L 05/10/2026 - 05:26:48: World triggered "meta_data" (matchid "260510052648e72e") (map "mge_league_gullywashmiddle_autumn") (arena "Gullywash 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 05:26:48: "cavchy<45><[U:1:1010914149]>" changed role to "soldier" L 05/10/2026 - 05:26:48: "Hilo<46><[U:1:237822230]>" changed role to "scout" L 05/10/2026 - 05:26:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:26:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:26:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 05:26:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:26:49: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:26:49: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 05:26:49: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:50: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:26:50: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:26:50: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 05:26:50: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:26:50: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:26:50: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 05:26:51: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:51: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:26:51: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:26:51: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:26:52: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:26:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:26:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 05:26:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:26:53: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "maxgun") L 05/10/2026 - 05:26:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:54: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:54: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:26:54: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 05:26:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:56: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:56: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:26:56: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 05:26:57: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:26:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:26:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "28") (weapon "maxgun") (crit "mini") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "29") (realdamage "4") (weapon "maxgun") (crit "mini") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "3733 2438 -9764") (victim_position "3880 2377 -9727") L 05/10/2026 - 05:27:00: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:03: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 05:27:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:05: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:05: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "88") (realdamage "80") (weapon "quake_rl") L 05/10/2026 - 05:27:05: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4028 3003 -9471") (victim_position "3853 3079 -9559") L 05/10/2026 - 05:27:05: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:05: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:27:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:27:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 05:27:07: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "76") (weapon "scattergun") L 05/10/2026 - 05:27:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:08: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 05:27:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:09: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:10: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:10: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 05:27:10: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:10: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:10: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 05:27:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:10: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:10: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "40") (weapon "scattergun") L 05/10/2026 - 05:27:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:12: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:27:12: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (realdamage "2") (weapon "maxgun") L 05/10/2026 - 05:27:12: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "4008 3393 -9695") (victim_position "3978 3236 -9638") L 05/10/2026 - 05:27:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:12: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:27:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:14: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:15: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 05:27:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:16: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:18: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:18: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:18: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 05:27:18: "cavchy<45><[U:1:1010914149]>" picked up item "tf_ammo_pack" L 05/10/2026 - 05:27:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:19: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:19: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "90") (weapon "scattergun") L 05/10/2026 - 05:27:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "80") (weapon "scattergun") L 05/10/2026 - 05:27:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 05:27:21: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:21: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:21: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (realdamage "2") (weapon "scattergun") L 05/10/2026 - 05:27:21: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "3838 3228 -9425") (victim_position "3657 2928 -9599") L 05/10/2026 - 05:27:21: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:27:22: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:22: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:22: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 05:27:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:23: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:23: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 05:27:23: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:23: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:23: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 05:27:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:23: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:23: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 05:27:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:24: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:24: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "108") (realdamage "93") (weapon "quake_rl") L 05/10/2026 - 05:27:24: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3868 2793 -9599") (victim_position "3934 2868 -9433") L 05/10/2026 - 05:27:24: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:24: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:27:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:26: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:26: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 05:27:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:27: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:27: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 05:27:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:27: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:27: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:27:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:28: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 05:27:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "57") (weapon "scattergun") L 05/10/2026 - 05:27:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 05:27:29: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:29: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:29: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:27:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:30: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:30: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "75") (realdamage "74") (weapon "quake_rl") L 05/10/2026 - 05:27:30: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3966 3112 -9599") (victim_position "3555 3225 -9818") L 05/10/2026 - 05:27:30: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:27:31: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:31: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:31: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 05:27:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:32: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:32: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 05:27:32: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:32: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:32: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 05:27:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 05:27:33: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:33: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:33: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 05:27:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:36: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:36: "cavchy<45><[U:1:1010914149]>" picked up item "tf_ammo_pack" L 05/10/2026 - 05:27:37: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:37: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:37: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:27:38: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:38: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:38: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:38: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 05:27:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:27:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:27:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:27:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:27:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:40: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 05:27:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:40: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:27:40: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "19") (realdamage "11") (weapon "maxgun") L 05/10/2026 - 05:27:40: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "3993 2579 -9665") (victim_position "3805 2829 -9599") L 05/10/2026 - 05:27:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:40: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:27:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:27:42: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:42: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:42: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 