L 05/09/2026 - 16:58:55: World triggered "meta_data" (matchid "2605091658556916") (map "mge_league_flyover") (arena "Flyover 7 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 16:58:55: "scene doll<30><[U:1:199988641]>" changed role to "soldier" L 05/09/2026 - 16:58:55: "anime.pro<28><[U:1:362031552]>" changed role to "soldier" L 05/09/2026 - 16:58:56: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:57: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:57: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:58: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:58: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:58: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:58: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:59: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:59: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:58:59: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "80") (realdamage "72") (weapon "quake_rl") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3663 -1795 3479") (victim_position "-3806 -1574 3350") L 05/09/2026 - 16:58:59: "scene doll<30><[U:1:199988641]>" triggered "domination" against "anime.pro<28><[U:1:362031552]>" L 05/09/2026 - 16:59:00: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:59:00: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:02: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:02: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:02: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "239") L 05/09/2026 - 16:59:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:02: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 16:59:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:03: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "99") (weapon "quake_rl") L 05/09/2026 - 16:59:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:04: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:04: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:04: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:04: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:04: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:05: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:05: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:05: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "49") (realdamage "33") (weapon "quake_rl") L 05/09/2026 - 16:59:05: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3508 -1928 3327") (victim_position "-3275 -1631 3234") L 05/09/2026 - 16:59:06: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:59:06: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:08: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:08: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "210") L 05/09/2026 - 16:59:08: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:08: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:08: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:09: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:09: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:09: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (weapon "quake_rl") L 05/09/2026 - 16:59:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:10: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:10: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:11: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:12: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:12: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:12: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:12: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (realdamage "23") (weapon "shotgun_soldier") (crit "mini") L 05/09/2026 - 16:59:12: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-4040 -1490 3327") (victim_position "-3799 -2104 3319") L 05/09/2026 - 16:59:12: "anime.pro<28><[U:1:362031552]>" triggered "revenge" against "scene doll<30><[U:1:199988641]>" L 05/09/2026 - 16:59:12: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:59:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:14: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:14: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:14: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "104") (weapon "quake_rl") L 05/09/2026 - 16:59:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:14: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:14: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:15: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:16: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:17: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:17: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:17: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:17: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 16:59:17: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:18: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:18: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:18: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "87") (realdamage "38") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:18: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3810 -1554 3371") (victim_position "-3742 -1443 3327") L 05/09/2026 - 16:59:18: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:59:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:20: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:20: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:20: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "107") (weapon "quake_rl") L 05/09/2026 - 16:59:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:20: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "107") (weapon "quake_rl") L 05/09/2026 - 16:59:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:22: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "71") (realdamage "33") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:22: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3666 -1824 3479") (victim_position "-3933 -1737 3535") L 05/09/2026 - 16:59:22: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:59:24: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:24: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:24: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "79") (weapon "quake_rl") L 05/09/2026 - 16:59:24: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:25: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 16:59:25: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:26: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:26: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:26: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:26: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 16:59:26: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "74") (realdamage "41") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3513 -2165 3327") (victim_position "-3280 -2156 3339") L 05/09/2026 - 16:59:27: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:59:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "63") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:30: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 16:59:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:31: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:31: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 16:59:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:33: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:33: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:33: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:34: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:34: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "33") (weapon "quake_rl") L 05/09/2026 - 16:59:34: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:36: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:36: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:37: "scene doll<30><[U:1:199988641]>" picked up item "tf_ammo_pack" L 05/09/2026 - 16:59:38: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:40: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:40: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:40: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (realdamage "18") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:40: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3422 -1548 3213") (victim_position "-3581 -1777 3230") L 05/09/2026 - 16:59:40: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 16:59:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:42: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:42: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "58") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:42: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:43: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:43: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:43: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:43: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:43: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:43: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:43: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "65") (weapon "quake_rl") L 05/09/2026 - 16:59:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:44: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:45: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "46") (weapon "quake_rl") L 05/09/2026 - 16:59:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3717 -1857 3479") (victim_position "-4065 -1388 3327") L 05/09/2026 - 16:59:46: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:59:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:48: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:48: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "315") L 05/09/2026 - 16:59:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:48: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 16:59:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:49: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "63") (weapon "quake_rl") L 05/09/2026 - 16:59:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:49: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:49: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:49: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:49: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:50: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:50: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:50: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:50: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:50: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:50: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:51: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:51: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:51: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:51: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:51: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:51: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:51: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:51: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:52: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:52: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:52: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:52: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:52: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:52: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:53: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:53: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:53: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:53: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:53: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:53: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "27") (realdamage "19") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:53: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3393 -2091 3327") (victim_position "-3129 -2412 3297") L 05/09/2026 - 16:59:53: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 16:59:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "66") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:55: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:56: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:57: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:57: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:57: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:57: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "41") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:57: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:57: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 16:59:57: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:58: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:58: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:58: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "68") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:58: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3562 -1876 3710") (victim_position "-3818 -1792 3508") L 05/09/2026 - 16:59:58: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:00: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "326") L 