L 05/09/2026 - 16:59:19: World triggered "meta_data" (matchid "2605091659190199") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 16:59:19: "chu.rainstrm<24><[U:1:129607826]>" changed role to "soldier" L 05/09/2026 - 16:59:19: "hops<25><[U:1:211571542]>" changed role to "soldier" L 05/09/2026 - 16:59:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 16:59:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "60") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:25: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:25: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "46") (realdamage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:27: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3750 2836 -1640") (victim_position "-4108 2770 -1890") L 05/09/2026 - 16:59:27: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:59:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "57") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "54") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "62") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "46") (realdamage "23") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:32: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3411 3222 -1770") (victim_position "-3546 2812 -1640") L 05/09/2026 - 16:59:32: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:59:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "55") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "112") (weapon "quake_rl") L 05/09/2026 - 16:59:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "65") (realdamage "62") (weapon "quake_rl") L 05/09/2026 - 16:59:37: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3130 2927 -1554") (victim_position "-3590 2670 -1640") L 05/09/2026 - 16:59:37: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 16:59:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "203") L 05/09/2026 - 16:59:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "525") L 05/09/2026 - 16:59:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "68") (realdamage "38") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:40: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-4018 2846 -1889") (victim_position "-3903 3135 -1773") L 05/09/2026 - 16:59:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:40: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:59:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "454") L 05/09/2026 - 16:59:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "82") (weapon "quake_rl") L 05/09/2026 - 16:59:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (realdamage "15") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:46: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3899 2537 -1903") (victim_position "-3703 2711 -1640") L 05/09/2026 - 16:59:46: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:59:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "112") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:52: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:52: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "112") (weapon "quake_rl") L 05/09/2026 - 16:59:52: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3632 2820 -1640") (victim_position "-3658 2771 -1640") L 05/09/2026 - 16:59:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:52: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:59:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "222") L 05/09/2026 - 16:59:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 16:59:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 16:59:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "66") (weapon "quake_rl") L 05/09/2026 - 16:59:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "53") (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 16:59:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 16:59:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 16:59:57: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3710 2841 -1640") (victim_position "-3751 3055 -1792") L 05/09/2026 - 16:59:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "domination" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 16:59:57: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 16:59:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 16:59:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "428") L 05/09/2026 - 16:59:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 17:00:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 17:00:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "87") (realdamage "30") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:03: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3672 2794 -1640") (victim_position "-3618 2886 -1524") L 05/09/2026 - 17:00:03: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:00:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:05: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:05: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "92") (weapon "quake_rl") L 05/09/2026 - 17:00:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "100") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "75") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:08: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:08: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "41") (realdamage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:08: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3563 2710 -1377") (victim_position "-3798 2727 -1359") L 05/09/2026 - 17:00:08: "hops<25><[U:1:211571542]>" triggered "revenge" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 17:00:09: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:00:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "68") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "60") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "500") L 05/09/2026 - 17:00:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "27") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3682 2818 -1640") (victim_position "-3908 2510 -1887") L 05/09/2026 - 17:00:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:13: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:00:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 17:00:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:16: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:16: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 17:00:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "87") (realdamage "82") (weapon "quake_rl") L 05/09/2026 - 17:00:19: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3415 2642 -1792") (victim_position "-3154 2738 -1885") L 05/09/2026 - 17:00:19: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:00:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 17:00:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "97") (realdamage "93") (weapon "quake_rl") L 05/09/2026 - 17:00:28: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3611 2949 -1247") (victim_position "-3671 2680 -1562") L 05/09/2026 - 17:00:28: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:00:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "65") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "28") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:33: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:33: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "104") (weapon "quake_rl") L 05/09/2026 - 17:00:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:34: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3586 2817 -1477") (victim_position "-3656 3001 -1782") L 05/09/2026 - 17:00:34: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:00:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "65") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "74") (weapon "quake_rl") L 05/09/2026 - 17:00:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "86") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "80") (realdamage "49") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:38: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3622 2913 -1590") (victim_position "-3719 2916 -1640") L 05/09/2026 - 17:00:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:38: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:00:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "216") L 05/09/2026 - 17:00:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:40: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:40: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "83") (weapon "quake_rl") L 05/09/2026 - 17:00:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 17:00:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "95") (realdamage "68") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:42: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3515 2589 -1792") (victim_position "-3845 2881 -1792") L 05/09/2026 - 17:00:42: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:00:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "77") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 17:00:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (realdamage "91") (weapon "quake_rl") L 05/09/2026 - 17:00:47: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3839 3138 -1792") (victim_position "-3661 3020 -1792") L 05/09/2026 - 17:00:47: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:00:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "192") L 05/09/2026 - 17:00:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "283") L 05/09/2026 - 17:00:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "28") (weapon "quake_rl") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "36") (realdamage "5") (weapon "quake_rl") L 05/09/2026 - 17:00:53: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3791 3478 -1791") (victim_position "-3065 2971 -1889") L 05/09/2026 - 17:00:54: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:00:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "247") L 05/09/2026 - 17:00:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:00:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "81") (weapon "quake_rl") L 05/09/2026 - 17:00:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:00:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:58: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:58: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:00:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:00:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:00:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "43") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (realdamage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:00: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3615 2916 -1640") (victim_position "-3762 3071 -1792") L 05/09/2026 - 17:01:00: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:01:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 17:01:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "111") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "80") (weapon "quake_rl") L 05/09/2026 - 17:01:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:05: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3347 3188 -1574") (victim_position "-2987 2840 -1877") L 05/09/2026 - 17:01:05: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:01:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "259") L 05/09/2026 - 