L 05/09/2026 - 13:59:39: World triggered "meta_data" (matchid "260509135939034b") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 13:59:39: "hehe xd<8><[U:1:261821252]>" changed role to "scout" L 05/09/2026 - 13:59:39: "asbest<10><[U:1:1135383551]>" changed role to "soldier" L 05/09/2026 - 13:59:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:41: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 13:59:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:41: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:59:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "186") L 05/09/2026 - 13:59:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "38") (weapon "scattergun") L 05/09/2026 - 13:59:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:45: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:45: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "41") (weapon "scattergun") L 05/09/2026 - 13:59:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:46: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:46: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:47: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 13:59:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:47: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:47: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (realdamage "6") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:47: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3391 2424 -1746") (victim_position "-3742 2804 -1640") L 05/09/2026 - 13:59:47: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:59:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:48: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 13:59:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:49: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:49: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "38") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 13:59:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:51: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:51: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "95") (weapon "scattergun") L 05/09/2026 - 13:59:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:52: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:52: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "30") (weapon "scattergun") L 05/09/2026 - 13:59:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 13:59:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "39") (realdamage "31") (weapon "shotgun_soldier") L 05/09/2026 - 13:59:53: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3914 3262 -1792") (victim_position "-4200 3224 -1881") L 05/09/2026 - 13:59:53: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 13:59:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:56: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:56: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:57: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:57: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "5") (weapon "scattergun") L 05/09/2026 - 13:59:58: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:58: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "35") (weapon "tf_projectile_rocket") L 05/09/2026 - 13:59:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 13:59:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:01: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "70") (weapon "scattergun") L 05/09/2026 - 14:00:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:01: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:01: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "55") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:02: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:02: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:04: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:04: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (weapon "scattergun") L 05/09/2026 - 14:00:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 14:00:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "41") (realdamage "19") (weapon "scattergun") L 05/09/2026 - 14:00:06: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3807 2305 -1905") (victim_position "-3398 2143 -1792") L 05/09/2026 - 14:00:06: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:00:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 14:00:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:09: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 14:00:09: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:09: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:09: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "55") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:10: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 14:00:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 14:00:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:14: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 14:00:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:14: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:14: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "33") (weapon "scattergun") L 05/09/2026 - 14:00:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "41") (realdamage "37") (weapon "scattergun") L 05/09/2026 - 14:00:15: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3468 3530 -1759") (victim_position "-3413 3116 -1905") L 05/09/2026 - 14:00:15: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:00:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 14:00:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "scattergun") L 05/09/2026 - 14:00:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "37") (weapon "scattergun") L 05/09/2026 - 14:00:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:18: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:18: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "73") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (weapon "scattergun") L 05/09/2026 - 14:00:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "34") (weapon "scattergun") L 05/09/2026 - 14:00:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "47") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:20: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "66") (weapon "scattergun") L 05/09/2026 - 14:00:20: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:20: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:20: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (realdamage "2") (weapon "pistol_scout") L 05/09/2026 - 14:00:21: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3741 3401 -1796") (victim_position "-3710 3060 -1792") L 05/09/2026 - 14:00:21: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:00:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 14:00:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 14:00:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:23: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:23: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "47") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "32") (weapon "scattergun") L 05/09/2026 - 14:00:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "scattergun") L 05/09/2026 - 14:00:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:28: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "44") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 14:00:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:29: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:29: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "30") (weapon "scattergun") L 05/09/2026 - 14:00:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:30: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:30: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:31: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:31: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:31: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "60") (realdamage "17") (weapon "scattergun") L 05/09/2026 - 14:00:31: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3471 2072 -1792") (victim_position "-3601 2441 -1792") L 05/09/2026 - 14:00:31: "hehe xd<8><[U:1:261821252]>" triggered "domination" against "asbest<10><[U:1:1135383551]>" L 05/09/2026 - 14:00:31: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:00:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 14:00:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:33: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 14:00:33: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:33: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "38") (weapon "scattergun") L 05/09/2026 - 14:00:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "scattergun") L 05/09/2026 - 14:00:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:35: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "98") (weapon "scattergun") L 05/09/2026 - 14:00:35: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:35: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "111") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:35: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "world" (attacker_position "-3540 2670 -1719") (victim_position "-3614 2722 -1640") L 05/09/2026 - 14:00:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:35: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:00:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:36: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:36: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "72") (weapon "scattergun") L 05/09/2026 - 14:00:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "69") (weapon "scattergun") L 05/09/2026 - 14:00:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 14:00:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:40: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:40: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "45") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (realdamage "28") (weapon "scattergun") L 05/09/2026 - 