L 05/10/2026 - 05:36:44: World triggered "meta_data" (matchid "260510053644d9cb") (map "mge_league_gullywashmiddle_autumn") (arena "Gullywash 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 05:36:44: "cavchy<45><[U:1:1010914149]>" changed role to "soldier" L 05/10/2026 - 05:36:44: "Hilo<46><[U:1:237822230]>" changed role to "scout" L 05/10/2026 - 05:36:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:44: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:44: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "55") (weapon "scattergun") L 05/10/2026 - 05:36:44: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:45: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:45: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:45: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 05:36:45: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:46: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:46: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 05:36:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:46: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:36:46: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 05:36:46: "cavchy<45><[U:1:1010914149]>" picked up item "tf_ammo_pack" L 05/10/2026 - 05:36:47: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:47: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:47: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:47: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 05:36:47: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:47: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:36:47: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:36:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 05:36:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:49: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:36:49: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 05:36:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:50: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:50: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:36:50: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "43") (realdamage "10") (weapon "quake_rl") L 05/10/2026 - 05:36:50: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3453 2972 -9599") (victim_position "3349 3500 -9553") L 05/10/2026 - 05:36:50: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:36:51: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:51: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:51: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 05:36:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 05:36:52: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "37") (weapon "scattergun") L 05/10/2026 - 05:36:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:53: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:53: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "70") (weapon "scattergun") L 05/10/2026 - 05:36:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:36:53: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 05:36:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:54: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:54: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:36:54: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:54: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:54: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 05:36:55: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (realdamage "15") (weapon "maxgun") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "3681 3468 -9760") (victim_position "3891 3099 -9599") L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "revenge" against "cavchy<45><[U:1:1010914149]>" L 05/10/2026 - 05:36:55: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:36:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:36:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:57: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:36:57: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 05:36:58: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:58: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:36:58: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "102") (weapon "quake_rl") L 05/10/2026 - 05:36:58: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:36:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:36:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:36:59: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "77") (realdamage "44") (weapon "quake_rl") L 05/10/2026 - 05:36:59: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3563 2879 -9599") (victim_position "3845 2950 -9599") L 05/10/2026 - 05:36:59: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:37:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:01: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:01: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 05:37:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:01: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:01: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 05:37:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:02: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "43") (weapon "quake_rl") L 05/10/2026 - 05:37:02: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:02: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:02: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 05:37:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "35") (weapon "scattergun") L 05/10/2026 - 05:37:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 05:37:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:04: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:04: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:05: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:05: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:05: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:05: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 05:37:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:37:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:06: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:06: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:06: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "59") (realdamage "55") (weapon "quake_rl") L 05/10/2026 - 05:37:06: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3885 3088 -9599") (victim_position "3900 3434 -9671") L 05/10/2026 - 05:37:06: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:37:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 05:37:09: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:09: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:09: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 05:37:09: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:09: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:09: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 05:37:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:10: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:10: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 05:37:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:10: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:10: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "54") (weapon "scattergun") L 05/10/2026 - 05:37:10: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:12: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:12: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 05:37:12: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:12: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:12: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:37:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:13: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:13: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:13: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:13: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:37:13: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:13: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:13: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "91") (realdamage "5") (weapon "quake_rl") L 05/10/2026 - 05:37:13: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3763 2836 -9599") (victim_position "3965 2721 -9577") L 05/10/2026 - 05:37:13: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:37:14: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:14: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:14: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 05:37:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:15: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:15: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 05:37:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:15: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:15: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:37:16: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:16: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:16: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:16: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 05:37:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:17: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:17: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:17: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 05:37:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:17: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:17: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "59") (weapon "scattergun") L 05/10/2026 - 