L 05/04/2026 - 18:05:43: World triggered "meta_data" (matchid "26050418054306c6") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/04/2026 - 18:05:43: "anime.pro<35><[U:1:362031552]>" changed role to "soldier" L 05/04/2026 - 18:05:43: "hops<34><[U:1:211571542]>" changed role to "soldier" L 05/04/2026 - 18:05:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:46: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:46: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "73") (weapon "quake_rl") L 05/04/2026 - 18:05:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:47: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "75") (weapon "quake_rl") L 05/04/2026 - 18:05:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:47: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:47: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:47: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "30") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:48: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:48: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:49: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:49: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:49: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "38") (realdamage "36") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:49: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10363 -4862 -1457") (victim_position "10138 -5253 -1287") L 05/04/2026 - 18:05:49: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:05:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "34") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:52: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:52: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "75") (weapon "quake_rl") L 05/04/2026 - 18:05:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "40") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:53: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:53: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "179") L 05/04/2026 - 18:05:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:53: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:53: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "26") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:54: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:54: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:54: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:54: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:54: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "27") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:55: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:05:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:05:56: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "54") (weapon "quake_rl") L 05/04/2026 - 18:05:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:56: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "29") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:58: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:58: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:05:58: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "23") (realdamage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:05:58: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10205 -5231 -1486") (victim_position "9901 -4625 -1487") L 05/04/2026 - 18:05:58: "hops<34><[U:1:211571542]>" triggered "revenge" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 18:05:58: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:06:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "36") (weapon "quake_rl") L 05/04/2026 - 18:06:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "4") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "40") (weapon "quake_rl") L 05/04/2026 - 18:06:03: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:03: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "30") (weapon "quake_rl") L 05/04/2026 - 18:06:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:04: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:04: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "28") (weapon "quake_rl") L 05/04/2026 - 18:06:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:07: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:07: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "48") (weapon "quake_rl") L 05/04/2026 - 18:06:08: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:08: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:08: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "27") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:08: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "world" (attacker_position "10259 -4699 -1287") (victim_position "10557 -4945 -1465") L 05/04/2026 - 18:06:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "98") (weapon "quake_rl") L 05/04/2026 - 18:06:08: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:06:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:11: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:11: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "280") L 05/04/2026 - 18:06:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "75") (weapon "quake_rl") L 05/04/2026 - 18:06:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "48") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:12: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:12: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "world" (attacker_position "10363 -5063 -1432") (victim_position "10367 -4508 -1574") L 05/04/2026 - 18:06:13: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:06:15: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:18: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 18:06:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:18: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:18: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "89") (weapon "quake_rl") L 05/04/2026 - 18:06:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:18: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:18: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:18: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "109") (realdamage "63") (weapon "quake_rl") L 05/04/2026 - 18:06:18: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "10353 -4814 -1177") (victim_position "10286 -4685 -1287") L 05/04/2026 - 18:06:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:19: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:06:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:21: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:21: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:21: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:22: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:22: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "84") (weapon "quake_rl") L 05/04/2026 - 18:06:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:22: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:22: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:23: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:23: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "72") (weapon "quake_rl") L 05/04/2026 - 18:06:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:24: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "38") (weapon "quake_rl") L 05/04/2026 - 18:06:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "29") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "32") (realdamage "29") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:25: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10052 -4667 -1287") (victim_position "10279 -5183 -1478") L 05/04/2026 - 18:06:25: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:06:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:28: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:28: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:30: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:30: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "77") (weapon "quake_rl") L 05/04/2026 - 18:06:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:30: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:30: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "46") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:31: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:31: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:31: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "75") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "66") (weapon "quake_rl") L 05/04/2026 - 18:06:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "37") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:32: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:32: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:32: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:32: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "34") (realdamage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:32: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "9983 -4389 -1145") (victim_position "10208 -4708 -1287") L 05/04/2026 - 18:06:32: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 18:06:32: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:06:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:36: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:36: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:36: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "67") (weapon "quake_rl") L 05/04/2026 - 18:06:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:37: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "53") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:37: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:37: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:37: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "27") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:38: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:38: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "34") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:40: "hops<34><[U:1:211571542]>" picked up item "tf_ammo_pack" L 05/04/2026 - 18:06:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:41: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "74") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:41: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:41: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "59") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:41: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10198 -4665 -1287") (victim_position "10522 -4725 -1159") L 05/04/2026 - 18:06:41: "hops<34><[U:1:211571542]>" triggered "revenge" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 18:06:41: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:06:43: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:44: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:45: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:45: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "45") (weapon "quake_rl") L 05/04/2026 - 18:06:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:46: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:46: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:46: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:46: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:46: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "61") (weapon "quake_rl") L 05/04/2026 - 18:06:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:52: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:54: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:54: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "50") (weapon "quake_rl") L 05/04/2026 - 18:06:54: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:54: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:54: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (realdamage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:54: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10171 -4949 -1482") (victim_position "10661 -4889 -1433") L 05/04/2026 - 18:06:54: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:06:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:57: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:57: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:57: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "56") (weapon "quake_rl") L 05/04/2026 - 18:06:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:58: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "52") (weapon "quake_rl") L 05/04/2026 - 18:06:58: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:58: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "106") (weapon "quake_rl") L 05/04/2026 - 18:06:58: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:06:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:58: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "49") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:59: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:59: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:06:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "25") (weapon "shotgun_soldier") L 05/04/2026 - 18:06:59: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:06:59: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "60") (realdamage "10") (weapon "quake_rl") L 05/04/2026 - 18:06:59: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10915 -4458 -1287") (victim_position "11037 -4664 -1321") L 05/04/2026 - 18:07:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:00: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:07:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:01: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "61") (weapon "quake_rl") L 05/04/2026 - 18:07:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "44") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:03: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:03: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "33") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "96") (weapon "quake_rl") L 05/04/2026 - 18:07:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (realdamage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:03: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11215 -4891 -1487") (victim_position "10877 -4573 -1246") L 05/04/2026 - 18:07:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:04: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:07:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:08: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:09: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "26") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:09: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:09: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "66") (weapon "quake_rl") L 05/04/2026 - 18:07:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "34") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:11: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:11: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "55") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "33") (realdamage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:11: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10581 -4333 -1583") (victim_position "10818 -4574 -1287") L 05/04/2026 - 18:07:11: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:07:15: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:15: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:16: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:16: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "71") (weapon "quake_rl") L 05/04/2026 - 18:07:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:17: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:17: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "109") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "222") L 05/04/2026 - 18:07:17: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10355 -4796 -1229") (victim_position "10180 -4817 -1213") L 05/04/2026 - 18:07:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:17: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "65") (weapon "quake_rl") L 05/04/2026 - 18:07:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:17: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:07:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:20: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:20: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:20: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "88") (weapon "quake_rl") L 05/04/2026 - 18:07:21: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:22: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:22: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "25") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:24: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:24: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "68") (weapon "quake_rl") L 05/04/2026 - 18:07:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:25: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:25: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10150 -4594 -1287") (victim_position "9765 -4239 -1130") L 05/04/2026 - 18:07:25: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:07:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:29: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "62") (weapon "quake_rl") L 05/04/2026 - 18:07:29: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:29: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:30: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:30: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "72") (weapon "quake_rl") L 05/04/2026 - 18:07:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:32: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:32: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:32: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "32") (weapon "quake_rl") L 05/04/2026 - 18:07:33: "anime.pro<35><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/04/2026 - 18:07:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "32") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:35: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:35: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "78") (realdamage "59") (weapon "quake_rl") L 05/04/2026 - 18:07:35: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10087 -4703 -1287") (victim_position "9936 -5129 -1487") L 05/04/2026 - 18:07:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:35: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:07:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "408") L 05/04/2026 - 18:07:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "31") (weapon "quake_rl") L 05/04/2026 - 18:07:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:41: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:42: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:42: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:43: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:43: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:43: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:43: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:43: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:46: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:47: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:47: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "46") (realdamage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:47: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10767 -4592 -1093") (victim_position "10966 -4444 -1287") L 05/04/2026 - 18:07:47: "hops<34><[U:1:211571542]>" triggered "domination" against "anime.pro<35><[U:1:362031552]>" L 05/04/2026 - 18:07:47: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:07:50: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:50: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "62") (weapon "quake_rl") L 05/04/2026 - 18:07:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "50") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:52: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:52: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:53: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:53: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:53: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:53: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "66") (weapon "quake_rl") L 05/04/2026 - 18:07:53: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:53: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:53: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "23") (realdamage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:53: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "10872 -4672 -1287") (victim_position "10628 -5135 -1424") L 05/04/2026 - 18:07:54: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:07:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:56: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:56: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:07:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:58: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:58: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "96") (weapon "quake_rl") L 05/04/2026 - 18:07:58: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:07:58: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "470") L 05/04/2026 - 18:07:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:07:59: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:07:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:00: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:00: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "28") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:00: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:01: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:01: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:01: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "51") (realdamage "24") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:01: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "11030 -4816 -1430") (victim_position "11002 -4495 -1295") L 05/04/2026 - 18:08:01: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:08:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:03: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:03: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "3") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:04: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:05: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "43") (weapon "quake_rl") L 05/04/2026 - 18:08:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:05: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:05: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "25") (weapon "quake_rl") L 05/04/2026 - 18:08:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "41") (weapon "quake_rl") L 05/04/2026 - 18:08:05: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:06: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:06: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "28") (weapon "quake_rl") L 05/04/2026 - 18:08:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:06: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "27") (weapon "quake_rl") L 05/04/2026 - 18:08:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:07: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:07: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:07: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:10: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:11: "hops<34><[U:1:211571542]>" picked up item "tf_ammo_pack" L 05/04/2026 - 18:08:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:13: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:13: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "40") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:13: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:13: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:13: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "98") (weapon "quake_rl") L 05/04/2026 - 18:08:13: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:14: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:14: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:14: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "45") (realdamage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:14: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "11224 -5579 -1398") (victim_position "10842 -5330 -1287") L 05/04/2026 - 18:08:14: "anime.pro<35><[U:1:362031552]>" triggered "revenge" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 18:08:14: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:08:16: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:16: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:16: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "55") (weapon "quake_rl") L 05/04/2026 - 18:08:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:17: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "56") (weapon "quake_rl") L 05/04/2026 - 18:08:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:18: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:18: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "80") (weapon "quake_rl") L 05/04/2026 - 18:08:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:18: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:18: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "32") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:19: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:19: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:19: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:19: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:20: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (realdamage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:20: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10557 -5186 -1450") (victim_position "10975 -4671 -1301") L 05/04/2026 - 18:08:20: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:08:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:23: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:23: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "59") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:24: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "70") (weapon "quake_rl") L 05/04/2026 - 18:08:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:24: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:24: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:24: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:25: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "32") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "42") (weapon "quake_rl") L 05/04/2026 - 18:08:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "37") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:26: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:27: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:27: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "30") (realdamage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:27: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "9843 -4734 -1487") (victim_position "10108 -5145 -1332") L 05/04/2026 - 18:08:27: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:08:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:31: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:32: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:32: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "69") (weapon "quake_rl") L 05/04/2026 - 18:08:32: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:32: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "111") (weapon "quake_rl") L 05/04/2026 - 18:08:32: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:32: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "76") (weapon "quake_rl") L 05/04/2026 - 18:08:32: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:33: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:33: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:33: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:33: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "25") (realdamage "6") (weapon "quake_rl") L 05/04/2026 - 18:08:34: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10298 -4693 -1287") (victim_position "9982 -5526 -1315") L 05/04/2026 - 18:08:34: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:08:36: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:36: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "27") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:37: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:37: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:37: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "48") (weapon "quake_rl") L 05/04/2026 - 18:08:37: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:37: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "45") (weapon "quake_rl") L 05/04/2026 - 18:08:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:39: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "75") (weapon "quake_rl") L 05/04/2026 - 18:08:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:39: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "58") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:40: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "world" (attacker_position "9983 -4664 -1386") (victim_position "10406 -4786 -1298") L 05/04/2026 - 18:08:40: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:08:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:43: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:43: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:43: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "98") (weapon "quake_rl") L 05/04/2026 - 18:08:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:44: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "107") (weapon "quake_rl") L 05/04/2026 - 18:08:44: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:45: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:45: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:45: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:45: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:45: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:45: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10294 -5057 -1472") (victim_position "10273 -4694 -1287") L 05/04/2026 - 18:08:46: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:08:48: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:51: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:51: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:51: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:51: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:51: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "77") (weapon "quake_rl") L 05/04/2026 - 18:08:52: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:52: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:52: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:52: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "77") (realdamage "58") (weapon "quake_rl") L 05/04/2026 - 18:08:52: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "quake_rl" (attacker_position "10092 -4625 -1287") (victim_position "9876 -4751 -1454") L 05/04/2026 - 18:08:52: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:08:54: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:55: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:55: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:55: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:56: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:56: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "67") (weapon "quake_rl") L 05/04/2026 - 18:08:56: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:56: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "80") (weapon "quake_rl") L 05/04/2026 - 18:08:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:57: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:57: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:57: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "97") (weapon "quake_rl") L 05/04/2026 - 18:08:57: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:57: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:57: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:08:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:57: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:08:57: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "88") (realdamage "80") (weapon "quake_rl") L 05/04/2026 - 18:08:57: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "10518 -5058 -1458") (victim_position "10303 -4629 -1237") L 05/04/2026 - 18:08:58: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:08:58: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:08:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:59: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:08:59: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "30") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:00: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "83") (weapon "quake_rl") L 05/04/2026 - 18:09:00: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:00: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:00: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:01: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:01: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:01: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:01: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:01: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:02: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:03: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:03: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:03: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:03: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:03: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:04: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:04: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:04: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "8") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:05: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:05: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:06: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:06: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (realdamage "11") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:06: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10168 -4976 -1485") (victim_position "10830 -4671 -1287") L 05/04/2026 - 18:09:06: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:06: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:09:06: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:06: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "24") (weapon "quake_rl") L 05/04/2026 - 18:09:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:08: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:08: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "248") L 05/04/2026 - 18:09:08: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:08: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:08: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "61") (weapon "quake_rl") L 05/04/2026 - 18:09:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:09: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:09: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "40") (weapon "quake_rl") L 05/04/2026 - 18:09:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:10: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:10: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:11: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "89") (weapon "quake_rl") L 05/04/2026 - 18:09:11: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:11: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:12: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:12: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "85") (realdamage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:12: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "9871 -5519 -1487") (victim_position "9962 -5425 -1376") L 05/04/2026 - 18:09:12: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:09:14: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:14: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:14: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "112") (weapon "quake_rl") L 05/04/2026 - 18:09:14: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:15: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:15: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:16: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:16: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:16: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:16: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "56") (weapon "quake_rl") L 05/04/2026 - 18:09:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:17: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:17: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "51") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:17: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:17: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:17: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "56") (realdamage "3") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:17: "hops<34><[U:1:211571542]>" killed "anime.pro<35><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "9952 -5650 -1295") (victim_position "9826 -5774 -1487") L 05/04/2026 - 18:09:18: "anime.pro<35><[U:1:362031552]>" spawned as "soldier" L 05/04/2026 - 18:09:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:19: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:20: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "65") (weapon "quake_rl") L 05/04/2026 - 18:09:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:20: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:20: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:20: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "72") (weapon "quake_rl") L 05/04/2026 - 18:09:21: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:21: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:21: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "92") (weapon "quake_rl") L 05/04/2026 - 18:09:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:22: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:22: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "47") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:22: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:23: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:23: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:23: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:23: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:23: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "29") (realdamage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:23: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10122 -5503 -1287") (victim_position "10470 -5153 -1472") L 05/04/2026 - 18:09:23: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:09:25: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:25: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:25: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:25: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "32") (weapon "quake_rl") L 05/04/2026 - 18:09:26: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:27: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:27: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:28: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:28: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:28: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "21") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:28: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:28: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:28: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:29: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:30: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "101") (weapon "quake_rl") L 05/04/2026 - 18:09:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:30: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:30: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:30: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:30: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:30: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "60") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "66") (realdamage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:31: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "9995 -5296 -1273") (victim_position "10109 -5497 -1287") L 05/04/2026 - 18:09:31: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:09:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "54") (weapon "quake_rl") L 05/04/2026 - 18:09:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:34: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "112") (weapon "quake_rl") L 05/04/2026 - 18:09:34: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:34: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "77") (weapon "quake_rl") L 05/04/2026 - 18:09:34: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:34: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:35: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:35: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "45") (weapon "quake_rl") L 05/04/2026 - 18:09:36: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "32") (realdamage "29") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:36: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "9790 -5483 -915") (victim_position "10043 -5598 -1287") L 05/04/2026 - 18:09:36: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:09:38: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:38: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:38: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "586") L 05/04/2026 - 18:09:39: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:39: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:39: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:39: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:40: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:41: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:41: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:41: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:41: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:42: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:42: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:42: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:43: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:43: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:43: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:43: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:43: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "22") (realdamage "15") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:43: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "10153 -5318 -1287") (victim_position "10464 -5708 -1583") L 05/04/2026 - 18:09:43: "anime.pro<35><[U:1:362031552]>" triggered "domination" against "hops<34><[U:1:211571542]>" L 05/04/2026 - 18:09:43: "hops<34><[U:1:211571542]>" spawned as "soldier" L 05/04/2026 - 18:09:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:46: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "335") L 05/04/2026 - 18:09:46: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:46: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:46: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:46: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "82") (weapon "quake_rl") L 05/04/2026 - 18:09:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:47: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:47: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "418") L 05/04/2026 - 18:09:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:47: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:47: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:47: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:48: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:48: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:48: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:49: "hops<34><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:49: "hops<34><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:49: "hops<34><[U:1:211571542]>" triggered "damage" against "anime.pro<35><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/04/2026 - 18:09:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/04/2026 - 18:09:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/04/2026 - 18:09:49: "anime.pro<35><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/04/2026 - 18:09:49: "anime.pro<35><[U:1:362031552]>" triggered "damage" against "hops<34><[U:1:211571542]>" (damage "75") (realdamage "24") (weapon "quake_rl") L 05/04/2026 - 18:09:49: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1630") (new_elo "1636") L 05/04/2026 - 18:09:49: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1536") (new_elo "1530") L 05/04/2026 - 18:09:49: "anime.pro<35><[U:1:362031552]>" killed "hops<34><[U:1:211571542]>" with "quake_rl" (attacker_position "9907 -5863 -1322") (victim_position "10099 -5441 -1287") L 05/04/2026 - 18:09:49: World triggered "mge_match_end" (winner "[U:1:362031552]") (loser "[U:1:211571542]") (winner_score "20") (loser_score "14")