L 05/09/2026 - 16:56:29: World triggered "meta_data" (matchid "260509165629a2e1") (map "mge_league_flyover") (arena "Flyover 7 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 16:56:29: "scene doll<30><[U:1:199988641]>" changed role to "soldier" L 05/09/2026 - 16:56:29: "anime.pro<28><[U:1:362031552]>" changed role to "soldier" L 05/09/2026 - 16:56:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:31: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "60") (weapon "quake_rl") L 05/09/2026 - 16:56:32: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:32: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:32: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:32: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:32: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:33: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:33: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "76") (realdamage "50") (weapon "quake_rl") L 05/09/2026 - 16:56:33: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3587 -2163 3450") (victim_position "-3724 -1848 3479") L 05/09/2026 - 16:56:33: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:56:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:35: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:35: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 16:56:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:36: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "56") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:36: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:36: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "81") (weapon "quake_rl") L 05/09/2026 - 16:56:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:38: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:38: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:38: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:38: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:38: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:39: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:39: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "27") (weapon "quake_rl") L 05/09/2026 - 16:56:39: "scene doll<30><[U:1:199988641]>" picked up item "tf_ammo_pack" L 05/09/2026 - 16:56:40: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:40: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:40: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "21") (realdamage "11") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:40: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3913 -1779 3590") (victim_position "-3644 -1341 3281") L 05/09/2026 - 16:56:40: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:56:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:42: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:42: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:42: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "209") L 05/09/2026 - 16:56:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:42: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:42: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:43: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:43: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:43: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 16:56:43: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:43: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:44: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:44: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:45: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "world" (attacker_position "-3311 -2124 3387") (victim_position "-3699 -1883 3493") L 05/09/2026 - 16:56:45: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:56:46: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:47: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:47: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:47: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:47: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:47: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:47: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:47: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:47: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "53") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:48: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:48: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 16:56:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:48: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:49: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 16:56:50: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:50: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:51: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:51: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:51: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:51: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3755 -1850 3479") (victim_position "-4152 -1372 3274") L 05/09/2026 - 16:56:51: "scene doll<30><[U:1:199988641]>" triggered "domination" against "anime.pro<28><[U:1:362031552]>" L 05/09/2026 - 16:56:51: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:56:53: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:53: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "110") (weapon "quake_rl") L 05/09/2026 - 16:56:53: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:53: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 16:56:53: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:53: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:54: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:54: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:54: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:55: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:55: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:55: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:55: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:55: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:55: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:55: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "35") (weapon "quake_rl") L 05/09/2026 - 16:56:56: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:56: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:56: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:56: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:56:56: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:56:56: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "50") (realdamage "21") (weapon "quake_rl") L 05/09/2026 - 16:56:56: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3615 -2165 3327") (victim_position "-3444 -2570 3327") L 05/09/2026 - 16:56:56: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:57: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:56:58: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:58: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:58: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:59: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:59: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:56:59: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "88") (weapon "shotgun_soldier") L 05/09/2026 - 16:56:59: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:01: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:01: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:01: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:01: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3604 -2208 3327") (victim_position "-3935 -1918 3512") L 05/09/2026 - 16:57:01: "anime.pro<28><[U:1:362031552]>" triggered "revenge" against "scene doll<30><[U:1:199988641]>" L 05/09/2026 - 16:57:01: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:57:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:03: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:03: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "88") (weapon "quake_rl") L 05/09/2026 - 16:57:04: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:04: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:04: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "75") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:04: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:04: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 16:57:04: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:05: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:05: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:05: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:05: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:05: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:05: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:05: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "38") (weapon "quake_rl") L 05/09/2026 - 16:57:06: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:06: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:06: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:06: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "42") (realdamage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:06: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3663 -1851 3479") (victim_position "-3989 -1477 3327") L 05/09/2026 - 16:57:06: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:57:08: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:08: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:08: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 16:57:09: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:09: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "104") (realdamage "68") (weapon "quake_rl") (airshot "1") (height "481") L 05/09/2026 - 16:57:09: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3625 -1840 3479") (victim_position "-3524 -1652 3675") L 05/09/2026 - 