L 05/04/2026 - 18:02:06: World triggered "meta_data" (matchid "260504180206d71e") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/04/2026 - 18:02:06: "anime.pro<35><[U:1:362031552]>" changed role to "soldier" L 05/04/2026 - 18:02:06: "hops<34><[U:1:211571542]>" changed role to "soldier" L 05/04/2026 - 18:02:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:09: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:09: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:09: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "85") (weapon "quake_rl") L 05/04/2026 - 18:02:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:10: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:10: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "39") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "40") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:12: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10272 -4729 -1287") (victim_position "10372 -5256 -1487") L 05/04/2026 - 18:02:13: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:02:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:16: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:16: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:16: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:16: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "366") L 05/04/2026 - 18:02:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:16: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "90") (weapon "quake_rl") L 05/04/2026 - 18:02:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:17: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:18: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:18: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "35") (weapon "quake_rl") L 05/04/2026 - 18:02:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:19: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:19: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:19: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10408 -4693 -1287") (victim_position "11087 -5023 -1487") L 05/04/2026 - 18:02:19: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:02:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "107") (weapon "quake_rl") L 05/04/2026 - 18:02:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:24: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:24: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "66") (weapon "quake_rl") L 05/04/2026 - 18:02:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "48") (weapon "quake_rl") L 05/04/2026 - 18:02:27: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:29: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:31: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:32: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:33: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:33: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:33: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:33: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:33: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "24") (weapon "quake_rl") L 05/04/2026 - 18:02:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:33: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "24") (realdamage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:36: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10995 -5732 -1487") (victim_position "10466 -5372 -1531") L 05/04/2026 - 18:02:36: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:02:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:40: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:40: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "89") (weapon "quake_rl") L 05/04/2026 - 18:02:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:41: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "36") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:41: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:41: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "94") (realdamage "92") (weapon "quake_rl") L 05/04/2026 - 18:02:41: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10381 -5130 -1467") (victim_position "10044 -4819 -1451") L 05/04/2026 - 18:02:41: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:02:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:44: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:47: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "68") (weapon "quake_rl") L 05/04/2026 - 18:02:48: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:48: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:02:49: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:49: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "67") (weapon "quake_rl") L 05/04/2026 - 18:02:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:56: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:56: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "75") (realdamage "21") (weapon "quake_rl") (airshot "1") (height "310") L 05/04/2026 - 18:02:56: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10914 -4925 -1487") (victim_position "10464 -5223 -1170") L 05/04/2026 - 18:02:56: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:02:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:02:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "90") (weapon "quake_rl") L 05/04/2026 - 18:02:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:02:59: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:02:59: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "64") (weapon "quake_rl") L 05/04/2026 - 18:03:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:00: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:00: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "47") (weapon "quake_rl") L 05/04/2026 - 18:03:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:01: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:01: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "71") (realdamage "44") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:01: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10864 -4555 -1287") (victim_position "10733 -4701 -1080") L 05/04/2026 - 18:03:02: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:03:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "40") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:05: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:06: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:06: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:06: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "50") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "105") (weapon "quake_rl") L 05/04/2026 - 18:03:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:07: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "77") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:07: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:07: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "62") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:08: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10795 -5057 -1437") (victim_position "10821 -4673 -1287") L 05/04/2026 - 18:03:08: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:03:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "575") L 05/04/2026 - 18:03:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:11: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:11: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "61") (weapon "quake_rl") L 05/04/2026 - 18:03:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:12: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:13: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "27") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:13: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:13: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "54") (weapon "quake_rl") L 05/04/2026 - 18:03:13: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:14: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:14: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:14: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "50") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:14: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:14: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:14: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "65") (realdamage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:14: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11147 -4773 -1487") (victim_position "10908 -4835 -1487") L 05/04/2026 - 18:03:14: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:03:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:17: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:17: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "50") (weapon "quake_rl") L 05/04/2026 - 18:03:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:19: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:19: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "85") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:20: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:20: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "53") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:20: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:20: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:20: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "57") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:20: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "65") (weapon "quake_rl") L 05/04/2026 - 18:03:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:21: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:21: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:21: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:21: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "56") (realdamage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:21: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "11034 -4569 -1383") (victim_position "11209 -4392 -1487") L 05/04/2026 - 18:03:21: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:03:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:23: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:23: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "55") (weapon "quake_rl") L 05/04/2026 - 18:03:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:24: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:24: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:24: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "82") (weapon "quake_rl") L 05/04/2026 - 18:03:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:24: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:24: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:25: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "38") (weapon "quake_rl") L 05/04/2026 - 