05:37:18: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:18: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:18: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 05:37:18: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:18: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:19: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (realdamage "10") (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "4239 2435 -9764") (victim_position "3950 2808 -9599") L 05/10/2026 - 05:37:20: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:22: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:22: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:22: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 05:37:22: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:23: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:24: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:24: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 05:37:24: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:24: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:24: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 05:37:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:25: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:25: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:25: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "99") (weapon "scattergun") L 05/10/2026 - 05:37:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:26: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:26: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "70") (weapon "scattergun") L 05/10/2026 - 05:37:26: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:27: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "13") (weapon "maxgun") L 05/10/2026 - 05:37:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "13") (realdamage "1") (weapon "maxgun") L 05/10/2026 - 05:37:28: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "3831 2527 -9760") (victim_position "4375 2628 -9548") L 05/10/2026 - 05:37:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:28: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:37:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:28: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "25") (weapon "quake_rl") L 05/10/2026 - 05:37:30: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:30: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:30: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:30: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "83") (weapon "scattergun") L 05/10/2026 - 05:37:30: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:30: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "102") (weapon "quake_rl") L 05/10/2026 - 05:37:31: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:31: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:31: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 05:37:31: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:31: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:31: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:31: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "69") (weapon "scattergun") L 05/10/2026 - 05:37:32: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:32: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "66") (realdamage "23") (weapon "quake_rl") L 05/10/2026 - 05:37:32: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4511 3112 -9599") (victim_position "4574 2817 -9588") L 05/10/2026 - 05:37:32: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:32: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:37:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:37:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:34: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:34: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 05:37:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:34: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:34: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 05:37:35: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:35: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 05:37:35: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:36: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:36: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:36: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 05:37:36: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:36: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:36: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 05:37:36: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:36: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:36: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 05:37:37: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:37: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:37: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:37:38: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:38: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:38: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "61") (realdamage "22") (weapon "quake_rl") L 05/10/2026 - 05:37:38: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4180 3070 -9599") (victim_position "3959 3238 -9633") L 05/10/2026 - 05:37:38: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:38: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:37:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 05:37:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:40: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:40: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 05:37:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:40: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:40: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 05:37:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:41: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:41: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 05:37:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:41: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 05:37:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:42: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:42: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:42: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:42: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "102") (weapon "scattergun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:43: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:43: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:43: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "91") (weapon "quake_rl") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "maxgun") L 05/10/2026 - 05:37:43: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:45: "cavchy<45><[U:1:1010914149]>" picked up item "tf_ammo_pack" L 05/10/2026 - 05:37:45: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "4314 2382 -9746") (victim_position "3962 2485 -9721") L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:46: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:37:46: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "54") (weapon "scattergun") L 05/10/2026 - 05:37:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:50: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:51: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:51: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:37:51: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "87") (weapon "quake_rl") L 05/10/2026 - 05:37:51: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:51: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:51: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 05:37:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 05:37:52: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "44") (weapon "scattergun") L 05/10/2026 - 05:37:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:54: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:56: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:56: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:56: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 05:37:56: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:57: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "22") (realdamage "15") (weapon "maxgun") L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "maxgun" (attacker_position "3612 2932 -9524") (victim_position "3724 2872 -9599") L 05/10/2026 - 05:37:57: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:37:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:58: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:37:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:37:59: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:37:59: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "64") (weapon "scattergun") L 05/10/2026 - 05:37:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:00: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:00: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 05:38:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:00: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:00: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 05:38:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:00: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:00: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "64") (weapon "scattergun") L 05/10/2026 - 05:38:00: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:00: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "81") (weapon "quake_rl") L 05/10/2026 - 