05:27:42: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:42: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:42: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 05:27:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "49") (weapon "scattergun") L 05/10/2026 - 05:27:43: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:43: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "108") (realdamage "89") (weapon "quake_rl") L 05/10/2026 - 05:27:43: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4222 2943 -9599") (victim_position "4066 2960 -9471") L 05/10/2026 - 05:27:43: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:43: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:27:44: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:44: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:44: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 05:27:44: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:44: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 05:27:45: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:45: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:45: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "67") (weapon "scattergun") L 05/10/2026 - 05:27:45: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:45: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:45: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "79") (weapon "quake_rl") L 05/10/2026 - 05:27:45: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:45: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:45: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 05:27:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:46: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "65") (realdamage "4") (weapon "quake_rl") L 05/10/2026 - 05:27:46: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3838 2806 -9599") (victim_position "3934 2577 -9675") L 05/10/2026 - 05:27:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:46: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:27:47: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:47: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:47: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 05:27:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 05:27:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:48: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 05:27:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:50: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:50: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:50: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 05:27:50: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:50: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:50: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 05:27:50: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:50: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:50: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 05:27:51: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:51: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:51: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "66") (realdamage "10") (weapon "quake_rl") L 05/10/2026 - 05:27:51: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4068 2773 -9599") (victim_position "4157 2534 -9751") L 05/10/2026 - 05:27:51: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:27:52: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 05:27:52: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:52: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 05:27:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:53: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "112") (realdamage "93") (weapon "quake_rl") L 05/10/2026 - 05:27:53: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3914 2606 -9660") (victim_position "3960 2540 -9652") L 05/10/2026 - 05:27:53: "cavchy<45><[U:1:1010914149]>" triggered "domination" against "Hilo<46><[U:1:237822230]>" L 05/10/2026 - 05:27:53: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:27:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:55: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:55: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:55: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 05:27:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:56: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:56: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "93") (weapon "scattergun") L 05/10/2026 - 05:27:56: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:56: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 05:27:56: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:57: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:57: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "77") (realdamage "34") (weapon "scattergun") L 05/10/2026 - 05:27:57: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "4124 3165 -9482") (victim_position "4179 3013 -9599") L 05/10/2026 - 05:27:57: "Hilo<46><[U:1:237822230]>" triggered "revenge" against "cavchy<45><[U:1:1010914149]>" L 05/10/2026 - 05:27:57: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:27:57: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "327") L 05/10/2026 - 05:27:57: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:57: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:27:58: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:27:58: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:27:58: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 05:27:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:27:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:00: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:00: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:00: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "69") (realdamage "47") (weapon "quake_rl") L 05/10/2026 - 05:28:00: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3649 2883 -9599") (victim_position "3809 3097 -9527") L 05/10/2026 - 05:28:00: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:28:01: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:01: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:01: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:28:01: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:01: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 05:28:02: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:02: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:02: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:02: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "80") (weapon "scattergun") L 05/10/2026 - 05:28:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:02: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 05:28:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 05:28:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:04: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:04: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 05:28:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:04: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:04: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:28:04: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:28:04: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:04: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "48") (realdamage "23") (weapon "quake_rl") L 05/10/2026 - 05:28:04: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4036 3086 -9599") (victim_position "4246 3386 -9790") L 05/10/2026 - 05:28:05: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:28:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "42") (weapon "scattergun") L 05/10/2026 - 05:28:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:28:07: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:07: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:07: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 05:28:07: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:07: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 05:28:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:08: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 05:28:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 05:28:09: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:09: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:09: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:09: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 05:28:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:10: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:10: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:10: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "55") (realdamage "18") (weapon "quake_rl") L 05/10/2026 - 05:28:10: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3978 3279 -9659") (victim_position "3685 3584 -9629") L 05/10/2026 - 05:28:11: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:28:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:12: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:12: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 05:28:13: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:13: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:13: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 05:28:13: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:14: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:14: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:14: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:14: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "76") (weapon "scattergun") L 05/10/2026 - 05:28:14: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:14: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 05:28:14: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:15: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:15: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:28:16: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:16: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:16: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:28:16: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "maxgun") L 05/10/2026 - 05:28:16: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:17: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:17: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:17: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "4112 2743 -9556") (victim_position "4111 2957 -9599") L 05/10/2026 - 05:28:17: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:19: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:19: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 05:28:19: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 