18:03:26: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:26: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:26: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "26") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:26: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "39") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:26: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "30") (realdamage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:27: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10346 -4903 -1470") (victim_position "10760 -4606 -1533") L 05/04/2026 - 18:03:27: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:03:29: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:29: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "63") (weapon "quake_rl") (airshot "1") (height "177") L 05/04/2026 - 18:03:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:30: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:30: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "63") (weapon "quake_rl") L 05/04/2026 - 18:03:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:33: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:33: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:36: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "42") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:37: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:38: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "19") (realdamage "14") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:38: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11012 -5094 -1487") (victim_position "10852 -4698 -1287") L 05/04/2026 - 18:03:38: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:03:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:41: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:41: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "53") (weapon "quake_rl") L 05/04/2026 - 18:03:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:41: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "74") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:43: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:43: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "35") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:44: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:44: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:44: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:44: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:44: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:44: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:45: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:45: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "58") (realdamage "40") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:45: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10837 -4625 -1287") (victim_position "10579 -4582 -1543") L 05/04/2026 - 18:03:45: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:03:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:48: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:48: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:48: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:49: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "58") (weapon "quake_rl") L 05/04/2026 - 18:03:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:49: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:49: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:49: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "46") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:50: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:50: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:50: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:50: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "42") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 18:03:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "38") (weapon "quake_rl") L 05/04/2026 - 18:03:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:52: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:52: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "34") (realdamage "21") (weapon "quake_rl") L 05/04/2026 - 18:03:52: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10857 -4638 -1287") (victim_position "10168 -4586 -1287") L 05/04/2026 - 18:03:53: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:03:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:54: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:54: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:55: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:55: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:55: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "61") (weapon "quake_rl") L 05/04/2026 - 18:03:55: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:55: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "56") (weapon "quake_rl") L 05/04/2026 - 18:03:55: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:57: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "111") (weapon "quake_rl") L 05/04/2026 - 18:03:57: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:03:57: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "69") (weapon "quake_rl") L 05/04/2026 - 18:03:57: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:03:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:57: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:57: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:57: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:57: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (realdamage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:57: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10828 -4875 -1484") (victim_position "10466 -4986 -1209") L 05/04/2026 - 18:03:57: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:03:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:03:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:03:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:00: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:00: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:00: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "45") (weapon "quake_rl") L 05/04/2026 - 18:04:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:00: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:00: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:01: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:01: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:01: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "48") (weapon "quake_rl") L 05/04/2026 - 18:04:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "28") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "57") (weapon "quake_rl") L 05/04/2026 - 18:04:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "26") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "22") (realdamage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:03: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10923 -5351 -1287") (victim_position "10855 -4659 -1287") L 05/04/2026 - 18:04:03: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "51") (weapon "quake_rl") L 05/04/2026 - 18:04:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:07: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "42") (weapon "quake_rl") L 05/04/2026 - 18:04:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:07: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:07: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "34") (weapon "quake_rl") L 05/04/2026 - 18:04:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:07: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "72") (weapon "quake_rl") L 05/04/2026 - 18:04:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:08: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:08: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "34") (weapon "quake_rl") L 05/04/2026 - 18:04:08: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:09: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:09: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:09: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:09: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:09: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:10: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:10: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:11: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "9934 -4962 -1487") (victim_position "10876 -4666 -1287") L 05/04/2026 - 18:04:11: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:14: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:14: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:14: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:15: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:15: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "91") (weapon "quake_rl") L 05/04/2026 - 18:04:15: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:15: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:15: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:15: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:15: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:16: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "60") (weapon "quake_rl") L 05/04/2026 - 18:04:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:16: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "30") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:16: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "world" (attacker_position "10261 -4655 -1287") (victim_position "10444 -4966 -1436") L 05/04/2026 - 18:04:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:17: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:19: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "56") (weapon "quake_rl") L 05/04/2026 - 18:04:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:21: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:21: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:21: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:21: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "442") L 05/04/2026 - 18:04:21: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:21: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "69") (weapon "quake_rl") L 05/04/2026 - 18:04:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:22: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "78") (realdamage "38") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:22: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10344 -4649 -1168") (victim_position "10495 -4747 -932") L 05/04/2026 - 18:04:22: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 18:04:22: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:26: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:26: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:26: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "66") (weapon "quake_rl") L 05/04/2026 - 18:04:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:26: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "104") (weapon "quake_rl") L 05/04/2026 - 