L 05/06/2026 - 12:52:26: World triggered "meta_data" (matchid "26050612522640c3") (map "mge_league_v3") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/06/2026 - 12:52:26: "m3d<9><[U:1:365554061]>" changed role to "soldier" L 05/06/2026 - 12:52:26: "X6VTX<10><[U:1:453919867]>" changed role to "soldier" L 05/06/2026 - 12:52:28: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:28: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:28: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "69") (weapon "quake_rl") L 05/06/2026 - 12:52:29: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:30: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:30: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "65") (weapon "quake_rl") L 05/06/2026 - 12:52:30: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:31: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:31: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "75") (weapon "quake_rl") L 05/06/2026 - 12:52:33: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:33: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:34: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:34: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "66") (realdamage "6") (weapon "quake_rl") L 05/06/2026 - 12:52:34: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12193 -673 -1415") (victim_position "-11977 -832 -1377") L 05/06/2026 - 12:52:34: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:34: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:52:40: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:41: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:41: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:41: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:41: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "99") (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:42: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:42: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:42: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:42: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "64") (weapon "quake_rl") L 05/06/2026 - 12:52:43: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:43: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:43: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "105") (realdamage "104") (weapon "tf_projectile_rocket") L 05/06/2026 - 12:52:43: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "tf_projectile_rocket" (attacker_position "-11986 -901 -1415") (victim_position "-12138 -674 -1415") L 05/06/2026 - 12:52:43: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:43: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "93") (weapon "quake_rl") (crit "mini") L 05/06/2026 - 12:52:43: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:43: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:52:47: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:48: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:48: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:48: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:49: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:49: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "84") (weapon "quake_rl") L 05/06/2026 - 12:52:49: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:49: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:49: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "69") (weapon "quake_rl") L 05/06/2026 - 12:52:50: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:50: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "107") (realdamage "56") (weapon "quake_rl") L 05/06/2026 - 12:52:50: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12541 -773 -1233") (victim_position "-12365 -895 -1287") L 05/06/2026 - 12:52:50: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:50: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:52:52: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:53: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:53: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:53: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:53: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "66") (weapon "quake_rl") L 05/06/2026 - 12:52:54: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:54: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:54: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:54: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "63") (weapon "quake_rl") L 05/06/2026 - 12:52:56: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:57: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:52:58: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:52:58: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "70") (weapon "quake_rl") L 05/06/2026 - 12:52:58: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:00: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "54") (weapon "quake_rl") L 05/06/2026 - 12:53:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:00: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "121") (realdamage "69") (weapon "quake_rl") (crit "mini") L 05/06/2026 - 12:53:00: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12010 -642 -1367") (victim_position "-12091 -539 -1365") L 05/06/2026 - 12:53:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:01: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:53:03: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:04: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:04: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "104") (weapon "quake_rl") L 05/06/2026 - 12:53:04: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:04: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:04: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:04: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "50") (weapon "quake_rl") L 05/06/2026 - 12:53:05: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:05: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:08: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:10: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:11: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:11: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:11: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "65") (weapon "quake_rl") L 05/06/2026 - 12:53:11: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:12: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:12: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:12: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "69") (realdamage "16") (weapon "quake_rl") L 05/06/2026 - 12:53:12: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12518 -152 -1291") (victim_position "-12661 -485 -1287") L 05/06/2026 - 12:53:13: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:53:16: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:16: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:17: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:17: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:18: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:18: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:18: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "68") (weapon "quake_rl") L 05/06/2026 - 12:53:18: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:20: "m3d<9><[U:1:365554061]>" picked up item "tf_ammo_pack" L 05/06/2026 - 12:53:22: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:22: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:23: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:23: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:23: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "38") (weapon "quake_rl") L 05/06/2026 - 12:53:25: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:26: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:26: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:26: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "51") (weapon "quake_rl") L 05/06/2026 - 12:53:27: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:27: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:27: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:27: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "72") (weapon "quake_rl") L 05/06/2026 - 12:53:28: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:28: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "111") (realdamage "88") (weapon "quake_rl") L 05/06/2026 - 12:53:28: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12340 -186 -1296") (victim_position "-12388 -265 -1378") L 05/06/2026 - 12:53:28: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:28: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:53:31: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:31: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:32: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:32: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "79") (weapon "quake_rl") L 05/06/2026 - 12:53:32: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:32: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:32: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:32: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "78") (weapon "quake_rl") L 05/06/2026 - 12:53:33: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:33: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:33: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "63") (weapon "quake_rl") L 05/06/2026 - 12:53:34: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:34: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "106") (realdamage "55") (weapon "quake_rl") L 05/06/2026 - 12:53:34: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12226 -323 -1415") (victim_position "-12344 -167 -1270") L 05/06/2026 - 12:53:34: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:34: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:34: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:53:34: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:34: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "29") (weapon "quake_rl") L 05/06/2026 - 12:53:38: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:38: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:38: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "91") (weapon "quake_rl") L 05/06/2026 - 12:53:38: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:39: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:39: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:39: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "72") (weapon "quake_rl") L 05/06/2026 - 12:53:39: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:39: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:39: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "102") (weapon "quake_rl") L 05/06/2026 - 12:53:40: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:40: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:40: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "45") (weapon "quake_rl") L 05/06/2026 - 12:53:41: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:41: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:41: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:41: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "72") (realdamage "60") (weapon "quake_rl") L 05/06/2026 - 12:53:41: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12473 -453 -1302") (victim_position "-12073 -722 -1415") L 05/06/2026 - 12:53:41: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:53:43: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:44: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:44: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:44: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "78") (weapon "quake_rl") L 05/06/2026 - 12:53:44: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:44: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:44: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "71") (weapon "quake_rl") L 05/06/2026 - 12:53:45: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:45: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:45: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:45: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "62") (weapon "quake_rl") L 05/06/2026 - 12:53:46: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:46: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:46: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "68") (weapon "quake_rl") L 05/06/2026 - 12:53:50: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:52: "m3d<9><[U:1:365554061]>" committed suicide with "quake_rl" (attacker_position "-13002 -787 -1390") L 05/06/2026 - 12:53:52: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:53:56: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:58: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:59: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:53:59: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "90") (weapon "quake_rl") L 05/06/2026 - 12:53:59: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:59: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:53:59: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:00: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "50") (weapon "quake_rl") L 05/06/2026 - 12:54:00: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:01: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:01: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "47") (weapon "quake_rl") L 05/06/2026 - 12:54:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:01: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "93") (weapon "quake_rl") L 05/06/2026 - 12:54:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:02: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:02: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "59") (realdamage "37") (weapon "quake_rl") L 05/06/2026 - 12:54:02: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12216 -561 -1374") (victim_position "-12635 -378 -1287") L 05/06/2026 - 12:54:02: "X6VTX<10><[U:1:453919867]>" triggered "domination" against "m3d<9><[U:1:365554061]>" L 05/06/2026 - 12:54:02: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:54:05: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:06: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:06: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:06: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:06: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "71") (weapon "quake_rl") L 05/06/2026 - 12:54:07: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:07: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:07: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "72") (weapon "quake_rl") L 05/06/2026 - 12:54:07: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:07: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:08: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:08: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "60") (weapon "quake_rl") L 05/06/2026 - 12:54:08: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:08: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "63") (realdamage "48") (weapon "quake_rl") L 05/06/2026 - 12:54:08: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12267 -551 -1415") (victim_position "-12174 -450 -1374") L 05/06/2026 - 12:54:08: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:08: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:54:12: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:12: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:12: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:12: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "109") (weapon "quake_rl") L 05/06/2026 - 12:54:12: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:12: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:12: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:12: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "74") (weapon "quake_rl") L 05/06/2026 - 12:54:13: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:13: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:13: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "106") (weapon "quake_rl") L 05/06/2026 - 12:54:13: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:15: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:15: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:15: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "55") (weapon "quake_rl") L 05/06/2026 - 12:54:17: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:18: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:18: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:18: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "58") (realdamage "42") (weapon "quake_rl") L 05/06/2026 - 12:54:18: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12249 -1059 -1415") (victim_position "-12265 -480 -1415") L 05/06/2026 - 12:54:18: "m3d<9><[U:1:365554061]>" triggered "revenge" against "X6VTX<10><[U:1:453919867]>" L 05/06/2026 - 12:54:18: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:54:22: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:23: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:25: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:25: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:26: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:26: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "59") (weapon "quake_rl") L 05/06/2026 - 12:54:26: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:26: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "85") (weapon "quake_rl") L 05/06/2026 - 12:54:26: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:26: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:26: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "50") (weapon "quake_rl") L 05/06/2026 - 12:54:26: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:27: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:28: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:32: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:32: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:33: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:33: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:33: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "75") (realdamage "10") (weapon "quake_rl") L 