L 05/10/2026 - 17:00:20: World triggered "meta_data" (matchid "260510170020030e") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 17:00:20: "r<116><[U:1:187840976]>" changed role to "soldier" L 05/10/2026 - 17:00:20: "hehe xd<115><[U:1:261821252]>" changed role to "demoman" L 05/10/2026 - 17:00:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "44") (weapon "quake_rl") L 05/10/2026 - 17:00:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 17:00:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:24: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:24: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "106") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:27: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "world" (attacker_position "-3296 3061 -1885") (victim_position "-3234 2729 -1881") L 05/10/2026 - 17:00:27: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:00:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:31: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:31: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "quake_rl") L 05/10/2026 - 17:00:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "45") (weapon "quake_rl") L 05/10/2026 - 17:00:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:35: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:35: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (realdamage "20") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:35: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "tf_projectile_pipe_remote" (attacker_position "-3826 3365 -1734") (victim_position "-2935 2943 -1826") L 05/10/2026 - 17:00:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:36: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:00:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "109") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:41: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:41: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "iron_bomber") L 05/10/2026 - 17:00:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "100") (realdamage "62") (weapon "iron_bomber") L 05/10/2026 - 17:00:42: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "iron_bomber" (attacker_position "-3354 3251 -1896") (victim_position "-3864 3274 -1792") L 05/10/2026 - 17:00:42: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:00:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "98") (weapon "quake_rl") L 05/10/2026 - 17:00:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "iron_bomber") L 05/10/2026 - 17:00:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "100") (weapon "iron_bomber") L 05/10/2026 - 17:00:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 17:00:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "56") (realdamage "54") (weapon "quake_rl") L 05/10/2026 - 17:00:46: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3706 3175 -1697") (victim_position "-3414 3289 -1891") L 05/10/2026 - 17:00:46: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 17:00:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:46: "hehe xd<115><[U:1:261821252]>" spawned as "demoman" L 05/10/2026 - 17:00:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:00:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 17:00:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:53: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:53: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "84") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "84") (realdamage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:54: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3596 2274 -1815") (victim_position "-3594 2077 -1782") L 05/10/2026 - 17:00:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:54: "hehe xd<115><[U:1:261821252]>" spawned as "demoman" L 05/10/2026 - 17:00:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:56: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:56: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 17:00:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 17:00:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:00:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "quake_rl") L 05/10/2026 - 17:00:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "iron_bomber") L 05/10/2026 - 17:00:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "100") (weapon "iron_bomber") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:00:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:59: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:00:59: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:00:59: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3039 2956 -1715") (victim_position "-3680 3224 -1905") L 05/10/2026 - 17:00:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:00:59: "hehe xd<115><[U:1:261821252]>" spawned as "demoman" L 05/10/2026 - 17:01:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 17:01:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 17:01:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "76") (realdamage "57") (weapon "quake_rl") L 05/10/2026 - 17:01:05: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3297 3109 -1824") (victim_position "-3192 3518 -1725") L 05/10/2026 - 17:01:05: "r<116><[U:1:187840976]>" triggered "domination" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 17:01:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:06: "hehe xd<115><[U:1:261821252]>" spawned as "demoman" L 05/10/2026 - 17:01:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "80") (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 17:01:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:09: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:09: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "iron_bomber") L 05/10/2026 - 17:01:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 17:01:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "86") (realdamage "25") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:17: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3805 2403 -1913") (victim_position "-3969 2370 -1892") L 05/10/2026 - 17:01:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 05/10/2026 - 17:01:17: "hehe xd<115><[U:1:261821252]>" spawned as "demoman" L 05/10/2026 - 17:01:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 17:01:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 17:01:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:01:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:01:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:01:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 17:01:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 17:01:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "79") (weapon "scattergun") L 05/10/2026 - 17:01:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "85") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (realdamage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:28: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3648 3107 -1792") (victim_position "-3812 3373 -1792") L 05/10/2026 - 17:01:28: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:01:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 17:01:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "scattergun") L 05/10/2026 - 17:01:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 17:01:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:33: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:33: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "65") (weapon "scattergun") L 05/10/2026 - 17:01:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "90") (realdamage "49") (weapon "scattergun") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3835 2631 -1729") (victim_position "-3576 2611 -1792") L 05/10/2026 - 17:01:36: "hehe xd<115><[U:1:261821252]>" triggered "revenge" against "r<116><[U:1:187840976]>" L 05/10/2026 - 17:01:36: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:01:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 17:01:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:01:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 17:01:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 17:01:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 17:01:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 17:01:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "77") (realdamage "73") (weapon "scattergun") L 05/10/2026 - 17:01:43: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-4089 3429 -1792") (victim_position "-4050 3122 -1792") L 05/10/2026 - 17:01:43: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:01:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 17:01:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 17:01:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 17:01:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 17:01:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 17:01:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 17:01:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "36") (weapon "quake_rl") L 05/10/2026 - 17:01:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 17:01:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (realdamage "5") (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3361 2209 -1792") (victim_position "-3426 2720 -1727") L 05/10/2026 - 17:01:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:51: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:01:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:53: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:53: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 17:01:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 17:01:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "scattergun") L 05/10/2026 - 17:01:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:01:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "37") (weapon "quake_rl") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:01:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:01:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:01:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:56: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:56: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "44") (weapon "scattergun") L 05/10/2026 - 17:01:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 17:01:58: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:01:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:01:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:01:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "68") (weapon "scattergun") L 05/10/2026 - 17:01:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:01:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "78") (realdamage "25") (weapon "shotgun_soldier") L 05/10/2026 - 17:01:58: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3501 2754 -1792") (victim_position "-3642 2742 -1792") L 05/10/2026 - 17:01:59: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:02:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") (crit "mini") L 05/10/2026 - 17:02:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "scattergun") L 05/10/2026 - 17:02:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "73") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 17:02:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 17:02:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "30") (weapon "scattergun") L 05/10/2026 - 17:02:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") (crit "mini") L 05/10/2026 - 17:02:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "104") (realdamage "48") (weapon "scattergun") (crit "mini") L 05/10/2026 - 17:02:11: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3490 3482 -1761") (victim_position "-3584 3236 -1912") L 05/10/2026 - 17:02:11: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:02:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 17:02:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:13: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:13: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 17:02:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "65") (weapon "scattergun") L 05/10/2026 - 17:02:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 17:02:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 17:02:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 17:02:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:02:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 17:02:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 17:02:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 17:02:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:02:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "61") (realdamage "22") (weapon "quake_rl") L 05/10/2026 - 17:02:17: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3254 2821 -1844") (victim_position "-2908 2824 -1837") L 05/10/2026 - 17:02:17: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 17:02:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:02:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "37") (weapon "quake_rl") L 05/10/2026 - 17:02:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 17:02:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:21: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:21: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 17:02:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "44") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 17:02:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "63") (realdamage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:26: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-4063 3023 -1837") (victim_position "-3921 3255 -1792") L 05/10/2026 - 17:02:26: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:02:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 17:02:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:36: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:36: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "67") (weapon "scattergun") L 05/10/2026 - 17:02:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "scattergun") L 05/10/2026 - 17:02:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:39: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:02:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "65") (realdamage "60") (weapon "unique_pickaxe_escape") L 05/10/2026 - 17:02:40: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "unique_pickaxe_escape" (attacker_position "-3820 3134 -1792") (victim_position "-3888 3103 -1792") L 05/10/2026 - 17:02:40: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:02:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") (crit "mini") L 05/10/2026 - 17:02:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 17:02:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 17:02:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "scattergun") L 05/10/2026 - 17:02:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "61") (weapon "scattergun") L 05/10/2026 - 17:02:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "25") (weapon "scattergun") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (realdamage "15") (weapon "pistol_scout") L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3375 3487 -1750") (victim_position "-3677 3181 -1749") L 05/10/2026 - 17:02:45: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:02:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 17:02:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "79") (weapon "scattergun") L 05/10/2026 - 17:02:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 17:02:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 17:02:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:02:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "107") (weapon "quake_rl") L 05/10/2026 - 17:02:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 17:02:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "scattergun") L 05/10/2026 - 17:02:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:02:50: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3301 2633 -1883") (victim_position "-3491 3544 -1761") L 05/10/2026 - 17:02:50: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:02:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:02:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:02:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "pistol_scout") L 05/10/2026 - 17:02:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:02:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:02:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "scattergun") L 05/10/2026 - 17:02:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:02:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 17:02:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 17:02:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 17:02:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:02:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:02:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:02:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (realdamage "10") (weapon "scattergun") L 05/10/2026 - 17:02:56: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3903 3534 -1792") (victim_position "-3904 3111 -1792") L 05/10/2026 - 17:02:56: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:03:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "scattergun") L 05/10/2026 - 17:03:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 17:03:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:03:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 17:03:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 17:03:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 17:03:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 17:03:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "39") (weapon "scattergun") L 05/10/2026 - 17:03:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "32") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 17:03:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:06: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:06: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:06: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3458 2574 -1776") (victim_position "-3645 2858 -1640") L 05/10/2026 - 17:03:06: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:03:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 