L 05/09/2026 - 17:02:54: World triggered "meta_data" (matchid "260509170254434a") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 17:02:54: "chu.rainstrm<24><[U:1:129607826]>" changed role to "soldier" L 05/09/2026 - 17:02:54: "hops<25><[U:1:211571542]>" changed role to "soldier" L 05/09/2026 - 17:03:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "82") (weapon "quake_rl") L 05/09/2026 - 17:03:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:05: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:05: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "98") (realdamage "11") (weapon "quake_rl") L 05/09/2026 - 17:03:05: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3778 2829 -1640") (victim_position "-4061 2960 -1883") L 05/09/2026 - 17:03:06: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:03:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "63") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:08: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:08: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "89") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "90") (realdamage "63") (weapon "quake_rl") L 05/09/2026 - 17:03:10: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3556 2756 -1640") (victim_position "-3607 2757 -1640") L 05/09/2026 - 17:03:10: "hops<25><[U:1:211571542]>" triggered "domination" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 17:03:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:10: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:03:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "78") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 17:03:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "67") (realdamage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:16: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3741 3047 -1792") (victim_position "-3560 3121 -1867") L 05/09/2026 - 17:03:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "revenge" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 17:03:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:16: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:03:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "108") (weapon "quake_rl") L 05/09/2026 - 17:03:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:20: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:20: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "104") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:21: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3709 2809 -1640") (victim_position "-3826 2737 -1910") L 05/09/2026 - 17:03:21: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:03:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "88") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "88") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "101") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:25: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:25: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "19") (realdamage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:26: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-4142 2950 -1883") (victim_position "-3740 2865 -1640") L 05/09/2026 - 17:03:26: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:03:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "309") L 05/09/2026 - 17:03:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "66") (realdamage "49") (weapon "quake_rl") L 05/09/2026 - 17:03:30: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3724 2724 -1640") (victim_position "-3937 2516 -1896") L 05/09/2026 - 17:03:30: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:03:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "262") L 05/09/2026 - 17:03:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "47") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "86") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:33: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:33: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (realdamage "47") (weapon "quake_rl") L 05/09/2026 - 17:03:34: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3519 2790 -1640") (victim_position "-3089 2786 -1884") L 05/09/2026 - 17:03:35: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:03:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "78") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:38: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:38: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "50") (weapon "quake_rl") L 05/09/2026 - 17:03:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "109") (weapon "quake_rl") L 05/09/2026 - 17:03:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "37") (realdamage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:42: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3632 2529 -1792") (victim_position "-4059 2742 -1892") L 05/09/2026 - 17:03:42: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:03:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "418") L 05/09/2026 - 17:03:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "54") (weapon "quake_rl") L 05/09/2026 - 17:03:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "70") (realdamage "57") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:47: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3621 2839 -1640") (victim_position "-3260 3000 -1893") L 05/09/2026 - 17:03:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:47: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:03:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "329") L 05/09/2026 - 17:03:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 17:03:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "45") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 17:03:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (realdamage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:55: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3714 2674 -1640") (victim_position "-4086 2639 -1894") L 05/09/2026 - 17:03:56: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:03:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "191") L 05/09/2026 - 17:03:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:03:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:03:58: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:03:58: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "101") (weapon "quake_rl") L 05/09/2026 - 17:03:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:03:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 17:03:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "35") (weapon "quake_rl") L 05/09/2026 - 17:04:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "15") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:05: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3537 2416 -1792") (victim_position "-3819 2983 -1792") L 05/09/2026 - 17:04:05: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:04:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "56") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "50") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "58") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:11: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:11: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "46") (realdamage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:11: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3719 2725 -1640") (victim_position "-4080 2629 -1893") L 05/09/2026 - 17:04:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "domination" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 17:04:11: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:04:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 17:04:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "89") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "53") (weapon "quake_rl") L 05/09/2026 - 17:04:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:16: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:16: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "80") (weapon "quake_rl") L 05/09/2026 - 17:04:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "48") (realdamage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3802 2769 -1640") (victim_position "-3688 2371 -1678") L 05/09/2026 - 17:04:17: "hops<25><[U:1:211571542]>" triggered "revenge" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 17:04:18: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:04:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:20: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:20: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "53") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "69") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:20: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:20: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "65") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "55") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:22: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3815 3070 -1792") (victim_position "-3587 3208 -1905") L 05/09/2026 - 17:04:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:22: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:04:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "232") L 05/09/2026 - 17:04:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:25: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:25: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:26: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:26: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "20") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:26: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3635 2961 -1640") (victim_position "-3988 3190 -1792") L 05/09/2026 - 17:04:26: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:04:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "83") (weapon "quake_rl") L 05/09/2026 - 17:04:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 17:04:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "107") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (realdamage "55") (weapon "quake_rl") L 05/09/2026 - 17:04:32: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3197 2579 -1883") (victim_position "-3774 3120 -1792") L 05/09/2026 - 17:04:32: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:04:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "50") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "106") (realdamage "101") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:36: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3674 2718 -1640") (victim_position "-3564 2559 -1763") L 05/09/2026 - 17:04:36: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:04:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:38: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:38: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 17:04:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "95") (weapon "quake_rl") L 05/09/2026 - 17:04:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (realdamage "64") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:39: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3589 2731 -1640") (victim_position "-3699 2562 -1594") L 05/09/2026 - 17:04:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:40: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:04:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "77") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "54") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:43: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3941 2878 -1896") (victim_position "-3447 2818 -1923") L 05/09/2026 - 17:04:43: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:04:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "112") (weapon "quake_rl") L 05/09/2026 - 17:04:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "50") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:50: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3063 