L 05/09/2026 - 16:48:52: World triggered "meta_data" (matchid "2605091648523b6a") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 16:48:52: "chu.rainstrm<24><[U:1:129607826]>" changed role to "soldier" L 05/09/2026 - 16:48:52: "hops<25><[U:1:211571542]>" changed role to "soldier" L 05/09/2026 - 16:48:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:48:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:48:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:48:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:48:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:48:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:48:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 16:48:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:48:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:48:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:48:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 16:48:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:48:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:58: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:58: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "41") (weapon "shotgun_soldier") L 05/09/2026 - 16:48:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:48:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "87") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:48:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:48:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:48:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:48:59: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:48:59: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "41") (realdamage "25") (weapon "quake_rl") L 05/09/2026 - 16:48:59: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-4095 3366 -1766") (victim_position "-3554 2940 -1640") L 05/09/2026 - 16:48:59: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:49:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "410") L 05/09/2026 - 16:49:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "36") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "242") L 05/09/2026 - 16:49:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 16:49:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:08: "chu.rainstrm<24><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/09/2026 - 16:49:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:09: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3962 2632 -1895") (victim_position "-3454 3053 -1908") L 05/09/2026 - 16:49:09: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:49:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "106") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:12: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:12: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "274") L 05/09/2026 - 16:49:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (realdamage "63") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:12: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3490 3021 -1763") (victim_position "-3508 2773 -1628") L 05/09/2026 - 16:49:12: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:49:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "104") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:17: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:17: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "96") (weapon "quake_rl") L 05/09/2026 - 16:49:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "71") (realdamage "6") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:18: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3695 2882 -1640") (victim_position "-3979 2603 -1890") L 05/09/2026 - 16:49:19: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:49:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 16:49:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "110") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "66") (realdamage "54") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:23: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3499 2572 -1723") (victim_position "-3685 2680 -1640") L 05/09/2026 - 16:49:24: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:49:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "24") (weapon "quake_rl") L 05/09/2026 - 16:49:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:27: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:27: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "86") (weapon "quake_rl") L 05/09/2026 - 16:49:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 16:49:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "111") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:28: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3568 2813 -1588") (victim_position "-3532 2727 -1569") L 05/09/2026 - 16:49:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:28: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:49:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 16:49:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:33: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:33: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 16:49:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "49") (realdamage "26") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:34: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3669 2877 -1640") (victim_position "-3485 2781 -1523") L 05/09/2026 - 16:49:34: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:49:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:36: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:36: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "109") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (realdamage "47") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:38: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3685 2815 -1640") (victim_position "-3472 2851 -1571") L 05/09/2026 - 16:49:38: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:49:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:40: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:40: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 16:49:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "217") L 05/09/2026 - 16:49:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "72") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "81") (realdamage "36") (weapon "quake_rl") L 05/09/2026 - 16:49:43: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3588 2496 -1792") (victim_position "-3927 2454 -1897") L 05/09/2026 - 16:49:43: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:49:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "27") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "41") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "91") (weapon "quake_rl") L 05/09/2026 - 16:49:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "75") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:49: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3391 2438 -1792") (victim_position "-3550 3209 -1904") L 05/09/2026 - 16:49:49: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:49:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:52: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:52: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (realdamage "102") (weapon "quake_rl") L 05/09/2026 - 16:49:52: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3578 2697 -1640") (victim_position "-3432 2585 -1763") L 05/09/2026 - 16:49:53: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:49:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "59") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:49:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "443") L 05/09/2026 - 16:49:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:49:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:49:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "273") L 05/09/2026 - 16:49:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:49:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "54") (realdamage "51") (weapon "shotgun_soldier") L 05/09/2026 - 16:49:57: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3832 2765 -1669") (victim_position "-3779 2477 -1580") L 05/09/2026 - 16:49:57: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:50:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "60") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "78") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "27") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (realdamage "59") (weapon "quake_rl") L 05/09/2026 - 16:50:04: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3525 2782 -1640") (victim_position "-3547 2453 -1792") L 05/09/2026 - 16:50:04: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:50:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "77") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "65") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "88") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "249") L 05/09/2026 - 16:50:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:07: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3299 2759 -1419") (victim_position "-3883 2965 -1787") L 05/09/2026 - 16:50:07: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:50:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "222") L 05/09/2026 - 16:50:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:12: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:12: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 16:50:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:14: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3683 2721 -1640") (victim_position "-3603 2180 -1781") L 05/09/2026 - 16:50:14: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:50:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:16: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:16: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "53") (weapon "quake_rl") L 05/09/2026 - 16:50:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "65") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "81") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "95") (weapon "quake_rl") L 05/09/2026 - 16:50:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:20: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:20: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "58") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:20: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3821 2951 -1792") (victim_position "-3747 2473 -1911") L 05/09/2026 - 16:50:20: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:50:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "73") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "57") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:25: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:25: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 16:50:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "56") (realdamage "21") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:26: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3553 2815 -1402") (victim_position "-3468 3067 -1912") L 05/09/2026 - 16:50:26: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:50:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 16:50:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "111") (weapon "quake_rl") L 05/09/2026 - 16:50:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "90") (realdamage "42") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:29: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3771 2805 -1640") (victim_position "-3720 2806 -1640") L 05/09/2026 - 16:50:30: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:50:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "84") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:33: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:33: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "109") (weapon "quake_rl") L 05/09/2026 - 16:50:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:36: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:36: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "27") (realdamage "11") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:37: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3224 2934 -1893") (victim_position "-3559 2833 -1640") L 05/09/2026 - 16:50:37: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:50:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "179") L 05/09/2026 - 16:50:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (realdamage "4") (weapon "quake_rl") L 05/09/2026 - 16:50:44: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3537 2484 -1792") (victim_position "-3921 2447 -1898") L 05/09/2026 - 16:50:44: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:50:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "40") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "72") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "66") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "65") (realdamage "48") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:51: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3732 2780 -1640") (victim_position "-3643 2688 -1428") L 05/09/2026 - 16:50:52: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:50:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (weapon "quake_rl") L 05/09/2026 - 16:50:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "60") (weapon "quake_rl") L 05/09/2026 - 16:50:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:50:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "32") (realdamage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:50:56: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3575 2564 -1792") (victim_position "-3913 3038 -1792") L 05/09/2026 - 16:50:57: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:50:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:50:59: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:50:59: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "423") L 05/09/2026 - 16:50:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "97") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:50:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "99") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:00: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3742 3188 -1607") (victim_position "-3601 2871 -1640") L 05/09/2026 - 16:51:01: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:51:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "109") (weapon "quake_rl") L 05/09/2026 - 16:51:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "24") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:07: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3692 2700 -1640") (victim_position "-3588 2544 -1792") L 05/09/2026 - 16:51:07: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:51:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "320") L 05/09/2026 - 16:51:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:11: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:11: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:11: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:11: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "522") L 05/09/2026 - 16:51:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:12: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-4049 3107 -1527") (victim_position "-3770 2829 -1633") L 05/09/2026 - 16:51:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:12: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:51:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "180") L 05/09/2026 - 16:51:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "91") (realdamage "37") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:15: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3552 2657 -1578") (victim_position "-3787 3045 -1792") L 05/09/2026 - 16:51:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:15: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:51:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "48") (weapon "quake_rl") L 05/09/2026 - 16:51:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "88") (weapon "quake_rl") L 05/09/2026 - 16:51:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:20: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:20: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "42") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "42") (realdamage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:23: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-4140 2963 -1882") (victim_position "-3982 3305 -1792") L 05/09/2026 - 16:51:23: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:51:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "66") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "111") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:26: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:26: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "96") (weapon "quake_rl") L 05/09/2026 - 16:51:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "80") (realdamage "23") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:27: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3351 2656 -1493") (victim_position "-3683 2923 -1640") L 05/09/2026 - 16:51:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:27: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:51:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "89") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "86") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "63") (realdamage "60") (weapon "quake_rl") L 05/09/2026 - 16:51:32: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-4111 3006 -1424") (victim_position "-3836 3215 -1792") L 05/09/2026 - 16:51:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:33: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:51:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "344") L 05/09/2026 - 16:51:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:36: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:36: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "59") (weapon "quake_rl") L 05/09/2026 - 16:51:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:38: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:38: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "45") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "76") (realdamage "32") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:39: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3582 2791 -1640") (victim_position "-3462 3149 -1913") L 05/09/2026 - 16:51:39: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:51:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "83") (weapon "quake_rl") L 05/09/2026 - 16:51:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "98") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:43: "chu.rainstrm<24><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/09/2026 - 16:51:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "70") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (realdamage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:46: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3741 2837 -1640") (victim_position "-4144 2661 -1891") L 05/09/2026 - 16:51:46: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:51:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 16:51:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "62") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 16:51:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "69") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:51: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3707 2775 -1479") (victim_position "-3511 2959 -1920") L 05/09/2026 - 16:51:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:51: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:51:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "93") (weapon "quake_rl") L 05/09/2026 - 16:51:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "54") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:51:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "84") (realdamage "53") (weapon "quake_rl") L 05/09/2026 - 16:51:56: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3672 2938 -1640") (victim_position "-3714 3186 -1792") L 05/09/2026 - 16:51:56: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:51:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:51:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:58: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:58: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:51:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "57") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:51:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:59: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:51:59: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "shotgun_soldier") L 05/09/2026 - 16:52:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:52:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:52:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:52:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:52:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:52:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 16:52:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:52:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:52:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:52:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "22") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:52:01: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1600") (new_elo "1608") L 05/09/2026 - 16:52:01: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1600") (new_elo "1592") L 05/09/2026 - 16:52:01: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3542 2881 -1640") (victim_position "-3270 2910 -1893") L 05/09/2026 - 16:52:01: World triggered "mge_match_end" (winner "[U:1:211571542]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "14")