L 05/09/2026 - 01:35:25: World triggered "meta_data" (matchid "260509013525d7bc") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 01:35:25: "white boy motion detector<8><[U:1:32570938]>" changed role to "soldier" L 05/09/2026 - 01:35:25: "❤To Lazy❤<10><[U:1:203946176]>" changed role to "demoman" L 05/09/2026 - 01:35:29: "white boy motion detector<8><[U:1:32570938]>" say "bruh i didnt know you could sticky jump like that" L 05/09/2026 - 01:35:33: "❤To Lazy❤<10><[U:1:203946176]>" say "lol" L 05/09/2026 - 01:35:34: "white boy motion detector<8><[U:1:32570938]>" say "thats foul" L 05/09/2026 - 01:35:39: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:35:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "iron_bomber") L 05/09/2026 - 01:35:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "iron_bomber") L 05/09/2026 - 01:35:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "iron_bomber") L 05/09/2026 - 01:35:40: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:35:40: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:35:40: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "79") (weapon "quake_rl") L 05/09/2026 - 01:35:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "iron_bomber") L 05/09/2026 - 01:35:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "iron_bomber") L 05/09/2026 - 01:35:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:35:43: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:35:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:43: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:35:43: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "30") (weapon "quake_rl") L 05/09/2026 - 01:35:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "56") (realdamage "47") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:44: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3331 3114 -1891") (victim_position "-3964 3336 -1792") L 05/09/2026 - 01:35:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:45: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:35:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:48: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:35:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:35:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:35:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:52: "white boy motion detector<8><[U:1:32570938]>" say "NABNAHAHH" L 05/09/2026 - 01:35:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "74") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:52: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3034 2795 -1885") (victim_position "-3868 3236 -1792") L 05/09/2026 - 01:35:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "domination" against "white boy motion detector<8><[U:1:32570938]>" L 05/09/2026 - 01:35:53: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:35:54: "white boy motion detector<8><[U:1:32570938]>" say "NAHHHH" L 05/09/2026 - 01:35:55: "❤To Lazy❤<10><[U:1:203946176]>" say "LMAO" L 05/09/2026 - 01:35:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:35:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:35:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:01: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "104") (weapon "quake_rl") L 05/09/2026 - 01:36:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "86") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:03: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:07: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "55") (realdamage "50") (weapon "quake_rl") L 05/09/2026 - 01:36:07: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3615 2099 -1780") (victim_position "-3137 2256 -1816") L 05/09/2026 - 01:36:07: "white boy motion detector<8><[U:1:32570938]>" triggered "revenge" against "❤To Lazy❤<10><[U:1:203946176]>" L 05/09/2026 - 01:36:07: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:36:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:10: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:11: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "101") (weapon "quake_rl") L 05/09/2026 - 01:36:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:12: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "105") (realdamage "94") (weapon "quake_rl") L 05/09/2026 - 01:36:12: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3260 2449 -1747") (victim_position "-3077 2583 -1880") L 05/09/2026 - 01:36:12: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:36:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "75") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:15: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "43") (weapon "quake_rl") L 05/09/2026 - 01:36:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "92") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:17: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:19: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "79") (weapon "quake_rl") L 05/09/2026 - 01:36:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "64") (realdamage "25") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:20: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3806 3364 -1505") (victim_position "-4210 2988 -1880") L 05/09/2026 - 01:36:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:20: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:36:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:22: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:37: "white boy motion detector<8><[U:1:32570938]>" say "if you ever style on me again like you did earlier im calling my ISP and cancelling my internet forever" L 05/09/2026 - 01:36:43: "❤To Lazy❤<10><[U:1:203946176]>" say "NOO" L 05/09/2026 - 01:36:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:45: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:47: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:47: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:47: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "52") (weapon "quake_rl") L 05/09/2026 - 01:36:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:48: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "84") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:50: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3629 3298 -1738") (victim_position "-3774 3224 -1740") L 05/09/2026 - 01:36:50: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:36:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "78") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:53: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:36:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:36:54: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "43") (weapon "quake_rl") L 05/09/2026 - 01:36:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "71") (realdamage "40") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:57: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3753 3365 -1792") (victim_position "-3518 2815 -1640") L 05/09/2026 - 01:36:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:57: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:36:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:36:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:36:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:03: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:03: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 01:37:03: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "45") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:05: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-4362 3016 -1802") (victim_position "-4306 2837 -1751") L 05/09/2026 - 01:37:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "domination" against "white boy motion detector<8><[U:1:32570938]>" L 05/09/2026 - 01:37:05: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:37:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:08: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "43") (weapon "quake_rl") L 05/09/2026 - 01:37:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:09: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 01:37:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:12: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "92") (realdamage "82") (weapon "quake_rl") L 05/09/2026 - 01:37:12: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3570 3027 -1893") (victim_position "-3552 3495 -1767") L 05/09/2026 - 01:37:12: "white boy motion detector<8><[U:1:32570938]>" triggered "revenge" against "❤To Lazy❤<10><[U:1:203946176]>" L 05/09/2026 - 