L 05/05/2026 - 18:48:36: World triggered "meta_data" (matchid "260505184836d7cf") (map "mge_league_v3") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/05/2026 - 18:48:36: "apxprdtr<23><[U:1:183324931]>" changed role to "soldier" L 05/05/2026 - 18:48:36: "2Pud<22><[U:1:100609082]>" changed role to "scout" L 05/05/2026 - 18:48:37: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:37: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:37: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (weapon "scattergun") L 05/05/2026 - 18:48:37: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:37: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:48:37: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "62") (weapon "quake_rl") L 05/05/2026 - 18:48:37: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:37: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:37: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "51") (weapon "scattergun") L 05/05/2026 - 18:48:38: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:38: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:38: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:38: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "87") (weapon "scattergun") L 05/05/2026 - 18:48:38: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:38: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:38: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "8") (weapon "shotgun_soldier") L 05/05/2026 - 18:48:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:39: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:39: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "23") (weapon "scattergun") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "63") (weapon "quake_rl") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "21") (realdamage "8") (weapon "shotgun_soldier") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10708 -4966 -1477") (victim_position "10364 -5170 -1473") L 05/05/2026 - 18:48:39: "apxprdtr<23><[U:1:183324931]>" triggered "domination" against "2Pud<22><[U:1:100609082]>" L 05/05/2026 - 18:48:39: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:48:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:42: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:42: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "22") (weapon "scattergun") L 05/05/2026 - 18:48:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:42: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:42: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "16") (weapon "scattergun") L 05/05/2026 - 18:48:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:43: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:48:43: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "50") (weapon "quake_rl") L 05/05/2026 - 18:48:43: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:43: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:43: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:43: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "12") (weapon "scattergun") L 05/05/2026 - 18:48:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "54") (weapon "scattergun") L 05/05/2026 - 18:48:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:44: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "28") (weapon "shotgun_soldier") L 05/05/2026 - 18:48:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "71") (weapon "scattergun") L 05/05/2026 - 18:48:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:45: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:45: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:45: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:48:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:45: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:46: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:48:46: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "23") (weapon "the_winger") L 05/05/2026 - 18:48:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:46: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "9") (weapon "shotgun_soldier") L 05/05/2026 - 18:48:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:47: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "23") (weapon "the_winger") L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "the_winger" (attacker_position "9971 -5034 -1487") (victim_position "9771 -5200 -1487") L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" triggered "revenge" against "apxprdtr<23><[U:1:183324931]>" L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:48: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:48:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:48:51: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:51: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:51: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "scattergun") L 05/05/2026 - 18:48:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:52: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:52: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:52: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:48:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:48:52: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "104") (weapon "quake_rl") L 05/05/2026 - 18:48:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:55: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:48:55: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "22") (realdamage "20") (weapon "shotgun_soldier") L 05/05/2026 - 18:48:55: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10372 -4947 -1479") (victim_position "10243 -5262 -1487") L 05/05/2026 - 18:48:55: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:48:57: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:58: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:48:59: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:48:59: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:48:59: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "scattergun") L 05/05/2026 - 18:49:00: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:00: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:00: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "27") (weapon "scattergun") L 05/05/2026 - 18:49:00: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:00: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:00: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "34") (weapon "scattergun") L 05/05/2026 - 18:49:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:01: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "58") (weapon "quake_rl") L 05/05/2026 - 18:49:01: "apxprdtr<23><[U:1:183324931]>" picked up item "tf_ammo_pack" L 05/05/2026 - 18:49:01: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:02: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:02: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:02: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "56") (weapon "scattergun") L 05/05/2026 - 18:49:02: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:02: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:02: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "21") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:02: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:02: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:02: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "17") (weapon "scattergun") L 05/05/2026 - 18:49:03: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:03: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:03: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "81") (realdamage "56") (weapon "quake_rl") L 05/05/2026 - 18:49:03: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10082 -5063 -1487") (victim_position "10386 -5201 -1480") L 05/05/2026 - 18:49:03: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:49:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:04: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "100") (weapon "quake_rl") L 05/05/2026 - 18:49:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:04: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:04: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "7") (weapon "scattergun") L 05/05/2026 - 18:49:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:05: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "52") (realdamage "49") (weapon "quake_rl") L 05/05/2026 - 18:49:05: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10059 -4970 -1487") (victim_position "9910 -4751 -1351") L 05/05/2026 - 18:49:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:05: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:49:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:06: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:06: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:49:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:07: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:07: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:07: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "scattergun") L 05/05/2026 - 18:49:07: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:08: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:08: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:08: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "42") (weapon "scattergun") L 05/05/2026 - 18:49:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:08: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "13") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:08: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:08: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:08: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "55") (weapon "scattergun") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "83") (weapon "quake_rl") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "45") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10280 -5052 -1473") (victim_position "10247 -5379 -1527") L 05/05/2026 - 18:49:09: "apxprdtr<23><[U:1:183324931]>" triggered "domination" against "2Pud<22><[U:1:100609082]>" L 05/05/2026 - 18:49:09: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:49:11: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:11: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:11: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:11: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (weapon "scattergun") L 05/05/2026 - 18:49:12: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:12: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:12: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "60") (weapon "scattergun") L 05/05/2026 - 18:49:12: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:12: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:12: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:12: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:12: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "48") (weapon "scattergun") L 05/05/2026 - 18:49:13: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "44") (weapon "scattergun") L 05/05/2026 - 18:49:13: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "58") (realdamage "56") (weapon "scattergun") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "scattergun" (attacker_position "10677 -4690 -1497") (victim_position "10538 -4989 -1475") L 05/05/2026 - 18:49:13: "2Pud<22><[U:1:100609082]>" triggered "revenge" against "apxprdtr<23><[U:1:183324931]>" L 05/05/2026 - 18:49:14: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:49:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:17: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:17: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:49:17: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (weapon "the_winger") L 05/05/2026 - 18:49:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:17: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "59") (weapon "quake_rl") L 05/05/2026 - 18:49:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:17: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:17: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:17: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "72") (weapon "scattergun") L 05/05/2026 - 18:49:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:17: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "11") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:18: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:18: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:18: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "22") (weapon "scattergun") L 05/05/2026 - 18:49:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:20: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:20: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:49:20: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "15") (weapon "the_winger") L 05/05/2026 - 18:49:20: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:20: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:21: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "28") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:22: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:49:22: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "17") (weapon "the_winger") L 05/05/2026 - 18:49:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:23: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:23: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:23: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:23: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "30") (realdamage "22") (weapon "scattergun") L 05/05/2026 - 18:49:23: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "scattergun" (attacker_position "10221 -4751 -1259") (victim_position "10547 -4887 -1444") L 05/05/2026 - 18:49:23: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:49:25: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:25: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:25: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "6") (weapon "scattergun") L 05/05/2026 - 18:49:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:25: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:25: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:25: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "10") (weapon "scattergun") L 05/05/2026 - 18:49:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:26: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:26: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "9") (weapon "scattergun") L 05/05/2026 - 18:49:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:27: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:27: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:27: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "24") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:27: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:27: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:27: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "28") (weapon "scattergun") L 05/05/2026 - 18:49:27: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:27: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:27: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "20") (weapon "scattergun") L 05/05/2026 - 18:49:27: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:29: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:29: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:29: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "90") (weapon "scattergun") L 05/05/2026 - 18:49:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:30: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:30: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:30: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "14") (weapon "scattergun") L 05/05/2026 - 18:49:31: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:32: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:32: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "51") (weapon "scattergun") L 05/05/2026 - 18:49:32: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:32: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:32: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "7") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:32: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:32: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "73") (realdamage "1") (weapon "scattergun") L 05/05/2026 - 18:49:32: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "scattergun" (attacker_position "9778 -4774 -1390") (victim_position "9993 -4888 -1487") L 05/05/2026 - 18:49:32: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:49:35: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:35: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:35: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "3") (weapon "scattergun") L 05/05/2026 - 18:49:35: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:36: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:36: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:36: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "36") (weapon "scattergun") L 05/05/2026 - 18:49:36: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:37: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:37: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "295") L 05/05/2026 - 18:49:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:39: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "59") (realdamage "49") (weapon "quake_rl") L 05/05/2026 - 18:49:39: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10939 -4858 -1487") (victim_position "11129 -5142 -1452") L 05/05/2026 - 18:49:39: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:49:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:40: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:40: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:40: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "6") (weapon "scattergun") L 05/05/2026 - 18:49:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:41: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:41: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "15") (weapon "scattergun") L 05/05/2026 - 18:49:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:42: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "6") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:42: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:42: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "49") (weapon "scattergun") L 05/05/2026 - 18:49:43: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "30") (weapon "scattergun") L 05/05/2026 - 18:49:44: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:44: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:44: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:44: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "52") (weapon "scattergun") L 05/05/2026 - 18:49:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:45: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:45: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:45: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:45: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:45: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "72") (weapon "scattergun") L 05/05/2026 - 18:49:46: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:46: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:49:46: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "24") (realdamage "6") (weapon "the_winger") L 05/05/2026 - 18:49:46: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "the_winger" (attacker_position "10245 -4484 -1583") (victim_position "10432 -4576 -1553") L 05/05/2026 - 18:49:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:46: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:49:46: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:49:49: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:49: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:49: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "77") (weapon "scattergun") L 05/05/2026 - 18:49:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:49: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "106") (weapon "quake_rl") L 05/05/2026 - 18:49:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:49: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:50: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:50: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:50: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "66") (weapon "scattergun") L 05/05/2026 - 18:49:50: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:50: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:50: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "23") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:51: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:51: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:51: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "43") (weapon "scattergun") L 05/05/2026 - 18:49:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:51: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "64") (realdamage "15") (weapon "quake_rl") L 05/05/2026 - 18:49:51: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "9961 -5152 -1487") (victim_position "10129 -4842 -1451") L 05/05/2026 - 18:49:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:51: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:49:52: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:53: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:53: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:53: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "14") (weapon "scattergun") L 05/05/2026 - 18:49:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:53: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "45") (weapon "quake_rl") L 05/05/2026 - 18:49:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:54: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:54: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:54: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "8") (weapon "scattergun") L 05/05/2026 - 18:49:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:54: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "50") (weapon "quake_rl") L 05/05/2026 - 18:49:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:54: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "24") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:55: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:55: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:55: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "37") (weapon "scattergun") L 05/05/2026 - 18:49:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:55: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:55: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:55: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "87") (weapon "scattergun") L 05/05/2026 - 18:49:56: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:56: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:56: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "17") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:56: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:56: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:56: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "45") (weapon "scattergun") L 05/05/2026 - 18:49:56: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:56: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:56: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "23") (realdamage "10") (weapon "shotgun_soldier") L 05/05/2026 - 18:49:56: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10289 -4815 -1425") (victim_position "10692 -5180 -1420") L 05/05/2026 - 18:49:57: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:49:57: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:58: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:58: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:58: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "scattergun") L 05/05/2026 - 18:49:58: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:58: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:58: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "31") (weapon "scattergun") L 05/05/2026 - 18:49:58: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:49:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:49:59: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "70") (weapon "quake_rl") L 05/05/2026 - 18:49:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:49:59: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:49:59: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:49:59: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "46") (weapon "scattergun") L 05/05/2026 - 18:49:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:00: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:00: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:00: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "40") (weapon "scattergun") L 05/05/2026 - 18:50:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:00: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "14") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:03: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:03: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:03: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "3") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:03: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:03: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:03: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "3") (weapon "scattergun") L 05/05/2026 - 18:50:03: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:04: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:04: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "7") (weapon "scattergun") L 05/05/2026 - 18:50:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:05: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:05: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:05: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "5") (weapon "scattergun") L 05/05/2026 - 18:50:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:05: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "26") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:05: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:05: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:05: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "39") (weapon "scattergun") L 05/05/2026 - 18:50:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:06: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "50") (realdamage "35") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:06: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10547 -4752 -1404") (victim_position "10892 -4661 -1287") L 05/05/2026 - 18:50:06: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:07: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:08: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "50") (weapon "quake_rl") L 05/05/2026 - 18:50:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:08: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:08: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:08: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "29") (weapon "scattergun") L 05/05/2026 - 18:50:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:08: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "81") (weapon "quake_rl") L 05/05/2026 - 18:50:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:09: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "60") (realdamage "18") (weapon "quake_rl") L 05/05/2026 - 18:50:09: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "11104 -4992 -1487") (victim_position "11204 -5077 -1397") L 05/05/2026 - 18:50:09: "apxprdtr<23><[U:1:183324931]>" triggered "domination" against "2Pud<22><[U:1:100609082]>" L 05/05/2026 - 18:50:09: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:10: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:11: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:13: "apxprdtr<23><[U:1:183324931]>" picked up item "tf_ammo_pack" L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:14: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "22") (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:14: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "20") (weapon "the_winger") L 05/05/2026 - 18:50:15: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:15: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:15: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "62") (weapon "quake_rl") L 05/05/2026 - 18:50:15: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:16: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "7") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:16: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:16: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "the_winger") L 05/05/2026 - 18:50:16: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:16: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:16: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "50") (weapon "quake_rl") L 05/05/2026 - 18:50:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:17: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:17: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:17: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "16") (weapon "scattergun") L 05/05/2026 - 18:50:17: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:18: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:18: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:18: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:18: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "26") (realdamage "12") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:18: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10484 -5137 -1471") (victim_position "10350 -5061 -1395") L 05/05/2026 - 18:50:18: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:19: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:20: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:20: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:20: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "scattergun") L 05/05/2026 - 18:50:21: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:21: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:21: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "56") (weapon "quake_rl") L 05/05/2026 - 18:50:22: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:22: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:22: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "56") (weapon "scattergun") L 05/05/2026 - 18:50:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:22: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "76") (weapon "quake_rl") L 05/05/2026 - 18:50:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:22: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:22: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "47") (realdamage "12") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:22: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10381 -4865 -1459") (victim_position "10142 -5043 -1487") L 05/05/2026 - 18:50:22: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:24: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:24: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:24: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "46") (weapon "quake_rl") L 05/05/2026 - 18:50:24: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:24: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:24: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "17") (weapon "scattergun") L 05/05/2026 - 18:50:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:25: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:25: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:25: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "27") (weapon "scattergun") L 05/05/2026 - 18:50:25: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:26: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:26: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "82") (weapon "quake_rl") L 05/05/2026 - 18:50:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:26: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:26: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "21") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:26: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10769 -4966 -1482") (victim_position "11131 -5147 -1462") L 05/05/2026 - 18:50:26: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:27: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:28: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "30") (weapon "quake_rl") L 05/05/2026 - 18:50:28: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:28: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:28: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:28: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "13") (weapon "scattergun") L 05/05/2026 - 18:50:29: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:29: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "38") (weapon "quake_rl") L 05/05/2026 - 18:50:29: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:29: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:29: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "32") (weapon "scattergun") L 05/05/2026 - 18:50:29: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:29: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:29: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "58") (weapon "quake_rl") L 05/05/2026 - 18:50:29: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:30: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:30: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:30: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "27") (weapon "scattergun") L 05/05/2026 - 18:50:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:30: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:30: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:30: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "49") (weapon "scattergun") L 05/05/2026 - 18:50:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:30: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "49") (realdamage "22") (weapon "quake_rl") L 05/05/2026 - 18:50:30: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10339 -5063 -1469") (victim_position "9947 -5079 -1487") L 05/05/2026 - 18:50:30: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:30: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "the_winger") L 05/05/2026 - 18:50:32: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "the_winger") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:32: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:33: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:33: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:33: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:33: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:33: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "17") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "the_winger") L 05/05/2026 - 18:50:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "the_winger") L 05/05/2026 - 18:50:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:34: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "48") (weapon "quake_rl") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:34: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:34: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:34: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "42") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:35: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:35: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:35: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "90") (weapon "scattergun") L 05/05/2026 - 18:50:35: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:35: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "76") (realdamage "35") (weapon "quake_rl") L 05/05/2026 - 18:50:35: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10708 -5461 -1583") (victim_position "10723 -5724 -1583") L 05/05/2026 - 18:50:35: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:35: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:38: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:38: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:38: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "11") (weapon "scattergun") L 05/05/2026 - 18:50:38: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:39: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:39: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "13") (weapon "scattergun") L 05/05/2026 - 18:50:39: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:39: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:39: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:39: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "19") (weapon "scattergun") L 05/05/2026 - 18:50:40: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:40: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:40: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "34") (weapon "scattergun") L 05/05/2026 - 18:50:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:40: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:40: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "16") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:41: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:41: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "9") (weapon "scattergun") L 05/05/2026 - 18:50:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:41: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "94") (weapon "quake_rl") L 05/05/2026 - 18:50:41: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:41: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:42: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "20") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "20") (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:42: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:50:42: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:43: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:43: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:43: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "57") (realdamage "5") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:43: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "10619 -5220 -1420") (victim_position "10477 -5027 -1390") L 05/05/2026 - 18:50:43: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:47: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:47: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:47: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "29") (weapon "scattergun") L 05/05/2026 - 18:50:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:47: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:47: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "48") (weapon "quake_rl") L 05/05/2026 - 18:50:47: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:47: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:47: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "33") (weapon "scattergun") L 05/05/2026 - 18:50:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:48: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "48") (weapon "quake_rl") L 05/05/2026 - 18:50:48: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:48: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:48: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "21") (weapon "scattergun") L 05/05/2026 - 18:50:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:48: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:48: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "20") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:49: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:49: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:49: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "39") (weapon "scattergun") L 05/05/2026 - 18:50:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:49: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "51") (realdamage "22") (weapon "quake_rl") L 05/05/2026 - 18:50:49: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10185 -5058 -1482") (victim_position "9900 -4980 -1371") L 05/05/2026 - 18:50:49: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:49: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:51: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:52: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:52: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:52: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "33") (weapon "scattergun") L 05/05/2026 - 18:50:52: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:52: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:52: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "36") (weapon "scattergun") L 05/05/2026 - 18:50:53: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:53: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:54: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:54: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:54: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "52") (weapon "scattergun") L 05/05/2026 - 18:50:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:54: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:54: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "61") (weapon "shotgun_soldier") L 05/05/2026 - 18:50:54: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:54: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:54: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "24") (weapon "scattergun") L 05/05/2026 - 18:50:55: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:55: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:55: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "36") (weapon "scattergun") L 05/05/2026 - 18:50:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:55: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:50:55: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "79") (realdamage "76") (weapon "quake_rl") L 05/05/2026 - 18:50:55: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10644 -4836 -1469") (victim_position "10876 -4928 -1487") L 05/05/2026 - 18:50:55: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:50:57: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:58: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:58: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:58: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:58: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:58: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "46") (weapon "scattergun") L 05/05/2026 - 18:50:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:50:59: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:59: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:59: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "18") (weapon "scattergun") L 05/05/2026 - 18:50:59: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:50:59: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:50:59: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:50:59: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "28") (weapon "scattergun") L 05/05/2026 - 18:51:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:51:00: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "63") (weapon "quake_rl") L 05/05/2026 - 18:51:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:51:00: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:00: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:51:00: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "102") (weapon "scattergun") L 05/05/2026 - 18:51:00: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:01: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:01: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:01: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "77") (realdamage "73") (weapon "shotgun_soldier") L 05/05/2026 - 18:51:01: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "shotgun_soldier" (attacker_position "11059 -4631 -1420") (victim_position "11086 -4482 -1487") L 05/05/2026 - 18:51:01: "2Pud<22><[U:1:100609082]>" spawned as "scout" L 05/05/2026 - 18:51:03: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:03: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:51:03: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "11") (weapon "scattergun") L 05/05/2026 - 18:51:03: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:51:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:51:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:04: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:04: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "15") (weapon "shotgun_soldier") L 05/05/2026 - 18:51:04: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:51:05: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:05: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:51:05: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "14") (weapon "scattergun") L 05/05/2026 - 18:51:05: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:06: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:51:06: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "46") (weapon "scattergun") L 05/05/2026 - 18:51:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:51:06: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "52") (weapon "quake_rl") L 05/05/2026 - 18:51:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:51:06: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:06: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:07: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:07: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:07: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:07: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:51:07: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "24") (weapon "the_winger") L 05/05/2026 - 18:51:07: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:07: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:08: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:08: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:09: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "24") (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "25") (realdamage "9") (weapon "the_winger") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" killed "apxprdtr<23><[U:1:183324931]>" with "the_winger" (attacker_position "10668 -4329 -1583") (victim_position "10646 -4197 -1583") L 05/05/2026 - 18:51:09: "2Pud<22><[U:1:100609082]>" triggered "revenge" against "apxprdtr<23><[U:1:183324931]>" L 05/05/2026 - 18:51:10: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:10: "apxprdtr<23><[U:1:183324931]>" spawned as "soldier" L 05/05/2026 - 18:51:10: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "the_winger") L 05/05/2026 - 18:51:12: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:12: "2Pud<22><[U:1:100609082]>" triggered "shot_hit" (weapon "scattergun") L 05/05/2026 - 18:51:12: "2Pud<22><[U:1:100609082]>" triggered "damage" against "apxprdtr<23><[U:1:183324931]>" (damage "13") (weapon "scattergun") L 05/05/2026 - 18:51:12: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:51:12: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:51:12: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "87") (weapon "quake_rl") L 05/05/2026 - 18:51:13: "2Pud<22><[U:1:100609082]>" triggered "shot_fired" (weapon "scattergun") L 05/05/2026 - 18:51:13: "apxprdtr<23><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 05/05/2026 - 18:51:13: "apxprdtr<23><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 05/05/2026 - 18:51:13: "apxprdtr<23><[U:1:183324931]>" triggered "damage" against "2Pud<22><[U:1:100609082]>" (damage "72") (realdamage "58") (weapon "quake_rl") L 05/05/2026 - 18:51:13: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1615") (new_elo "1622") L 05/05/2026 - 18:51:13: World triggered "mge_elo_delta" (player "[U:1:100609082]") (old_elo "1585") (new_elo "1578") L 05/05/2026 - 18:51:13: "apxprdtr<23><[U:1:183324931]>" killed "2Pud<22><[U:1:100609082]>" with "quake_rl" (attacker_position "10607 -5285 -1287") (victim_position "10862 -4985 -1454") L 05/05/2026 - 18:51:13: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:100609082]") (winner_score "20") (loser_score "6")