L 05/10/2026 - 17:06:11: World triggered "meta_data" (matchid "2605101706116791") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 17:06:11: "r<116><[U:1:187840976]>" changed role to "soldier" L 05/10/2026 - 17:06:11: "hehe xd<115><[U:1:261821252]>" changed role to "soldier" L 05/10/2026 - 17:06:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "85") (weapon "quake_rl") L 05/10/2026 - 17:06:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "28") (weapon "quake_rl") L 05/10/2026 - 17:06:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 17:06:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "43") (weapon "quake_rl") L 05/10/2026 - 17:06:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "quake_rl") L 05/10/2026 - 17:06:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:17: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:17: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (realdamage "11") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:20: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-4009 3291 -1792") (victim_position "-3836 2665 -1877") L 05/10/2026 - 17:06:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:20: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:06:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "41") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 17:06:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 17:06:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "32") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (realdamage "11") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:27: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3095 2349 -1856") (victim_position "-3520 2476 -1792") L 05/10/2026 - 17:06:27: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:06:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:29: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:29: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "28") (weapon "quake_rl") L 05/10/2026 - 17:06:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 17:06:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:31: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:31: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "338") L 05/10/2026 - 17:06:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:33: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (realdamage "18") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:34: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3603 2662 -1792") (victim_position "-3172 3066 -1881") L 05/10/2026 - 17:06:34: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:06:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "189") L 05/10/2026 - 17:06:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 17:06:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "64") (realdamage "2") (weapon "quake_rl") L 05/10/2026 - 17:06:40: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3558 2761 -1792") (victim_position "-3120 2905 -1888") L 05/10/2026 - 17:06:40: "hehe xd<115><[U:1:261821252]>" triggered "domination" against "r<116><[U:1:187840976]>" L 05/10/2026 - 17:06:40: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:06:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "519") L 05/10/2026 - 17:06:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 17:06:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "25") (realdamage "19") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:46: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3255 3156 -1741") (victim_position "-3403 3091 -1903") L 05/10/2026 - 17:06:46: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 17:06:46: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:06:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "258") L 05/10/2026 - 17:06:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "103") (realdamage "95") (weapon "quake_rl") L 05/10/2026 - 17:06:50: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3473 2944 -1691") (victim_position "-3750 2889 -1572") L 05/10/2026 - 17:06:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:50: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:06:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "70") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "62") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 17:06:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (realdamage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:54: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3689 2762 -1640") (victim_position "-3715 3252 -1760") L 05/10/2026 - 17:06:54: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:06:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "79") (weapon "quake_rl") L 05/10/2026 - 17:06:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "32") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "80") (weapon "shotgun_soldier") L 05/10/2026 - 17:06:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 17:06:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:06:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:06:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:06:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "89") (realdamage "46") (weapon "quake_rl") L 05/10/2026 - 17:06:58: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3698 2935 -1640") (victim_position "-3586 2762 -1636") L 05/10/2026 - 17:06:59: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:07:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 17:07:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "76") (weapon "quake_rl") L 05/10/2026 - 17:07:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:07:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:07: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:07: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:07: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:07: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (realdamage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:07: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3469 2243 -1792") (victim_position "-3691 2231 -1855") L 05/10/2026 - 17:07:07: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:07:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 17:07:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:11: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:11: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "79") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "32") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:07:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:19: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "30") (realdamage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:19: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3545 2403 -1792") (victim_position "-3965 2680 -1894") L 05/10/2026 - 17:07:19: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:07:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "60") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "101") (realdamage "96") (weapon "quake_rl") L 05/10/2026 - 17:07:23: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3725 2885 -1640") (victim_position "-3955 2980 -1878") L 05/10/2026 - 17:07:23: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:07:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "77") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 17:07:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "70") (weapon "quake_rl") L 05/10/2026 - 17:07:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "70") (realdamage "67") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:26: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3652 3018 -1792") (victim_position "-3504 3243 -1913") L 05/10/2026 - 17:07:26: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:07:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:29: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "86") (weapon "quake_rl") L 05/10/2026 - 17:07:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:29: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:30: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:30: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:31: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:31: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 17:07:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 17:07:31: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3880 2991 -1576") (victim_position "-3648 3113 -1708") L 05/10/2026 - 17:07:32: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:07:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "88") (weapon "quake_rl") L 05/10/2026 - 17:07:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "98") (realdamage "73") (weapon "quake_rl") L 05/10/2026 - 17:07:37: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3232 2552 -1870") (victim_position "-3334 2606 -1865") L 05/10/2026 - 17:07:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:37: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:07:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 17:07:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:41: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:41: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "39") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 17:07:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:46: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-4005 2750 -1870") (victim_position "-3619 3529 -1774") L 05/10/2026 - 17:07:46: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:07:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "292") L 05/10/2026 - 17:07:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 17:07:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:51: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:51: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 17:07:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:53: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:53: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "31") (realdamage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:53: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-4079 2866 -1887") (victim_position "-4087 3139 -1792") L 05/10/2026 - 17:07:53: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:07:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "63") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:07:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:07:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 17:07:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:07:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:07:58: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3697 2779 -1640") (victim_position "-3986 2427 -1885") L 05/10/2026 - 17:07:58: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:08:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 17:08:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:03: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:03: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 17:08:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "105") (weapon "quake_rl") L 05/10/2026 - 17:08:07: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "world" (attacker_position "-3708 2688 -1640") (victim_position "-3542 2514 -1778") L 05/10/2026 - 17:08:07: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:08:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:09: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:09: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 