L 05/09/2026 - 13:50:58: World triggered "meta_data" (matchid "2605091350582e84") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 13:50:58: "hehe xd<8><[U:1:261821252]>" changed role to "scout" L 05/09/2026 - 13:50:58: "asbest<10><[U:1:1135383551]>" changed role to "scout" L 05/09/2026 - 13:50:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:50:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:50:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:50:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:50:58: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:50:58: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "33") (weapon "scattergun") L 05/09/2026 - 13:50:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:50:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:50:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:50:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:50:59: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:50:59: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:50:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:00: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:00: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "scattergun") L 05/09/2026 - 13:51:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:00: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:00: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "52") (weapon "scattergun") L 05/09/2026 - 13:51:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:01: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:51:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:01: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "76") (realdamage "65") (weapon "scattergun") L 05/09/2026 - 13:51:01: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3941 3312 -1792") (victim_position "-3824 3133 -1792") L 05/09/2026 - 13:51:02: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:51:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:03: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:05: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:51:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:06: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:06: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "43") (weapon "scattergun") L 05/09/2026 - 13:51:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "34") (weapon "scattergun") L 05/09/2026 - 13:51:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "58") (weapon "scattergun") L 05/09/2026 - 13:51:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:07: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:07: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "62") (weapon "scattergun") L 05/09/2026 - 13:51:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "59") (realdamage "48") (weapon "scattergun") L 05/09/2026 - 13:51:07: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3470 3249 -1912") (victim_position "-3730 3389 -1801") L 05/09/2026 - 13:51:07: "hehe xd<8><[U:1:261821252]>" triggered "domination" against "asbest<10><[U:1:1135383551]>" L 05/09/2026 - 13:51:07: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:51:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:08: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:08: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 13:51:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:51:09: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:09: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:09: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "52") (weapon "scattergun") L 05/09/2026 - 13:51:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:51:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:10: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:10: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 13:51:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:51:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:51:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "42") (weapon "scattergun") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:51:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (realdamage "13") (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3860 3468 -1792") (victim_position "-3506 3375 -1897") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "revenge" against "hehe xd<8><[U:1:261821252]>" L 05/09/2026 - 13:51:13: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "3") (weapon "scattergun") L 05/09/2026 - 13:51:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:51:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:51:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:17: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:17: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "58") (weapon "scattergun") L 05/09/2026 - 13:51:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 13:51:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:51:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:51:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:18: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:18: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:51:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (realdamage "17") (weapon "pistol_scout") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3521 2072 -1789") (victim_position "-3322 2315 -1792") L 05/09/2026 - 13:51:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:20: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:51:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 13:51:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:51:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:21: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:21: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:51:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:51:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "47") (weapon "scattergun") L 05/09/2026 - 13:51:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:24: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:24: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "49") (weapon "scattergun") L 05/09/2026 - 13:51:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "scattergun") L 05/09/2026 - 13:51:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:51:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (realdamage "4") (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3152 2117 -1792") (victim_position "-3266 2385 -1792") L 05/09/2026 - 13:51:28: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:51:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "45") (weapon "scattergun") L 05/09/2026 - 13:51:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:31: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:31: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "52") (weapon "scattergun") L 05/09/2026 - 13:51:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "29") (weapon "scattergun") L 05/09/2026 - 13:51:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "scattergun") L 05/09/2026 - 13:51:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "70") (realdamage "56") (weapon "scattergun") L 05/09/2026 - 13:51:32: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3280 2072 -1792") (victim_position "-3157 2325 -1846") L 05/09/2026 - 13:51:32: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:51:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 13:51:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:36: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:36: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:51:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:51:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:36: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:36: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "scattergun") L 05/09/2026 - 13:51:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "30") (weapon "scattergun") L 05/09/2026 - 13:51:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:51:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:38: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:38: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "27") (weapon "scattergun") L 05/09/2026 - 13:51:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "scattergun") L 05/09/2026 - 13:51:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:40: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "67") (weapon "scattergun") L 05/09/2026 - 13:51:40: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:51:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (realdamage "8") (weapon "pistol_scout") L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3232 2421 -1792") (victim_position "-3339 2814 -1889") L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" triggered "domination" against "asbest<10><[U:1:1135383551]>" L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:41: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:51:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:51:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 13:51:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:43: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:43: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:51:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:46: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:46: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 13:51:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:47: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:47: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:51:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:47: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "50") (weapon "scattergun") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:51:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "22") (weapon "pistol_scout") L 05/09/2026 - 13:51:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "pistol_scout") L 05/09/2026 - 13:51:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:51: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:51:51: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "22") (realdamage "11") (weapon "pistol_scout") L 05/09/2026 - 13:51:51: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3325 2307 -1792") (victim_position "-3275 2200 -1792") L 05/09/2026 - 13:51:51: "asbest<10><[U:1:1135383551]>" triggered "revenge" against "hehe xd<8><[U:1:261821252]>" L 05/09/2026 - 13:51:51: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:51:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:51:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:51:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:51:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "45") (weapon "scattergun") L 05/09/2026 - 13:51:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:54: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:54: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "34") (weapon "scattergun") L 05/09/2026 - 13:51:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "24") (weapon "scattergun") L 05/09/2026 - 13:51:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:54: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:54: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "64") (weapon "scattergun") L 05/09/2026 - 13:51:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:51:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:55: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:55: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (realdamage "4") (weapon "scattergun") L 05/09/2026 - 13:51:55: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "scattergun" (attacker_position "-4195 3292 -1852") (victim_position "-4163 2893 -1884") L 05/09/2026 - 13:51:55: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:51:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:57: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:57: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 13:51:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:51:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "35") (weapon "scattergun") L 05/09/2026 - 13:51:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:59: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:59: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "36") (weapon "scattergun") L 05/09/2026 - 13:51:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "87") (weapon "scattergun") L 05/09/2026 - 13:51:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:51:59: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:51:59: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "99") (realdamage "95") (weapon "scattergun") L 05/09/2026 - 13:51:59: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "scattergun" (attacker_position "-3621 2530 -1792") (victim_position "-3506 2408 -1792") L 05/09/2026 - 13:52:00: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:52:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:01: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:01: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:52:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 13:52:03: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:52:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:52:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:52:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "27") (weapon "scattergun") L 05/09/2026 - 13:52:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (realdamage "7") (weapon "pistol_scout") L 05/09/2026 - 13:52:08: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-4369 3178 -1871") (victim_position "-4170 3336 -1833") L 05/09/2026 - 13:52:08: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:52:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:10: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:10: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "3") (weapon "scattergun") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:11: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:52:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:12: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:12: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "56") (weapon "scattergun") L 05/09/2026 - 13:52:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:52:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:52:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:52:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "59") (realdamage "40") (weapon "scattergun") L 05/09/2026 - 13:52:14: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4132 3519 -1792") (victim_position "-3812 3476 -1792") L 05/09/2026 - 13:52:14: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:52:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:52:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 13:52:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "35") (weapon "scattergun") L 05/09/2026 - 13:52:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:16: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:16: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:52:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "40") (weapon "scattergun") L 05/09/2026 - 13:52:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:52:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:52:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "52") (weapon "scattergun") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:21: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:21: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 13:52:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:52:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "17") (realdamage "2") (weapon "pistol_scout") L 05/09/2026 - 13:52:25: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3512 3163 -1915") (victim_position "-3545 3559 -1758") L 05/09/2026 - 13:52:26: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:52:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:27: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:27: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:52:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "102") (weapon "scattergun") L 05/09/2026 - 13:52:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:29: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:29: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "101") (weapon "scattergun") L 05/09/2026 - 13:52:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:52:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:30: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:30: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "95") (realdamage "34") (weapon "scattergun") L 05/09/2026 - 13:52:30: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "scattergun" (attacker_position "-3967 3115 -1792") (victim_position "-4142 3029 -1865") L 05/09/2026 - 13:52:30: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:52:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:52:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:33: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:33: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "97") (weapon "scattergun") L 05/09/2026 - 13:52:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "102") (weapon "scattergun") L 05/09/2026 - 13:52:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:35: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:35: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:52:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:37: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:37: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (realdamage "8") (weapon "pistol_scout") L 05/09/2026 - 13:52:37: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3867 2095 -1755") (victim_position "-3571 2072 -1784") L 05/09/2026 - 13:52:37: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:52:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:38: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:38: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:52:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "42") (weapon "scattergun") L 05/09/2026 - 13:52:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:39: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:39: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "37") (weapon "scattergun") L 05/09/2026 - 13:52:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:39: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:52:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:40: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "63") (weapon "scattergun") L 05/09/2026 - 13:52:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:40: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:40: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "62") (weapon "scattergun") L 05/09/2026 - 13:52:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:40: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "33") (realdamage "30") (weapon "scattergun") L 05/09/2026 - 13:52:40: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3103 2649 -1881") (victim_position "-3132 2319 -1837") L 05/09/2026 - 13:52:40: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:52:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 13:52:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:52:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:43: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:43: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "30") (weapon "scattergun") L 05/09/2026 - 13:52:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "56") (weapon "scattergun") L 05/09/2026 - 13:52:47: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:52:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:47: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:47: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "81") (weapon "scattergun") L 05/09/2026 - 13:52:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:48: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:48: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:52:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:49: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:52:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:50: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:52:50: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (realdamage "2") (weapon "pistol_scout") L 05/09/2026 - 13:52:50: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3466 2341 -1792") (victim_position "-3356 2072 -1792") L 05/09/2026 - 13:52:50: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:52:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:52:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:52:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:56: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:58: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:52:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:52:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:52:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "47") (weapon "scattergun") L 05/09/2026 - 13:52:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:52:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:01: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:01: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:02: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:02: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "80") (weapon "scattergun") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (realdamage "17") (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3540 2169 -1787") (victim_position "-3408 2243 -1792") L 05/09/2026 - 13:53:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:02: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:53:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 13:53:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:04: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:04: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 13:53:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:53:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:04: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:04: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:53:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:53:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:05: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:05: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:53:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (realdamage "14") (weapon "pistol_scout") L 05/09/2026 - 13:53:12: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3119 2366 -1864") (victim_position "-3275 2134 -1792") L 05/09/2026 - 13:53:13: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:53:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:14: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:53:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "33") (weapon "scattergun") L 05/09/2026 - 13:53:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 13:53:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:53:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "71") (weapon "scattergun") L 05/09/2026 - 13:53:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:16: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:16: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:53:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:17: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:17: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:53:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:18: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:18: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (realdamage "3") (weapon "pistol_scout") L 05/09/2026 - 13:53:21: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3393 2316 -1792") (victim_position "-3741 2214 -1768") L 05/09/2026 - 13:53:22: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:53:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:23: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:23: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:53:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:24: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:24: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:53:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "35") (weapon "scattergun") L 05/09/2026 - 13:53:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "30") (weapon "scattergun") L 05/09/2026 - 13:53:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:25: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:25: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 13:53:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:26: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:26: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "75") (weapon "scattergun") L 05/09/2026 - 13:53:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:26: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "36") (weapon "scattergun") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "29") (weapon "scattergun") L 05/09/2026 - 13:53:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (realdamage "15") (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3799 2383 -1913") (victim_position "-3917 2390 -1837") L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:27: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:53:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 13:53:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:53:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:53:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 13:53:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:53:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:53:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:33: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "93") (weapon "scattergun") L 05/09/2026 - 13:53:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:33: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (realdamage "9") (weapon "scattergun") L 05/09/2026 - 13:53:33: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3691 2498 -1794") (victim_position "-3624 2792 -1792") L 05/09/2026 - 13:53:34: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:53:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:35: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:35: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 13:53:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:53:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "73") (weapon "scattergun") L 05/09/2026 - 13:53:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "55") (realdamage "49") (weapon "scattergun") L 05/09/2026 - 13:53:38: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3362 2424 -1792") (victim_position "-3604 2700 -1792") L 05/09/2026 - 13:53:38: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:53:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:40: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:53:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:40: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:40: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 13:53:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:41: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:41: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "59") (weapon "scattergun") L 05/09/2026 - 13:53:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "99") (weapon "scattergun") L 05/09/2026 - 13:53:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "59") (weapon "scattergun") L 05/09/2026 - 13:53:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "84") (realdamage "5") (weapon "scattergun") L 05/09/2026 - 13:53:42: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "scattergun" (attacker_position "-3624 2522 -1792") (victim_position "-3403 2443 -1792") L 05/09/2026 - 13:53:42: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:53:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "scattergun") L 05/09/2026 - 13:53:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:44: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:44: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:53:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:45: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:45: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:53:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:45: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:45: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "27") (weapon "scattergun") L 05/09/2026 - 13:53:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:53:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "35") (weapon "scout_sword") L 05/09/2026 - 13:53:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scout_sword") L 05/09/2026 - 13:53:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scout_sword") L 05/09/2026 - 13:53:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:53:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scout_sword") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3668 3493 -1779") (victim_position "-3948 3127 -1743") L 05/09/2026 - 