14:00:42: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3771 2347 -1914") (victim_position "-3578 2646 -1792") L 05/09/2026 - 14:00:42: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:00:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:44: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:44: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "50") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "83") (weapon "scattergun") L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "54") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "112") (realdamage "43") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-3505 2462 -1792") (victim_position "-3566 2479 -1792") L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" triggered "revenge" against "hehe xd<8><[U:1:261821252]>" L 05/09/2026 - 14:00:45: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 14:00:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:49: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:49: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "100") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:50: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 14:00:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:50: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:50: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (realdamage "40") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:50: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-3627 2709 -1792") (victim_position "-3417 2280 -1667") L 05/09/2026 - 14:00:50: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 14:00:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 14:00:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "36") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:00:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 14:00:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 14:00:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:55: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:55: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "69") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:55: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:00:55: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "52") (realdamage "41") (weapon "shotgun_soldier") L 05/09/2026 - 14:00:55: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3938 3166 -1792") (victim_position "-4098 3466 -1792") L 05/09/2026 - 14:00:55: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 14:00:56: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 14:00:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:58: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:58: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "46") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "29") (weapon "scattergun") L 05/09/2026 - 14:00:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:00:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:00:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:00:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "scattergun") L 05/09/2026 - 14:01:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:01: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "69") (weapon "scattergun") L 05/09/2026 - 14:01:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:03: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 14:01:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 14:01:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:05: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:05: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:06: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:06: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "pistol_scout") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:06: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:07: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:07: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "47") (weapon "scattergun") L 05/09/2026 - 14:01:09: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:09: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "58") (realdamage "4") (weapon "scattergun") L 05/09/2026 - 14:01:10: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3196 3322 -1741") (victim_position "-3481 3360 -1908") L 05/09/2026 - 14:01:10: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:01:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 14:01:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "49") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:16: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "40") (weapon "scattergun") L 05/09/2026 - 14:01:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:18: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:18: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 14:01:19: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:19: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:19: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 14:01:21: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "38") (weapon "scattergun") L 05/09/2026 - 14:01:22: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:22: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:22: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:23: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:23: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "19") (realdamage "15") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:23: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3963 2615 -1894") (victim_position "-3497 2602 -1792") L 05/09/2026 - 14:01:23: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 14:01:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "9") (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:28: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:28: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "62") (weapon "scattergun") L 05/09/2026 - 14:01:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:29: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:29: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:30: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:30: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "60") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "40") (weapon "scattergun") L 05/09/2026 - 14:01:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:30: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "99") (realdamage "93") (weapon "scattergun") L 05/09/2026 - 14:01:30: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3861 3011 -1792") (victim_position "-3715 2956 -1792") L 05/09/2026 - 14:01:31: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:01:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:34: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:34: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "pistol_scout") L 05/09/2026 - 14:01:35: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:35: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "75") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:35: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:35: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "107") (realdamage "64") (weapon "tf_projectile_rocket") (airshot "1") (height "225") L 05/09/2026 - 14:01:35: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-4013 3190 -1792") (victim_position "-4189 3207 -1663") L 05/09/2026 - 14:01:35: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:35: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 14:01:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:37: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:38: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:38: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "53") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:39: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "102") (weapon "scattergun") L 05/09/2026 - 14:01:39: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:39: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "111") (realdamage "93") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:39: "asbest<10><[U:1:1135383551]>" killed "hehe xd<8><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "-3499 2719 -1792") (victim_position "-3410 2742 -1802") L 05/09/2026 - 14:01:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:39: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 05/09/2026 - 14:01:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:41: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "scattergun") L 05/09/2026 - 14:01:41: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "25") (weapon "scattergun") L 05/09/2026 - 14:01:42: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:42: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "40") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:42: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "27") (weapon "scattergun") L 05/09/2026 - 14:01:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "57") (weapon "scattergun") L 05/09/2026 - 14:01:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:43: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:43: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "54") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:43: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:43: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:44: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:44: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:44: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "59") (weapon "scattergun") L 05/09/2026 - 14:01:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (realdamage "20") (weapon "pistol_scout") L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3808 3323 -1792") (victim_position "-3689 3132 -1792") L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:45: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:01:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "39") (weapon "scattergun") L 05/09/2026 - 