05:28:20: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:20: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:20: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 05:28:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:21: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:21: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:21: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "81") (weapon "scattergun") L 05/10/2026 - 05:28:22: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:22: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:22: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 05:28:22: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:22: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:22: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "65") (realdamage "63") (weapon "quake_rl") L 05/10/2026 - 05:28:22: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4002 3116 -9599") (victim_position "3989 3367 -9703") L 05/10/2026 - 05:28:22: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:28:25: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:25: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 05:28:25: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:25: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:26: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:26: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "49") (weapon "scattergun") L 05/10/2026 - 05:28:26: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:26: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 05:28:26: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3905 2768 -9599") (victim_position "4245 2835 -9599") L 05/10/2026 - 05:28:26: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:26: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:28:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:28:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 05:28:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:28: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 05:28:29: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:29: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:29: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "40") (weapon "scattergun") L 05/10/2026 - 05:28:30: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:30: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:30: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 05:28:30: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:30: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:30: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "66") (realdamage "63") (weapon "quake_rl") L 05/10/2026 - 05:28:30: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4000 3253 -9646") (victim_position "3806 3695 -9727") L 05/10/2026 - 05:28:31: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:28:32: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 05:28:33: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:33: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 05:28:33: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:34: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:34: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 05:28:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:34: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 05:28:35: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:35: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:35: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:35: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "48") (realdamage "32") (weapon "quake_rl") L 05/10/2026 - 05:28:35: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3897 2780 -9599") (victim_position "4328 2791 -9660") L 05/10/2026 - 05:28:35: "cavchy<45><[U:1:1010914149]>" triggered "domination" against "Hilo<46><[U:1:237822230]>" L 05/10/2026 - 05:28:35: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:28:38: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:38: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:38: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 05:28:38: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:38: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 05:28:39: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "50") (weapon "scattergun") L 05/10/2026 - 05:28:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 05:28:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:40: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:40: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 05:28:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:41: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:41: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 05:28:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:41: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 05:28:42: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:42: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:42: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (realdamage "4") (weapon "maxgun") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "3735 2502 -9781") (victim_position "4048 2756 -9599") L 05/10/2026 - 05:28:43: "Hilo<46><[U:1:237822230]>" triggered "revenge" against "cavchy<45><[U:1:1010914149]>" L 05/10/2026 - 05:28:44: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:44: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:28:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:28:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:46: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 05:28:47: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "79") (weapon "scattergun") L 05/10/2026 - 05:28:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:48: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 05:28:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:49: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:49: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "57") (weapon "scattergun") L 05/10/2026 - 05:28:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:49: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:49: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "94") (realdamage "69") (weapon "scattergun") L 05/10/2026 - 05:28:49: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "4130 2734 -9511") (victim_position "3930 2775 -9599") L 05/10/2026 - 05:28:49: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:28:51: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:51: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:51: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "42") (weapon "scattergun") L 05/10/2026 - 05:28:51: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:52: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:52: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "102") (weapon "quake_rl") L 05/10/2026 - 05:28:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:28:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 05:28:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:53: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:53: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "67") (weapon "scattergun") L 05/10/2026 - 05:28:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:54: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:54: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "86") (realdamage "83") (weapon "scattergun") L 05/10/2026 - 05:28:54: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "3982 2628 -9614") (victim_position "3865 2789 -9599") L 05/10/2026 - 05:28:54: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:28:56: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:57: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:57: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 05:28:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:57: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:57: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "44") (weapon "scattergun") L 05/10/2026 - 05:28:58: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:58: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:58: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 05:28:58: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:59: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:59: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 05:28:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:28:59: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 05:28:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:28:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:28:59: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:28:59: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 05:29:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:00: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:00: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 05:29:00: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "14") (weapon "maxgun") L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "4008 2659 -9634") (victim_position "4523 2817 -9599") L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" triggered "domination" against "cavchy<45><[U:1:1010914149]>" L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:01: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:29:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "44") (weapon "scattergun") L 05/10/2026 - 05:29:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:03: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 05:29:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "59") (weapon "scattergun") L 05/10/2026 - 05:29:04: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:04: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:04: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 05:29:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:05: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:05: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "77") (weapon "scattergun") L 05/10/2026 - 05:29:05: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:05: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "108") (realdamage "79") (weapon "quake_rl") L 05/10/2026 - 05:29:05: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4341 2953 -9599") (victim_position "4444 2791 -9596") L 05/10/2026 - 05:29:05: "cavchy<45><[U:1:1010914149]>" triggered "revenge" against "Hilo<46><[U:1:237822230]>" L 05/10/2026 - 05:29:05: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:05: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:29:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 05:29:06: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:07: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:07: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 05:29:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:07: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:07: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 