13:53:54: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:53:56: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:56: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:53:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:57: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:57: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 13:53:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:58: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:53:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:58: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:58: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "70") (weapon "scattergun") L 05/09/2026 - 13:53:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "81") (weapon "scattergun") L 05/09/2026 - 13:53:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:53:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:53:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (realdamage "45") (weapon "scattergun") L 05/09/2026 - 13:53:59: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4026 2829 -1890") (victim_position "-3824 2999 -1792") L 05/09/2026 - 13:53:59: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:54:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:01: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:01: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 13:54:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 13:54:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "36") (weapon "scattergun") L 05/09/2026 - 13:54:03: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:03: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:03: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "26") (weapon "scattergun") L 05/09/2026 - 13:54:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:54:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:05: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:05: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "37") (weapon "scattergun") L 05/09/2026 - 13:54:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:54:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:08: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:08: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "95") (realdamage "73") (weapon "scattergun") L 05/09/2026 - 13:54:08: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "scattergun" (attacker_position "-3767 3425 -1792") (victim_position "-3973 3463 -1792") L 05/09/2026 - 13:54:08: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:54:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:10: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:10: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 13:54:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:11: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:11: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:54:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "41") (weapon "scattergun") L 05/09/2026 - 13:54:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "66") (weapon "scattergun") L 05/09/2026 - 13:54:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "43") (weapon "scattergun") L 05/09/2026 - 13:54:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:54:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:16: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:16: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "67") (weapon "scattergun") L 05/09/2026 - 13:54:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:54:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "17") (realdamage "11") (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3780 2589 -1924") (victim_position "-4194 2642 -1887") L 05/09/2026 - 13:54:17: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:54:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "40") (weapon "scattergun") L 05/09/2026 - 13:54:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:21: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:21: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 13:54:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "37") (weapon "scattergun") L 05/09/2026 - 13:54:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:21: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:21: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "54") (weapon "scattergun") L 05/09/2026 - 13:54:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "43") (realdamage "26") (weapon "scattergun") L 05/09/2026 - 13:54:21: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-2961 2595 -1873") (victim_position "-3182 2239 -1792") L 05/09/2026 - 13:54:22: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:54:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:23: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:23: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:54:23: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:54:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:24: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:24: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:54:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "39") (weapon "scattergun") L 05/09/2026 - 13:54:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 13:54:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 13:54:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:54:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (realdamage "14") (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3975 2339 -1893") (victim_position "-3561 2371 -1792") L 05/09/2026 - 13:54:34: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:35: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:35: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "12") (weapon "scattergun") L 05/09/2026 - 13:54:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 13:54:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:54:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:37: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:37: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "24") (weapon "scattergun") L 05/09/2026 - 13:54:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "57") (weapon "scattergun") L 05/09/2026 - 13:54:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:38: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:38: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "26") (weapon "scattergun") L 05/09/2026 - 13:54:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:54:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:39: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:39: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "63") (weapon "scattergun") L 05/09/2026 - 13:54:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (realdamage "2") (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "pistol_scout" (attacker_position "-3545 2487 -1792") (victim_position "-3902 2418 -1901") L 05/09/2026 - 13:54:40: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 13:54:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "39") (weapon "scattergun") L 05/09/2026 - 13:54:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:54:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:43: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:43: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "24") (weapon "scattergun") L 05/09/2026 - 13:54:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "56") (weapon "scattergun") L 05/09/2026 - 13:54:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:43: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:43: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:54:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "32") (weapon "scattergun") L 05/09/2026 - 13:54:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:44: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:44: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:54:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "47") (realdamage "25") (weapon "scattergun") L 05/09/2026 - 13:54:44: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4155 3479 -1792") (victim_position "-3665 3308 -1704") L 05/09/2026 - 13:54:45: "asbest<10><[U:1:1135383551]>" spawned as "scout" L 05/09/2026 - 13:54:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:46: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:46: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:54:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:54:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:47: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 13:54:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:48: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "84") (weapon "scattergun") L 05/09/2026 - 13:54:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:49: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:49: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "26") (weapon "scattergun") L 05/09/2026 - 13:54:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:54:49: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:54:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:54:50: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:54:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:54:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:54:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (realdamage "7") (weapon "pistol_scout") L 05/09/2026 - 13:54:54: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1593") (new_elo "1601") L 05/09/2026 - 13:54:54: World triggered "mge_elo_delta" (player "[U:1:1135383551]") (old_elo "1607") (new_elo "1599") L 05/09/2026 - 13:54:54: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3187 3038 -1886") (victim_position "-3412 2935 -1908") L 05/09/2026 - 13:54:54: World triggered "mge_match_end" (winner "[U:1:261821252]") (loser "[U:1:1135383551]") (winner_score "20") (loser_score "13")