17:03:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (weapon "scattergun") L 05/10/2026 - 17:03:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 17:03:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 17:03:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "scattergun") L 05/10/2026 - 17:03:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 17:03:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 17:03:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (realdamage "17") (weapon "pistol_scout") L 05/10/2026 - 17:03:15: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3236 3026 -1672") (victim_position "-3422 3248 -1908") L 05/10/2026 - 17:03:16: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:03:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 17:03:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 17:03:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 17:03:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:21: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:21: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 17:03:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 17:03:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "scattergun") L 05/10/2026 - 17:03:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "pistol_scout") L 05/10/2026 - 17:03:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:29: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:29: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:29: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3810 2583 -1916") (victim_position "-3582 2838 -1943") L 05/10/2026 - 17:03:29: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:03:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 17:03:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "pistol_scout") L 05/10/2026 - 17:03:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 17:03:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 17:03:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:36: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:36: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "scattergun") L 05/10/2026 - 17:03:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 17:03:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "89") (realdamage "30") (weapon "scattergun") L 05/10/2026 - 17:03:40: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3613 3304 -1841") (victim_position "-3763 3079 -1792") L 05/10/2026 - 17:03:40: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:03:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 17:03:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 17:03:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 17:03:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:03:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:47: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:47: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:47: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:03:47: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 17:03:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 17:03:49: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:03:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "64") (realdamage "47") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:50: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3445 2716 -1792") (victim_position "-3422 2981 -1783") L 05/10/2026 - 17:03:50: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:03:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:03:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:03:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:53: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:03:53: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "28") (weapon "quake_rl") L 05/10/2026 - 17:03:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:03:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 17:03:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 17:03:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "90") (weapon "scattergun") L 05/10/2026 - 17:03:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:56: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:56: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 05/10/2026 - 17:03:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:03:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "66") (realdamage "60") (weapon "quake_rl") L 05/10/2026 - 17:03:57: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3657 3023 -1792") (victim_position "-3836 3389 -1792") L 05/10/2026 - 17:03:57: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:03:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:03:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:03:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:03:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:03:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 17:03:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "92") (weapon "scattergun") L 05/10/2026 - 17:04:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 17:04:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 17:04:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 17:04:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:04:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 17:04:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:04:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (realdamage "4") (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3805 3471 -1792") (victim_position "-3710 3430 -1809") L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:06: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:04:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 17:04:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "scattergun") L 05/10/2026 - 17:04:09: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:04:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 17:04:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "scattergun") L 05/10/2026 - 17:04:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 17:04:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:14: "r<116><[U:1:187840976]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:04:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 17:04:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:04:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:21: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:21: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "86") (realdamage "85") (weapon "shotgun_soldier") L 05/10/2026 - 17:04:21: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3857 2974 -1783") (victim_position "-3849 2826 -1713") L 05/10/2026 - 17:04:21: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:04:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:04:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "35") (weapon "quake_rl") L 05/10/2026 - 17:04:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "scattergun") L 05/10/2026 - 17:04:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 17:04:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "scattergun") L 05/10/2026 - 17:04:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 17:04:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "scattergun") L 05/10/2026 - 17:04:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "pistol_scout") L 05/10/2026 - 17:04:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "pistol_scout") L 05/10/2026 - 17:04:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "25") (weapon "pistol_scout") (crit "mini") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (realdamage "15") (weapon "pistol_scout") (crit "mini") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3486 2096 -1792") (victim_position "-3613 2454 -1792") L 05/10/2026 - 17:04:30: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 17:04:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "scattergun") L 05/10/2026 - 17:04:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "scattergun") L 05/10/2026 - 17:04:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "scattergun") L 05/10/2026 - 17:04:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 17:04:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (realdamage "45") (weapon "scattergun") L 05/10/2026 - 17:04:39: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3641 2981 -1574") (victim_position "-3469 2598 -1656") L 05/10/2026 - 17:04:39: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:04:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "31") (weapon "scattergun") L 05/10/2026 - 17:04:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "scattergun") L 05/10/2026 - 17:04:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "97") (weapon "scattergun") L 05/10/2026 - 17:04:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:04:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "scattergun") L 05/10/2026 - 17:04:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (realdamage "9") (weapon "scattergun") L 05/10/2026 - 17:04:47: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3489 3493 -1761") (victim_position "-3363 2814 -1901") L 05/10/2026 - 17:04:47: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:04:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 17:04:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:04:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "91") (weapon "quake_rl") L 05/10/2026 - 17:04:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 17:04:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 17:04:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "27") (weapon "scattergun") L 05/10/2026 - 17:04:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 17:04:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "scattergun") L 05/10/2026 - 17:04:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "37") (weapon "scattergun") L 05/10/2026 - 17:04:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:04:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (realdamage "2") (weapon "pistol_scout") L 05/10/2026 - 17:04:55: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3552 2895 -1640") (victim_position "-3245 2762 -1888") L 05/10/2026 - 17:04:55: "hehe xd<115><[U:1:261821252]>" triggered "domination" against "r<116><[U:1:187840976]>" L 05/10/2026 - 17:04:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:55: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:04:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:04:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 17:04:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:04:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:04:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:04:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:04:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "34") (weapon "scattergun") L 05/10/2026 - 17:05:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "28") (weapon "scattergun") L 05/10/2026 - 17:05:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "65") (realdamage "34") (weapon "scattergun") L 05/10/2026 - 17:05:01: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "scattergun" (attacker_position "-3829 3145 -1792") (victim_position "-3806 2911 -1792") L 05/10/2026 - 17:05:01: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:05:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "scattergun") L 05/10/2026 - 17:05:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "32") (weapon "scattergun") L 05/10/2026 - 17:05:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:05:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:05:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:05:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:10: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:05:10: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 17:05:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "scattergun") L 05/10/2026 - 17:05:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:12: "r<116><[U:1:187840976]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:05:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:05:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "108") (realdamage "77") (weapon "quake_rl") L 05/10/2026 - 17:05:14: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3840 2890 -1792") (victim_position "-3826 2748 -1925") L 05/10/2026 - 17:05:14: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 17:05:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:14: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:05:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:05:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 17:05:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "scattergun") L 05/10/2026 - 17:05:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:05:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 17:05:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "scattergun") L 05/10/2026 - 17:05:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (realdamage "38") (weapon "shotgun_soldier") L 05/10/2026 - 17:05:20: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3552 2550 -1792") (victim_position "-3470 2132 -1792") L 05/10/2026 - 17:05:20: "hehe xd<115><[U:1:261821252]>" spawned as "scout" L 05/10/2026 - 17:05:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:05:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "44") (weapon "quake_rl") L 05/10/2026 - 17:05:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 17:05:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "62") (weapon "scattergun") L 05/10/2026 - 17:05:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:05:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "scattergun") L 05/10/2026 - 17:05:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 17:05:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 17:05:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "59") (weapon "scattergun") L 05/10/2026 - 17:05:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "pistol_scout") L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (realdamage "11") (weapon "pistol_scout") L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3913 3505 -1792") (victim_position "-3854 3004 -1792") L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:28: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:05:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "scattergun") L 05/10/2026 - 17:05:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 17:05:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 05/10/2026 - 17:05:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "99") (weapon "scattergun") L 05/10/2026 - 17:05:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 17:05:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "scattergun") L 05/10/2026 - 17:05:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (weapon "scattergun") L 05/10/2026 - 17:05:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "pistol_scout") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (realdamage "4") (weapon "pistol_scout") L 05/10/2026 - 17:05:39: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "pistol_scout" (attacker_position "-3287 2246 -1792") (victim_position "-3603 2929 -1792") L 05/10/2026 - 17:05:39: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:05:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 17:05:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "scattergun") L 05/10/2026 - 17:05:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:05:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 17:05:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:44: "r<116><[U:1:187840976]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:05:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 05/10/2026 - 17:05:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "pistol_scout") L 05/10/2026 - 17:05:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:49: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:05:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:05:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "scattergun") L 05/10/2026 - 17:05:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:05:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:05:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:05:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:05:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "scattergun") L 05/10/2026 - 17:06:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:06:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:06:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "scattergun") L 05/10/2026 - 17:06:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:06:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:06:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "scattergun") L 05/10/2026 - 17:06:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:06:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:06:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "scattergun") L 05/10/2026 - 17:06:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:06:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:06:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:06:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 05/10/2026 - 17:06:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:03: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:03: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 05/10/2026 - 17:06:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 05/10/2026 - 17:06:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "37") (weapon "scattergun") L 05/10/2026 - 17:06:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "76") (realdamage "50") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:05: World triggered "mge_elo_delta" (player "[U:1:187840976]") (old_elo "1586") (new_elo "1594") L 05/10/2026 - 17:06:05: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1621") (new_elo "1613") L 05/10/2026 - 17:06:05: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3397 2760 -1901") (victim_position "-3376 2942 -1904") L 05/10/2026 - 17:06:05: World triggered "mge_match_end" (winner "[U:1:187840976]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "19")