14:01:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:47: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "43") (weapon "scattergun") L 05/09/2026 - 14:01:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:48: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:48: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:48: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "50") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:49: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "34") (weapon "scattergun") L 05/09/2026 - 14:01:49: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:49: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:50: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "pistol_scout") L 05/09/2026 - 14:01:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 14:01:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:51: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:51: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "42") (weapon "scattergun") L 05/09/2026 - 14:01:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:52: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:52: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:53: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:53: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 14:01:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:01:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (realdamage "1") (weapon "pistol_scout") L 05/09/2026 - 14:01:53: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-4108 3461 -1792") (victim_position "-3769 3507 -1789") L 05/09/2026 - 14:01:54: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:01:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:01:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 14:01:56: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:01:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "31") (weapon "scattergun") L 05/09/2026 - 14:01:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 14:01:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:59: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:59: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "61") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:01:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:01:59: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:01:59: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "27") (weapon "scattergun") L 05/09/2026 - 14:01:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:00: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "53") (weapon "scattergun") L 05/09/2026 - 14:02:00: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:01: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 14:02:03: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "scattergun") L 05/09/2026 - 14:02:04: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:04: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:04: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 14:02:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:04: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "36") (realdamage "9") (weapon "scattergun") L 05/09/2026 - 14:02:04: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4140 3335 -1833") (victim_position "-3697 3008 -1569") L 05/09/2026 - 14:02:04: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:02:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "6") (weapon "scattergun") L 05/09/2026 - 14:02:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 14:02:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "7") (weapon "scattergun") L 05/09/2026 - 14:02:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:07: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 14:02:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:09: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:11: "asbest<10><[U:1:1135383551]>" picked up item "tf_ammo_pack" L 05/09/2026 - 14:02:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "36") (weapon "scattergun") L 05/09/2026 - 14:02:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 14:02:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "33") (weapon "scattergun") L 05/09/2026 - 14:02:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "35") (weapon "scattergun") L 05/09/2026 - 14:02:15: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:15: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:16: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:16: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:16: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:16: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:17: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "17") (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:18: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:18: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:19: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:19: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "55") (realdamage "9") (weapon "scattergun") L 05/09/2026 - 14:02:19: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3520 2148 -1789") (victim_position "-3833 2295 -1914") L 05/09/2026 - 14:02:19: "hehe xd<8><[U:1:261821252]>" triggered "domination" against "asbest<10><[U:1:1135383551]>" L 05/09/2026 - 14:02:19: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:02:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:20: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:20: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "8") (weapon "scattergun") L 05/09/2026 - 14:02:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:21: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:21: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 14:02:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:22: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:22: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 14:02:23: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:23: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:23: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "10") (weapon "scattergun") L 05/09/2026 - 14:02:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:24: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:24: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "42") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:24: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "pistol_scout") L 05/09/2026 - 14:02:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:24: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:24: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "13") (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:25: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "pistol_scout") L 05/09/2026 - 14:02:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:26: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:26: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 14:02:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:26: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:26: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (weapon "scattergun") L 05/09/2026 - 14:02:26: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:26: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:26: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 14:02:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:27: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:27: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "48") (realdamage "19") (weapon "scattergun") L 05/09/2026 - 14:02:27: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-4267 3272 -1877") (victim_position "-3938 3170 -1792") L 05/09/2026 - 14:02:27: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:02:28: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:29: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:29: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:29: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 14:02:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:30: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:30: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:31: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:31: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "84") (weapon "scattergun") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "70") (weapon "scattergun") L 05/09/2026 - 14:02:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:32: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:32: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "pistol_scout") L 05/09/2026 - 14:02:32: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (realdamage "8") (weapon "pistol_scout") L 05/09/2026 - 14:02:32: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3962 3200 -1792") (victim_position "-4026 2906 -1732") L 05/09/2026 - 14:02:33: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:02:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:33: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:33: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "12") (weapon "scattergun") L 05/09/2026 - 14:02:34: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:35: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:36: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:37: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:37: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "24") (weapon "scattergun") L 05/09/2026 - 14:02:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:38: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:38: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 14:02:38: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:39: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "95") (weapon "scattergun") L 05/09/2026 - 14:02:39: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:39: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:39: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "50") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:39: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:40: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:40: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "scattergun") L 