05/06/2026 - 12:54:33: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12114 -1448 -1412") (victim_position "-12350 -1167 -1371") L 05/06/2026 - 12:54:33: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:34: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:34: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "90") (weapon "quake_rl") L 05/06/2026 - 12:54:34: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:54:36: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:37: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:37: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:38: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:39: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:39: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:42: "m3d<9><[U:1:365554061]>" picked up item "tf_ammo_pack" L 05/06/2026 - 12:54:44: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:44: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:44: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:44: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "96") (weapon "quake_rl") L 05/06/2026 - 12:54:45: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:45: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:45: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "53") (weapon "quake_rl") L 05/06/2026 - 12:54:45: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:45: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:45: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "85") (realdamage "60") (weapon "quake_rl") L 05/06/2026 - 12:54:45: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12905 -667 -1390") (victim_position "-13225 -405 -1393") L 05/06/2026 - 12:54:45: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:54:48: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:48: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:48: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "88") (weapon "quake_rl") L 05/06/2026 - 12:54:49: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:49: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:49: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "78") (weapon "quake_rl") L 05/06/2026 - 12:54:49: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:49: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:50: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:50: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "47") (weapon "quake_rl") L 05/06/2026 - 12:54:50: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:52: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:52: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:52: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "104") (realdamage "75") (weapon "quake_rl") L 05/06/2026 - 12:54:52: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12919 -1065 -1468") (victim_position "-12641 -1010 -1479") L 05/06/2026 - 12:54:52: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:54:55: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:55: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:55: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "40") (weapon "quake_rl") L 05/06/2026 - 12:54:57: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:57: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:58: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:58: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "71") (weapon "quake_rl") L 05/06/2026 - 12:54:58: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:58: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:58: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:54:58: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "43") (weapon "quake_rl") L 05/06/2026 - 12:54:59: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:54:59: "m3d<9><[U:1:365554061]>" picked up item "tf_ammo_pack" L 05/06/2026 - 12:55:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:01: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:02: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:04: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:04: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:04: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "79") (weapon "quake_rl") L 05/06/2026 - 12:55:05: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:05: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "101") (realdamage "5") (weapon "quake_rl") (crit "mini") L 05/06/2026 - 12:55:05: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12835 -637 -1479") (victim_position "-12891 -661 -1479") L 05/06/2026 - 12:55:05: "X6VTX<10><[U:1:453919867]>" picked up item "tf_ammo_pack" L 05/06/2026 - 12:55:05: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:05: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:55:07: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:07: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:07: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "104") (weapon "quake_rl") L 05/06/2026 - 12:55:07: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:07: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:07: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "51") (weapon "quake_rl") L 05/06/2026 - 12:55:08: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:08: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:08: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:08: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "48") (weapon "quake_rl") L 05/06/2026 - 12:55:09: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:09: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "48") (weapon "quake_rl") L 05/06/2026 - 12:55:09: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:12: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:13: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:13: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:13: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:14: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:14: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "52") (realdamage "48") (weapon "quake_rl") L 05/06/2026 - 12:55:14: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12788 -600 -1233") (victim_position "-13033 -715 -1415") L 05/06/2026 - 12:55:14: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:55:16: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:16: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:17: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:17: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:17: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "82") (weapon "quake_rl") L 05/06/2026 - 12:55:17: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:17: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "56") (weapon "quake_rl") L 05/06/2026 - 12:55:17: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:18: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:19: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:19: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "151") (realdamage "70") (weapon "quake_rl") (crit "mini") L 05/06/2026 - 12:55:19: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12797 -1239 -1287") (victim_position "-12807 -1288 -1287") L 05/06/2026 - 12:55:19: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:55:19: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:22: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:22: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:23: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:23: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "61") (weapon "quake_rl") L 05/06/2026 - 12:55:23: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:23: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "58") (weapon "quake_rl") L 05/06/2026 - 12:55:23: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:23: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:23: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:23: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "82") (weapon "quake_rl") L 05/06/2026 - 12:55:24: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:24: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:24: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:24: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "85") (realdamage "57") (weapon "quake_rl") L 05/06/2026 - 12:55:24: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-13287 -1145 -1415") (victim_position "-12756 -1185 -1287") L 05/06/2026 - 12:55:24: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:24: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "61") (weapon "quake_rl") L 05/06/2026 - 12:55:24: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:55:29: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:29: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:30: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:30: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "76") (weapon "quake_rl") L 05/06/2026 - 