L 05/09/2026 - 13:55:00: World triggered "meta_data" (matchid "260509135500fe13") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 13:55:00: "hehe xd<8><[U:1:261821252]>" changed role to "scout" L 05/09/2026 - 13:55:00: "asbest<10><[U:1:1135383551]>" changed role to "soldier" L 05/09/2026 - 13:55:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:01: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:55:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 13:55:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 13:55:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:55:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 13:55:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (weapon "scattergun") L 05/09/2026 - 13:55:03: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 13:55:03: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 13:55:03: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 13:55:04: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:55:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (realdamage "6") (weapon "pistol_scout") L 05/09/2026 - 13:55:05: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-4198 3138 -1889") (victim_position "-4024 2725 -1893") L 05/09/2026 - 13:55:05: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:55:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:55:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "37") (weapon "scattergun") L 05/09/2026 - 13:55:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:08: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:08: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 05/09/2026 - 13:55:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "68") (weapon "scattergun") L 05/09/2026 - 13:55:09: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:09: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:09: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (realdamage "35") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:09: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-3594 2700 -1640") (victim_position "-3430 2328 -1792") L 05/09/2026 - 13:55:09: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:55:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:11: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:55:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:55:12: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:12: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "38") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:55:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:14: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:14: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:55:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:17: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:17: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "54") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "47") (realdamage "14") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:20: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3419 2672 -1792") (victim_position "-3521 2914 -1935") L 05/09/2026 - 13:55:20: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:55:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:55:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:25: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:25: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:55:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:55:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:55:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:30: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:30: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "29") (weapon "scattergun") L 05/09/2026 - 13:55:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "47") (weapon "scattergun") L 05/09/2026 - 13:55:31: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:55:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:31: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:31: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (realdamage "1") (weapon "scattergun") L 05/09/2026 - 13:55:32: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4216 2743 -1887") (victim_position "-4029 3093 -1792") L 05/09/2026 - 13:55:32: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:55:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:55:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 13:55:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "70") (weapon "scattergun") L 05/09/2026 - 13:55:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:37: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:37: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 13:55:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:55:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "54") (weapon "scattergun") L 05/09/2026 - 13:55:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (realdamage "5") (weapon "scattergun") L 05/09/2026 - 13:55:38: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3872 3348 -1792") (victim_position "-3639 2875 -1640") L 05/09/2026 - 13:55:38: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:55:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:39: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:55:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:40: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "41") (weapon "scattergun") L 05/09/2026 - 13:55:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:42: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:55:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "34") (weapon "scattergun") L 05/09/2026 - 13:55:43: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:55:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:55:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "49") (weapon "scattergun") L 05/09/2026 - 13:55:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:48: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:49: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "50") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (realdamage "2") (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3608 2077 -1781") (victim_position "-3611 2607 -1660") L 05/09/2026 - 13:55:49: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:55:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:55:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:51: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:51: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "69") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "49") (weapon "scattergun") L 05/09/2026 - 13:55:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:55:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:55:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:55:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 13:55:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:55: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:55:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:55:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:55:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:00: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:56:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:56:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:56:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:56:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (realdamage "4") (weapon "scattergun") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3100 2484 -1742") (victim_position "-3341 2847 -1865") L 05/09/2026 - 13:56:06: "hehe xd<8><[U:1:261821252]>" triggered "domination" against "asbest<10><[U:1:1135383551]>" L 05/09/2026 - 13:56:06: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:56:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 13:56:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:56:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "scattergun") L 05/09/2026 - 13:56:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "36") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:56:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:56:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "46") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 13:56:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (weapon "scattergun") L 05/09/2026 - 13:56:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:16: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:16: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "37") (realdamage "14") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:16: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3588 2451 -1792") (victim_position "-3344 2191 -1792") L 05/09/2026 - 13:56:16: "asbest<10><[U:1:1135383551]>" triggered "revenge" against "hehe xd<8><[U:1:261821252]>" L 05/09/2026 - 13:56:16: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:56:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:18: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:18: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "51") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:56:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "47") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:56:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:20: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "35") (weapon "scattergun") L 05/09/2026 - 13:56:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "57") (realdamage "50") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:20: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-3714 2970 -1792") (victim_position "-3637 3124 -1700") L 05/09/2026 - 13:56:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:20: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:56:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:56:23: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:23: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "38") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:23: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:56:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "39") (weapon "scattergun") L 05/09/2026 - 13:56:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:24: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:24: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "45") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:24: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:24: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:25: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:25: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "38") (realdamage "37") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:25: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3389 2475 -1792") (victim_position "-3125 2273 -1823") L 05/09/2026 - 13:56:25: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:56:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:26: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:56:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "67") (weapon "scattergun") L 05/09/2026 - 13:56:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:28: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:28: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "100") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "26") (weapon "scattergun") L 05/09/2026 - 13:56:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "99") (weapon "scattergun") L 05/09/2026 - 13:56:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:56:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (realdamage "9") (weapon "pistol_scout") L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3820 2345 -1912") (victim_position "-3954 2848 -1846") L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:32: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:56:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:35: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "47") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:36: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:36: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:37: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:56:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:37: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:37: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "41") (weapon "scattergun") L 05/09/2026 - 13:56:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:40: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:56:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:41: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "98") (realdamage "61") (weapon "scattergun") L 05/09/2026 - 13:56:41: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3954 2922 -1890") (victim_position "-3850 3022 -1792") L 05/09/2026 - 13:56:41: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:56:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:56:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "34") (weapon "scattergun") L 05/09/2026 - 13:56:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:44: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:44: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:56:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "36") (weapon "scattergun") L 05/09/2026 - 13:56:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:45: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:45: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 13:56:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:47: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "57") (realdamage "40") (weapon "scattergun") L 05/09/2026 - 13:56:47: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4210 3309 -1844") (victim_position "-4214 3089 -1865") L 05/09/2026 - 13:56:47: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:56:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "24") (weapon "scattergun") L 05/09/2026 - 13:56:52: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:52: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "57") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "81") (weapon "scattergun") L 05/09/2026 - 13:56:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:54: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:54: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "68") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:56:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:54: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:56:54: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 13:56:54: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3366 3161 -1897") (victim_position "-4049 3384 -1745") L 05/09/2026 - 13:56:55: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:56:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "36") (weapon "scattergun") L 05/09/2026 - 13:56:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:56:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:59: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:59: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "105") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:56:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:56:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:56:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:57:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:00: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "70") (weapon "scattergun") L 05/09/2026 - 13:57:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 13:57:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:02: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:02: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "54") (realdamage "34") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:02: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3840 3200 -1792") (victim_position "-3565 3325 -1872") L 05/09/2026 - 13:57:03: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:57:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:04: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:04: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "44") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:05: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "33") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 13:57:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:57:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:07: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:07: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:07: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:07: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "42") (realdamage "25") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:07: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3612 2503 -1792") (victim_position "-3607 2113 -1781") L 05/09/2026 - 13:57:07: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:57:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:57:09: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:09: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:09: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "39") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "scattergun") L 05/09/2026 - 13:57:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (weapon "scattergun") L 05/09/2026 - 13:57:10: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:10: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "70") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:11: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "48") (weapon "scattergun") L 05/09/2026 - 13:57:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:11: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:11: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "33") (weapon "scattergun") L 05/09/2026 - 13:57:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "26") (weapon "scattergun") L 05/09/2026 - 13:57:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:14: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:14: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:57:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:57:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:18: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:18: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "10") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:18: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-4093 