05/09/2026 - 17:00:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "72") (weapon "quake_rl") L 05/09/2026 - 17:00:00: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:00: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:01: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:01: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:01: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:01: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:01: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:02: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:02: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:03: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "100") (weapon "quake_rl") L 05/09/2026 - 17:00:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "6") (realdamage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-4128 -1798 3233") (victim_position "-3905 -1392 3378") L 05/09/2026 - 17:00:03: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 17:00:05: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:05: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "85") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:05: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:07: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:07: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:07: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "65") (realdamage "44") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:07: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3695 -1760 3479") (victim_position "-4026 -1599 3427") L 05/09/2026 - 17:00:07: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:08: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:08: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:09: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:09: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 17:00:09: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:09: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:09: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:10: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:10: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:10: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "84") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:11: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 17:00:11: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:16: "scene doll<30><[U:1:199988641]>" picked up item "tf_ammo_pack" L 05/09/2026 - 17:00:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:16: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:16: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:16: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:16: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "52") (realdamage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:16: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3870 -1699 3327") (victim_position "-4008 -2001 3225") L 05/09/2026 - 17:00:17: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:18: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:18: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:18: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:19: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:19: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:19: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:19: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:20: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:20: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:20: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "74") (weapon "quake_rl") L 05/09/2026 - 17:00:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:20: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:20: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:20: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:20: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:21: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:21: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:21: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "42") (realdamage "35") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:21: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3532 -1827 3507") (victim_position "-3535 -2196 3650") L 05/09/2026 - 17:00:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:21: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "66") (weapon "quake_rl") L 05/09/2026 - 17:00:21: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:23: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:23: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:23: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "60") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:23: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:23: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:23: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:23: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "55") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:23: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:24: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:24: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:24: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "54") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:24: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:24: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:24: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "72") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "50") (realdamage "17") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3590 -1981 3549") (victim_position "-3538 -1605 3573") L 05/09/2026 - 17:00:25: "scene doll<30><[U:1:199988641]>" triggered "domination" against "anime.pro<28><[U:1:362031552]>" L 05/09/2026 - 17:00:25: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:27: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:27: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:27: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:28: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:28: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:28: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:28: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "83") (weapon "quake_rl") L 05/09/2026 - 17:00:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:28: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:29: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:29: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:29: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "43") (weapon "quake_rl") L 05/09/2026 - 17:00:29: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:29: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:29: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:29: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:29: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:29: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 17:00:30: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:30: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "world" (attacker_position "-4310 -1831 3256") (victim_position "-3990 -2249 3235") L 05/09/2026 - 17:00:30: "anime.pro<28><[U:1:362031552]>" triggered "revenge" against "scene doll<30><[U:1:199988641]>" L 05/09/2026 - 17:00:30: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 17:00:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:31: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:31: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "75") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "86") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "81") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "83") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3734 -1985 3674") (victim_position "-3667 -1897 3479") L 05/09/2026 - 17:00:33: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 17:00:34: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:35: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:35: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:35: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "60") (weapon "quake_rl") L 05/09/2026 - 17:00:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:35: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:35: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "84") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:36: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:37: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:38: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:38: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:38: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:38: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:38: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3691 -1810 3518") (victim_position "-3680 -2189 3741") L 05/09/2026 - 17:00:38: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:38: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 17:00:38: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:40: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:40: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:40: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:40: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:41: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:41: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "407") L 05/09/2026 - 17:00:41: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:41: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:41: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:41: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:41: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:41: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "53") (weapon "quake_rl") L 05/09/2026 - 17:00:41: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:42: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:42: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:42: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "27") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:44: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:45: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:45: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:46: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:46: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:46: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "42") (realdamage "28") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:46: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "shotgun_soldier" (attacker_position "-3139 -1918 3234") (victim_position "-3478 -1717 3203") L 05/09/2026 - 17:00:46: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 17:00:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "59") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:48: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:50: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:50: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:50: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:50: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:50: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "45") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:51: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:51: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:51: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:51: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:51: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "70") (realdamage "14") (weapon "quake_rl") L 05/09/2026 - 17:00:51: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3494 -1914 3479") (victim_position "-3390 -1663 3218") L 05/09/2026 - 17:00:51: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:51: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:53: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:53: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:53: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 17:00:53: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:54: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:54: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "111") (weapon "quake_rl") L 05/09/2026 - 17:00:54: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:54: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:54: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "108") (weapon "quake_rl") L 05/09/2026 - 17:00:54: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:55: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:55: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:55: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:55: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:55: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "77") (realdamage "40") (weapon "quake_rl") L 05/09/2026 - 17:00:55: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-4018 -1352 3515") (victim_position "-4142 -1693 3238") L 05/09/2026 - 