L 05/09/2026 - 01:44:23: World triggered "meta_data" (matchid "260509014423d1a3") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 01:44:23: "white boy motion detector<8><[U:1:32570938]>" changed role to "soldier" L 05/09/2026 - 01:44:23: "❤To Lazy❤<10><[U:1:203946176]>" changed role to "demoman" L 05/09/2026 - 01:44:31: "white boy motion detector<8><[U:1:32570938]>" say "brb placing a kalshi bet that you wont get bombed a single time all game" L 05/09/2026 - 01:44:34: "❤To Lazy❤<10><[U:1:203946176]>" say "okey" L 05/09/2026 - 01:44:38: "white boy motion detector<8><[U:1:32570938]>" say "lmao" L 05/09/2026 - 01:44:41: "❤To Lazy❤<10><[U:1:203946176]>" say "lmao" L 05/09/2026 - 01:44:44: "white boy motion detector<8><[U:1:32570938]>" say "nah im here" L 05/09/2026 - 01:44:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:44:50: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "65") (weapon "quake_rl") L 05/09/2026 - 01:44:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:44:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "74") (weapon "quake_rl") L 05/09/2026 - 01:44:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:44:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "36") (weapon "quake_rl") L 05/09/2026 - 01:44:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:44:54: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 01:44:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:57: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:44:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "82") (realdamage "74") (weapon "quake_rl") L 05/09/2026 - 01:44:59: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3550 3000 -1603") (victim_position "-3526 2767 -1611") L 05/09/2026 - 01:44:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "domination" against "white boy motion detector<8><[U:1:32570938]>" L 05/09/2026 - 01:44:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:44:59: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:45:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:02: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:02: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "70") (weapon "quake_rl") L 05/09/2026 - 01:45:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:03: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "90") (weapon "quake_rl") L 05/09/2026 - 01:45:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:04: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "82") (weapon "quake_rl") L 05/09/2026 - 01:45:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "81") (weapon "quake_rl") L 05/09/2026 - 01:45:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:06: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 01:45:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:08: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "89") (realdamage "15") (weapon "quake_rl") L 05/09/2026 - 01:45:08: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3605 2353 -1901") (victim_position "-3103 2338 -1761") L 05/09/2026 - 01:45:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:08: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:45:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:08: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "48") (weapon "quake_rl") L 05/09/2026 - 01:45:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "110") (weapon "quake_rl") L 05/09/2026 - 01:45:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:10: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:10: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "47") (weapon "quake_rl") L 05/09/2026 - 01:45:10: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "36") (weapon "quake_rl") L 05/09/2026 - 01:45:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 01:45:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "50") (realdamage "6") (weapon "quake_rl") L 05/09/2026 - 01:45:17: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3698 3014 -1792") (victim_position "-4277 2927 -1840") L 05/09/2026 - 01:45:17: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:45:17: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "200") L 05/09/2026 - 01:45:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:19: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "59") (weapon "quake_rl") L 05/09/2026 - 01:45:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:22: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:23: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 01:45:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "82") (realdamage "45") (weapon "quake_rl") L 05/09/2026 - 01:45:23: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3749 2789 -1555") (victim_position "-3726 2738 -1582") L 05/09/2026 - 01:45:23: "❤To Lazy❤<10><[U:1:203946176]>" picked up item "tf_ammo_pack" L 05/09/2026 - 01:45:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:23: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:45:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:26: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 01:45:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "112") (weapon "quake_rl") L 05/09/2026 - 01:45:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:27: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "41") (weapon "quake_rl") L 05/09/2026 - 01:45:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:30: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "world" (attacker_position "-3720 2871 -1640") (victim_position "-4364 3292 -1872") L 05/09/2026 - 01:45:30: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:45:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:32: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:32: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:32: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "83") (weapon "quake_rl") L 05/09/2026 - 01:45:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:36: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:36: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "77") (weapon "quake_rl") L 05/09/2026 - 01:45:37: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "92") (realdamage "86") (weapon "quake_rl") L 05/09/2026 - 01:45:38: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-4059 2969 -1791") (victim_position "-3622 2869 -1617") L 05/09/2026 - 01:45:38: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:45:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:41: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 01:45:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "111") (weapon "quake_rl") L 05/09/2026 - 01:45:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:42: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:42: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:47: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:48: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "109") (realdamage "83") (weapon "quake_rl") (airshot "1") (height "294") L 05/09/2026 - 01:45:48: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3689 3082 -1591") (victim_position "-3748 2946 -1497") L 05/09/2026 - 01:45:48: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:48: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:45:50: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:50: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:50: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "91") (weapon "quake_rl") L 05/09/2026 - 01:45:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:51: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "96") (weapon "quake_rl") L 05/09/2026 - 01:45:51: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "69") (weapon "quake_rl") L 05/09/2026 - 01:45:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:52: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:52: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:52: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "79") (realdamage "31") (weapon "quake_rl") L 05/09/2026 - 01:45:52: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3626 2736 -1613") (victim_position "-3753 2968 -1608") L 05/09/2026 - 01:45:52: "white boy motion detector<8><[U:1:32570938]>" triggered "revenge" against "❤To Lazy❤<10><[U:1:203946176]>" L 05/09/2026 - 01:45:52: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "soldier" L 05/09/2026 - 01:45:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:56: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:45:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "108") (weapon "quake_rl") L 05/09/2026 - 01:45:57: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:45:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:00: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 01:46:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "85") (realdamage "52") (weapon "quake_rl") L 05/09/2026 - 01:46:02: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3641 2703 -1640") (victim_position "-3356 2512 -1792") L 05/09/2026 - 01:46:02: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:04: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "79") (weapon "quake_rl") L 05/09/2026 - 01:46:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "173") L 05/09/2026 - 01:46:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:06: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "87") (weapon "quake_rl") L 05/09/2026 - 01:46:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:07: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:07: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "43") (weapon "quake_rl") L 05/09/2026 - 01:46:08: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:11: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "123") (realdamage "34") (weapon "quake_rl") (crit "mini") L 05/09/2026 - 01:46:11: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-2924 2680 -1871") (victim_position "-3360 2465 -1792") L 05/09/2026 - 01:46:11: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:14: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 01:46:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "quake_rl") L 05/09/2026 - 01:46:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:15: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "90") (weapon "quake_rl") L 05/09/2026 - 01:46:15: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:15: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:16: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:16: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:17: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "world" (attacker_position "-3685 2286 -1853") (victim_position "-3687 2804 -1624") L 05/09/2026 - 01:46:17: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "soldier" L 05/09/2026 - 01:46:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "34") (weapon "quake_rl") L 05/09/2026 - 01:46:19: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:20: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:20: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "65") (weapon "quake_rl") L 05/09/2026 - 01:46:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "74") (weapon "quake_rl") L 05/09/2026 - 01:46:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:21: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:21: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "91") (weapon "quake_rl") L 05/09/2026 - 01:46:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:21: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 01:46:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "106") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "338") L 05/09/2026 - 01:46:23: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3476 2861 -1588") (victim_position "-3485 2647 -1453") L 05/09/2026 - 01:46:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:23: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "112") (weapon "quake_rl") L 05/09/2026 - 01:46:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:26: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:27: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 01:46:27: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:27: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:27: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "86") (weapon "quake_rl") L 05/09/2026 - 01:46:28: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "52") (realdamage "14") (weapon "quake_rl") L 05/09/2026 - 01:46:30: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3619 2862 -1640") (victim_position "-3501 2294 -1760") L 05/09/2026 - 01:46:30: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:32: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:32: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:32: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 01:46:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "96") (weapon "quake_rl") L 05/09/2026 - 01:46:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:33: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:33: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "82") (weapon "quake_rl") L 05/09/2026 - 01:46:33: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:34: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 01:46:35: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:35: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:36: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "world" (attacker_position "-3666 2704 -1490") (victim_position "-3761 2649 -1921") L 05/09/2026 - 01:46:36: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:38: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:38: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:38: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:38: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 01:46:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:39: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 01:46:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "112") (weapon "quake_rl") L 05/09/2026 - 01:46:40: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:40: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "85") (realdamage "36") (weapon "quake_rl") L 05/09/2026 - 01:46:41: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3891 2753 -1659") (victim_position "-3689 2762 -1640") L 05/09/2026 - 01:46:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "domination" against "white boy motion detector<8><[U:1:32570938]>" L 05/09/2026 - 01:46:41: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:41: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:41: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:43: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:44: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:44: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:44: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 01:46:45: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "88") (weapon "quake_rl") L 05/09/2026 - 01:46:45: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:46: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:46: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 01:46:47: "white boy motion detector<8><[U:1:32570938]>" picked up item "tf_ammo_pack" L 05/09/2026 - 01:46:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:49: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "103") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "491") L 05/09/2026 - 01:46:49: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3800 2839 -1640") (victim_position "-3828 2612 -1420") L 05/09/2026 - 01:46:49: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "244") L 05/09/2026 - 