L 05/10/2026 - 16:41:24: World triggered "meta_data" (matchid "260510164124f664") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 16:41:24: "r<116><[U:1:187840976]>" changed role to "soldier" L 05/10/2026 - 16:41:24: "hehe xd<115><[U:1:261821252]>" changed role to "scout" L 05/10/2026 - 16:41:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:41:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 16:41:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 16:41:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:41:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 16:41:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:29: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:41:29: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 16:41:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "59") (weapon "scattergun") L 05/10/2026 - 16:41:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "39") (weapon "scattergun") L 05/10/2026 - 16:41:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:31: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:31: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "74") (realdamage "31") (weapon "shotgun_soldier") L 05/10/2026 - 16:41:31: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3535 2626 -1792") (victim_position "-3732 2526 -1808") L 05/10/2026 - 16:41:31: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:41:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:41:35: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:41:35: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "39") (weapon "quake_rl") L 05/10/2026 - 16:41:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:36: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:41:36: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "103") (realdamage "100") (weapon "quake_rl") L 05/10/2026 - 16:41:36: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3474 2720 -1792") (victim_position "-3340 2972 -1896") L 05/10/2026 - 16:41:36: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:41:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 16:41:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 16:41:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:39: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:41:39: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "36") (weapon "quake_rl") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:41:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 16:41:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:41:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:41: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:41:41: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 16:41:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 16:41:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:41: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:41: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 16:41:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 16:41:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "39") (realdamage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:41:42: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3796 3075 -1792") (victim_position "-4120 3395 -1807") L 05/10/2026 - 16:41:42: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:41:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:41:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:41:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:41:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:41:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 16:41:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 16:41:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 16:41:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 16:41:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 16:41:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 16:41:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 16:41:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:51: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:51: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (realdamage "32") (weapon "shotgun_soldier") L 05/10/2026 - 16:41:51: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3581 2538 -1792") (victim_position "-3865 2503 -1907") L 05/10/2026 - 16:41:51: "r<116><[U:1:187840976]>" triggered "domination" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 16:41:51: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:41:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:41:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:41:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:41:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:41:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:41:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:41:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:42:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 16:42:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 16:42:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:42:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 16:42:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:42:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:06: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:06: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 16:42:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 16:42:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:42:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "62") (realdamage "34") (weapon "quake_rl") L 05/10/2026 - 16:42:08: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3657 2904 -1792") (victim_position "-3641 3148 -1696") L 05/10/2026 - 16:42:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:08: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:42:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 16:42:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:42:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 16:42:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 16:42:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "98") (weapon "scattergun") L 05/10/2026 - 16:42:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:13: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:42:13: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "107") (weapon "quake_rl") L 05/10/2026 - 16:42:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "pistol_scout") L 05/10/2026 - 16:42:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "77") (realdamage "27") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:18: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-4120 3219 -1883") (victim_position "-4280 3150 -1848") L 05/10/2026 - 16:42:18: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:42:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:42:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:42:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 16:42:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:42:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:42:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 16:42:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:42:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 16:42:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 16:42:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:30: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:42:30: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 16:42:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 16:42:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 16:42:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:33: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:33: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "76") (realdamage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:33: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3359 2675 -1793") (victim_position "-3199 2608 -1881") L 05/10/2026 - 16:42:33: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:42:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 16:42:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 16:42:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 16:42:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "69") (weapon "scattergun") L 05/10/2026 - 16:42:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:38: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:42:38: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 16:42:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "scattergun") L 05/10/2026 - 16:42:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "scattergun") L 05/10/2026 - 16:42:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:41: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:41: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "45") (weapon "scattergun") L 05/10/2026 - 16:42:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (realdamage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:42: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3147 2400 -1798") (victim_position "-3127 2820 -1886") L 05/10/2026 - 16:42:42: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:42:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:42:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:42:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 16:42:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 