L 05/09/2026 - 17:06:36: World triggered "meta_data" (matchid "260509170636dc60") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/09/2026 - 17:06:36: "chu.rainstrm<24><[U:1:129607826]>" changed role to "soldier" L 05/09/2026 - 17:06:36: "hops<25><[U:1:211571542]>" changed role to "soldier" L 05/09/2026 - 17:06:43: "chu.rainstrm<24><[U:1:129607826]>" picked up item "tf_ammo_pack" L 05/09/2026 - 17:06:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "55") (weapon "quake_rl") L 05/09/2026 - 17:06:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "65") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "67") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "34") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "108") (realdamage "27") (weapon "quake_rl") L 05/09/2026 - 17:06:45: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3832 2901 -1668") (victim_position "-3645 2827 -1640") L 05/09/2026 - 17:06:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:46: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:06:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "109") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "50") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "19") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "66") (realdamage "26") (weapon "quake_rl") L 05/09/2026 - 17:06:51: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3625 2793 -1640") (victim_position "-3173 2763 -1878") L 05/09/2026 - 17:06:51: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:06:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:53: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "69") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:53: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:53: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "77") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "59") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:06:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "84") (realdamage "17") (weapon "quake_rl") L 05/09/2026 - 17:06:55: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3468 2461 -1792") (victim_position "-3814 2423 -1912") L 05/09/2026 - 17:06:55: "hops<25><[U:1:211571542]>" triggered "domination" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 17:06:55: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:06:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "198") L 05/09/2026 - 17:06:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:06:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:58: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:06:58: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:06:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (realdamage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "300") L 05/09/2026 - 17:06:58: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3503 2772 -1364") (victim_position "-3694 2744 -1339") L 05/09/2026 - 17:06:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "revenge" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 17:06:58: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:06:58: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:07:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "70") (weapon "quake_rl") L 05/09/2026 - 17:07:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:01: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:01: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 17:07:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "17") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "95") (realdamage "72") (weapon "quake_rl") L 05/09/2026 - 17:07:02: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3676 2853 -1578") (victim_position "-3601 2799 -1640") L 05/09/2026 - 17:07:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:02: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:07:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "24") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "29") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:13: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "45") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "21") (realdamage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:14: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3284 3096 -1881") (victim_position "-3577 2814 -1943") L 05/09/2026 - 17:07:14: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:07:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "366") L 05/09/2026 - 17:07:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:17: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "11") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:18: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:18: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 17:07:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (realdamage "82") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:18: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3732 2933 -1640") (victim_position "-3832 2800 -1540") L 05/09/2026 - 17:07:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:18: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:07:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "50") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "quake_rl") L 05/09/2026 - 17:07:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "60") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:22: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:22: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "20") (realdamage "13") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:24: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3665 2744 -1640") (victim_position "-3277 2261 -1792") L 05/09/2026 - 17:07:25: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:07:27: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:27: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "82") (weapon "quake_rl") L 05/09/2026 - 17:07:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "67") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "57") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "57") (weapon "quake_rl") L 05/09/2026 - 17:07:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:30: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:30: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "59") (realdamage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:30: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3795 2974 -1792") (victim_position "-3581 2701 -1792") L 05/09/2026 - 17:07:30: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:07:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "16") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:33: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:33: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 17:07:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "89") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "79") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:36: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:36: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:37: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:37: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:37: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3199 2795 -1889") (victim_position "-3705 3104 -1792") L 05/09/2026 - 17:07:37: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:07:39: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:39: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "108") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (realdamage "45") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:43: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3730 2705 -1581") (victim_position "-3540 2613 -1459") L 05/09/2026 - 17:07:43: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:07:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 17:07:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "73") (weapon "quake_rl") L 05/09/2026 - 17:07:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "63") (realdamage "39") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:48: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3649 2767 -1637") (victim_position "-3571 2535 -1792") L 05/09/2026 - 17:07:48: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:07:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "61") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "53") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "37") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "47") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:52: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "40") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:52: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:52: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:52: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (realdamage "63") (weapon "quake_rl") L 05/09/2026 - 17:07:52: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3605 2518 -1792") (victim_position "-3882 2599 -1886") L 05/09/2026 - 17:07:52: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:07:53: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:55: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:55: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "26") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:07:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "111") (weapon "quake_rl") L 05/09/2026 - 17:07:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "67") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:07:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:07:57: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "49") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 17:07:58: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3670 2739 -1292") (victim_position "-3726 3097 -1777") L 05/09/2026 - 17:07:58: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:07:58: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:07:59: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "71") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "64") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "52") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "98") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "3") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:03: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:03: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:03: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:04: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:04: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:05: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:05: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "26") (weapon "quake_rl") L 05/09/2026 - 17:08:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "3") (realdamage "2") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:05: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3766 3291 -1792") (victim_position "-3301 2552 -1876") L 05/09/2026 - 17:08:05: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:08:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "55") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "353") L 05/09/2026 - 17:08:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:09: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:09: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:09: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "32") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:09: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "53") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:10: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:11: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:11: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "54") (realdamage "23") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:11: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3446 2390 -1792") (victim_position "-3676 2707 -1640") L 05/09/2026 - 17:08:11: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:08:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "188") L 05/09/2026 - 17:08:13: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "56") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:14: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:14: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:14: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "93") (weapon "quake_rl") L 05/09/2026 - 17:08:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "100") (realdamage "94") (weapon "quake_rl") L 05/09/2026 - 17:08:15: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3509 2447 -1792") (victim_position "-3708 2695 -1640") L 05/09/2026 - 17:08:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:16: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "100") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:16: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:08:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:18: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "60") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:18: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "85") (realdamage "51") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:19: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3708 2764 -1640") (victim_position "-3535 2720 -1640") L 05/09/2026 - 17:08:19: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:08:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "387") L 05/09/2026 - 17:08:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "87") (weapon "quake_rl") L 05/09/2026 - 17:08:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "9") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:22: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:22: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "49") (weapon "quake_rl") L 05/09/2026 - 17:08:22: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "50") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "49") (realdamage "10") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:24: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3630 2764 -1640") (victim_position "-3427 2458 -1792") L 05/09/2026 - 17:08:24: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:08:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "105") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:26: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:26: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "56") (weapon "quake_rl") L 05/09/2026 - 17:08:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:28: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:28: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "32") (weapon "quake_rl") L 05/09/2026 - 17:08:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:29: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:29: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:29: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:29: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "33") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "107") (realdamage "8") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:32: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3613 2942 -1451") (victim_position "-3615 2815 -1640") L 05/09/2026 - 17:08:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:32: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:08:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "229") L 05/09/2026 - 17:08:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:34: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:34: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "63") (weapon "quake_rl") L 05/09/2026 - 17:08:34: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:35: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:35: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "75") (realdamage "63") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:37: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3733 2760 -1448") (victim_position "-3789 2790 -1618") L 05/09/2026 - 17:08:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "domination" against "hops<25><[U:1:211571542]>" L 05/09/2026 - 17:08:38: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:08:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:40: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:40: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:40: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "78") (weapon "quake_rl") L 05/09/2026 - 17:08:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "96") (weapon "quake_rl") L 05/09/2026 - 17:08:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "83") (realdamage "58") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3635 2750 -1640") (victim_position "-3557 2577 -1536") L 05/09/2026 - 17:08:41: "hops<25><[U:1:211571542]>" triggered "revenge" against "chu.rainstrm<24><[U:1:129607826]>" L 05/09/2026 - 17:08:42: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:08:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "81") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "75") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:45: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:45: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:45: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:45: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "5") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "22") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:46: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:46: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:46: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:46: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:47: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:47: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "67") (realdamage "47") (weapon "quake_rl") L 05/09/2026 - 17:08:47: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3740 2827 -1640") (victim_position "-3999 3006 -1883") L 05/09/2026 - 17:08:47: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:08:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "59") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "88") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:50: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:50: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:50: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:50: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "83") (weapon "quake_rl") L 05/09/2026 - 17:08:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:51: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "45") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:51: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:51: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:51: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "36") (realdamage "28") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:51: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3985 2943 -1887") (victim_position "-3721 2891 -1640") L 05/09/2026 - 17:08:52: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:08:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:54: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:08:54: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "196") L 05/09/2026 - 17:08:54: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:08:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:54: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "94") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "58") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:08:55: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:55: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:56: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:56: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:56: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:56: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "63") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:08:57: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "82") (realdamage "48") (weapon "shotgun_soldier") L 05/09/2026 - 17:08:57: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "shotgun_soldier" (attacker_position "-3596 2829 -1640") (victim_position "-3742 2653 -1640") L 05/09/2026 - 17:08:57: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:08:59: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "63") (weapon "quake_rl") L 05/09/2026 - 17:09:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:00: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "53") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:00: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:00: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:00: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "77") (weapon "quake_rl") L 05/09/2026 - 17:09:01: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "95") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:01: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:02: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:02: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:02: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "46") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:02: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "23") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:03: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "world" (attacker_position "-4057 2874 -1863") (victim_position "-3837 2442 -1899") L 05/09/2026 - 17:09:03: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:09:03: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:05: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:05: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:06: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:06: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "90") (weapon "quake_rl") L 05/09/2026 - 17:09:06: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:06: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "21") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 17:09:07: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:07: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:07: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:07: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:08: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:08: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:08: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:08: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "35") (realdamage "19") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:08: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3580 2474 -1792") (victim_position "-3958 2407 -1891") L 05/09/2026 - 17:09:08: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:09:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "249") L 05/09/2026 - 17:09:10: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:11: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:11: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:12: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:12: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:12: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "41") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:12: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:13: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "89") (realdamage "58") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:13: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3728 2849 -1640") (victim_position "-3464 2416 -1730") L 05/09/2026 - 17:09:13: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:09:14: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "68") (weapon "quake_rl") L 05/09/2026 - 17:09:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:15: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:15: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "87") (weapon "quake_rl") L 05/09/2026 - 17:09:15: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:15: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:16: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:16: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:16: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:17: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "world" (attacker_position "-3552 2787 -1640") (victim_position "-3043 2707 -1877") L 05/09/2026 - 17:09:17: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:17: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:09:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:19: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:19: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:19: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "14") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:19: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:20: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "70") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:20: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:21: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:21: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:21: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:21: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "75") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:22: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "71") (weapon "quake_rl") L 05/09/2026 - 17:09:23: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:23: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:23: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "7") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:23: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:24: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:24: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "98") (realdamage "72") (weapon "quake_rl") L 05/09/2026 - 17:09:24: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3675 3087 -1696") (victim_position "-3694 2904 -1640") L 05/09/2026 - 17:09:24: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:24: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:09:26: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:26: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:27: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:27: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "41") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:27: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:27: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "91") (weapon "quake_rl") L 05/09/2026 - 17:09:28: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:28: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "93") (realdamage "55") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:28: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3735 2620 -1538") (victim_position "-3647 2872 -1640") L 05/09/2026 - 17:09:28: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:09:30: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:30: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "73") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:31: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:31: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:31: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "38") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:31: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "48") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "41") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:32: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "25") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:33: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "71") (realdamage "54") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:33: "chu.rainstrm<24><[U:1:129607826]>" killed "hops<25><[U:1:211571542]>" with "tf_projectile_rocket" (attacker_position "-3449 2669 -1708") (victim_position "-3505 2865 -1640") L 05/09/2026 - 17:09:33: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:34: "hops<25><[U:1:211571542]>" spawned as "soldier" L 05/09/2026 - 17:09:34: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:36: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:36: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:36: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:36: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "356") L 05/09/2026 - 17:09:37: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:37: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:38: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:38: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "48") (realdamage "36") (weapon "quake_rl") L 05/09/2026 - 17:09:38: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "quake_rl" (attacker_position "-3598 2782 -1943") (victim_position "-3532 3179 -1871") L 05/09/2026 - 17:09:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:38: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "74") (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:38: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:09:38: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:40: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:41: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:41: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:42: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:42: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "86") (weapon "quake_rl") L 05/09/2026 - 17:09:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:42: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:42: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "30") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:43: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "6") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:43: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:43: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "64") (weapon "quake_rl") L 05/09/2026 - 17:09:43: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "35") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "chu.rainstrm<24><[U:1:129607826]>" triggered "damage" against "hops<25><[U:1:211571542]>" (damage "39") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "12") (realdamage "8") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:44: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3699 2958 -1640") (victim_position "-3778 3462 -1790") L 05/09/2026 - 17:09:45: "chu.rainstrm<24><[U:1:129607826]>" spawned as "soldier" L 05/09/2026 - 17:09:47: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:47: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "51") (weapon "quake_rl") L 05/09/2026 - 17:09:48: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/09/2026 - 17:09:48: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "quake_rl") L 05/09/2026 - 17:09:48: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "quake_rl") L 05/09/2026 - 17:09:48: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "69") (weapon "quake_rl") L 05/09/2026 - 17:09:49: "chu.rainstrm<24><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:49: "hops<25><[U:1:211571542]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:49: "hops<25><[U:1:211571542]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/09/2026 - 17:09:49: "hops<25><[U:1:211571542]>" triggered "damage" against "chu.rainstrm<24><[U:1:129607826]>" (damage "84") (realdamage "77") (weapon "shotgun_soldier") L 05/09/2026 - 17:09:49: World triggered "mge_elo_delta" (player "[U:1:211571542]") (old_elo "1606") (new_elo "1613") L 05/09/2026 - 17:09:49: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1594") (new_elo "1587") L 05/09/2026 - 17:09:49: "hops<25><[U:1:211571542]>" killed "chu.rainstrm<24><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-3654 2865 -1640") (victim_position "-3593 2671 -1640") L 05/09/2026 - 17:09:49: World triggered "mge_match_end" (winner "[U:1:211571542]") (loser "[U:1:129607826]") (winner_score "20") (loser_score "15")