01:46:51: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:52: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:52: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:53: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:53: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:53: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 01:46:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:53: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 01:46:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:54: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:54: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "102") (weapon "quake_rl") L 05/09/2026 - 01:46:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:54: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "84") (realdamage "22") (weapon "quake_rl") L 05/09/2026 - 01:46:54: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-4239 3367 -1723") (victim_position "-3952 3481 -1742") L 05/09/2026 - 01:46:54: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:56: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "170") L 05/09/2026 - 01:46:56: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:56: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 01:46:56: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:46:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "95") (realdamage "22") (weapon "quake_rl") L 05/09/2026 - 01:46:57: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3582 2812 -1640") (victim_position "-3650 2739 -1640") L 05/09/2026 - 01:46:57: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:57: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:46:59: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:46:59: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 01:47:00: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:00: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:01: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:01: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 01:47:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:01: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "100") (weapon "quake_rl") L 05/09/2026 - 01:47:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:02: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "74") (realdamage "44") (weapon "quake_rl") L 05/09/2026 - 01:47:02: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-4074 2897 -1751") (victim_position "-3738 2843 -1571") L 05/09/2026 - 01:47:02: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:47:04: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:04: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:04: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "69") (weapon "quake_rl") L 05/09/2026 - 01:47:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "112") (weapon "quake_rl") L 05/09/2026 - 01:47:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:05: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "66") (weapon "quake_rl") L 05/09/2026 - 01:47:05: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:05: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:06: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:06: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:09: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:10: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:10: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "50") (realdamage "24") (weapon "quake_rl") L 05/09/2026 - 01:47:10: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3632 3157 -1665") (victim_position "-3665 2822 -1509") L 05/09/2026 - 01:47:10: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:47:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:12: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:12: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "90") (weapon "quake_rl") L 05/09/2026 - 01:47:12: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:13: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:14: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:14: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "85") (weapon "quake_rl") L 05/09/2026 - 01:47:17: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:18: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:18: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 01:47:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:18: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "60") (weapon "quake_rl") L 05/09/2026 - 01:47:19: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:20: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:20: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:20: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:20: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "58") (realdamage "15") (weapon "quake_rl") L 05/09/2026 - 01:47:20: "white boy motion detector<8><[U:1:32570938]>" killed "❤To Lazy❤<10><[U:1:203946176]>" with "quake_rl" (attacker_position "-3587 2893 -1640") (victim_position "-3321 2729 -1888") L 05/09/2026 - 01:47:20: "white boy motion detector<8><[U:1:32570938]>" triggered "revenge" against "❤To Lazy❤<10><[U:1:203946176]>" L 05/09/2026 - 01:47:20: "❤To Lazy❤<10><[U:1:203946176]>" spawned as "soldier" L 05/09/2026 - 01:47:22: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:22: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:23: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "90") (weapon "quake_rl") L 05/09/2026 - 01:47:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:23: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "101") (weapon "quake_rl") L 05/09/2026 - 01:47:23: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:24: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "491") L 05/09/2026 - 01:47:25: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:26: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:27: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:27: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "world" (attacker_position "-3890 3145 -1742") (victim_position "-4224 2635 -1858") L 05/09/2026 - 01:47:28: "white boy motion detector<8><[U:1:32570938]>" spawned as "soldier" L 05/09/2026 - 01:47:29: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:30: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:30: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:30: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "83") (weapon "quake_rl") L 05/09/2026 - 01:47:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "93") (weapon "quake_rl") L 05/09/2026 - 01:47:30: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:30: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:30: "white boy motion detector<8><[U:1:32570938]>" triggered "damage" against "❤To Lazy❤<10><[U:1:203946176]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 01:47:31: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:31: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:32: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "35") (weapon "quake_rl") L 05/09/2026 - 01:47:32: "white boy motion detector<8><[U:1:32570938]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 01:47:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 01:47:33: "❤To Lazy❤<10><[U:1:203946176]>" triggered "damage" against "white boy motion detector<8><[U:1:32570938]>" (damage "70") (realdamage "29") (weapon "quake_rl") L 05/09/2026 - 01:47:33: World triggered "mge_elo_delta" (player "[U:1:203946176]") (old_elo "1647") (new_elo "1653") L 05/09/2026 - 01:47:33: World triggered "mge_elo_delta" (player "[U:1:32570938]") (old_elo "1553") (new_elo "1547") L 05/09/2026 - 01:47:33: "❤To Lazy❤<10><[U:1:203946176]>" killed "white boy motion detector<8><[U:1:32570938]>" with "quake_rl" (attacker_position "-3486 2838 -1579") (victim_position "-3530 3014 -1607") L 05/09/2026 - 01:47:33: World triggered "mge_match_end" (winner "[U:1:203946176]") (loser "[U:1:32570938]") (winner_score "20") (loser_score "4")