17:08:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:10: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:10: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "107") (weapon "quake_rl") L 05/10/2026 - 17:08:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 17:08:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:11: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:11: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "57") (realdamage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:14: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3632 3085 -1792") (victim_position "-3938 2856 -1817") L 05/10/2026 - 17:08:14: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:08:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "480") L 05/10/2026 - 17:08:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 17:08:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:24: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:24: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (realdamage "20") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:24: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3616 2264 -1759") (victim_position "-3689 2835 -1640") L 05/10/2026 - 17:08:24: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:08:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "94") (weapon "quake_rl") L 05/10/2026 - 17:08:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:28: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:28: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:30: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:30: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "72") (weapon "quake_rl") L 05/10/2026 - 17:08:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:30: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:30: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "23") (realdamage "20") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:30: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3675 2698 -1640") (victim_position "-3278 2352 -1792") L 05/10/2026 - 17:08:30: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:08:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "86") (weapon "quake_rl") L 05/10/2026 - 17:08:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 17:08:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (realdamage "25") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:37: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3557 2754 -1640") (victim_position "-3677 2200 -1769") L 05/10/2026 - 17:08:37: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:08:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 17:08:41: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:41: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "179") L 05/10/2026 - 17:08:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 17:08:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "35") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:47: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:47: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "30") (realdamage "15") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:49: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-4218 3015 -1841") (victim_position "-3631 2887 -1640") L 05/10/2026 - 17:08:49: "r<116><[U:1:187840976]>" triggered "domination" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 17:08:49: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:08:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "66") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (realdamage "50") (weapon "quake_rl") L 05/10/2026 - 17:08:52: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3734 2778 -1640") (victim_position "-3816 2540 -1892") L 05/10/2026 - 17:08:52: "hehe xd<115><[U:1:261821252]>" triggered "revenge" against "r<116><[U:1:187840976]>" L 05/10/2026 - 17:08:52: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:08:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "195") L 05/10/2026 - 17:08:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:56: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:08:56: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "26") (weapon "quake_rl") L 05/10/2026 - 17:08:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:59: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:59: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:08:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:08:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:08:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (realdamage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:00: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3267 3397 -1741") (victim_position "-3706 2802 -1943") L 05/10/2026 - 17:09:00: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:09:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 17:09:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 17:09:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 17:09:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "54") (realdamage "7") (weapon "quake_rl") L 05/10/2026 - 17:09:10: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3844 3412 -1791") (victim_position "-3320 2787 -1889") L 05/10/2026 - 17:09:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:11: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:09:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "109") (weapon "quake_rl") L 05/10/2026 - 17:09:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:18: "hehe xd<115><[U:1:261821252]>" picked up item "tf_ammo_pack" L 05/10/2026 - 17:09:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 17:09:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "42") (weapon "quake_rl") L 05/10/2026 - 17:09:22: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "world" (attacker_position "-3397 2527 -1720") (victim_position "-3994 2861 -1876") L 05/10/2026 - 17:09:22: "hehe xd<115><[U:1:261821252]>" triggered "domination" against "r<116><[U:1:187840976]>" L 05/10/2026 - 17:09:22: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:09:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 17:09:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 17:09:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "79") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "71") (realdamage "26") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:27: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3663 2948 -1640") (victim_position "-3516 2713 -1587") L 05/10/2026 - 17:09:27: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 17:09:27: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:09:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 17:09:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:31: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:31: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 17:09:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 17:09:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:32: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:32: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "18") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "quake_rl") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:35: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:35: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:36: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:36: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:36: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "41") (weapon "quake_rl") L 05/10/2026 - 17:09:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "9") (realdamage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:40: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3665 2793 -1792") (victim_position "-3472 3429 -1912") L 05/10/2026 - 17:09:40: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:09:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 17:09:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 17:09:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:46: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "34") (realdamage "6") (weapon "quake_rl") L 05/10/2026 - 17:09:46: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3554 2822 -1640") (victim_position "-3101 2359 -1860") L 05/10/2026 - 17:09:46: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:09:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 17:09:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "quake_rl") L 05/10/2026 - 17:09:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:51: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:51: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "31") (weapon "quake_rl") L 05/10/2026 - 17:09:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "53") (weapon "quake_rl") L 05/10/2026 - 17:09:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "57") (realdamage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:55: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3667 3306 -1798") (victim_position "-3863 3459 -1792") L 05/10/2026 - 17:09:56: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:09:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:09:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:59: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:09:59: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "76") (weapon "quake_rl") L 05/10/2026 - 17:09:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:09:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:09:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:10:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:10:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "83") (weapon "quake_rl") L 05/10/2026 - 17:10:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 17:10:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 17:10:02: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "world" (attacker_position "-3639 2917 -1640") (victim_position "-3799 3277 -1783") L 05/10/2026 - 17:10:02: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:10:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:10:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 17:10:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:10:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "106") (weapon "quake_rl") L 05/10/2026 - 17:10:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:10:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "shotgun_soldier") L 05/10/2026 - 17:10:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:16: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:16: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:10:17: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:10:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:10:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:10:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (realdamage "23") (weapon "quake_rl") L 05/10/2026 - 17:10:17: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1613") (new_elo "1620") L 05/10/2026 - 17:10:17: World triggered "mge_elo_delta" (player "[U:1:187840976]") (old_elo "1594") (new_elo "1587") L 05/10/2026 - 17:10:17: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3439 3123 -1848") (victim_position "-3216 2552 -1821") L 05/10/2026 - 17:10:17: World triggered "mge_match_end" (winner "[U:1:261821252]") (loser "[U:1:187840976]") (winner_score "20") (loser_score "13")