05/09/2026 - 14:02:40: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:41: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:41: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "51") (realdamage "26") (weapon "scattergun") L 05/09/2026 - 14:02:41: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3011 2579 -1877") (victim_position "-3373 2448 -1720") L 05/09/2026 - 14:02:41: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:41: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "90") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:41: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:02:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:42: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:42: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "3") (weapon "scattergun") L 05/09/2026 - 14:02:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "scattergun") L 05/09/2026 - 14:02:43: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:43: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:43: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "28") (weapon "scattergun") L 05/09/2026 - 14:02:44: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:44: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:45: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:45: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "69") (weapon "scattergun") L 05/09/2026 - 14:02:45: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:45: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:45: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "84") (weapon "shotgun_soldier") L 05/09/2026 - 14:02:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:46: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "20") (weapon "scattergun") L 05/09/2026 - 14:02:46: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:46: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:46: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 14:02:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:46: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (realdamage "12") (weapon "pistol_scout") L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3831 2398 -1912") (victim_position "-3711 2391 -1912") L 05/09/2026 - 14:02:47: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:02:47: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:48: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:49: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:50: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:50: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:51: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:51: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:51: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:52: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:52: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "19") (weapon "scattergun") L 05/09/2026 - 14:02:52: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:53: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:53: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:53: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "23") (weapon "scattergun") L 05/09/2026 - 14:02:54: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:54: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:54: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "54") (weapon "scattergun") L 05/09/2026 - 14:02:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "68") (weapon "scattergun") L 05/09/2026 - 14:02:55: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:02:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:55: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:55: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (weapon "pistol_scout") L 05/09/2026 - 14:02:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:02:56: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "21") (realdamage "14") (weapon "pistol_scout") L 05/09/2026 - 14:02:56: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-4119 3538 -1792") (victim_position "-3990 3425 -1792") L 05/09/2026 - 14:02:56: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:02:56: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:02:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:57: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:57: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "14") (weapon "scattergun") L 05/09/2026 - 14:02:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:02:58: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "73") (weapon "scattergun") L 05/09/2026 - 14:02:58: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:02:58: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:02:59: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:00: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:01: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:01: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:01: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "57") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:01: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:02: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:03:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:02: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:02: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "91") (weapon "scattergun") L 05/09/2026 - 14:03:03: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:03:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:03: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:03: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "11") (weapon "scattergun") L 05/09/2026 - 14:03:04: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:03:05: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "15") (weapon "pistol_scout") L 05/09/2026 - 14:03:05: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3660 2255 -1842") (victim_position "-3744 2729 -1640") L 05/09/2026 - 14:03:05: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:05: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:03:05: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:05: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:05: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "31") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "16") (weapon "scattergun") L 05/09/2026 - 14:03:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:06: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:06: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "84") (weapon "scattergun") L 05/09/2026 - 14:03:07: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:07: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "39") (weapon "scattergun") L 05/09/2026 - 14:03:08: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:08: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:08: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "73") (realdamage "64") (weapon "scattergun") L 05/09/2026 - 14:03:08: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "scattergun" (attacker_position "-3875 2634 -1629") (victim_position "-3567 2791 -1640") L 05/09/2026 - 14:03:08: "asbest<10><[U:1:1135383551]>" spawned as "soldier" L 05/09/2026 - 14:03:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "44") (weapon "scattergun") L 05/09/2026 - 14:03:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:10: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:10: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "49") (weapon "scattergun") L 05/09/2026 - 14:03:11: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:11: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:12: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:12: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "4") (weapon "scattergun") L 05/09/2026 - 14:03:12: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "54") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:13: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/09/2026 - 14:03:13: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "54") (weapon "scattergun") L 05/09/2026 - 14:03:13: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:13: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:13: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "48") (weapon "tf_projectile_rocket") L 05/09/2026 - 14:03:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:03:14: "asbest<10><[U:1:1135383551]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 14:03:14: "asbest<10><[U:1:1135383551]>" triggered "damage" against "hehe xd<8><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 14:03:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/09/2026 - 14:03:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:14: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:03:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:14: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:15: "asbest<10><[U:1:1135383551]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 14:03:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/09/2026 - 14:03:15: "hehe xd<8><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/09/2026 - 14:03:15: "hehe xd<8><[U:1:261821252]>" triggered "damage" against "asbest<10><[U:1:1135383551]>" (damage "22") (realdamage "3") (weapon "pistol_scout") L 05/09/2026 - 14:03:15: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1608") (new_elo "1615") L 05/09/2026 - 14:03:15: World triggered "mge_elo_delta" (player "[U:1:1135383551]") (old_elo "1592") (new_elo "1585") L 05/09/2026 - 14:03:15: "hehe xd<8><[U:1:261821252]>" killed "asbest<10><[U:1:1135383551]>" with "pistol_scout" (attacker_position "-3503 3252 -1913") (victim_position "-3524 3183 -1914") L 05/09/2026 - 14:03:15: World triggered "mge_match_end" (winner "[U:1:261821252]") (loser "[U:1:1135383551]") (winner_score "20") (loser_score "8")