16:42:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:42:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 16:42:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 16:42:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:51: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:51: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 16:42:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 16:42:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:53: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:42:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 16:42:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:42:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:42:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "86") (realdamage "73") (weapon "scattergun") L 05/10/2026 - 16:42:55: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3127 2306 -1838") (victim_position "-3317 2247 -1792") L 05/10/2026 - 16:42:55: "hehe xd<115><[U:1:261821252]>" triggered "revenge" against "r<116><[U:1:187840976]>" L 05/10/2026 - 16:42:55: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:42:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:42:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:42:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 16:43:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 16:43:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:43:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 16:43:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "scattergun") L 05/10/2026 - 16:43:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (realdamage "19") (weapon "scattergun") L 05/10/2026 - 16:43:06: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-4164 3355 -1825") (victim_position "-3776 3124 -1792") L 05/10/2026 - 16:43:06: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "pistol_scout") L 05/10/2026 - 16:43:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 16:43:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 16:43:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:10: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:10: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "65") (realdamage "38") (weapon "scattergun") L 05/10/2026 - 16:43:10: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3461 3378 -1659") (victim_position "-3415 3138 -1906") L 05/10/2026 - 16:43:10: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:43:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:18: "r<116><[U:1:187840976]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:43:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 16:43:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:43:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "65") (weapon "scattergun") L 05/10/2026 - 16:43:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:43:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 16:43:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (realdamage "45") (weapon "scattergun") L 05/10/2026 - 16:43:23: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-4206 2913 -1883") (victim_position "-3896 3016 -1792") L 05/10/2026 - 16:43:23: "hehe xd<115><[U:1:261821252]>" triggered "domination" against "r<116><[U:1:187840976]>" L 05/10/2026 - 16:43:23: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:43:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:43:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 16:43:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 16:43:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 16:43:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "81") (weapon "scattergun") L 05/10/2026 - 16:43:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 16:43:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (realdamage "8") (weapon "scattergun") L 05/10/2026 - 16:43:31: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3789 3123 -1792") (victim_position "-3476 3382 -1911") L 05/10/2026 - 16:43:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:31: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:43:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:43:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 16:43:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:43:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:43:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 16:43:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:38: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:38: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 16:43:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (realdamage "14") (weapon "pistol_scout") L 05/10/2026 - 16:43:42: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3069 2410 -1829") (victim_position "-3255 2565 -1886") L 05/10/2026 - 16:43:42: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:43:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 16:43:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:43:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "107") (weapon "quake_rl") L 05/10/2026 - 16:43:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "92") (weapon "scattergun") L 05/10/2026 - 16:43:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "78") (realdamage "40") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:45: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3864 2443 -1908") (victim_position "-4007 2476 -1881") L 05/10/2026 - 16:43:45: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 16:43:45: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:43:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 16:43:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:43:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:43:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:43:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 16:43:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 16:43:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:51: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:51: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "66") (weapon "scattergun") L 05/10/2026 - 16:43:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:43:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "pistol_scout") L 05/10/2026 - 16:43:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (realdamage "8") (weapon "pistol_scout") L 05/10/2026 - 16:43:53: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3398 2123 -1792") (victim_position "-3527 2365 -1792") L 05/10/2026 - 16:43:53: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:43:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:43:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:43:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 16:43:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 16:43:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:43:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:43:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 16:43:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "42") (weapon "scattergun") L 05/10/2026 - 16:43:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "54") (weapon "scattergun") L 05/10/2026 - 16:43:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:43:59: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:43:59: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 16:43:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:43:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:43:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (realdamage "20") (weapon "scattergun") L 05/10/2026 - 16:43:59: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3440 2312 -1792") (victim_position "-3558 2723 -1792") L 05/10/2026 - 16:43:59: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:44:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 16:44:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 16:44:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 16:44:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "53") (weapon "scattergun") L 05/10/2026 - 16:44:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 16:44:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 16:44:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "110") (realdamage "96") (weapon "quake_rl") L 05/10/2026 - 16:44:04: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3925 2769 -1840") (victim_position "-4032 2876 -1858") L 05/10/2026 - 16:44:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:04: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:44:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 16:44:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 16:44:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "scattergun") L 05/10/2026 - 16:44:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:10: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:44:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "93") (weapon "scattergun") L 05/10/2026 - 16:44:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:11: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:11: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "86") (weapon "quake_rl") L 05/10/2026 - 16:44:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 16:44:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (realdamage "13") (weapon "scattergun") L 05/10/2026 - 16:44:13: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-4167 