05:29:07: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:08: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 05:29:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "54") (weapon "scattergun") L 05/10/2026 - 05:29:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 05:29:09: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:09: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:09: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:29:09: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:09: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:09: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 05:29:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:10: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:10: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "19") (weapon "maxgun") L 05/10/2026 - 05:29:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "22") (weapon "maxgun") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:11: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (realdamage "6") (weapon "maxgun") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "4260 2841 -9599") (victim_position "4150 2552 -9781") L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:12: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:29:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:14: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:14: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:14: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 05:29:14: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:14: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:14: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 05:29:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:15: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:15: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "99") (weapon "scattergun") L 05/10/2026 - 05:29:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:15: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 05:29:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:16: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:16: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:16: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:29:18: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:19: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:19: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 05:29:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:29:20: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:20: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:20: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "68") (realdamage "23") (weapon "quake_rl") L 05/10/2026 - 05:29:20: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3771 2884 -9599") (victim_position "3754 2400 -9703") L 05/10/2026 - 05:29:20: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:29:22: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:22: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:22: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 05:29:22: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:22: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:22: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 05:29:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:23: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:23: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 05:29:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:24: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:24: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "37") (weapon "scattergun") L 05/10/2026 - 05:29:25: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:25: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:25: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 05:29:25: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:25: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:25: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:29:26: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:26: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:26: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "65") (realdamage "15") (weapon "quake_rl") L 05/10/2026 - 05:29:26: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3751 3055 -9599") (victim_position "3978 3455 -9727") L 05/10/2026 - 05:29:27: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:29:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 05:29:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:29:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:29: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 05:29:29: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:29: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:29: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "57") (weapon "scattergun") L 05/10/2026 - 05:29:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:29: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 05:29:30: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:30: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:30: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:30: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 05:29:31: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:31: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:31: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:31: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 05:29:32: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:32: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:32: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 05:29:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:32: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:32: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 05:29:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (realdamage "11") (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "4028 3421 -9677") (victim_position "3867 3077 -9599") L 05/10/2026 - 05:29:33: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:35: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:35: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:35: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 05:29:36: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:36: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:36: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "104") (weapon "quake_rl") L 05/10/2026 - 05:29:36: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:37: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:37: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:37: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:37: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 05:29:37: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:38: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:38: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:38: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "58") (realdamage "41") (weapon "quake_rl") L 05/10/2026 - 05:29:38: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4052 2877 -9471") (victim_position "4080 3072 -9599") L 05/10/2026 - 05:29:38: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:29:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 05:29:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:41: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:41: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "54") (weapon "scattergun") L 05/10/2026 - 05:29:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:41: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 05:29:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:41: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:41: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:29:42: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:42: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:42: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 05:29:42: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:42: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:42: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 05:29:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:29:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:43: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:29:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:29:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "maxgun") L 05/10/2026 - 05:29:43: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:43: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "53") (realdamage "43") (weapon "quake_rl") L 05/10/2026 - 05:29:43: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4079 2767 -9599") (victim_position "3951 2551 -9659") L 05/10/2026 - 05:29:44: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:29:45: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:45: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:45: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 05:29:45: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:45: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:45: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "47") (weapon "scattergun") L 05/10/2026 - 05:29:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:46: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 05:29:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:46: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:46: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:29:47: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:47: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:47: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 05:29:47: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:29:47: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:47: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 05:29:47: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:29:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:29:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "94") (weapon "scattergun") L 05/10/2026 - 05:29:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:29:48: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "109") (realdamage "16") (weapon "quake_rl") L 05/10/2026 - 05:29:48: World triggered "mge_elo_delta" (player "[U:1:1010914149]") (old_elo "1615") (new_elo "1622") L 05/10/2026 - 05:29:48: World triggered "mge_elo_delta" (player "[U:1:237822230]") (old_elo "1592") (new_elo "1585") L 05/10/2026 - 05:29:48: "Hilo<46><[U:1:237822230]>" joined team "Spectator" L 05/10/2026 - 05:29:48: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3979 3218 -9629") (victim_position "3993 3374 -9642") L 05/10/2026 - 05:29:48: World triggered "mge_match_end" (winner "[U:1:1010914149]") (loser "[U:1:237822230]") (winner_score "20") (loser_score "12")