12:55:30: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:30: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:30: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:30: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:31: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:36: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:36: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:37: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:37: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "75") (weapon "quake_rl") L 05/06/2026 - 12:55:37: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:37: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:37: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "150") (realdamage "12") (weapon "quake_rl") (crit "mini") L 05/06/2026 - 12:55:37: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-13008 -397 -1334") (victim_position "-12944 -339 -1365") L 05/06/2026 - 12:55:37: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:37: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:55:39: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:40: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:40: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:41: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:45: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:45: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:45: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:45: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "56") (weapon "quake_rl") L 05/06/2026 - 12:55:45: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:46: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:46: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "68") (weapon "quake_rl") L 05/06/2026 - 12:55:46: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:46: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:46: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "98") (weapon "quake_rl") L 05/06/2026 - 12:55:46: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:47: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:47: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:47: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "109") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "185") L 05/06/2026 - 12:55:47: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12673 -1093 -1254") (victim_position "-12505 -1051 -1294") L 05/06/2026 - 12:55:47: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:47: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "89") (weapon "quake_rl") L 05/06/2026 - 12:55:47: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:47: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:55:50: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/06/2026 - 12:55:50: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/06/2026 - 12:55:50: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "59") (weapon "shotgun_soldier") L 05/06/2026 - 12:55:50: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:51: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:51: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:51: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "51") (weapon "quake_rl") L 05/06/2026 - 12:55:53: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:53: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:53: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "57") (weapon "quake_rl") L 05/06/2026 - 12:55:54: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:54: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:54: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:54: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "55") (weapon "quake_rl") L 05/06/2026 - 12:55:55: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:56: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:56: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "38") (realdamage "34") (weapon "quake_rl") L 05/06/2026 - 12:55:56: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-13088 -1466 -1223") (victim_position "-12643 -854 -1254") L 05/06/2026 - 12:55:56: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:55:58: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:59: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:59: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:55:59: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:55:59: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "52") (weapon "quake_rl") L 05/06/2026 - 12:56:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:00: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "53") (weapon "quake_rl") L 05/06/2026 - 12:56:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:01: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "86") (weapon "quake_rl") L 05/06/2026 - 12:56:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:04: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:05: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "world" (attacker_position "-12911 -1256 -1003") (victim_position "-12848 -1320 -1294") L 05/06/2026 - 12:56:05: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:56:05: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:07: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:07: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:07: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "101") (weapon "quake_rl") L 05/06/2026 - 12:56:08: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:08: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:08: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "49") (weapon "quake_rl") L 05/06/2026 - 12:56:09: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:10: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:10: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:11: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:11: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:11: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "69") (weapon "quake_rl") L 05/06/2026 - 12:56:12: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:12: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:12: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "83") (weapon "quake_rl") L 05/06/2026 - 12:56:12: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:14: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:14: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:16: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:16: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:16: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "76") (realdamage "60") (weapon "quake_rl") L 05/06/2026 - 12:56:16: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-13364 -627 -1415") (victim_position "-13072 -561 -1372") L 05/06/2026 - 12:56:16: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:56:20: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:20: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:20: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:20: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "48") (weapon "quake_rl") L 05/06/2026 - 12:56:20: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:21: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:21: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:21: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "50") (weapon "quake_rl") L 05/06/2026 - 12:56:21: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:22: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:22: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:22: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "48") (weapon "quake_rl") L 05/06/2026 - 12:56:22: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:26: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:27: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:27: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:27: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "90") (weapon "quake_rl") L 05/06/2026 - 12:56:27: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:27: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:27: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "107") (realdamage "77") (weapon "quake_rl") L 05/06/2026 - 12:56:27: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12718 -1542 -1209") (victim_position "-12716 -1323 -1287") L 05/06/2026 - 12:56:27: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:56:30: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:30: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "432") L 05/06/2026 - 12:56:30: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:31: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:31: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:32: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:32: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "61") (weapon "quake_rl") L 05/06/2026 - 12:56:32: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:32: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:33: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:33: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "57") (weapon "quake_rl") L 05/06/2026 - 12:56:34: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:36: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:37: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:37: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "49") (weapon "quake_rl") L 05/06/2026 - 12:56:38: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:38: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:38: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:38: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "40") (realdamage "6") (weapon "quake_rl") L 05/06/2026 - 12:56:38: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-13145 -335 -788") (victim_position "-13213 -482 -1415") L 05/06/2026 - 12:56:38: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:56:39: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:42: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:43: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:43: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:44: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:44: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:44: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "53") (weapon "quake_rl") L 05/06/2026 - 12:56:44: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:44: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:44: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "62") (weapon "quake_rl") L 05/06/2026 - 12:56:45: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:47: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:48: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:49: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:49: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "61") (realdamage "56") (weapon "quake_rl") L 05/06/2026 - 12:56:49: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12233 -1084 -1415") (victim_position "-12444 -794 -1373") L 05/06/2026 - 12:56:49: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:49: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:56:49: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:49: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "24") (weapon "quake_rl") L 05/06/2026 - 12:56:52: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:53: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:53: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:53: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:53: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "71") (weapon "quake_rl") L 05/06/2026 - 12:56:53: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:54: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:56:54: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "89") (weapon "quake_rl") L 05/06/2026 - 12:56:54: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:55: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:56:59: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:00: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:00: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:00: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:00: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "58") (weapon "quake_rl") L 05/06/2026 - 12:57:01: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:01: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:01: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "43") (weapon "quake_rl") L 05/06/2026 - 12:57:02: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:03: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:04: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:04: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:04: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "59") (realdamage "55") (weapon "quake_rl") L 05/06/2026 - 12:57:04: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "quake_rl" (attacker_position "-12445 -344 -1279") (victim_position "-12639 -679 -1287") L 05/06/2026 - 12:57:04: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:05: "m3d<9><[U:1:365554061]>" spawned as "soldier" L 05/06/2026 - 12:57:05: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:05: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "24") (weapon "quake_rl") L 05/06/2026 - 12:57:08: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:09: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:09: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "75") (weapon "quake_rl") L 05/06/2026 - 12:57:09: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:10: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:10: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:10: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "74") (weapon "quake_rl") L 05/06/2026 - 12:57:11: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:11: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:11: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "107") (weapon "quake_rl") L 05/06/2026 - 12:57:13: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:13: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:13: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "29") (weapon "quake_rl") L 05/06/2026 - 12:57:14: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:15: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:15: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "70") (realdamage "51") (weapon "quake_rl") L 05/06/2026 - 12:57:15: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12300 -996 -1153") (victim_position "-12466 -369 -1326") L 05/06/2026 - 12:57:15: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:15: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:57:17: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:18: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:18: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "76") (weapon "quake_rl") L 05/06/2026 - 12:57:18: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:19: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:19: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:20: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:20: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "42") (weapon "quake_rl") L 05/06/2026 - 12:57:21: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:22: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:22: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "77") (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:22: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:23: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:23: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:25: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:25: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:25: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "56") (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:26: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:28: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:28: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:28: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "73") (realdamage "40") (weapon "quake_rl") L 05/06/2026 - 12:57:28: "m3d<9><[U:1:365554061]>" killed "X6VTX<10><[U:1:453919867]>" with "quake_rl" (attacker_position "-12809 -875 -1064") (victim_position "-12673 -674 -1221") L 05/06/2026 - 12:57:28: "X6VTX<10><[U:1:453919867]>" spawned as "soldier" L 05/06/2026 - 12:57:30: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:30: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:30: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:30: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "74") (weapon "quake_rl") L 05/06/2026 - 12:57:31: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:31: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "110") (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:31: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:31: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "92") (weapon "quake_rl") L 05/06/2026 - 12:57:31: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:31: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:32: "m3d<9><[U:1:365554061]>" triggered "shot_fired" (weapon "quake_rl") L 05/06/2026 - 12:57:32: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:32: "m3d<9><[U:1:365554061]>" triggered "shot_hit" (weapon "quake_rl") L 05/06/2026 - 12:57:32: "m3d<9><[U:1:365554061]>" triggered "damage" against "X6VTX<10><[U:1:453919867]>" (damage "34") (weapon "quake_rl") L 05/06/2026 - 12:57:33: "X6VTX<10><[U:1:453919867]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:33: "X6VTX<10><[U:1:453919867]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:33: "X6VTX<10><[U:1:453919867]>" triggered "damage" against "m3d<9><[U:1:365554061]>" (damage "71") (realdamage "54") (weapon "tf_projectile_rocket") L 05/06/2026 - 12:57:33: World triggered "mge_elo_delta" (player "[U:1:453919867]") (old_elo "1592") (new_elo "1600") L 05/06/2026 - 12:57:33: World triggered "mge_elo_delta" (player "[U:1:365554061]") (old_elo "1608") (new_elo "1600") L 05/06/2026 - 12:57:33: "X6VTX<10><[U:1:453919867]>" killed "m3d<9><[U:1:365554061]>" with "tf_projectile_rocket" (attacker_position "-12340 -201 -1332") (victim_position "-12087 -589 -1415") L 05/06/2026 - 12:57:33: World triggered "mge_match_end" (winner "[U:1:453919867]") (loser "[U:1:365554061]") (winner_score "20") (loser_score "11")