17:00:56: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:00:56: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:59: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:59: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:59: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:59: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 17:00:59: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:59: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:00: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:00: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 17:01:00: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:01: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:01: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:01: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:01: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:02: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:03: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:03: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:03: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "52") (realdamage "39") (weapon "quake_rl") L 05/09/2026 - 17:01:03: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3963 -1941 3260") (victim_position "-3684 -1939 3327") L 05/09/2026 - 17:01:04: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:01:06: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:06: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:06: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "75") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:06: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:06: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:07: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:07: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "111") (weapon "quake_rl") L 05/09/2026 - 17:01:07: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:08: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:08: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "102") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "438") L 05/09/2026 - 17:01:08: "anime.pro<28><[U:1:362031552]>" killed "scene doll<30><[U:1:199988641]>" with "quake_rl" (attacker_position "-3629 -1824 3916") (victim_position "-3484 -1747 3636") L 05/09/2026 - 17:01:08: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:08: "scene doll<30><[U:1:199988641]>" spawned as "soldier" L 05/09/2026 - 17:01:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:09: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:09: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:10: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:10: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:10: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:11: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:11: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:11: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:11: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "100") (weapon "quake_rl") L 05/09/2026 - 17:01:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:11: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:11: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:11: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:12: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:12: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:12: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:12: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:12: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:13: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:13: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:13: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:13: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:13: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:14: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:15: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:15: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:15: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:16: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:17: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:17: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:17: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:18: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:18: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:18: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "34") (realdamage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:18: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3575 -1866 3479") (victim_position "-3135 -2098 3237") L 05/09/2026 - 17:01:18: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:18: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:01:20: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:20: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:20: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 17:01:21: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:21: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:21: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:21: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 17:01:22: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:22: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 17:01:22: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:22: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:23: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:23: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:23: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "105") (realdamage "86") (weapon "quake_rl") L 05/09/2026 - 17:01:23: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3660 -1624 3327") (victim_position "-3441 -1745 3235") L 05/09/2026 - 17:01:23: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:01:23: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:24: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:24: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:24: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:25: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:25: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:25: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:25: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:26: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:26: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:26: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:26: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "70") (weapon "quake_rl") L 05/09/2026 - 17:01:26: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:27: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:27: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:27: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:27: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:27: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:27: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "99") (weapon "quake_rl") L 05/09/2026 - 17:01:28: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:28: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:28: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:28: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "55") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:29: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:29: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "72") (realdamage "4") (weapon "quake_rl") L 05/09/2026 - 17:01:29: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3709 -1903 3479") (victim_position "-3452 -2175 3327") L 05/09/2026 - 17:01:29: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:01:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:30: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:30: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:30: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "54") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:31: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:31: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 17:01:31: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:32: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:32: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:32: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:32: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:32: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:32: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "66") (weapon "quake_rl") L 05/09/2026 - 17:01:32: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:32: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 17:01:33: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:33: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:33: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "63") (realdamage "9") (weapon "quake_rl") L 05/09/2026 - 17:01:33: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "quake_rl" (attacker_position "-3297 -2270 3392") (victim_position "-3212 -2032 3238") L 05/09/2026 - 17:01:33: "scene doll<30><[U:1:199988641]>" triggered "domination" against "anime.pro<28><[U:1:362031552]>" L 05/09/2026 - 17:01:33: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:01:33: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:35: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:35: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:35: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "55") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:35: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:35: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:36: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:36: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:36: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:36: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:36: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:37: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:37: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 17:01:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:37: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:37: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "36") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:37: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:37: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:37: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "36") (realdamage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:37: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3743 -1908 3479") (victim_position "-3849 -2184 3267") L 05/09/2026 - 17:01:37: "anime.pro<28><[U:1:362031552]>" spawned as "soldier" L 05/09/2026 - 17:01:39: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:39: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:39: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:39: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "63") (weapon "quake_rl") L 05/09/2026 - 17:01:39: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:39: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:39: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:39: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "85") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:40: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:40: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:40: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "57") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:40: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:40: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:40: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "64") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:42: "anime.pro<28><[U:1:362031552]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:42: "anime.pro<28><[U:1:362031552]>" triggered "damage" against "scene doll<30><[U:1:199988641]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:42: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:42: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:42: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:42: "anime.pro<28><[U:1:362031552]>" picked up item "tf_ammo_pack" L 05/09/2026 - 17:01:43: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:44: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:44: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:45: "anime.pro<28><[U:1:362031552]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:45: "scene doll<30><[U:1:199988641]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:45: "scene doll<30><[U:1:199988641]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:45: "scene doll<30><[U:1:199988641]>" triggered "damage" against "anime.pro<28><[U:1:362031552]>" (damage "36") (realdamage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:45: World triggered "mge_elo_delta" (player "[U:1:199988641]") (old_elo "1649") (new_elo "1655") L 05/09/2026 - 17:01:45: World triggered "mge_elo_delta" (player "[U:1:362031552]") (old_elo "1593") (new_elo "1587") L 05/09/2026 - 17:01:45: "scene doll<30><[U:1:199988641]>" killed "anime.pro<28><[U:1:362031552]>" with "shotgun_soldier" (attacker_position "-3719 -1955 3479") (victim_position "-3930 -2137 3239") L 05/09/2026 - 17:01:45: World triggered "mge_match_end" (winner "[U:1:199988641]") (loser "[U:1:362031552]") (winner_score "20") (loser_score "9")