L 05/09/2026 - 16:55:29: World triggered "meta_data" (matchid "260509165529949e") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 16:55:29: "chu.rainstrm<24><[U:1:129607826]>" changed role to "soldier" L 05/09/2026 - 16:55:29: "hops<25><[U:1:211571542]>" changed role to "soldier" L 05/09/2026 - 16:55:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "54") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:55:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "106") (weapon "quake_rl") L 05/09/2026 - 16:55:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:38: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:38: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "28") (realdamage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:39: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3272 2960 -1851") (victim_position "-3599 2970 -1640") L 05/09/2026 - 16:55:39: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:55:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:55:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "60") (weapon "quake_rl") L 05/09/2026 - 16:55:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "65") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:48: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3594 2569 -1747") (victim_position "-3768 2726 -1640") L 05/09/2026 - 16:55:48: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:55:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:55:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (weapon "quake_rl") L 05/09/2026 - 16:55:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "76") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "67") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "12") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:52: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3712 2784 -1640") (victim_position "-4073 2504 -1402") L 05/09/2026 - 16:55:52: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:55:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:55:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 16:55:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:55:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "90") (weapon "quake_rl") L 05/09/2026 - 16:55:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:55:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:55:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "105") (realdamage "18") (weapon "quake_rl") L 05/09/2026 - 16:55:57: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3669 2786 -1640") (victim_position "-3650 2536 -1711") L 05/09/2026 - 16:55:57: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:55:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:55:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:55:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:55:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "70") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "60") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:05: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:05: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "41") (realdamage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:05: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3918 3154 -1792") (victim_position "-3681 2851 -1640") L 05/09/2026 - 16:56:05: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:56:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "78") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:08: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:08: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "81") (weapon "quake_rl") L 05/09/2026 - 16:56:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (realdamage "62") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:14: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3695 2933 -1457") (victim_position "-3699 2857 -1574") L 05/09/2026 - 16:56:15: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:56:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:17: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:17: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 16:56:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 16:56:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "76") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "87") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:20: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:20: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "87") (realdamage "41") (weapon "quake_rl") L 05/09/2026 - 16:56:20: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3719 2934 -1614") (victim_position "-3544 2801 -1640") L 05/09/2026 - 16:56:20: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:56:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "71") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "80") (weapon "quake_rl") L 05/09/2026 - 16:56:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (realdamage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:25: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3686 2924 -1640") (victim_position "-3940 2864 -1896") L 05/09/2026 - 16:56:25: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:56:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:27: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:27: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 16:56:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "100") (weapon "quake_rl") L 05/09/2026 - 16:56:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "95") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "36") (realdamage "3") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3551 2834 -1640") (victim_position "-3167 3094 -1874") L 05/09/2026 - 16:56:31: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:56:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:33: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:33: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 16:56:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "65") (weapon "quake_rl") L 05/09/2026 - 16:56:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:36: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:36: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "50") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "56") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:38: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:38: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "70") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:38: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3615 2971 -1640") (victim_position "-3704 3202 -1792") L 05/09/2026 - 16:56:38: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:56:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "66") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "89") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "65") (weapon "quake_rl") L 05/09/2026 - 16:56:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "63") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "31") (realdamage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3632 2770 -1640") (victim_position "-3471 2333 -1792") L 05/09/2026 - 16:56:45: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:56:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 16:56:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "110") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "28") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3512 2463 -1792") (victim_position "-3510 2827 -1640") L 05/09/2026 - 16:56:50: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:56:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "71") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "86") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "85") (weapon "quake_rl") L 05/09/2026 - 16:56:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:54: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3825 2594 -1706") (victim_position "-3389 2845 -1182") L 05/09/2026 - 16:56:54: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:56:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "68") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:58: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:58: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 16:56:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:56:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "60") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:03: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-4004 2457 -1881") (victim_position "-3678 2469 -1797") L 05/09/2026 - 16:57:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "domination" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 16:57:03: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:57:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "58") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "111") (weapon "quake_rl") L 05/09/2026 - 16:57:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "47") (realdamage "33") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:10: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3810 3068 -1738") (victim_position "-3778 2804 -1640") L 05/09/2026 - 16:57:10: "hops<25><[U:1:211571542]>" triggered "revenge" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 16:57:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "65") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:11: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:57:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 16:57:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "80") (realdamage "63") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:14: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3546 2739 -1558") (victim_position "-3671 2862 -1640") L 05/09/2026 - 16:57:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:14: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:57:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "85") (weapon "quake_rl") L 05/09/2026 - 16:57:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "67") (realdamage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3998 2346 -1887") (victim_position "-3805 2426 -1913") L 05/09/2026 - 16:57:22: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:57:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "59") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "69") (realdamage "45") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:27: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3557 