L 05/05/2026 - 18:42:03: World triggered "meta_data" (matchid "2605051842034c47") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/05/2026 - 18:42:03: "apxprdtr<23><[U:1:183324931]>" changed role to "soldier" L 05/05/2026 - 18:42:03: "2Pud<22><[U:1:100609082]>" changed role to "scout" L 05/05/2026 - 18:42:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:04: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:04: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "60") (weapon "scattergun") L 05/05/2026 - 18:42:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:04: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:04: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "60") (weapon "scattergun") L 05/05/2026 - 18:42:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:05: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:05: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:05: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "77") (weapon "scattergun") L 05/05/2026 - 18:42:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:06: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "world" (attacker_position "10654 -4540 -1561") (victim_position "10592 -4923 -1467") L 05/05/2026 - 18:42:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:06: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:42:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:08: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:08: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:08: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "10") (weapon "scattergun") L 05/05/2026 - 18:42:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:08: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "38") (weapon "quake_rl") L 05/05/2026 - 18:42:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:09: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:09: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "38") (weapon "scattergun") L 05/05/2026 - 18:42:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:09: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "35") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:10: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:10: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:10: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "88") (weapon "scattergun") L 05/05/2026 - 18:42:10: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:11: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:11: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:11: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "14") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:11: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:11: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:11: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "16") (weapon "scattergun") L 05/05/2026 - 18:42:11: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "world" (attacker_position "10564 -5615 -1395") (victim_position "10847 -5402 -1539") L 05/05/2026 - 18:42:11: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:42:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:14: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:14: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "10") (weapon "scattergun") L 05/05/2026 - 18:42:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:14: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:14: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "3") (weapon "scattergun") L 05/05/2026 - 18:42:15: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:16: "apxprdtr<23><[U:1:183324931]>" picked up item "tf_ammo_pack" L 05/05/2026 - 18:42:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:16: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:16: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "32") (weapon "scattergun") L 05/05/2026 - 18:42:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:17: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:17: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "59") (weapon "quake_rl") L 05/05/2026 - 18:42:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:18: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:18: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:18: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "50") (weapon "scattergun") L 05/05/2026 - 18:42:18: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:18: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:18: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:18: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "69") (weapon "quake_rl") L 05/05/2026 - 18:42:18: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:19: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:19: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:19: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "49") (weapon "scattergun") L 05/05/2026 - 18:42:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:19: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "74") (realdamage "2") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:19: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10358 -5000 -1290") (victim_position "10495 -4857 -1176") L 05/05/2026 - 18:42:19: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:42:20: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:20: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:20: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "36") (weapon "scattergun") L 05/05/2026 - 18:42:20: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:21: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "60") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:21: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:21: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "75") (weapon "scattergun") L 05/05/2026 - 18:42:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:21: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:21: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "12") (weapon "scattergun") L 05/05/2026 - 18:42:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:22: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "23") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:22: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:22: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "20") (weapon "scattergun") L 05/05/2026 - 18:42:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:22: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "48") (weapon "quake_rl") L 05/05/2026 - 18:42:23: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:23: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:23: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "41") (weapon "scattergun") L 05/05/2026 - 18:42:23: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:23: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:23: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:23: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "23") (weapon "scattergun") L 05/05/2026 - 18:42:23: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:24: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:24: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:42:24: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "22") (weapon "the_winger") L 05/05/2026 - 18:42:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (realdamage "9") (weapon "the_winger") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "the_winger" (attacker_position "10804 -5750 -1574") (victim_position "10779 -5644 -1583") L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:26: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:42:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:28: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:28: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:28: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:42:28: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:28: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:28: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "scattergun") L 05/05/2026 - 18:42:29: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:29: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:29: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "20") (weapon "scattergun") L 05/05/2026 - 18:42:29: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:30: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:30: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:30: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "40") (weapon "scattergun") L 05/05/2026 - 18:42:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:30: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "54") (weapon "quake_rl") L 05/05/2026 - 18:42:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:33: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:33: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:33: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "14") (weapon "scattergun") L 05/05/2026 - 