2979 -1881") (victim_position "-3706 2879 -1792") L 05/10/2026 - 16:44:13: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:44:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 16:44:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "102") (weapon "scattergun") L 05/10/2026 - 16:44:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 16:44:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 16:44:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:44:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (realdamage "5") (weapon "shotgun_soldier") L 05/10/2026 - 16:44:18: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3722 3104 -1792") (victim_position "-3366 3240 -1858") L 05/10/2026 - 16:44:18: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:44:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 16:44:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 16:44:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "quake_rl") L 05/10/2026 - 16:44:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 16:44:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 16:44:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 16:44:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "98") (weapon "scattergun") L 05/10/2026 - 16:44:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "59") (realdamage "35") (weapon "shotgun_soldier") L 05/10/2026 - 16:44:26: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3626 2779 -1792") (victim_position "-3562 2586 -1792") L 05/10/2026 - 16:44:26: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:44:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 16:44:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 16:44:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 16:44:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 16:44:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 16:44:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:30: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:30: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 16:44:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:30: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:30: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 16:44:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (realdamage "6") (weapon "pistol_scout") L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3655 2152 -1776") (victim_position "-3620 2467 -1792") L 05/10/2026 - 16:44:35: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:44:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 16:44:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 16:44:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:42: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:44:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (weapon "scattergun") L 05/10/2026 - 16:44:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:44:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "66") (weapon "scattergun") L 05/10/2026 - 16:44:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 16:44:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:44:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 16:44:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:44:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 16:44:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 16:44:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:53: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "65") (weapon "unique_pickaxe_escape") L 05/10/2026 - 16:44:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:44:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "27") (realdamage "11") (weapon "pistol_scout") (crit "mini") L 05/10/2026 - 16:44:53: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3933 3531 -1762") (victim_position "-3705 3425 -1812") L 05/10/2026 - 16:44:53: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:44:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:44:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:44:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:44:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "234") L 05/10/2026 - 16:44:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:44:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:44:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 16:45:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "scattergun") L 05/10/2026 - 16:45:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:01: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:01: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:01: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:45:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 16:45:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:01: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:01: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "44") (realdamage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:01: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3799 3519 -1792") (victim_position "-3503 3348 -1899") L 05/10/2026 - 16:45:02: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:45:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "92") (weapon "scattergun") L 05/10/2026 - 16:45:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:45:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 16:45:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "97") (weapon "scattergun") L 05/10/2026 - 16:45:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 16:45:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (realdamage "9") (weapon "pistol_scout") L 05/10/2026 - 16:45:08: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-4160 3084 -1810") (victim_position "-4122 3443 -1792") L 05/10/2026 - 16:45:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:08: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:45:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:45:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 16:45:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:45:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 16:45:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:45:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "60") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "80") (realdamage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:16: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3702 3045 -1792") (victim_position "-3798 3033 -1792") L 05/10/2026 - 16:45:16: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:45:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:45:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:45:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "35") (weapon "quake_rl") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:45:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 16:45:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "scattergun") L 05/10/2026 - 16:45:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 16:45:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "scattergun") L 05/10/2026 - 16:45:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (realdamage "9") (weapon "scattergun") L 05/10/2026 - 16:45:22: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3610 2101 -1780") (victim_position "-3540 2483 -1792") L 05/10/2026 - 16:45:22: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:45:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (weapon "scattergun") L 05/10/2026 - 16:45:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 16:45:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "scattergun") L 05/10/2026 - 16:45:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:29: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:45:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:45:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 16:45:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:45:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 16:45:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 16:45:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:33: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:33: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:45:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "69") (realdamage "54") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:37: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-4036 3216 -1792") (victim_position "-4150 3289 -1845") L 05/10/2026 - 16:45:37: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:45:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 16:45:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 16:45:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:45:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 16:45:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 16:45:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 16:45:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:47: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:47: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 16:45:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:45:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:45:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 16:45:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (realdamage "23") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:49: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3643 