05:38:00: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:01: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:02: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "58") (realdamage "10") (weapon "quake_rl") L 05/10/2026 - 05:38:02: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3716 2968 -9552") (victim_position "4029 2722 -9569") L 05/10/2026 - 05:38:02: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:38:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 05:38:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:03: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 05:38:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:04: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:04: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:04: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 05:38:05: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:05: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:05: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 05:38:05: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:06: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:06: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:06: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 05:38:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "69") (weapon "scattergun") L 05/10/2026 - 05:38:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:07: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:38:07: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (weapon "maxgun") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "maxgun") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:38:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:08: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "63") (realdamage "29") (weapon "quake_rl") L 05/10/2026 - 05:38:08: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3869 2819 -9599") (victim_position "3937 2426 -9667") L 05/10/2026 - 05:38:08: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:38:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:10: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:10: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "39") (weapon "scattergun") L 05/10/2026 - 05:38:10: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:10: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:10: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 05:38:11: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:11: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:11: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "97") (weapon "scattergun") L 05/10/2026 - 05:38:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:12: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:12: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "74") (realdamage "42") (weapon "scattergun") L 05/10/2026 - 05:38:12: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "4339 3114 -9614") (victim_position "4106 3085 -9599") L 05/10/2026 - 05:38:12: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:38:12: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:14: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:14: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:14: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 05:38:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:15: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:15: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "79") (weapon "scattergun") L 05/10/2026 - 05:38:16: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:16: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:16: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 05:38:16: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:16: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:16: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "49") (weapon "scattergun") L 05/10/2026 - 05:38:17: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:17: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:17: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "100") (realdamage "74") (weapon "scattergun") L 05/10/2026 - 05:38:17: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "4137 3170 -9578") (victim_position "4153 3034 -9599") L 05/10/2026 - 05:38:17: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:38:18: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:18: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:18: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 05:38:19: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:20: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 05:38:21: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:21: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:21: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "53") (weapon "scattergun") L 05/10/2026 - 05:38:21: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:21: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:21: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:21: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "68") (weapon "scattergun") L 05/10/2026 - 05:38:22: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:23: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:23: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:23: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "maxgun") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:23: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:24: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:38:25: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:25: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:25: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "39") (realdamage "14") (weapon "scattergun") L 05/10/2026 - 05:38:25: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "4088 3069 -9599") (victim_position "4456 3125 -9599") L 05/10/2026 - 05:38:25: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:25: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:38:25: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:25: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 05:38:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:27: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:27: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 05:38:27: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:27: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:27: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 05:38:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:27: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:27: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 05:38:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 05:38:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "45") (weapon "scattergun") L 05/10/2026 - 05:38:29: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:29: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:29: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 05:38:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:29: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "70") (realdamage "62") (weapon "quake_rl") L 05/10/2026 - 05:38:29: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3857 3081 -9599") (victim_position "3949 3331 -9685") L 05/10/2026 - 05:38:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:29: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:38:31: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:31: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:31: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "42") (weapon "scattergun") L 05/10/2026 - 05:38:32: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:32: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:32: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 05:38:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 05:38:33: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:34: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 05:38:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:36: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:37: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:37: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:37: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:37: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 05:38:37: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:37: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "52") (realdamage "13") (weapon "quake_rl") L 05/10/2026 - 05:38:37: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4181 2879 -9599") (victim_position "3747 2362 -9743") L 05/10/2026 - 05:38:37: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:38:39: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 05:38:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "69") (weapon "scattergun") L 05/10/2026 - 05:38:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:40: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 05:38:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:40: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:40: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 05:38:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:41: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 05:38:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:41: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:41: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "74") (weapon "scattergun") L 05/10/2026 - 05:38:42: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:44: "Hilo<46><[U:1:237822230]>" picked up item "tf_ammo_pack" L 