2954 -1489") (victim_position "-3552 2819 -1580") L 05/09/2026 - 16:57:27: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:57:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "513") L 05/09/2026 - 16:57:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 16:57:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "30") (weapon "quake_rl") L 05/09/2026 - 16:57:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "91") (weapon "quake_rl") L 05/09/2026 - 16:57:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "66") (realdamage "53") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:32: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3713 2666 -1640") (victim_position "-3787 2855 -1552") L 05/09/2026 - 16:57:32: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:57:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "73") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "71") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "31") (realdamage "19") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3605 2923 -1640") (victim_position "-3787 3122 -1792") L 05/09/2026 - 16:57:36: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:57:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 16:57:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "79") (weapon "quake_rl") L 05/09/2026 - 16:57:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "68") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "54") (realdamage "28") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:43: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3697 2709 -1640") (victim_position "-3591 2461 -1792") L 05/09/2026 - 16:57:43: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:57:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "80") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "41") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "79") (realdamage "40") (weapon "quake_rl") L 05/09/2026 - 16:57:47: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3893 2698 -1907") (victim_position "-4067 3260 -1792") L 05/09/2026 - 16:57:47: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:57:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "271") L 05/09/2026 - 16:57:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "98") (realdamage "72") (weapon "tf_projectile_rocket") (airshot "1") (height "316") L 05/09/2026 - 16:57:52: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3763 3121 -1737") (victim_position "-4024 2900 -1571") L 05/09/2026 - 16:57:52: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:57:52: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:52: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "34") (weapon "quake_rl") L 05/09/2026 - 16:57:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "95") (weapon "quake_rl") L 05/09/2026 - 16:57:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "85") (realdamage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3672 2679 -1640") (victim_position "-3574 2521 -1635") L 05/09/2026 - 16:57:57: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:57:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:59: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:59: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "43") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "70") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:57:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 16:58:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (realdamage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:02: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3767 2865 -1472") (victim_position "-3441 2454 -1740") L 05/09/2026 - 16:58:02: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:58:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "249") L 05/09/2026 - 16:58:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:05: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:05: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "55") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "70") (weapon "quake_rl") L 05/09/2026 - 16:58:06: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3555 2742 -1640") (victim_position "-3135 2929 -1889") L 05/09/2026 - 16:58:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:06: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:58:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:08: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:08: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "76") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "83") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "36") (realdamage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3547 2805 -1640") (victim_position "-3461 2473 -1792") L 05/09/2026 - 16:58:11: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:58:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (weapon "quake_rl") L 05/09/2026 - 16:58:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 16:58:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "31") (realdamage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3530 2828 -1640") (victim_position "-3354 2619 -1792") L 05/09/2026 - 16:58:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:15: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:58:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "72") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "104") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "70") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "109") (realdamage "33") (weapon "quake_rl") L 05/09/2026 - 16:58:19: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3628 2786 -1640") (victim_position "-3737 2820 -1521") L 05/09/2026 - 16:58:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:20: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:58:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "76") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "28") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 16:58:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "97") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "27") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:24: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3943 2602 -1897") (victim_position "-3608 2877 -1927") L 05/09/2026 - 16:58:25: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:58:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "71") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "102") (realdamage "77") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:32: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3722 2852 -1419") (victim_position "-3646 3021 -1691") L 05/09/2026 - 16:58:32: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:58:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "81") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 16:58:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "216") L 05/09/2026 - 16:58:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:40: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:40: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "23") (realdamage "1") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:40: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3280 2169 -1792") (victim_position "-3803 2257 -1903") L 05/09/2026 - 16:58:40: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:58:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "110") (weapon "quake_rl") L 05/09/2026 - 16:58:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (realdamage "49") (weapon "quake_rl") L 05/09/2026 - 16:58:45: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3528 2751 -1248") (victim_position "-3715 2681 -1640") L 05/09/2026 - 16:58:45: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:58:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "85") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "78") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "103") (weapon "quake_rl") L 05/09/2026 - 16:58:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:50: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3625 2976 -1640") (victim_position "-3984 3020 -1874") L 05/09/2026 - 16:58:50: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:58:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 16:58:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "87") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "89") (realdamage "83") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:54: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3662 2844 -1640") (victim_position "-3603 2774 -1640") L 05/09/2026 - 16:58:54: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:58:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "70") (weapon "quake_rl") L 05/09/2026 - 16:58:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "81") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "84") (weapon "quake_rl") L 05/09/2026 - 16:58:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:58:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "11") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:02: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-4187 2982 -1881") (victim_position "-3703 2833 -1612") L 05/09/2026 - 16:59:02: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:59:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "280") L 05/09/2026 - 16:59:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "46") (weapon "quake_rl") L 05/09/2026 - 16:59:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:07: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3722 2746 -1640") (victim_position "-3895 2406 -1902") L 05/09/2026 - 16:59:07: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:59:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "63") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "68") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "42") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "99") (realdamage "62") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:13: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1585") (new_elo "1593") L 05/09/2026 - 16:59:13: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1615") (new_elo "1607") L 05/09/2026 - 16:59:13: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3728 2768 -1640") (victim_position "-3552 2474 -1792") L 05/09/2026 - 16:59:13: World triggered "mge_match_end" (winner "[U:1:129607826]") (loser "[U:1:211571542]") (winner_score "20") (loser_score "18")