L 05/09/2026 - 01:40:21: World triggered "meta_data" (matchid "2605090140214c05") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 01:40:21: "white boy motion detector<8><[U:1:32570938]>" changed role to "soldier" L 05/09/2026 - 01:40:21: "❤To Lazy❤<10><[U:1:203946176]>" changed role to "demoman" L 05/09/2026 - 01:40:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:35: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:35: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:35: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "104") (weapon "quake_rl") L 05/09/2026 - 01:40:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "292") L 05/09/2026 - 01:40:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:35: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:36: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "69") (weapon "quake_rl") L 05/09/2026 - 01:40:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:37: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:37: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "95") (realdamage "2") (weapon "quake_rl") L 05/09/2026 - 01:40:37: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3860 2112 -1756") (victim_position "-3422 2072 -1787") L 05/09/2026 - 01:40:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:37: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:40:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:39: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:39: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:39: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "53") (weapon "quake_rl") L 05/09/2026 - 01:40:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:40: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:40: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "84") (weapon "quake_rl") L 05/09/2026 - 01:40:40: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "93") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:41: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3175 2277 -1825") (victim_position "-3272 2540 -1733") L 05/09/2026 - 01:40:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:41: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "102") (weapon "quake_rl") L 05/09/2026 - 01:40:41: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:40:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:43: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:43: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:43: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 01:40:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:44: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:44: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "111") (realdamage "53") (weapon "quake_rl") L 05/09/2026 - 01:40:44: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3053 2441 -1887") (victim_position "-2989 2516 -1877") L 05/09/2026 - 01:40:44: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:40:44: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:53: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:54: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "69") (weapon "quake_rl") L 05/09/2026 - 01:40:56: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "74") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:56: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:56: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 01:40:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:40:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:58: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:40:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:40:58: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:40:58: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "47") (realdamage "42") (weapon "quake_rl") L 05/09/2026 - 01:40:58: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3804 2325 -1904") (victim_position "-4075 2883 -1886") L 05/09/2026 - 01:40:58: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:41:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "44") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:02: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "26") (weapon "quake_rl") L 05/09/2026 - 01:41:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:04: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "48") (weapon "quake_rl") L 05/09/2026 - 01:41:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "91") (realdamage "56") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:07: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3572 2287 -1804") (victim_position "-3346 2492 -1792") L 05/09/2026 - 01:41:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:07: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:41:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:10: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:10: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "48") (weapon "quake_rl") L 05/09/2026 - 01:41:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:11: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 01:41:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:13: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:16: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:16: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:16: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "47") (weapon "quake_rl") L 05/09/2026 - 01:41:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "38") (realdamage "10") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:18: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-4318 2913 -1877") (victim_position "-3590 2377 -1792") L 05/09/2026 - 01:41:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:18: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:41:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:18: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "24") (weapon "quake_rl") L 05/09/2026 - 01:41:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:20: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "43") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:22: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:23: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 01:41:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:25: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:25: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "34") (weapon "quake_rl") L 05/09/2026 - 01:41:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "63") (realdamage "10") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:25: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-4236 2644 -1888") (victim_position "-3914 3248 -1792") L 05/09/2026 - 01:41:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:25: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:41:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:27: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:28: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:28: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 01:41:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:29: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:29: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:29: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "63") (weapon "quake_rl") L 05/09/2026 - 01:41:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:30: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "76") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3897 2752 -1876") (victim_position "-3785 2603 -1923") L 05/09/2026 - 01:41:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "domination" against "white boy motion detector<8><[U:1:32570938]>" L 05/09/2026 - 01:41:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:36: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 01:41:36: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:41:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "110") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:38: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:39: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:39: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:39: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 01:41:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "90") (weapon "tf_projectile_pipe") (airshot "1") (height "227") L 05/09/2026 - 01:41:43: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-4014 