18:04:27: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:27: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "70") (weapon "quake_rl") L 05/04/2026 - 18:04:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "73") (realdamage "56") (weapon "quake_rl") L 05/04/2026 - 18:04:27: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "10245 -4776 -1281") (victim_position "10319 -4733 -1208") L 05/04/2026 - 18:04:27: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:27: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:30: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:30: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "61") (weapon "quake_rl") L 05/04/2026 - 18:04:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:30: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "105") (weapon "quake_rl") L 05/04/2026 - 18:04:31: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "100") (realdamage "95") (weapon "quake_rl") L 05/04/2026 - 18:04:31: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "10246 -4711 -1251") (victim_position "10416 -4937 -1476") L 05/04/2026 - 18:04:31: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:35: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:35: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "54") (weapon "quake_rl") L 05/04/2026 - 18:04:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "94") (weapon "quake_rl") L 05/04/2026 - 18:04:36: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:37: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:37: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:37: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:37: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "49") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:38: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:38: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "59") (weapon "quake_rl") L 05/04/2026 - 18:04:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "29") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:38: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:39: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "23") (realdamage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:40: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10040 -5221 -1487") (victim_position "10156 -4721 -1287") L 05/04/2026 - 18:04:40: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:43: "anime.pro<35><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/04/2026 - 18:04:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:44: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "93") (weapon "quake_rl") L 05/04/2026 - 18:04:44: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:45: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "65") (realdamage "64") (weapon "quake_rl") (airshot "1") (height "596") L 05/04/2026 - 18:04:45: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "9959 -4815 -1332") (victim_position "10237 -4660 -690") L 05/04/2026 - 18:04:45: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:49: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:49: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "77") (weapon "quake_rl") L 05/04/2026 - 18:04:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:50: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "56") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:50: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:50: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:50: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "98") (weapon "quake_rl") L 05/04/2026 - 18:04:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:50: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:50: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:04:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "22") (realdamage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:04:52: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10504 -4678 -1287") (victim_position "10456 -4982 -1476") L 05/04/2026 - 18:04:52: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:04:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:04:57: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "212") L 05/04/2026 - 18:04:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:57: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:04:57: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "world" (attacker_position "10814 -5315 -1217") (victim_position "10711 -4986 -1467") L 05/04/2026 - 18:04:57: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:05:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "45") (weapon "quake_rl") L 05/04/2026 - 18:05:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "41") (weapon "quake_rl") L 05/04/2026 - 18:05:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:03: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:03: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "26") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:04: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:04: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "35") (weapon "quake_rl") L 05/04/2026 - 18:05:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:04: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "46") (weapon "quake_rl") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "31") (weapon "quake_rl") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:07: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:07: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:07: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:08: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:08: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:08: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:08: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10851 -5313 -1287") (victim_position "10964 -4369 -1287") L 05/04/2026 - 18:05:08: "hops<34><[U:1:211571542]>" triggered "revenge" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 18:05:08: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:05:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "39") (weapon "quake_rl") L 05/04/2026 - 18:05:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:12: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "75") (weapon "quake_rl") L 05/04/2026 - 18:05:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:12: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:12: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "37") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:13: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "67") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:13: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:13: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "82") (realdamage "51") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:13: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10496 -5244 -1287") (victim_position "10737 -5242 -1287") L 05/04/2026 - 18:05:13: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:05:16: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:16: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:16: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "76") (weapon "quake_rl") L 05/04/2026 - 18:05:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:18: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "109") (weapon "quake_rl") L 05/04/2026 - 18:05:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:18: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:18: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:18: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:19: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:19: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:19: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:20: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "23") (realdamage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:20: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11106 -4174 -1487") (victim_position "11006 -4557 -809") L 05/04/2026 - 18:05:20: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:05:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "60") (weapon "quake_rl") L 05/04/2026 - 18:05:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:24: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:25: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "30") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "59") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:27: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:27: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "57") (weapon "quake_rl") L 05/04/2026 - 18:05:27: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "world" (attacker_position "10910 -4715 -1287") (victim_position "10968 -4465 -1320") L 05/04/2026 - 18:05:27: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:27: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:05:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:31: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:31: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:31: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "58") (weapon "quake_rl") L 05/04/2026 - 18:05:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "100") (weapon "quake_rl") L 05/04/2026 - 18:05:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:32: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "78") (realdamage "33") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:32: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11216 -4545 -1178") (victim_position "10942 -4520 -1287") L 05/04/2026 - 18:05:32: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 18:05:32: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:05:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "74") (weapon "quake_rl") L 05/04/2026 - 18:05:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:35: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "109") (weapon "quake_rl") L 05/04/2026 - 18:05:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "58") (weapon "quake_rl") L 05/04/2026 - 18:05:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:37: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:37: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:37: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "46") (weapon "quake_rl") L 05/04/2026 - 18:05:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:37: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "37") (realdamage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:37: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1624") (new_elo "1630") L 05/04/2026 - 18:05:37: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1542") (new_elo "1536") L 05/04/2026 - 18:05:37: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11026 -4798 -1487") (victim_position "11201 -4337 -1449") L 05/04/2026 - 18:05:37: World triggered "mge_match_end" (winner "[U:1:362031552]") (loser "[U:1:211571542]") (winner_score "20") (loser_score "10")