2858 -1886") (victim_position "-3586 2850 -1640") L 05/09/2026 - 17:04:50: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:04:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "575") L 05/09/2026 - 17:04:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:52: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:52: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "251") L 05/09/2026 - 17:04:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "28") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "57") (realdamage "26") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:55: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3605 2816 -1640") (victim_position "-3942 3143 -1792") L 05/09/2026 - 17:04:55: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:04:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 17:04:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:04:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "77") (weapon "quake_rl") L 05/09/2026 - 17:04:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:04:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "69") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:59: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:04:59: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "44") (weapon "shotgun_soldier") L 05/09/2026 - 17:04:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "71") (realdamage "62") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:04:59: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3670 2704 -1433") (victim_position "-3558 2787 -1640") L 05/09/2026 - 17:04:59: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:05:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 17:05:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (weapon "quake_rl") L 05/09/2026 - 17:05:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "52") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "62") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "93") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "37") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:04: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3349 3022 -1897") (victim_position "-3604 2867 -1506") L 05/09/2026 - 17:05:04: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:05:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "234") L 05/09/2026 - 17:05:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "77") (weapon "quake_rl") L 05/09/2026 - 17:05:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (realdamage "40") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:08: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3885 3002 -1713") (victim_position "-4071 2708 -1893") L 05/09/2026 - 17:05:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "domination" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 17:05:08: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:05:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "383") L 05/09/2026 - 17:05:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "102") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:17: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:17: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (realdamage "19") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-4120 3396 -1807") (victim_position "-3824 3224 -1792") L 05/09/2026 - 17:05:18: "hops<25><[U:1:211571542]>" triggered "revenge" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 17:05:18: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:05:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "80") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "48") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:22: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:22: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "57") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (weapon "quake_rl") L 05/09/2026 - 17:05:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "25") (realdamage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:24: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3832 3163 -1792") (victim_position "-4039 2738 -1877") L 05/09/2026 - 17:05:24: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:05:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:26: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:26: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "522") L 05/09/2026 - 17:05:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "66") (realdamage "63") (weapon "quake_rl") L 05/09/2026 - 17:05:28: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3705 2576 -1584") (victim_position "-3731 2759 -1640") L 05/09/2026 - 17:05:28: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:05:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "427") L 05/09/2026 - 17:05:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "60") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "45") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (realdamage "3") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:33: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3951 3168 -1792") (victim_position "-3929 2663 -1881") L 05/09/2026 - 17:05:34: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:05:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 17:05:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "28") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "92") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:39: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:39: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:40: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3531 2576 -1792") (victim_position "-3742 3076 -1783") L 05/09/2026 - 17:05:40: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:05:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "111") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "91") (weapon "quake_rl") L 05/09/2026 - 17:05:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (realdamage "68") (weapon "quake_rl") L 05/09/2026 - 17:05:44: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3488 3021 -1551") (victim_position "-3559 2754 -1640") L 05/09/2026 - 17:05:44: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:05:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "88") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "109") (weapon "quake_rl") L 05/09/2026 - 17:05:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "4") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "9") (realdamage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:51: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3706 2100 -1771") (victim_position "-3745 2776 -1640") L 05/09/2026 - 17:05:51: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:05:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:55: "chu.rainstrm<24><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/09/2026 - 17:05:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "580") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 17:05:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 17:05:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:57: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-3705 2843 -1640") (victim_position "-3282 2720 -1877") L 05/09/2026 - 17:05:57: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:05:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:05:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "400") L 05/09/2026 - 17:05:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:05:59: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:05:59: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "48") (weapon "quake_rl") L 05/09/2026 - 17:05:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:05:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "39") (weapon "quake_rl") L 05/09/2026 - 17:06:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "76") (weapon "quake_rl") L 05/09/2026 - 17:06:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "46") (realdamage "32") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:01: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3836 2732 -1603") (victim_position "-3403 2597 -1792") L 05/09/2026 - 17:06:02: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:06:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "82") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:04: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:04: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "57") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "83") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:05: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:05: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "94") (weapon "quake_rl") L 05/09/2026 - 17:06:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "59") (realdamage "9") (weapon "quake_rl") L 05/09/2026 - 17:06:07: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3600 2531 -1587") (victim_position "-3785 2828 -1640") L 05/09/2026 - 17:06:07: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:06:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:10: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:10: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "58") (weapon "quake_rl") L 05/09/2026 - 17:06:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:12: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:12: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "31") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "20") (realdamage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:14: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3785 2809 -1640") (victim_position "-4102 2598 -1887") L 05/09/2026 - 17:06:14: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:06:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:16: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:16: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "78") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "91") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "79") (weapon "quake_rl") L 05/09/2026 - 17:06:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "69") (realdamage "40") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:19: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3698 3224 -1756") (victim_position "-3810 2891 -1792") L 05/09/2026 - 17:06:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:19: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:06:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 17:06:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 17:06:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:25: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:25: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:25: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:25: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "103") (realdamage "59") (weapon "quake_rl") L 05/09/2026 - 17:06:25: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3594 2919 -1640") (victim_position "-3841 3000 -1792") L 05/09/2026 - 17:06:25: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:06:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:27: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:27: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "75") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "77") (weapon "quake_rl") L 05/09/2026 - 17:06:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (realdamage "94") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:30: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1586") (new_elo "1594") L 05/09/2026 - 17:06:30: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1614") (new_elo "1606") L 05/09/2026 - 17:06:30: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3772 2936 -1448") (victim_position "-3781 2842 -1640") L 05/09/2026 - 17:06:30: World triggered "mge_match_end" (winner "[U:1:129607826]") (loser "[U:1:211571542]") (winner_score "20") (loser_score "18")