05/10/2026 - 05:38:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:44: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:44: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 05:38:44: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:44: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:45: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:45: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:45: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "51") (realdamage "39") (weapon "scattergun") L 05/10/2026 - 05:38:45: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "3853 2497 -9675") (victim_position "3879 2797 -9599") L 05/10/2026 - 05:38:45: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:38:47: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:47: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:47: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:38:47: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:48: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:48: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 05:38:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:48: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:48: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "102") (weapon "quake_rl") L 05/10/2026 - 05:38:48: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:49: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:49: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:49: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "45") (weapon "scattergun") L 05/10/2026 - 05:38:50: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:50: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:50: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "111") (realdamage "42") (weapon "quake_rl") L 05/10/2026 - 05:38:50: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4009 3110 -9536") (victim_position "3979 3040 -9471") L 05/10/2026 - 05:38:50: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:38:50: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:51: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 05:38:52: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:52: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "94") (weapon "quake_rl") L 05/10/2026 - 05:38:52: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:52: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:52: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "63") (weapon "scattergun") L 05/10/2026 - 05:38:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:53: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 05:38:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:53: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:53: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 05:38:53: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:53: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:53: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "101") (realdamage "99") (weapon "scattergun") L 05/10/2026 - 05:38:53: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "3967 2654 -9636") (victim_position "3900 2768 -9599") L 05/10/2026 - 05:38:53: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:53: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 05:38:54: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:54: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:38:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:55: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:55: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:55: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "64") (weapon "scattergun") L 05/10/2026 - 05:38:56: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:56: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:56: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "97") (realdamage "75") (weapon "quake_rl") L 05/10/2026 - 05:38:56: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4459 3101 -9366") (victim_position "4150 2992 -9599") L 05/10/2026 - 05:38:56: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:38:57: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:57: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:57: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "3") (weapon "scattergun") L 05/10/2026 - 05:38:57: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:58: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:58: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:58: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:38:58: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:58: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:58: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:58: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 05:38:58: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:58: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 05:38:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:59: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:59: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 05:38:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:38:59: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "92") (weapon "quake_rl") L 05/10/2026 - 05:38:59: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:38:59: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:38:59: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:38:59: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "53") (weapon "scattergun") L 05/10/2026 - 05:39:00: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:00: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:00: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "79") (realdamage "52") (weapon "scattergun") L 05/10/2026 - 05:39:00: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "4278 2932 -9462") (victim_position "4338 2869 -9599") L 05/10/2026 - 05:39:00: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:39:02: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:02: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:02: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 05:39:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:02: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "110") (weapon "quake_rl") L 05/10/2026 - 05:39:02: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "47") (weapon "scattergun") L 05/10/2026 - 05:39:03: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:03: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:03: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "71") (weapon "scattergun") L 05/10/2026 - 05:39:03: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:04: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:04: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:04: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:04: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "57") (realdamage "19") (weapon "quake_rl") L 05/10/2026 - 05:39:04: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3864 2750 -9599") (victim_position "3886 2649 -9615") L 05/10/2026 - 05:39:04: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:39:06: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:06: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:06: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 05:39:06: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:07: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:07: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "55") (weapon "scattergun") L 05/10/2026 - 05:39:07: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:07: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 05:39:07: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:07: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:08: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:08: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:08: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:39:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:08: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:08: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 05:39:09: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:09: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:09: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "68") (weapon "scattergun") L 05/10/2026 - 05:39:09: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:09: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:09: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "78") (realdamage "24") (weapon "quake_rl") L 05/10/2026 - 05:39:09: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4138 2985 -9599") (victim_position "4220 2999 -9552") L 05/10/2026 - 05:39:09: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:09: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:39:10: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:11: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:11: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:11: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 05:39:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:12: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:12: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "76") (weapon "scattergun") L 05/10/2026 - 05:39:12: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:12: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:12: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 