2638 -1792") (victim_position "-3541 2210 -1792") L 05/10/2026 - 16:45:49: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:45:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:45:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:53: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:45:53: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 16:45:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:45:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:45:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "91") (realdamage "72") (weapon "quake_rl") L 05/10/2026 - 16:45:54: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3621 2714 -1792") (victim_position "-3898 3126 -1792") L 05/10/2026 - 16:45:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:54: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:45:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 16:45:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 16:45:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "scattergun") L 05/10/2026 - 16:45:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:45:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 05/10/2026 - 16:45:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:45:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:45:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "scattergun") L 05/10/2026 - 16:45:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:45:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "65") (weapon "scattergun") L 05/10/2026 - 16:46:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (realdamage "15") (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3941 3543 -1792") (victim_position "-3950 3162 -1792") L 05/10/2026 - 16:46:01: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 16:46:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "60") (weapon "scattergun") L 05/10/2026 - 16:46:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "scattergun") L 05/10/2026 - 16:46:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 16:46:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 16:46:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (realdamage "10") (weapon "pistol_scout") L 05/10/2026 - 16:46:06: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-4159 3098 -1794") (victim_position "-3886 2729 -1912") L 05/10/2026 - 16:46:06: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:46:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (weapon "scattergun") L 05/10/2026 - 16:46:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 16:46:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "41") (weapon "scattergun") L 05/10/2026 - 16:46:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:46:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "80") (weapon "quake_rl") L 05/10/2026 - 16:46:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 16:46:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "54") (realdamage "45") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:17: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3599 2917 -1792") (victim_position "-3651 3206 -1734") L 05/10/2026 - 16:46:17: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:46:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 16:46:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 16:46:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:46:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 16:46:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 16:46:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:46:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "43") (weapon "quake_rl") L 05/10/2026 - 16:46:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 16:46:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 16:46:21: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:46:21: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "73") (realdamage "33") (weapon "quake_rl") L 05/10/2026 - 16:46:21: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3578 2687 -1792") (victim_position "-3297 2383 -1792") L 05/10/2026 - 16:46:22: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 16:46:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:46:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:24: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:46:24: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "quake_rl") L 05/10/2026 - 16:46:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 16:46:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "scattergun") L 05/10/2026 - 16:46:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "103") (weapon "scattergun") L 05/10/2026 - 16:46:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "101") (realdamage "51") (weapon "scattergun") L 05/10/2026 - 16:46:29: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-4031 3435 -1792") (victim_position "-3905 3485 -1792") L 05/10/2026 - 16:46:30: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:46:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 16:46:33: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:46:33: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 16:46:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 16:46:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 16:46:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "75") (weapon "scattergun") L 05/10/2026 - 16:46:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:36: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:36: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "32") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (realdamage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:37: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-4175 3462 -1792") (victim_position "-3768 3076 -1792") L 05/10/2026 - 16:46:38: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:46:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 16:46:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 16:46:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 16:46:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 16:46:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 16:46:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 16:46:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 16:46:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 16:46:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "scattergun") L 05/10/2026 - 16:46:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 16:46:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 16:46:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 16:46:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:46:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "42") (realdamage "18") (weapon "scattergun") L 05/10/2026 - 16:46:55: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3867 2132 -1755") (victim_position "-3836 2625 -1909") L 05/10/2026 - 16:46:56: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:46:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:46:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:46:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 16:46:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 16:46:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:47:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:47:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 16:47:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:47:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 16:47:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:47:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:47:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:47:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "26") (weapon "scattergun") L 05/10/2026 - 16:47:01: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:47:01: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 16:47:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:47:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:47:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:47:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 16:47:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:47:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:47:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 16:47:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:47:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:47:03: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:47:03: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 16:47:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 16:47:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 16:47:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 16:47:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:47:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:47:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "93") (realdamage "52") (weapon "quake_rl") L 05/10/2026 - 16:47:04: World triggered "mge_elo_delta" (player "[U:1:187840976]") (old_elo "1600") (new_elo "1608") L 05/10/2026 - 16:47:04: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1607") (new_elo "1599") L 05/10/2026 - 16:47:04: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3571 2871 -1792") (victim_position "-3340 2466 -1792") L 05/10/2026 - 16:47:04: World triggered "mge_match_end" (winner "[U:1:187840976]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "18")