2728 -1892") (victim_position "-4001 2962 -1658") L 05/09/2026 - 01:41:43: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:41:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:46: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "98") (weapon "quake_rl") L 05/09/2026 - 01:41:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:49: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:49: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:41:49: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 01:41:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:52: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "25") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:54: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3282 2296 -1792") (victim_position "-3266 2949 -1858") L 05/09/2026 - 01:41:54: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:41:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:57: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:58: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:41:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:41:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "121") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:41:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "62") (realdamage "9") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:03: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3580 2278 -1794") (victim_position "-3599 2762 -1591") L 05/09/2026 - 01:42:03: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:04: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:42:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:04: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 01:42:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:06: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 01:42:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:07: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 01:42:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:09: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "78") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "80") (realdamage "25") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:12: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-2978 2879 -1739") (victim_position "-3566 3178 -1913") L 05/09/2026 - 01:42:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:12: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:42:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:18: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 01:42:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "49") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:19: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3682 2163 -1773") (victim_position "-3571 2388 -1760") L 05/09/2026 - 01:42:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:19: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:42:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:21: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 01:42:22: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:22: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:25: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:25: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:25: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 01:42:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:27: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:29: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "101") (realdamage "95") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:29: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-3817 2190 -1760") (victim_position "-3391 2336 -1792") L 05/09/2026 - 01:42:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:29: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:42:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:32: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:32: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:32: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 01:42:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:33: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:33: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:33: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 01:42:34: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "37") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "36") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:42: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "111") (realdamage "75") (weapon "quake_rl") L 05/09/2026 - 01:42:42: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3712 3196 -1679") (victim_position "-3723 3203 -1792") L 05/09/2026 - 01:42:42: "white boy motion detector<8><[U:1:32570938]>" triggered "revenge" against "❤To Lazy❤<10><[U:1:203946176]>" L 05/09/2026 - 01:42:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:42: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:42:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:44: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:44: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:44: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "52") (weapon "quake_rl") L 05/09/2026 - 01:42:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:45: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:45: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:45: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 01:42:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:46: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:46: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "46") (weapon "quake_rl") L 05/09/2026 - 01:42:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:47: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:47: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:47: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "46") (weapon "quake_rl") L 05/09/2026 - 01:42:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:47: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3737 2331 -1873") (victim_position "-3450 2692 -1792") L 05/09/2026 - 01:42:47: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:42:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:50: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "63") (weapon "quake_rl") L 05/09/2026 - 01:42:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:51: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "81") (weapon "quake_rl") L 05/09/2026 - 01:42:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:53: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:54: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "29") (weapon "quake_rl") L 05/09/2026 - 01:42:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "33") (realdamage "13") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:56: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-4296 2628 -1795") (victim_position "-3413 2451 -1792") L 05/09/2026 - 01:42:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:56: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:42:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "32") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:58: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:42:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:42:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:59: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 01:42:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:42:59: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 01:42:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:42:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "41") (weapon "tf_projectile_pipe") (airshot "1") (height "265") L 05/09/2026 - 01:43:00: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-4182 2505 -1741") (victim_position "-3728 2608 -1664") L 05/09/2026 - 01:43:00: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:43:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:05: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "36") (weapon "quake_rl") L 05/09/2026 - 01:43:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:06: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "84") (weapon "quake_rl") L 05/09/2026 - 01:43:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "95") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "95") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:08: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-4123 