18:42:33: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:34: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:34: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "scattergun") L 05/05/2026 - 18:42:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:34: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:34: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "37") (weapon "scattergun") L 05/05/2026 - 18:42:35: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:35: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:35: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "7") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:35: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:35: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:35: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "39") (weapon "scattergun") L 05/05/2026 - 18:42:35: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:36: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:36: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:36: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "55") (realdamage "1") (weapon "scattergun") L 05/05/2026 - 18:42:36: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "scattergun" (attacker_position "9808 -5170 -1487") (victim_position "10174 -5105 -1482") L 05/05/2026 - 18:42:36: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:42:38: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:38: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:38: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:38: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "7") (weapon "scattergun") L 05/05/2026 - 18:42:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:40: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:40: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:40: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "11") (weapon "scattergun") L 05/05/2026 - 18:42:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:41: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:41: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "87") (weapon "scattergun") L 05/05/2026 - 18:42:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:41: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:41: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (weapon "scattergun") L 05/05/2026 - 18:42:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:42: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:42: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "22") (weapon "scattergun") L 05/05/2026 - 18:42:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:42: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "7") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:43: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:43: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:42:43: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "the_winger") L 05/05/2026 - 18:42:43: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:43: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:43: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:42:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "the_winger") L 05/05/2026 - 18:42:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:44: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "52") (weapon "quake_rl") L 05/05/2026 - 18:42:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:44: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "36") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:45: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:45: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:45: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "35") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:45: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10418 -5374 -1531") (victim_position "10769 -5493 -1424") L 05/05/2026 - 18:42:45: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:42:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:47: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:47: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:47: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "12") (weapon "scattergun") L 05/05/2026 - 18:42:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:47: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (weapon "quake_rl") L 05/05/2026 - 18:42:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:48: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:48: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "57") (weapon "scattergun") L 05/05/2026 - 18:42:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:48: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "56") (weapon "quake_rl") L 05/05/2026 - 18:42:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:48: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "24") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:48: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:48: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "35") (weapon "scattergun") L 05/05/2026 - 18:42:49: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:49: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:49: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "scattergun") L 05/05/2026 - 18:42:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:49: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "51") (realdamage "20") (weapon "quake_rl") L 05/05/2026 - 18:42:49: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10097 -5148 -1425") (victim_position "10286 -4917 -1351") L 05/05/2026 - 18:42:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:49: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:42:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:51: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:52: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:52: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:52: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "34") (weapon "scattergun") L 05/05/2026 - 18:42:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:52: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "17") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:52: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:52: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:52: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "31") (weapon "scattergun") L 05/05/2026 - 18:42:53: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:53: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:53: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "40") (weapon "scattergun") L 05/05/2026 - 18:42:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:53: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "25") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:54: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:54: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:54: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "44") (weapon "scattergun") L 05/05/2026 - 18:42:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:54: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:42:54: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "59") (weapon "quake_rl") L 05/05/2026 - 18:42:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:54: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "20") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:55: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:42:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:42:55: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "27") (realdamage "21") (weapon "shotgun_soldier") L 05/05/2026 - 18:42:55: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10548 -4732 -1486") (victim_position "10534 -4319 -1386") L 05/05/2026 - 18:42:55: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:42:57: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:57: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:57: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "scattergun") L 05/05/2026 - 18:42:58: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:58: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:58: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "23") (weapon "scattergun") L 05/05/2026 - 18:42:59: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:42:59: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:42:59: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "102") (weapon "scattergun") L 05/05/2026 - 18:42:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:42:59: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:00: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:00: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:00: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "14") (weapon "scattergun") L 05/05/2026 - 18:43:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:00: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "23") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:01: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:01: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:01: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "7") (weapon "scattergun") L 05/05/2026 - 18:43:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:01: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:43:01: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:43:01: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "17") (realdamage "8") (weapon "the_winger") L 05/05/2026 - 18:43:01: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "the_winger" (attacker_position "10407 -5670 -1583") (victim_position "10356 -5155 -1470") L 05/05/2026 - 18:43:01: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:43:02: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:43:02: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:43:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:04: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:04: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "6") (weapon "scattergun") L 05/05/2026 - 18:43:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:04: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:04: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "28") (weapon "scattergun") L 05/05/2026 - 18:43:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:05: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:05: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:05: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "104") (weapon "scattergun") L 05/05/2026 - 18:43:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:06: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:06: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "54") (weapon "scattergun") L 05/05/2026 - 18:43:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:06: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:06: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "70") (realdamage "8") (weapon "scattergun") L 05/05/2026 - 18:43:06: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "scattergun" (attacker_position "10598 -4771 -1365") (victim_position "10220 -4759 -1377") L 05/05/2026 - 18:43:06: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:43:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:09: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:09: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "22") (weapon "scattergun") L 05/05/2026 - 18:43:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:09: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:09: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "5") (weapon "scattergun") L 05/05/2026 - 18:43:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:09: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "16") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:10: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:10: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:10: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "13") (weapon "scattergun") L 05/05/2026 - 18:43:10: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:10: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:10: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:10: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "41") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:11: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:11: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:11: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "14") (weapon "scattergun") L 05/05/2026 - 18:43:11: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:11: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:11: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "9") (weapon "scattergun") L 05/05/2026 - 18:43:11: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:12: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:14: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:14: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "73") (weapon "scattergun") L 05/05/2026 - 18:43:14: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:14: "apxprdtr<23><[U:1:183324931]>" picked up item "tf_ammo_pack" L 05/05/2026 - 18:43:15: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:15: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:15: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:15: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "35") (weapon "scattergun") L 05/05/2026 - 18:43:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:16: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "17") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:16: "2Pud<22><[U:1:100609082]>" picked up item "tf_ammo_pack" L 05/05/2026 - 18:43:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:16: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:16: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "91") (realdamage "56") (weapon "scattergun") L 05/05/2026 - 18:43:16: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "scattergun" (attacker_position "10186 -4972 -1484") (victim_position "9983 -4812 -1487") L 05/05/2026 - 18:43:16: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:43:18: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:19: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:19: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:19: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:43:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:19: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "43") (weapon "quake_rl") L 05/05/2026 - 18:43:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:19: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "6") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:19: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:19: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:19: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "42") (weapon "scattergun") L 05/05/2026 - 18:43:20: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:20: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:20: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "32") (weapon "scattergun") L 05/05/2026 - 18:43:20: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:20: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:20: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (weapon "quake_rl") L 05/05/2026 - 18:43:20: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:20: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:20: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "21") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:21: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:21: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:43:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:21: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:21: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "76") (weapon "scattergun") L 05/05/2026 - 18:43:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:22: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:22: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "46") (realdamage "34") (weapon "scattergun") L 05/05/2026 - 18:43:22: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "scattergun" (attacker_position "10444 -4828 -1460") (victim_position "10314 -5190 -1399") L 05/05/2026 - 18:43:22: "2Pud<22><[U:1:100609082]>" triggered "domination" against "apxprdtr<23><[U:1:183324931]>" L 05/05/2026 - 18:43:22: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:43:23: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:23: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:23: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "11") (weapon "scattergun") L 05/05/2026 - 18:43:23: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:24: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:24: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "29") (weapon "scattergun") L 05/05/2026 - 18:43:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:24: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:24: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "78") (weapon "scattergun") L 05/05/2026 - 18:43:24: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:24: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "72") (weapon "quake_rl") L 05/05/2026 - 18:43:24: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:25: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "56") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:25: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:25: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:25: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "23") (weapon "scattergun") L 05/05/2026 - 18:43:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:25: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:25: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:25: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "scattergun") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "11") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:43:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:43:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "10") (realdamage "8") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10462 -5085 -1470") (victim_position "10089 -5543 -1287") L 05/05/2026 - 18:43:26: "apxprdtr<23><[U:1:183324931]>" triggered "revenge" against "2Pud<22><[U:1:100609082]>" L 05/05/2026 - 18:43:27: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:43:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:29: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:29: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:29: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:29: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "61") (weapon "quake_rl") L 05/05/2026 - 18:43:29: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:30: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "7") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:30: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:30: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:30: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "38") (weapon "scattergun") L 05/05/2026 - 18:43:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:30: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "47") (weapon "quake_rl") L 05/05/2026 - 18:43:31: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:31: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:31: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "13") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:31: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:31: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:31: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "30") (weapon "scattergun") L 05/05/2026 - 18:43:31: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:31: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:31: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "23") (weapon "scattergun") L 05/05/2026 - 18:43:31: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:32: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:32: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:32: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "30") (realdamage "16") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:32: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10870 -4770 -1487") (victim_position "11186 -4902 -1487") L 05/05/2026 - 18:43:32: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:43:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:34: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:34: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "7") (weapon "scattergun") L 05/05/2026 - 18:43:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:35: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:35: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:35: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "29") (weapon "scattergun") L 05/05/2026 - 18:43:35: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:35: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:36: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:36: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:36: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "68") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:36: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:36: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:36: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "76") (realdamage "74") (weapon "quake_rl") L 05/05/2026 - 18:43:36: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10662 -5037 -1398") (victim_position "10567 -5215 -1442") L 05/05/2026 - 18:43:36: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:36: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:43:38: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:38: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:38: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:38: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:43:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:39: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:39: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "11") (weapon "scattergun") L 05/05/2026 - 18:43:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:39: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "46") (weapon "quake_rl") L 05/05/2026 - 18:43:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:39: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "19") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:40: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:40: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:40: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "42") (weapon "scattergun") L 05/05/2026 - 18:43:40: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:40: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:40: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "39") (weapon "scattergun") L 05/05/2026 - 18:43:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:41: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:41: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:41: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "46") (weapon "scattergun") L 05/05/2026 - 18:43:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:41: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:41: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "74") (weapon "scattergun") L 05/05/2026 - 18:43:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:42: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "52") (realdamage "31") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:42: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10018 -5162 -1487") (victim_position "9856 -4869 -1434") L 05/05/2026 - 18:43:42: "apxprdtr<23><[U:1:183324931]>" triggered "domination" against "2Pud<22><[U:1:100609082]>" L 05/05/2026 - 18:43:42: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:43:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "12") (weapon "scattergun") L 05/05/2026 - 18:43:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "37") (weapon "scattergun") L 05/05/2026 - 18:43:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:45: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:45: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:45: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "28") (weapon "scattergun") L 05/05/2026 - 18:43:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:46: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:46: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "44") (weapon "scattergun") L 05/05/2026 - 18:43:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:46: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "61") (weapon "quake_rl") L 05/05/2026 - 18:43:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:46: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "44") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:46: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:46: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "scattergun") L 05/05/2026 - 18:43:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:47: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:43:47: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:43:47: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "the_winger") L 05/05/2026 - 18:43:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:47: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "47") (realdamage "34") (weapon "quake_rl") L 05/05/2026 - 18:43:47: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10517 -4794 -1475") (victim_position "10924 -4992 -1487") L 05/05/2026 - 18:43:47: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:43:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:49: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:49: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:49: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "28") (weapon "scattergun") L 05/05/2026 - 18:43:50: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:50: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:50: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "65") (weapon "scattergun") L 05/05/2026 - 18:43:50: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:50: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:50: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "51") (weapon "quake_rl") L 05/05/2026 - 18:43:50: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:50: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:50: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "24") (weapon "scattergun") L 05/05/2026 - 18:43:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:51: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "53") (weapon "quake_rl") L 05/05/2026 - 18:43:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:51: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:51: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:51: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:43:52: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:52: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:52: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "17") (weapon "scattergun") L 05/05/2026 - 18:43:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:52: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "54") (realdamage "41") (weapon "quake_rl") L 05/05/2026 - 18:43:52: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "11165 -4838 -1487") (victim_position "11237 -5036 -1465") L 05/05/2026 - 18:43:52: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:43:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:54: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:54: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:54: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "4") (weapon "scattergun") L 05/05/2026 - 18:43:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:54: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:54: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:54: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "33") (weapon "scattergun") L 05/05/2026 - 18:43:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:54: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "6") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:55: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:55: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:55: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "scattergun") L 05/05/2026 - 18:43:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:43:55: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (weapon "quake_rl") L 05/05/2026 - 18:43:56: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:56: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:56: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "38") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:56: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:56: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:56: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "48") (weapon "scattergun") L 05/05/2026 - 18:43:56: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:56: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:56: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:43:56: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "44") (weapon "scattergun") L 05/05/2026 - 18:43:57: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:57: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:43:57: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:57: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:43:57: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "88") (realdamage "49") (weapon "shotgun_soldier") L 05/05/2026 - 18:43:57: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10513 -5081 -1472") (victim_position "10504 -5026 -1381") L 05/05/2026 - 18:43:57: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:43:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:43:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:00: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "71") (weapon "quake_rl") L 05/05/2026 - 18:44:00: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:00: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:00: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "6") (weapon "scattergun") L 05/05/2026 - 18:44:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:00: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:00: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:00: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "49") (weapon "scattergun") L 05/05/2026 - 18:44:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:01: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "60") (weapon "quake_rl") L 05/05/2026 - 18:44:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:01: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "59") (realdamage "17") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:01: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10809 -4891 -1481") (victim_position "10908 -5048 -1405") L 05/05/2026 - 18:44:01: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:02: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:44:03: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "the_winger") L 05/05/2026 - 18:44:03: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:04: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:44:04: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "20") (weapon "the_winger") L 05/05/2026 - 18:44:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:04: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "81") (weapon "quake_rl") L 05/05/2026 - 18:44:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:05: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:06: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "9") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:07: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:07: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "51") (weapon "quake_rl") L 05/05/2026 - 18:44:07: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:07: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:07: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:07: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "scattergun") L 05/05/2026 - 18:44:07: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:07: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:07: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:07: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:44:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:11: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:11: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:11: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "10") (weapon "scattergun") L 05/05/2026 - 18:44:11: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:11: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:11: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (realdamage "1") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:11: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10726 -4972 -1408") (victim_position "10697 -4738 -1379") L 05/05/2026 - 18:44:11: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:12: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:13: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:13: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:13: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "45") (weapon "quake_rl") L 05/05/2026 - 18:44:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:14: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:14: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "42") (weapon "scattergun") L 05/05/2026 - 18:44:14: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:14: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:14: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "6") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:14: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:14: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:14: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "51") (weapon "quake_rl") L 05/05/2026 - 18:44:15: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:15: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:15: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "50") (realdamage "46") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:15: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "11027 -4928 -1487") (victim_position "11228 -5016 -1487") L 05/05/2026 - 18:44:15: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:17: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:17: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:17: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (weapon "scattergun") L 05/05/2026 - 18:44:17: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:18: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:18: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:18: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:18: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "24") (weapon "scattergun") L 05/05/2026 - 18:44:19: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:19: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "14") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:19: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:19: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:19: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "64") (weapon "scattergun") L 05/05/2026 - 18:44:20: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:20: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:20: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "6") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:21: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:21: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "42") (weapon "scattergun") L 05/05/2026 - 18:44:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:21: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "14") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:22: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "90") (weapon "quake_rl") L 05/05/2026 - 18:44:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:22: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:22: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "16") (weapon "scattergun") L 05/05/2026 - 18:44:23: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:23: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:23: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "55") (realdamage "15") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:23: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10583 -5476 -1583") (victim_position "10574 -5726 -1432") L 05/05/2026 - 18:44:23: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:25: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:25: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:25: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "11") (weapon "scattergun") L 05/05/2026 - 18:44:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:26: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:26: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "38") (weapon "scattergun") L 05/05/2026 - 18:44:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:26: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (weapon "quake_rl") L 05/05/2026 - 18:44:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:26: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:26: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "scattergun") L 05/05/2026 - 18:44:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:27: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:27: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:27: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "26") (weapon "scattergun") L 05/05/2026 - 18:44:27: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:28: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "46") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:28: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:28: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:28: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "17") (weapon "scattergun") L 05/05/2026 - 18:44:28: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:28: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:28: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "91") (weapon "scattergun") L 05/05/2026 - 18:44:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:28: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "60") (realdamage "50") (weapon "quake_rl") L 05/05/2026 - 18:44:28: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10203 -5143 -1478") (victim_position "10201 -4895 -1363") L 05/05/2026 - 18:44:29: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:31: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:31: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:31: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "37") (weapon "scattergun") L 05/05/2026 - 18:44:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:32: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:32: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:32: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "35") (weapon "scattergun") L 05/05/2026 - 18:44:33: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:33: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "48") (weapon "quake_rl") L 05/05/2026 - 18:44:33: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:33: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:33: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "48") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:33: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:33: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:33: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "20") (weapon "scattergun") L 05/05/2026 - 18:44:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:34: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:34: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "44") (weapon "scattergun") L 05/05/2026 - 18:44:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:34: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "77") (realdamage "44") (weapon "quake_rl") L 05/05/2026 - 18:44:34: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10503 -4963 -1473") (victim_position "10009 -4955 -1487") L 05/05/2026 - 18:44:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:34: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:36: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:37: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:37: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:37: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:37: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "10") (weapon "scattergun") L 05/05/2026 - 18:44:38: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:38: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:39: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:39: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "72") (weapon "scattergun") L 05/05/2026 - 18:44:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:39: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:39: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "88") (weapon "scattergun") L 05/05/2026 - 18:44:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:39: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "61") (weapon "quake_rl") L 05/05/2026 - 18:44:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:40: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:41: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "65") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:44:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:42: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "50") (realdamage "8") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:42: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10044 -5057 -1487") (victim_position "10168 -5219 -1486") L 05/05/2026 - 18:44:42: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:43: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:43: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:43: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "102") (weapon "quake_rl") L 05/05/2026 - 18:44:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:44:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:45: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:45: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:45: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "scattergun") L 05/05/2026 - 18:44:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:45: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "51") (realdamage "48") (weapon "quake_rl") L 05/05/2026 - 18:44:45: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "9885 -5113 -1416") (victim_position "10117 -4846 -1458") L 05/05/2026 - 18:44:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:45: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:44:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:47: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:47: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:47: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "5") (weapon "scattergun") L 05/05/2026 - 18:44:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:48: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "97") (weapon "quake_rl") L 05/05/2026 - 18:44:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:48: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:48: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "13") (weapon "scattergun") L 05/05/2026 - 18:44:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:49: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:49: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:49: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "63") (weapon "scattergun") L 05/05/2026 - 18:44:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:44:49: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "24") (weapon "shotgun_soldier") L 05/05/2026 - 18:44:49: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:44:49: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:44:49: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "9") (weapon "scattergun") L 05/05/2026 - 18:44:50: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:44:50: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:44:50: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "61") (realdamage "24") (weapon "quake_rl") L 05/05/2026 - 18:44:50: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1600") (new_elo "1608") L 05/05/2026 - 18:44:50: World triggered "mge_elo_delta" (player "[U:1:100609082]") (old_elo "1600") (new_elo "1592") L 05/05/2026 - 18:44:50: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10148 -5074 -1486") (victim_position "10303 -5341 -1517") L 05/05/2026 - 18:44:50: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:100609082]") (winner_score "20") (loser_score "8")