16:57:09: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:09: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:57:09: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:11: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:12: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:12: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 16:57:13: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "63") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "67") (realdamage "51") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:14: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3538 -1956 3549") (victim_position "-3598 -1712 3778") L 05/09/2026 - 16:57:15: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:15: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 16:57:15: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:57:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:16: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "73") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:17: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:17: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:18: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:18: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "91") (weapon "quake_rl") L 05/09/2026 - 16:57:18: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:18: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:18: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "69") (weapon "quake_rl") L 05/09/2026 - 16:57:18: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:19: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:19: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:19: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:19: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "88") (realdamage "57") (weapon "quake_rl") L 05/09/2026 - 16:57:19: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "quake_rl" (attacker_position "-3852 -2184 3365") (victim_position "-3623 -1780 3619") L 05/09/2026 - 16:57:19: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:19: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "88") (weapon "quake_rl") L 05/09/2026 - 16:57:19: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:57:19: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "27") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:21: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:21: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "57") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:22: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:22: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:22: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:22: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "45") (weapon "quake_rl") L 05/09/2026 - 16:57:23: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:23: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:23: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:24: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:24: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:24: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "95") (realdamage "5") (weapon "quake_rl") L 05/09/2026 - 16:57:24: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3737 -1988 3479") (victim_position "-3667 -2319 3211") L 05/09/2026 - 16:57:24: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:57:24: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:26: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:26: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:26: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 16:57:26: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:27: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:27: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:27: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:27: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:27: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:28: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:28: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:28: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 16:57:29: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:29: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:29: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:29: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:29: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:30: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "46") (weapon "quake_rl") L 05/09/2026 - 16:57:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:30: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:31: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:31: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 16:57:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:31: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:31: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:31: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "40") (realdamage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:31: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3621 -1777 3479") (victim_position "-3652 -1277 3284") L 05/09/2026 - 16:57:31: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:57:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:34: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 16:57:34: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:34: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:34: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:34: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "243") L 05/09/2026 - 16:57:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:36: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:37: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:38: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:39: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:40: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:40: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:40: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:40: "scene doll<30><[U:1:199988641]>" picked up item "tf_ammo_pack" L 05/09/2026 - 16:57:40: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:40: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:40: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "scene doll<30><[U:1:199988641]>" picked up item "tf_ammo_pack" L 05/09/2026 - 16:57:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (realdamage "3") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:42: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3477 -2464 3327") (victim_position "-3826 -1940 3195") L 05/09/2026 - 16:57:42: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:57:44: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "68") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:44: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:45: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:46: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "world" (attacker_position "-3664 -1886 3479") (victim_position "-3022 -2334 3249") L 05/09/2026 - 16:57:46: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:57:46: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:48: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 16:57:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "78") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:51: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:51: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:52: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:53: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:53: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (realdamage "29") (weapon "quake_rl") L 05/09/2026 - 16:57:53: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3731 -1831 3479") (victim_position "-3931 -1853 3218") L 05/09/2026 - 16:57:53: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:57:53: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:55: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:55: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "69") (weapon "quake_rl") L 05/09/2026 - 16:57:55: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:55: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:55: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:56: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:56: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:56: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:56: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 16:57:56: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:56: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:56: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:56: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:56: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:56: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:57: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:58: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:58: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:58: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 16:57:58: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:57:58: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:57:58: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "47") (realdamage "19") (weapon "quake_rl") L 05/09/2026 - 16:57:58: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3662 -2408 3350") (victim_position "-3227 -2497 3327") L 05/09/2026 - 16:57:58: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:57:58: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:59: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:59: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:57:59: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:00: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (realdamage "28") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3794 -1862 3479") (victim_position "-3863 -1562 3442") L 05/09/2026 - 16:58:01: "scene doll<30><[U:1:199988641]>" triggered "domination" against "anime.pro<28><[U:1:362031552]>" L 05/09/2026 - 