05/04/2026 - 16:47:21: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:47:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "72") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:27: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:29: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:29: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "57") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:30: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:30: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:30: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "63") (realdamage "33") (weapon "shotgun_soldier") L 05/04/2026 - 16:47:30: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10992 -4507 -1138") (victim_position "11093 -4241 -1146") L 05/04/2026 - 16:47:30: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:47:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "65") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:33: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:33: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "421") L 05/04/2026 - 16:47:33: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:34: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "97") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "101") (realdamage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:35: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "11047 -4680 -1445") (victim_position "10834 -4483 -1247") L 05/04/2026 - 16:47:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "revenge" against "Psylo<17><[U:1:165092104]>" L 05/04/2026 - 16:47:35: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:35: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:47:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:38: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:38: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "100") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:38: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "83") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:38: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:39: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:39: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:39: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:39: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10986 -4560 -1129") (victim_position "10935 -4152 -1482") L 05/04/2026 - 16:47:39: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:47:39: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:41: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:41: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "356") L 05/04/2026 - 16:47:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "81") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:43: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:43: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 16:47:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:44: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "67") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:46: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:50: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "25") (weapon "shotgun_soldier") L 05/04/2026 - 16:47:51: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:47:51: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "31") (realdamage "27") (weapon "shotgun_soldier") L 05/04/2026 - 16:47:51: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "10661 -4831 -1471") (victim_position "10808 -4240 -1571") L 05/04/2026 - 16:47:51: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:47:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:55: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:55: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "84") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "93") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:56: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:57: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "96") (realdamage "86") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:57: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10846 -4395 -1287") (victim_position "10764 -4757 -1485") L 05/04/2026 - 16:47:57: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:47:59: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:59: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:59: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:47:59: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "89") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "86") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:00: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:01: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:01: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "54") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:02: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:02: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:02: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "24") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:03: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:03: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:03: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "40") (realdamage "17") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:03: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "10889 -4300 -1287") (victim_position "10949 -4135 -1487") L 05/04/2026 - 16:48:03: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:48:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "57") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:06: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:06: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "507") L 05/04/2026 - 16:48:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:09: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "77") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:10: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:10: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10948 -4478 -878") (victim_position "11075 -4395 -1484") L 05/04/2026 - 16:48:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:10: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:48:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "70") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "197") L 05/04/2026 - 16:48:15: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:15: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:15: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "46") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:16: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "world" (attacker_position "10809 -4205 -1448") (victim_position "10807 -4744 -1287") L 05/04/2026 - 16:48:16: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:48:18: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "442") L 05/04/2026 - 16:48:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:19: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:20: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:20: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "101") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:20: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "62") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "29") (realdamage "20") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:21: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "11048 -4647 -1430") (victim_position "10920 -4331 -1287") L 05/04/2026 - 16:48:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:21: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "99") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:22: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:48:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:24: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:24: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "59") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "66") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:27: "chu.rainstrm<18><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:48:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:29: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:29: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:30: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:31: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:31: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:31: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "player" (attacker_position "10984 -4376 -1295") (victim_position "10765 -5050 -1475") L 05/04/2026 - 16:48:31: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:48:34: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:35: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:36: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:36: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "72") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:40: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:40: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "50") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:41: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:41: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:43: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:43: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "72") (realdamage "25") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:43: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10765 -4598 -1147") (victim_position "11014 -4405 -1295") L 05/04/2026 - 16:48:43: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:48:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:45: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "73") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:46: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:46: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "375") L 05/04/2026 - 16:48:46: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:48: "Psylo<17><[U:1:165092104]>" picked up item "tf_ammo_pack" L 05/04/2026 - 16:48:48: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:48: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:49: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:49: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:49: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "57") (realdamage "26") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:49: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10796 -4316 -1218") (victim_position "11039 -4310 -1295") L 05/04/2026 - 16:48:49: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:49: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:48:52: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:52: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:53: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:53: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:54: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:54: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "75") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:54: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:54: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:54: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:54: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:55: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:48:56: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 16:48:57: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:48:59: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:01: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:02: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:03: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "52") (realdamage "28") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:03: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "11057 -4447 -1052") (victim_position "11049 -4200 -1429") L 05/04/2026 - 16:49:04: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:49:05: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "61") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "102") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:06: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "72") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:07: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "53") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:07: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:07: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "106") (realdamage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "543") L 05/04/2026 - 16:49:07: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10643 -4691 -1196") (victim_position "10772 -4631 -979") L 05/04/2026 - 16:49:07: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:07: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:49:10: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:11: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "63") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:12: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:12: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:12: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "436") L 05/04/2026 - 16:49:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:13: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:13: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:14: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:14: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:15: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "13") (realdamage "12") (weapon "shotgun_soldier") L 05/04/2026 - 16:49:15: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "shotgun_soldier" (attacker_position "11037 -4528 -1358") (victim_position "11159 -4933 -1487") L 05/04/2026 - 16:49:15: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:49:18: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:19: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:19: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "111") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:19: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:20: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:21: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:21: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "70") (realdamage "28") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:21: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10882 -4772 -1023") (victim_position "11027 -4448 -1310") L 05/04/2026 - 16:49:21: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:21: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:49:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:25: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "87") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:25: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:26: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:26: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:26: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "44") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:26: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:27: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:27: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:27: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:28: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:28: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:28: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "76") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "99") (realdamage "83") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:28: "chu.rainstrm<18><[U:1:129607826]>" killed "Psylo<17><[U:1:165092104]>" with "tf_projectile_rocket" (attacker_position "10888 -5017 -1367") (victim_position "10862 -4661 -1287") L 05/04/2026 - 16:49:28: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:28: "Psylo<17><[U:1:165092104]>" spawned as "soldier" L 05/04/2026 - 16:49:32: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:32: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:33: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:33: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "71") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:33: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:33: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "72") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:34: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:34: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "41") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:36: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:36: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:37: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:37: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "world" (attacker_position "10635 -4286 -1098") (victim_position "10651 -4593 -1536") L 05/04/2026 - 16:49:37: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 16:49:37: "chu.rainstrm<18><[U:1:129607826]>" spawned as "soldier" L 05/04/2026 - 16:49:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:41: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:41: "chu.rainstrm<18><[U:1:129607826]>" triggered "damage" against "Psylo<17><[U:1:165092104]>" (damage "78") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:42: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:42: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:42: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "97") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:42: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:43: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:43: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:43: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "51") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:43: "chu.rainstrm<18><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:44: "Psylo<17><[U:1:165092104]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:44: "Psylo<17><[U:1:165092104]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:44: "Psylo<17><[U:1:165092104]>" triggered "damage" against "chu.rainstrm<18><[U:1:129607826]>" (damage "94") (realdamage "39") (weapon "tf_projectile_rocket") L 05/04/2026 - 16:49:44: World triggered "mge_elo_delta" (player "[U:1:165092104]") (old_elo "1595") (new_elo "1601") L 05/04/2026 - 16:49:44: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1524") (new_elo "1518") L 05/04/2026 - 16:49:44: "Psylo<17><[U:1:165092104]>" killed "chu.rainstrm<18><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "10617 -4180 -1571") (victim_position "10960 -4267 -1287") L 05/04/2026 - 16:49:44: World triggered "mge_match_end" (winner "[U:1:165092104]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "17")