01:37:12: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:37:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "39") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:16: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:16: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:16: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 01:37:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:17: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:18: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "46") (weapon "quake_rl") L 05/09/2026 - 01:37:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "82") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:21: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3305 2645 -1839") (victim_position "-3419 2552 -1767") L 05/09/2026 - 01:37:21: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:37:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:23: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "98") (weapon "quake_rl") L 05/09/2026 - 01:37:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:25: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:25: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "69") (realdamage "59") (weapon "quake_rl") L 05/09/2026 - 01:37:25: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3264 2296 -1743") (victim_position "-3043 2290 -1874") L 05/09/2026 - 01:37:25: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:25: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:37:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "181") L 05/09/2026 - 01:37:29: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:30: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:31: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "66") (weapon "quake_rl") L 05/09/2026 - 01:37:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "71") (realdamage "46") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:32: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3318 3405 -1889") (victim_position "-3536 3340 -1798") L 05/09/2026 - 01:37:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:32: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:37:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:34: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:35: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:35: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:35: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 01:37:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:36: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "82") (weapon "quake_rl") L 05/09/2026 - 01:37:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "57") (realdamage "31") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:38: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-4343 3012 -1872") (victim_position "-3888 3303 -1763") L 05/09/2026 - 01:37:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:38: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:37:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:40: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:41: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "106") (weapon "quake_rl") L 05/09/2026 - 01:37:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:43: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:43: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 01:37:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "78") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:46: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "57") (realdamage "39") (weapon "quake_rl") L 05/09/2026 - 01:37:46: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3403 3158 -1824") (victim_position "-3708 3274 -1899") L 05/09/2026 - 01:37:46: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:37:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:49: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:37:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:55: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:55: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:55: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 01:37:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:57: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:58: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:37:58: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:37:58: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "94") (realdamage "84") (weapon "quake_rl") L 05/09/2026 - 01:37:58: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-4049 3283 -1754") (victim_position "-3828 3402 -1765") L 05/09/2026 - 01:37:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:37:58: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:38:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:02: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "109") (weapon "quake_rl") L 05/09/2026 - 01:38:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:03: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:03: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 01:38:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:05: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (realdamage "2") (weapon "quake_rl") L 05/09/2026 - 01:38:05: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3677 2781 -1760") (victim_position "-3626 2410 -1720") L 05/09/2026 - 01:38:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:05: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:38:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "103") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:07: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 01:38:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "102") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "75") (realdamage "16") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:11: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3835 3122 -1792") (victim_position "-3982 2783 -1801") L 05/09/2026 - 01:38:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:11: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:38:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:13: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:14: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 01:38:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:18: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "47") (weapon "quake_rl") L 05/09/2026 - 01:38:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "98") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:19: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3305 3278 -1888") (victim_position "-3761 3144 -1780") L 05/09/2026 - 01:38:19: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:38:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:24: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "65") (weapon "quake_rl") L 05/09/2026 - 01:38:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "92") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:25: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3288 3240 -1817") (victim_position "-3825 3490 -1776") L 05/09/2026 - 01:38:25: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:38:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:29: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:36: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 01:38:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "50") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:38: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-4216 2758 -1887") (victim_position "-3893 3061 -1792") L 05/09/2026 - 01:38:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "domination" against "white boy motion detector<8><[U:1:32570938]>" L 05/09/2026 - 01:38:38: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:38:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:41: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "89") (weapon "quake_rl") L 05/09/2026 - 01:38:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:50: "white boy motion detector<8><[U:1:32570938]>" picked up item "tf_ammo_pack" L 05/09/2026 - 01:38:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:50: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "59") (weapon "quake_rl") L 05/09/2026 - 01:38:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:51: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "90") (realdamage "31") (weapon "quake_rl") L 05/09/2026 - 01:38:51: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3802 3508 -1792") (victim_position "-3691 3011 -1792") L 05/09/2026 - 01:38:51: "white boy motion detector<8><[U:1:32570938]>" triggered "revenge" against "❤To Lazy❤<10><[U:1:203946176]>" L 05/09/2026 - 01:38:51: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:38:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "43") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:38:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:38:54: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "41") (weapon "quake_rl") L 05/09/2026 - 01:38:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "59") (weapon "tf_projectile_pipe") (airshot "1") (height "295") L 05/09/2026 - 01:38:56: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3294 2314 -1792") (victim_position "-3304 2482 -1497") L 05/09/2026 - 01:38:56: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:38:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:38:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:38:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:00: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "89") (weapon "quake_rl") L 05/09/2026 - 01:39:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "92") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:03: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:03: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "40") (weapon "quake_rl") L 05/09/2026 - 01:39:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "34") (realdamage "8") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:04: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-4080 2832 -1830") (victim_position "-3509 2203 -1727") L 05/09/2026 - 01:39:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:04: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:39:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:06: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 01:39:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:07: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 01:39:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:08: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 01:39:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:10: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:13: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:13: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "44") (realdamage "5") (weapon "quake_rl") L 05/09/2026 - 01:39:13: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3889 3450 -1792") (victim_position "-3822 2748 -1926") L 05/09/2026 - 01:39:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:13: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:39:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:16: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:16: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "110") (weapon "quake_rl") L 05/09/2026 - 01:39:16: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:17: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "68") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:21: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3582 2911 -1926") (victim_position "-4361 2719 -1841") L 05/09/2026 - 01:39:21: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:39:22: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:24: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 01:39:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:25: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:26: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "72") (realdamage "65") (weapon "quake_rl") L 05/09/2026 - 01:39:26: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-2970 2719 -1867") (victim_position "-2904 2875 -1837") L 05/09/2026 - 01:39:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:26: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:39:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:28: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "80") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:31: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3701 3497 -1703") (victim_position "-3579 3465 -1675") L 05/09/2026 - 01:39:31: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:39:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:31: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "24") (weapon "quake_rl") L 05/09/2026 - 01:39:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:33: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:33: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:33: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "53") (weapon "quake_rl") L 05/09/2026 - 01:39:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:36: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 01:39:37: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:39: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:39: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:39: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "50") (realdamage "44") (weapon "quake_rl") L 05/09/2026 - 01:39:40: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3769 2907 -1792") (victim_position "-3703 3314 -1773") L 05/09/2026 - 01:39:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:40: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:39:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:42: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "28") (weapon "quake_rl") L 05/09/2026 - 01:39:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:46: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "79") (weapon "quake_rl") L 05/09/2026 - 01:39:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:47: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:48: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:48: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:39:48: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "88") (weapon "quake_rl") L 05/09/2026 - 01:39:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "32") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:49: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3623 2258 -1826") (victim_position "-3080 2740 -1883") L 05/09/2026 - 01:39:49: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:39:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:52: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:53: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:39:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:39:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "61") (realdamage "34") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:57: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3648 2251 -1837") (victim_position "-3250 2486 -1704") L 05/09/2026 - 01:39:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:39:58: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:40:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:01: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "59") (weapon "quake_rl") L 05/09/2026 - 01:40:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:02: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "46") (weapon "quake_rl") L 05/09/2026 - 01:40:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:09: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "44") (weapon "quake_rl") L 05/09/2026 - 01:40:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:10: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:10: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "76") (realdamage "50") (weapon "quake_rl") L 05/09/2026 - 01:40:10: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3636 2815 -1636") (victim_position "-3605 2221 -1818") L 05/09/2026 - 01:40:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:10: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:40:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:12: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "38") (weapon "quake_rl") L 05/09/2026 - 01:40:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:13: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:14: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 01:40:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "44") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:14: World triggered "mge_elo_delta" (player "[U:1:203946176]") (old_elo "1635") (new_elo "1641") L 05/09/2026 - 01:40:14: World triggered "mge_elo_delta" (player "[U:1:32570938]") (old_elo "1565") (new_elo "1559") L 05/09/2026 - 01:40:14: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-4111 3018 -1759") (victim_position "-4114 2817 -1858") L 05/09/2026 - 01:40:14: World triggered "mge_match_end" (winner "[U:1:203946176]") (loser "[U:1:32570938]") (winner_score "20") (loser_score "12")