3270 -1792") (victim_position "-3650 2370 -1798") L 05/09/2026 - 13:57:18: "asbest<10><[U:1:1135383551]>" triggered "domination" against "hehe xd<8><[U:1:261821252]>" L 05/09/2026 - 13:57:18: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:57:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "scattergun") L 05/09/2026 - 13:57:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:20: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:57:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:21: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:21: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:23: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "68") (weapon "scattergun") L 05/09/2026 - 13:57:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:23: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "71") (weapon "scattergun") L 05/09/2026 - 13:57:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "69") (realdamage "60") (weapon "scattergun") L 05/09/2026 - 13:57:24: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3468 2401 -1792") (victim_position "-3531 2700 -1792") L 05/09/2026 - 13:57:24: "hehe xd<8><[U:1:261821252]>" triggered "revenge" against "asbest<10><[U:1:1135383551]>" L 05/09/2026 - 13:57:24: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:57:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 13:57:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:26: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "50") (weapon "scattergun") L 05/09/2026 - 13:57:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:57:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 13:57:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "24") (weapon "scattergun") L 05/09/2026 - 13:57:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:57:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:57:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:33: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:33: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "47") (realdamage "39") (weapon "scattergun") L 05/09/2026 - 13:57:34: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3361 3501 -1748") (victim_position "-3750 3265 -1792") L 05/09/2026 - 13:57:34: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:57:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:57:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "43") (weapon "scattergun") L 05/09/2026 - 13:57:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "38") (weapon "scattergun") L 05/09/2026 - 13:57:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:57:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:39: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "73") (weapon "scattergun") L 05/09/2026 - 13:57:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:57:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "92") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:57:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:57:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:44: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:44: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:45: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:57:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 13:57:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 13:57:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:57:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:47: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:47: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "41") (realdamage "22") (weapon "shotgun_soldier") L 05/09/2026 - 13:57:47: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3615 3157 -1869") (victim_position "-3691 3559 -1781") L 05/09/2026 - 13:57:47: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:57:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 13:57:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "26") (weapon "scattergun") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:57:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:57:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "29") (weapon "scattergun") L 05/09/2026 - 13:57:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "187") L 05/09/2026 - 13:57:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "30") (weapon "scattergun") L 05/09/2026 - 13:57:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:57:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 13:57:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "27") (realdamage "15") (weapon "scattergun") L 05/09/2026 - 13:57:55: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3866 2522 -1786") (victim_position "-3602 2604 -1792") L 05/09/2026 - 13:57:55: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:57:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:57: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:57:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:57: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:57: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "26") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:57: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:57:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:57:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:57:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:57:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:57:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:58:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 13:58:03: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 13:58:03: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:58:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:58:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 13:58:06: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:06: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "65") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "39") (weapon "scattergun") L 05/09/2026 - 13:58:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "68") (realdamage "30") (weapon "scattergun") L 05/09/2026 - 13:58:09: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3951 2659 -1897") (victim_position "-3843 3016 -1792") L 05/09/2026 - 13:58:09: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:58:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:11: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:58:12: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:12: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "56") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:58:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:14: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:14: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 13:58:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "98") (weapon "scattergun") L 05/09/2026 - 13:58:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "37") (realdamage "16") (weapon "scattergun") L 05/09/2026 - 13:58:15: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4144 3100 -1888") (victim_position "-3958 3163 -1730") L 05/09/2026 - 13:58:15: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:58:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 13:58:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:58:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "34") (weapon "scattergun") L 05/09/2026 - 13:58:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 13:58:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "177") L 05/09/2026 - 13:58:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 13:58:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (realdamage "12") (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3473 3246 -1912") (victim_position "-3636 2963 -1792") L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "domination" against "asbest<10><[U:1:1135383551]>" L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:22: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:58:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:58:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:58:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:26: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 13:58:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:27: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:27: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 13:58:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "77") (weapon "scattergun") L 05/09/2026 - 13:58:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "62") (realdamage "57") (weapon "scattergun") L 05/09/2026 - 13:58:28: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4078 3459 -1792") (victim_position "-3898 3239 -1792") L 05/09/2026 - 13:58:28: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:58:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "18") (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 13:58:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:58:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "78") (realdamage "75") (weapon "scattergun") L 05/09/2026 - 13:58:36: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3139 2314 -1841") (victim_position "-3381 2472 -1792") L 05/09/2026 - 13:58:36: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:58:36: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:36: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "24") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 13:58:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:39: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:39: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:39: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:58:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:39: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:39: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "55") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:40: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:58:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:40: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:40: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "45") (realdamage "6") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:40: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-3709 2729 -1640") (victim_position "-3685 2141 -1773") L 05/09/2026 - 13:58:40: "asbest<10><[U:1:1135383551]>" triggered "revenge" against "hehe xd<8><[U:1:261821252]>" L 05/09/2026 - 13:58:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:40: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:58:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 13:58:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 13:58:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (weapon "scattergun") L 05/09/2026 - 13:58:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "69") (weapon "scattergun") L 05/09/2026 - 13:58:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "74") (weapon "scattergun") L 05/09/2026 - 13:58:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:46: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:46: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "58") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:47: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:47: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:48: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:58:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:48: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:48: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "22") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 13:58:48: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3437 2699 -1653") (victim_position "-2924 2630 -1869") L 05/09/2026 - 13:58:48: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:58:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "43") (weapon "scattergun") L 05/09/2026 - 13:58:52: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:52: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "52") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "35") (weapon "scattergun") L 05/09/2026 - 13:58:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "59") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 13:58:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "27") (weapon "scattergun") L 05/09/2026 - 13:58:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:58:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 13:58:55: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:55: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "57") (realdamage "27") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:55: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-3521 2797 -1640") (victim_position "-3080 2633 -1879") L 05/09/2026 - 13:58:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:55: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:58:56: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:57: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "43") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:58:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:58:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:59: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:58:59: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 13:58:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:58:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:00: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:00: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:00: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "65") (weapon "scattergun") L 05/09/2026 - 13:59:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "99") (weapon "scattergun") L 05/09/2026 - 13:59:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "102") (realdamage "39") (weapon "scattergun") L 05/09/2026 - 13:59:02: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3938 3043 -1792") (victim_position "-3842 2986 -1792") L 05/09/2026 - 13:59:03: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:59:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:59:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 13:59:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:59:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 13:59:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:12: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "81") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:59:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "66") (weapon "scattergun") L 05/09/2026 - 13:59:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:14: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:14: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:14: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 13:59:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "98") (realdamage "27") (weapon "scattergun") L 05/09/2026 - 13:59:15: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3646 3226 -1858") (victim_position "-3775 3119 -1792") L 05/09/2026 - 13:59:15: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:59:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "44") (weapon "scattergun") L 05/09/2026 - 13:59:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 13:59:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "103") (weapon "scattergun") L 05/09/2026 - 13:59:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:20: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "81") (realdamage "2") (weapon "scattergun") L 05/09/2026 - 13:59:20: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3792 3334 -1792") (victim_position "-3803 3202 -1792") L 05/09/2026 - 13:59:20: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 13:59:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "3") (weapon "scattergun") L 05/09/2026 - 13:59:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 13:59:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "71") (weapon "scattergun") L 05/09/2026 - 13:59:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:24: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:24: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "54") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "47") (weapon "scattergun") L 05/09/2026 - 13:59:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 13:59:25: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:25: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "49") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "27") (weapon "scattergun") L 05/09/2026 - 13:59:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:26: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:26: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:26: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 13:59:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:27: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:27: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "38") (realdamage "17") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:27: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3517 2698 -1792") (victim_position "-3475 2229 -1792") L 05/09/2026 - 13:59:27: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:59:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 13:59:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 13:59:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "60") (weapon "scattergun") L 05/09/2026 - 13:59:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "62") (weapon "scattergun") L 05/09/2026 - 13:59:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:33: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "91") (realdamage "41") (weapon "scattergun") L 05/09/2026 - 13:59:33: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1601") (new_elo "1608") L 05/09/2026 - 13:59:33: World triggered "mge_elo_delta" (player "[U:1:1135383551]") (old_elo "1599") (new_elo "1592") L 05/09/2026 - 13:59:33: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3908 3542 -1792") (victim_position "-3867 3286 -1792") L 05/09/2026 - 13:59:33: World triggered "mge_match_end" (winner "[U:1:261821252]") (loser "[U:1:1135383551]") (winner_score "20") (loser_score "14")