L 05/04/2026 - 17:58:31: World triggered "meta_data" (matchid "260504175831e176") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/04/2026 - 17:58:31: "anime.pro<35><[U:1:362031552]>" changed role to "soldier" L 05/04/2026 - 17:58:31: "hops<34><[U:1:211571542]>" changed role to "soldier" L 05/04/2026 - 17:58:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "112") (weapon "quake_rl") L 05/04/2026 - 17:58:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:39: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "84") (weapon "quake_rl") L 05/04/2026 - 17:58:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:40: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11067 -4697 -1463") (victim_position "10866 -5116 -1387") L 05/04/2026 - 17:58:40: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 17:58:41: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:58:43: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:44: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "70") (weapon "quake_rl") L 05/04/2026 - 17:58:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:45: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:45: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "59") (weapon "quake_rl") L 05/04/2026 - 17:58:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:45: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "274") L 05/04/2026 - 17:58:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:45: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:46: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:46: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "world" (attacker_position "10800 -5376 -1222") (victim_position "11201 -5464 -1482") L 05/04/2026 - 17:58:46: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:58:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "28") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:50: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:50: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:50: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "68") (weapon "quake_rl") L 05/04/2026 - 17:58:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:50: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "102") (weapon "quake_rl") L 05/04/2026 - 17:58:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:50: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "68") (realdamage "60") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:50: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10837 -5433 -1076") (victim_position "10709 -5319 -983") L 05/04/2026 - 17:58:50: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:58:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:54: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:54: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:54: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "66") (weapon "quake_rl") L 05/04/2026 - 17:58:55: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:55: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:55: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "88") (weapon "quake_rl") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:56: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "95") (weapon "quake_rl") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "70") (weapon "quake_rl") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "30") (realdamage "12") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10068 -5340 -1008") (victim_position "9861 -5551 -1421") L 05/04/2026 - 17:58:56: "hops<34><[U:1:211571542]>" triggered "revenge" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 17:58:57: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 17:58:58: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:58: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:58: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:58: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:58: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 17:58:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:58:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:58:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "53") (weapon "quake_rl") L 05/04/2026 - 17:58:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:58:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "54") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:01: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "53") (weapon "quake_rl") L 05/04/2026 - 17:59:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:02: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10040 -5521 -1189") (victim_position "10011 -5203 -1487") L 05/04/2026 - 17:59:02: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:59:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "36") (weapon "quake_rl") L 05/04/2026 - 17:59:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "40") (weapon "quake_rl") L 05/04/2026 - 17:59:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:06: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "40") (weapon "quake_rl") L 05/04/2026 - 17:59:06: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:06: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:06: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:06: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:06: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "38") (weapon "quake_rl") L 05/04/2026 - 17:59:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:07: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:07: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:08: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:08: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:08: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:08: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:08: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:08: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "30") (weapon "quake_rl") L 05/04/2026 - 17:59:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "28") (weapon "quake_rl") L 05/04/2026 - 17:59:09: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:09: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:09: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:09: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:09: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:09: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "33") (weapon "quake_rl") L 05/04/2026 - 17:59:13: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:13: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:14: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:14: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "25") (weapon "quake_rl") L 05/04/2026 - 17:59:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:16: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:16: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:20: "hops<34><[U:1:211571542]>" picked up item "tf_ammo_pack" L 05/04/2026 - 17:59:21: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:22: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:22: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10735 -5768 -1583") (victim_position "10200 -5286 -1494") L 05/04/2026 - 17:59:22: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:59:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:26: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:27: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:27: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "67") (weapon "quake_rl") L 05/04/2026 - 17:59:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:28: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:28: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "66") (weapon "quake_rl") L 05/04/2026 - 17:59:28: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:28: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:28: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "94") (weapon "quake_rl") L 05/04/2026 - 17:59:29: "anime.pro<35><[U:1:362031552]>" committed suicide with "quake_rl" (attacker_position "11056 -5560 -1452") L 05/04/2026 - 17:59:29: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:29: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 17:59:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "76") (weapon "quake_rl") L 05/04/2026 - 17:59:32: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:33: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:33: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "75") (weapon "quake_rl") L 05/04/2026 - 17:59:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:33: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "72") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "71") (weapon "quake_rl") L 05/04/2026 - 17:59:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "43") (realdamage "9") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:34: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10645 -5247 -1195") (victim_position "10784 -5379 -859") L 05/04/2026 - 17:59:34: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:59:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:38: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "420") L 05/04/2026 - 17:59:38: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:38: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "55") (weapon "quake_rl") L 05/04/2026 - 17:59:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "43") (weapon "quake_rl") L 05/04/2026 - 17:59:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "103") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "225") L 05/04/2026 - 17:59:40: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "10445 -5229 -1477") (victim_position "10541 -5041 -1249") L 05/04/2026 - 17:59:40: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 17:59:40: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:59:44: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:44: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:44: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "80") (weapon "quake_rl") L 05/04/2026 - 17:59:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:45: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:45: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "46") (weapon "quake_rl") L 05/04/2026 - 17:59:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:45: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:45: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:46: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 17:59:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:46: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:46: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "64") (realdamage "42") (weapon "quake_rl") L 05/04/2026 - 17:59:46: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10141 -4663 -1287") (victim_position "10465 -4713 -1287") L 05/04/2026 - 17:59:46: "hops<34><[U:1:211571542]>" triggered "revenge" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 17:59:46: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:46: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 17:59:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:50: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:50: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "72") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "81") (weapon "quake_rl") L 05/04/2026 - 17:59:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "465") L 05/04/2026 - 17:59:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:52: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:52: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:53: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:53: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10650 -5059 -1475") (victim_position "10547 -4891 -708") L 05/04/2026 - 17:59:53: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 17:59:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:55: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:55: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:55: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:55: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "261") L 05/04/2026 - 17:59:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:56: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:56: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:56: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "60") (weapon "quake_rl") L 05/04/2026 - 17:59:57: "anime.pro<35><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/04/2026 - 17:59:58: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:59: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:59: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 17:59:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 17:59:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 17:59:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 17:59:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 17:59:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:00: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "world" (attacker_position "10844 -4525 -1287") (victim_position "10719 -5128 -1438") L 05/04/2026 - 18:00:00: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:00:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:01: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:01: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:01: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "30") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "76") (weapon "quake_rl") L 05/04/2026 - 18:00:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:04: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "57") (weapon "quake_rl") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "41") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:06: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:06: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:06: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:15: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:19: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:20: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:21: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:21: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:21: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:21: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:22: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:24: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:24: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "61") (realdamage "27") (weapon "quake_rl") (crit "mini") L 05/04/2026 - 18:00:24: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10858 -4598 -1287") (victim_position "9882 -4637 -1487") L 05/04/2026 - 18:00:24: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:00:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "68") (weapon "quake_rl") L 05/04/2026 - 18:00:27: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:27: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:27: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "53") (weapon "quake_rl") L 05/04/2026 - 18:00:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:29: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "69") (weapon "quake_rl") L 05/04/2026 - 18:00:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:29: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "89") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:30: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (realdamage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:30: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10952 -4556 -1287") (victim_position "10593 -4556 -905") L 05/04/2026 - 18:00:30: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:00:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "33") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:35: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:35: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "108") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "350") L 05/04/2026 - 18:00:35: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "10939 -4620 -1235") (victim_position "10889 -4779 -1137") L 05/04/2026 - 18:00:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:36: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:36: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:00:36: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:36: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "33") (weapon "quake_rl") L 05/04/2026 - 18:00:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:39: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "182") L 05/04/2026 - 18:00:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "58") (weapon "quake_rl") L 05/04/2026 - 18:00:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "57") (weapon "quake_rl") L 05/04/2026 - 18:00:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "30") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:41: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:41: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "73") (weapon "quake_rl") L 05/04/2026 - 18:00:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:41: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "22") (realdamage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:41: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10954 -4379 -1277") (victim_position "11056 -4667 -1417") L 05/04/2026 - 18:00:42: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:00:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:46: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:46: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:46: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:46: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:46: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "60") (weapon "quake_rl") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "94") (weapon "quake_rl") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10920 -4682 -1287") (victim_position "10667 -4952 -1387") L 05/04/2026 - 18:00:47: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 18:00:48: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:00:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:53: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:53: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "82") (weapon "quake_rl") L 05/04/2026 - 18:00:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:53: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "171") L 05/04/2026 - 18:00:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:53: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:00:53: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "69") (weapon "quake_rl") L 05/04/2026 - 18:00:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:54: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:55: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:00:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:00:56: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:00:56: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11068 -4140 -1487") (victim_position "11043 -4599 -1401") L 05/04/2026 - 18:00:56: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:00:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:00: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "93") (weapon "quake_rl") L 05/04/2026 - 18:01:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:01: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:01: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 18:01:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "58") (weapon "quake_rl") L 05/04/2026 - 18:01:03: "anime.pro<35><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/04/2026 - 18:01:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:04: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:04: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "56") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:04: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "world" (attacker_position "11024 -4454 -1136") (victim_position "11019 -4662 -1435") L 05/04/2026 - 18:01:05: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:01:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:09: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:09: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "43") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:09: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:09: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "70") (weapon "quake_rl") L 05/04/2026 - 18:01:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:10: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:10: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "96") (weapon "quake_rl") L 05/04/2026 - 18:01:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:11: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:11: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:12: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:12: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "63") (realdamage "46") (weapon "quake_rl") L 05/04/2026 - 18:01:12: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10973 -4300 -1262") (victim_position "11099 -4205 -1447") L 05/04/2026 - 18:01:12: "hops<34><[U:1:211571542]>" triggered "revenge" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 18:01:12: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:01:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:12: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "48") (weapon "quake_rl") L 05/04/2026 - 18:01:14: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:14: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:14: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:14: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "32") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:15: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:15: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:15: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "54") (weapon "quake_rl") L 05/04/2026 - 18:01:15: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:16: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:16: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:16: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "44") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:18: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "39") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:18: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:18: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:19: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:19: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:19: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:19: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "68") (realdamage "34") (weapon "quake_rl") L 05/04/2026 - 18:01:19: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10694 -4813 -1475") (victim_position "10462 -5186 -1471") L 05/04/2026 - 18:01:20: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:01:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:22: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "57") (weapon "quake_rl") L 05/04/2026 - 18:01:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:23: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:23: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "61") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "105") (weapon "quake_rl") L 05/04/2026 - 18:01:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:24: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "56") (realdamage "38") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:24: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11004 -4412 -1295") (victim_position "10897 -4189 -1223") L 05/04/2026 - 18:01:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:24: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:01:24: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:24: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "40") (weapon "quake_rl") L 05/04/2026 - 18:01:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:26: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "45") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:27: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "38") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "57") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:28: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:28: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "78") (weapon "quake_rl") L 05/04/2026 - 18:01:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:28: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:29: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "46") (weapon "quake_rl") L 05/04/2026 - 18:01:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:29: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:29: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10935 -4275 -1287") (victim_position "10281 -4655 -1287") L 05/04/2026 - 18:01:29: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:01:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:31: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "273") L 05/04/2026 - 18:01:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:32: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:32: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 18:01:32: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:32: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "46") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:33: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "34") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:35: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:35: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "45") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:35: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "27") (realdamage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:35: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10858 -4506 -1287") (victim_position "10609 -4792 -1477") L 05/04/2026 - 18:01:35: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:01:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:38: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "344") L 05/04/2026 - 18:01:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 18:01:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:39: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:41: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:41: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "111") (weapon "quake_rl") L 05/04/2026 - 18:01:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:41: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "46") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:41: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:41: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:42: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:42: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10570 -4882 -1215") (victim_position "11042 -4604 -1204") L 05/04/2026 - 18:01:42: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 18:01:42: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:01:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:44: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:44: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "172") L 05/04/2026 - 18:01:44: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:45: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "80") (weapon "quake_rl") L 05/04/2026 - 18:01:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:46: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:46: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:47: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:47: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "world" (attacker_position "10624 -4340 -1583") (victim_position "10729 -4574 -1532") L 05/04/2026 - 18:01:47: "hops<34><[U:1:211571542]>" triggered "revenge" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 18:01:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:47: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:01:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:50: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "95") (weapon "quake_rl") L 05/04/2026 - 18:01:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "39") (weapon "quake_rl") L 05/04/2026 - 18:01:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "48") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:52: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:53: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "31") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:54: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:54: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "32") (realdamage "3") (weapon "shotgun_soldier") L 05/04/2026 - 18:01:54: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10539 -4831 -1471") (victim_position "10913 -4603 -1287") L 05/04/2026 - 18:01:54: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:01:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:57: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:57: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "359") L 05/04/2026 - 18:01:57: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:57: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "50") (weapon "quake_rl") L 05/04/2026 - 18:01:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:58: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "49") (weapon "quake_rl") L 05/04/2026 - 18:01:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:01:58: "hops<34><[U:1:211571542]>" picked up item "tf_ammo_pack" L 05/04/2026 - 18:01:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:59: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:59: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "55") (weapon "quake_rl") L 05/04/2026 - 18:01:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:01:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:01:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "46") (realdamage "25") (weapon "quake_rl") L 05/04/2026 - 18:01:59: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1618") (new_elo "1624") L 05/04/2026 - 18:01:59: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1548") (new_elo "1542") L 05/04/2026 - 18:01:59: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "10892 -4523 -1287") (victim_position "10900 -4953 -1487") L 05/04/2026 - 18:01:59: World triggered "mge_match_end" (winner "[U:1:362031552]") (loser "[U:1:211571542]") (winner_score "20") (loser_score "8")