L 05/10/2026 - 16:53:14: World triggered "meta_data" (matchid "26051016531459d1") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 16:53:14: "r<116><[U:1:187840976]>" changed role to "soldier" L 05/10/2026 - 16:53:14: "hehe xd<115><[U:1:261821252]>" changed role to "soldier" L 05/10/2026 - 16:53:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "96") (weapon "quake_rl") L 05/10/2026 - 16:53:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 16:53:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:21: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:21: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:22: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "world" (attacker_position "-3636 2858 -1452") (victim_position "-4090 2851 -1885") L 05/10/2026 - 16:53:22: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:53:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 16:53:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 16:53:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 16:53:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 16:53:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (realdamage "1") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:29: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3599 2738 -1640") (victim_position "-3796 2263 -1901") L 05/10/2026 - 16:53:29: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:53:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:31: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:31: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 16:53:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:31: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:31: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "221") L 05/10/2026 - 16:53:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:36: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:36: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "62") (realdamage "44") (weapon "quake_rl") L 05/10/2026 - 16:53:38: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3482 2113 -1792") (victim_position "-3814 2200 -1908") L 05/10/2026 - 16:53:38: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:53:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "60") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "63") (realdamage "45") (weapon "quake_rl") L 05/10/2026 - 16:53:42: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3743 2842 -1640") (victim_position "-4217 2850 -1884") L 05/10/2026 - 16:53:42: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:53:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 16:53:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "105") (weapon "quake_rl") L 05/10/2026 - 16:53:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 16:53:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "27") (realdamage "25") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:47: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3433 2594 -1704") (victim_position "-3471 2946 -1917") L 05/10/2026 - 16:53:47: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:53:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "94") (weapon "quake_rl") L 05/10/2026 - 16:53:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:51: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:51: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 16:53:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:53:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (weapon "quake_rl") L 05/10/2026 - 16:53:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:53:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:53:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:59: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:53:59: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:01: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3570 2849 -1640") (victim_position "-3163 2349 -1856") L 05/10/2026 - 16:54:01: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:54:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:03: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:03: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 16:54:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "109") (weapon "quake_rl") L 05/10/2026 - 16:54:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 16:54:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:06: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "world" (attacker_position "-3981 3154 -1615") (victim_position "-3749 2881 -1634") L 05/10/2026 - 16:54:06: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 16:54:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:07: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 16:54:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "87") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:10: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:10: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "101") (weapon "quake_rl") L 05/10/2026 - 16:54:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (realdamage "29") (weapon "quake_rl") L 05/10/2026 - 16:54:11: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3713 2945 -1551") (victim_position "-3907 2710 -1908") L 05/10/2026 - 16:54:11: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:54:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:13: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:13: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 16:54:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 16:54:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "98") (realdamage "30") (weapon "quake_rl") L 05/10/2026 - 16:54:16: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3534 2839 -1640") (victim_position "-3204 2777 -1835") L 05/10/2026 - 16:54:16: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:54:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 16:54:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "90") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 16:54:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:21: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:21: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "35") (realdamage "29") (weapon "quake_rl") L 05/10/2026 - 16:54:22: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3414 2788 -1730") (victim_position "-3709 3393 -1810") L 05/10/2026 - 16:54:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:22: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:54:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "61") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:24: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:24: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "177") L 05/10/2026 - 16:54:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 16:54:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "27") (weapon "quake_rl") L 05/10/2026 - 16:54:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:29: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:29: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:31: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-4031 3024 -1883") (victim_position "-3955 2206 -1896") L 05/10/2026 - 16:54:31: "hehe xd<115><[U:1:261821252]>" triggered "domination" against "r<116><[U:1:187840976]>" L 05/10/2026 - 16:54:31: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:54:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 16:54:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "91") (weapon "quake_rl") L 05/10/2026 - 16:54:35: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3495 2874 -1590") (victim_position "-3617 2977 -1611") L 05/10/2026 - 16:54:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:36: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:54:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:38: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:38: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "268") L 05/10/2026 - 16:54:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:38: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:38: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 16:54:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:39: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:39: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "99") (realdamage "26") (weapon "quake_rl") L 05/10/2026 - 16:54:39: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3332 2639 -1878") (victim_position "-3527 2956 -1918") L 05/10/2026 - 16:54:39: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 16:54:39: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 16:54:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "67") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 16:54:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "44") (realdamage "34") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:46: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3756 2811 -1640") (victim_position "-3795 3137 -1792") L 05/10/2026 - 16:54:46: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:54:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 16:54:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 16:54:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:54:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:54:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "42") (weapon "quake_rl") L 05/10/2026 - 16:54:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 16:54:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:54:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:00: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3683 2795 -1640") (victim_position "-3680 3366 -1822") L 05/10/2026 - 16:55:00: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:55:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "294") L 05/10/2026 - 16:55:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 16:55:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 16:55:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "59") (realdamage "48") (weapon "quake_rl") L 05/10/2026 - 16:55:05: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3373 2605 -1792") (victim_position "-3547 2988 -1933") L 05/10/2026 - 16:55:05: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:55:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "57") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:10: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:10: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 16:55:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:13: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:55:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:13: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:13: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "39") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "27") (realdamage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:19: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3419 3136 -1846") (victim_position "-3664 2791 -1943") L 05/10/2026 - 16:55:19: "hehe xd<115><[U:1:261821252]>" triggered "domination" against "r<116><[U:1:187840976]>" L 05/10/2026 - 16:55:19: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:55:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "87") (realdamage "63") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:25: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3931 3028 -1761") (victim_position "-3915 2913 -1700") L 05/10/2026 - 16:55:25: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:55:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "53") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 16:55:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "quake_rl") L 05/10/2026 - 16:55:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:30: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:30: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "r<116><[U:1:187840976]>" picked up item "tf_ammo_pack" L 05/10/2026 - 16:55:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:35: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3458 2941 -1914") (victim_position "-2939 3006 -1794") L 05/10/2026 - 16:55:35: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 16:55:35: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 16:55:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:38: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:38: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "77") (weapon "quake_rl") L 05/10/2026 - 16:55:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "315") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (realdamage "11") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:40: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3924 2835 -1542") (victim_position "-3583 2858 -1267") L 05/10/2026 - 16:55:40: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 16:55:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "96") (weapon "quake_rl") L 05/10/2026 - 16:55:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 16:55:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:47: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:47: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (realdamage "2") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:50: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3552 2235 -1795") (victim_position "-3857 3119 -1792") L 05/10/2026 - 16:55:50: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:55:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "97") (weapon "quake_rl") L 05/10/2026 - 16:55:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "42") (weapon "quake_rl") L 05/10/2026 - 16:55:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:56: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:56: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:55:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (realdamage "19") (weapon "shotgun_soldier") L 05/10/2026 - 16:55:57: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3783 2835 -1640") (victim_position "-4255 3190 -1885") L 05/10/2026 - 16:55:57: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:55:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:55:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "208") L 05/10/2026 - 16:55:59: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:55:59: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 16:56:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:01: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:01: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:56:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "101") (realdamage "42") (weapon "quake_rl") L 05/10/2026 - 16:56:03: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3932 3365 -1745") (victim_position "-3624 3428 -1847") L 05/10/2026 - 16:56:03: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 16:56:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:56:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "347") L 05/10/2026 - 16:56:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:56:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "61") (realdamage "2") (weapon "quake_rl") L 05/10/2026 - 16:56:08: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3705 2833 -1640") (victim_position "-3544 3389 -1881") L 05/10/2026 - 16:56:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:08: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 16:56:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:10: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:10: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:56:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 16:56:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:11: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:11: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:56:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "252") L 05/10/2026 - 16:56:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:56:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "42") (weapon "quake_rl") L 05/10/2026 - 16:56:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 16:56:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 16:56:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 16:56:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 16:56:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "37") (realdamage "29") (weapon "quake_rl") L 05/10/2026 - 16:56:13: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1607") (new_elo "1614") L 05/10/2026 - 16:56:13: World triggered "mge_elo_delta" (player "[U:1:187840976]") (old_elo "1600") (new_elo "1593") L 05/10/2026 - 16:56:13: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3698 2784 -1640") (victim_position "-4095 3504 -1792") L 05/10/2026 - 16:56:13: World triggered "mge_match_end" (winner "[U:1:261821252]") (loser "[U:1:187840976]") (winner_score "20") (loser_score "5")