17:01:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:08: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:08: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "36") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 17:01:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "48") (realdamage "37") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:10: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3941 3111 -1444") (victim_position "-3621 2937 -1640") L 05/09/2026 - 17:01:10: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:01:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "281") L 05/09/2026 - 17:01:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "84") (realdamage "35") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:13: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3433 2865 -1878") (victim_position "-3880 3187 -1792") L 05/09/2026 - 17:01:13: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:01:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:16: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:16: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "112") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:17: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:17: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 17:01:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:18: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3831 3000 -1779") (victim_position "-3393 3344 -1906") L 05/09/2026 - 17:01:18: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:01:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "349") L 05/09/2026 - 17:01:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "40") (weapon "quake_rl") L 05/09/2026 - 17:01:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "28") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:22: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "42") (realdamage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:23: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3533 2445 -1792") (victim_position "-3694 2782 -1640") L 05/09/2026 - 17:01:23: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:01:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "77") (weapon "quake_rl") L 05/09/2026 - 17:01:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:30: "chu.rainstrm<24><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/09/2026 - 17:01:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 17:01:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "49") (realdamage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:31: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3715 2860 -1640") (victim_position "-3706 3232 -1792") L 05/09/2026 - 17:01:31: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:01:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:33: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:33: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "85") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "35") (weapon "quake_rl") L 05/09/2026 - 17:01:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (weapon "quake_rl") L 05/09/2026 - 17:01:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:41: "hops<25><[U:1:211571542]>" picked up item "tf_ammo_pack" L 05/09/2026 - 17:01:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "44") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "42") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "42") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:46: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3654 2883 -1640") (victim_position "-3698 3427 -1729") L 05/09/2026 - 17:01:46: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:01:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "86") (weapon "quake_rl") L 05/09/2026 - 17:01:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "218") L 05/09/2026 - 17:01:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "39") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:51: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3637 2859 -1640") (victim_position "-3472 2397 -1775") L 05/09/2026 - 17:01:51: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:01:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "386") L 05/09/2026 - 17:01:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "27") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "81") (realdamage "50") (weapon "quake_rl") (airshot "1") (height "552") L 05/09/2026 - 17:01:55: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3679 2772 -1640") (victim_position "-3870 3158 -1240") L 05/09/2026 - 17:01:55: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:01:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "67") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:01:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:58: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:58: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "70") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:01:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 17:01:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:01:59: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:01:59: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (realdamage "53") (weapon "quake_rl") L 05/09/2026 - 17:01:59: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3703 3049 -1792") (victim_position "-3362 3023 -1898") L 05/09/2026 - 17:01:59: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:02:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "36") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "102") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "42") (realdamage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3558 2800 -1640") (victim_position "-3261 2829 -1891") L 05/09/2026 - 17:02:03: "hops<25><[U:1:211571542]>" triggered "domination" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 17:02:04: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:02:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:05: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:05: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "77") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "86") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "110") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "267") L 05/09/2026 - 17:02:07: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3670 2840 -1504") (victim_position "-3662 2885 -1372") L 05/09/2026 - 17:02:07: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:02:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "67") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "87") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "48") (realdamage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3588 2875 -1640") (victim_position "-3480 2630 -1628") L 05/09/2026 - 17:02:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "revenge" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 17:02:12: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:02:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "quake_rl") L 05/09/2026 - 17:02:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 17:02:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (realdamage "46") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:15: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3710 2809 -1640") (victim_position "-3572 2766 -1640") L 05/09/2026 - 17:02:16: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:02:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "69") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "405") L 05/09/2026 - 17:02:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:20: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:20: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "43") (weapon "quake_rl") L 05/09/2026 - 17:02:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "35") (realdamage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:22: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3743 2807 -1640") (victim_position "-4111 2450 -1741") L 05/09/2026 - 17:02:22: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:02:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 17:02:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:25: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:25: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (weapon "quake_rl") L 05/09/2026 - 17:02:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:26: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:26: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "102") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (realdamage "4") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:28: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3748 2693 -1640") (victim_position "-3838 2417 -1911") L 05/09/2026 - 17:02:28: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:02:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "70") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "36") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "70") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:35: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:35: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:38: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:38: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "51") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (realdamage "10") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:38: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3699 2820 -1640") (victim_position "-4114 2621 -1890") L 05/09/2026 - 17:02:38: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:02:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:40: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:40: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "98") (weapon "quake_rl") L 05/09/2026 - 17:02:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 17:02:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "98") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:42: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3622 2815 -1640") (victim_position "-3763 2748 -1640") L 05/09/2026 - 17:02:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:42: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:02:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "56") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:02:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "67") (weapon "quake_rl") L 05/09/2026 - 17:02:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:02:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 17:02:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "78") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:02:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:02:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "85") (realdamage "80") (weapon "quake_rl") L 05/09/2026 - 17:02:47: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1607") (new_elo "1614") L 05/09/2026 - 17:02:47: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1593") (new_elo "1586") L 05/09/2026 - 17:02:47: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3398 2945 -1707") (victim_position "-3512 2750 -1640") L 05/09/2026 - 17:02:47: World triggered "mge_match_end" (winner "[U:1:211571542]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "17")