05:39:12: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:13: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:13: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:13: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:13: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 05:39:13: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4202 2946 -9599") (victim_position "4469 3005 -9599") L 05/10/2026 - 05:39:13: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:39:14: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:14: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:14: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 05:39:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:15: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:15: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 05:39:15: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:15: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 05:39:15: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:16: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:16: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:16: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 05:39:16: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:18: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:18: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "106") (realdamage "6") (weapon "quake_rl") L 05/10/2026 - 05:39:18: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4225 2948 -9599") (victim_position "4012 2926 -9471") L 05/10/2026 - 05:39:18: "cavchy<45><[U:1:1010914149]>" triggered "domination" against "Hilo<46><[U:1:237822230]>" L 05/10/2026 - 05:39:18: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:18: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:39:19: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:19: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:19: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 05:39:19: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:19: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:19: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 05:39:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 05:39:20: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:20: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:20: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:20: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:39:21: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:21: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 05:39:21: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:21: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:21: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 05:39:21: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:21: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:21: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "68") (realdamage "45") (weapon "quake_rl") L 05/10/2026 - 05:39:21: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3991 2519 -9704") (victim_position "3720 2338 -9683") L 05/10/2026 - 05:39:22: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:39:26: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:26: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:26: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:26: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "82") (weapon "scattergun") L 05/10/2026 - 05:39:27: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:27: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "97") (weapon "quake_rl") L 05/10/2026 - 05:39:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:27: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:27: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 05:39:27: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:27: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:27: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:27: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 05:39:27: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:27: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "109") (realdamage "39") (weapon "quake_rl") L 05/10/2026 - 05:39:27: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3680 2868 -9599") (victim_position "3696 3047 -9599") L 05/10/2026 - 05:39:28: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:28: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:39:28: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:28: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:28: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 05:39:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:29: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 05:39:29: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:29: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:29: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 05:39:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:29: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:29: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 05:39:30: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:30: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:30: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:30: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 05:39:30: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:31: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:31: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:31: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 05:39:31: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:32: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:32: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:39:32: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "22") (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "19") (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:33: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:34: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "maxgun") L 05/10/2026 - 05:39:34: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "22") (weapon "maxgun") L 05/10/2026 - 05:39:34: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "maxgun") L 05/10/2026 - 05:39:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:34: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "111") (realdamage "35") (weapon "quake_rl") L 05/10/2026 - 05:39:34: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "3912 3074 -9599") (victim_position "3977 3101 -9534") L 05/10/2026 - 05:39:34: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:34: "Hilo<46><[U:1:237822230]>" spawned as "scout" L 05/10/2026 - 05:39:36: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:36: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:36: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 05:39:36: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:36: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:36: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "97") (weapon "quake_rl") L 05/10/2026 - 05:39:36: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:36: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:36: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "42") (weapon "scattergun") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "86") (weapon "scattergun") L 05/10/2026 - 05:39:37: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "101") (realdamage "54") (weapon "scattergun") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" killed "cavchy<45><[U:1:1010914149]>" with "scattergun" (attacker_position "3953 2772 -9585") (victim_position "3847 2839 -9599") L 05/10/2026 - 05:39:37: "Hilo<46><[U:1:237822230]>" triggered "revenge" against "cavchy<45><[U:1:1010914149]>" L 05/10/2026 - 05:39:38: "cavchy<45><[U:1:1010914149]>" spawned as "soldier" L 05/10/2026 - 05:39:39: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:39: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:39: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 05:39:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:40: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:40: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 05:39:40: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:40: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:40: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 05:39:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:41: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:41: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 05:39:41: "Hilo<46><[U:1:237822230]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 05:39:41: "Hilo<46><[U:1:237822230]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 05:39:41: "Hilo<46><[U:1:237822230]>" triggered "damage" against "cavchy<45><[U:1:1010914149]>" (damage "94") (weapon "scattergun") L 05/10/2026 - 05:39:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 05:39:41: "cavchy<45><[U:1:1010914149]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 05:39:41: "cavchy<45><[U:1:1010914149]>" triggered "damage" against "Hilo<46><[U:1:237822230]>" (damage "105") (realdamage "95") (weapon "quake_rl") L 05/10/2026 - 05:39:41: World triggered "mge_elo_delta" (player "[U:1:1010914149]") (old_elo "1635") (new_elo "1641") L 05/10/2026 - 05:39:41: World triggered "mge_elo_delta" (player "[U:1:237822230]") (old_elo "1572") (new_elo "1566") L 05/10/2026 - 05:39:41: "cavchy<45><[U:1:1010914149]>" killed "Hilo<46><[U:1:237822230]>" with "quake_rl" (attacker_position "4072 3087 -9599") (victim_position "3799 3077 -9599") L 05/10/2026 - 05:39:41: World triggered "mge_match_end" (winner "[U:1:1010914149]") (loser "[U:1:237822230]") (winner_score "20") (loser_score "12")