3550 -1791") (victim_position "-4341 3212 -1842") L 05/09/2026 - 01:43:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "domination" against "white boy motion detector<8><[U:1:32570938]>" L 05/09/2026 - 01:43:08: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:43:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:08: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "24") (weapon "quake_rl") L 05/09/2026 - 01:43:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:11: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:11: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "80") (weapon "quake_rl") L 05/09/2026 - 01:43:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:13: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:13: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:13: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 01:43:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:15: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "52") (realdamage "28") (weapon "quake_rl") L 05/09/2026 - 01:43:15: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-4385 3366 -1738") (victim_position "-3952 3222 -1735") L 05/09/2026 - 01:43:15: "white boy motion detector<8><[U:1:32570938]>" triggered "revenge" against "❤To Lazy❤<10><[U:1:203946176]>" L 05/09/2026 - 01:43:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:15: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:43:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:19: "white boy motion detector<8><[U:1:32570938]>" picked up item "tf_ammo_pack" L 05/09/2026 - 01:43:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:19: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 01:43:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:21: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "104") (realdamage "99") (weapon "quake_rl") L 05/09/2026 - 01:43:21: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3235 2830 -1834") (victim_position "-3233 3105 -1877") L 05/09/2026 - 01:43:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:22: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:43:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:24: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:25: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:26: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 01:43:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:30: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:31: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "89") (weapon "quake_rl") L 05/09/2026 - 01:43:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "65") (weapon "bottle") L 05/09/2026 - 01:43:33: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "65") (realdamage "32") (weapon "unique_pickaxe_escape") L 05/09/2026 - 01:43:33: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "unique_pickaxe_escape" (attacker_position "-3825 2309 -1913") (victim_position "-3812 2357 -1847") L 05/09/2026 - 01:43:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:33: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:43:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:37: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:38: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "94") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:39: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-4000 2916 -1813") (victim_position "-3975 3251 -1792") L 05/09/2026 - 01:43:39: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:43:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "245") L 05/09/2026 - 01:43:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:42: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 01:43:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:43: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:43: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:43: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 01:43:44: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:47: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "62") (realdamage "19") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:47: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe_remote" (attacker_position "-4157 3284 -1787") (victim_position "-3802 3521 -1762") L 05/09/2026 - 01:43:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:47: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:47: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "47") (weapon "quake_rl") L 05/09/2026 - 01:43:47: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:43:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:49: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:50: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "70") (weapon "quake_rl") L 05/09/2026 - 01:43:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:51: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 01:43:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:52: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:52: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:52: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "105") (realdamage "53") (weapon "quake_rl") L 05/09/2026 - 01:43:52: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3786 3340 -1792") (victim_position "-3555 3431 -1876") L 05/09/2026 - 01:43:52: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "demoman" L 05/09/2026 - 01:43:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:55: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:55: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:56: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:56: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:56: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "52") (weapon "quake_rl") L 05/09/2026 - 01:43:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:58: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:43:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:43:59: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "99") (weapon "quake_rl") L 05/09/2026 - 01:43:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:43:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:43:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:44:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "135") (realdamage "7") (weapon "tf_projectile_pipe") (crit "mini") L 05/09/2026 - 01:44:01: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3523 2466 -1792") (victim_position "-3355 2345 -1792") L 05/09/2026 - 01:44:01: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:44:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:44:03: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "214") L 05/09/2026 - 01:44:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:44:04: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 01:44:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:44:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "135") (realdamage "76") (weapon "tf_projectile_pipe") (crit "mini") L 05/09/2026 - 01:44:09: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3806 2199 -1710") (victim_position "-3633 2114 -1778") L 05/09/2026 - 01:44:09: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:44:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:44:15: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "37") (weapon "quake_rl") L 05/09/2026 - 01:44:15: "❤To Lazy❤<10><[U:1:203946176]>" picked up item "tf_ammo_pack" L 05/09/2026 - 01:44:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:44:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:44:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/09/2026 - 01:44:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 05/09/2026 - 01:44:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (realdamage "85") (weapon "tf_projectile_pipe") (airshot "1") (height "239") L 05/09/2026 - 01:44:17: World triggered "mge_elo_delta" (player "[U:1:203946176]") (old_elo "1641") (new_elo "1647") L 05/09/2026 - 01:44:17: World triggered "mge_elo_delta" (player "[U:1:32570938]") (old_elo "1559") (new_elo "1553") L 05/09/2026 - 01:44:17: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "tf_projectile_pipe" (attacker_position "-3722 2138 -1769") (victim_position "-3741 2438 -1674") L 05/09/2026 - 01:44:17: World triggered "mge_match_end" (winner "[U:1:203946176]") (loser "[U:1:32570938]") (winner_score "20") (loser_score "8")