16:58:01: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:58:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:03: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:03: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:04: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:04: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:04: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:05: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 16:58:05: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:05: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:06: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:06: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:06: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "59") (realdamage "42") (weapon "quake_rl") L 05/09/2026 - 16:58:06: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3287 -2219 3417") (victim_position "-3404 -1865 3217") L 05/09/2026 - 16:58:06: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:06: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:06: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:58:08: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:08: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:09: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:09: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 16:58:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:09: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "66") (weapon "quake_rl") L 05/09/2026 - 16:58:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:09: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:10: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:10: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:10: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 16:58:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:10: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:12: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:12: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:12: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "66") (realdamage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:12: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-4327 -1800 3241") (victim_position "-4256 -1576 3240") L 05/09/2026 - 16:58:12: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:58:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:14: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "258") L 05/09/2026 - 16:58:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:15: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:15: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:16: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:16: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:16: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:17: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:17: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "63") (weapon "quake_rl") L 05/09/2026 - 16:58:17: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:17: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:18: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:18: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "52") (weapon "quake_rl") L 05/09/2026 - 16:58:18: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "40") (realdamage "18") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:18: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3798 -1717 3437") (victim_position "-3676 -1331 3295") L 05/09/2026 - 16:58:18: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:58:20: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:20: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:20: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:20: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:20: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:20: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "45") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "58") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:21: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:22: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:22: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:23: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:23: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "106") (realdamage "69") (weapon "quake_rl") L 05/09/2026 - 16:58:23: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "quake_rl" (attacker_position "-3469 -2069 3327") (victim_position "-3626 -1970 3479") L 05/09/2026 - 16:58:23: "anime.pro<28><[U:1:362031552]>" triggered "revenge" against "scene doll<30><[U:1:199988641]>" L 05/09/2026 - 16:58:23: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:23: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:23: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:23: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "81") (weapon "quake_rl") L 05/09/2026 - 16:58:23: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:58:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:25: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:27: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:27: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:27: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 16:58:27: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:28: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:28: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:28: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "96") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "470") L 05/09/2026 - 16:58:28: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3616 -1923 3479") (victim_position "-3767 -1702 3798") L 05/09/2026 - 16:58:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:28: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:58:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:28: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "34") (weapon "quake_rl") L 05/09/2026 - 16:58:28: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:31: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "77") (weapon "quake_rl") L 05/09/2026 - 16:58:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:31: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "36") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:32: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:32: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:32: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:32: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:32: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:33: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:33: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:33: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "52") (weapon "quake_rl") L 05/09/2026 - 16:58:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:33: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:33: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:34: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "50") (realdamage "1") (weapon "quake_rl") L 05/09/2026 - 16:58:34: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "quake_rl" (attacker_position "-4172 -1809 3235") (victim_position "-3802 -1914 3185") L 05/09/2026 - 16:58:34: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:58:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:36: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:36: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "74") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "83") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:37: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "58") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:38: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:38: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:38: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "79") (realdamage "42") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:38: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3645 -1805 3479") (victim_position "-3799 -1579 3528") L 05/09/2026 - 16:58:38: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:58:41: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:41: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:41: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:41: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 16:58:41: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:41: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:41: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:42: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:42: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:44: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:44: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:44: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (realdamage "29") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:45: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3614 -1939 3510") (victim_position "-3298 -1978 3515") L 05/09/2026 - 16:58:45: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:58:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:48: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:48: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "60") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:49: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 16:58:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "41") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "87") (realdamage "19") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:49: World triggered "mge_elo_delta" (player "[U:1:199988641]") (old_elo "1642") (new_elo "1649") L 05/09/2026 - 16:58:49: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1600") (new_elo "1593") L 05/09/2026 - 16:58:49: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3656 -1913 3479") (victim_position "-3745 -1980 3566") L 05/09/2026 - 16:58:49: World triggered "mge_match_end" (winner "[U:1:199988641]") (loser "[U:1:362031552]") (winner_score "20") (loser_score "6")