L 05/10/2026 - 17:13:34: World triggered "meta_data" (matchid "260510171334828d") (map "mge_league_flyover") (arena "Flyover 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 17:13:34: "r<116><[U:1:187840976]>" changed role to "soldier" L 05/10/2026 - 17:13:34: "hehe xd<115><[U:1:261821252]>" changed role to "soldier" L 05/10/2026 - 17:13:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:13:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 17:13:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:39: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:39: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:41: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:41: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:41: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "39") (realdamage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:42: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3553 2866 -1640") (victim_position "-3457 2443 -1792") L 05/10/2026 - 17:13:42: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:13:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:13:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 17:13:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:45: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:13:45: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 17:13:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:45: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:47: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:47: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:13:48: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 17:13:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:13:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "38") (weapon "quake_rl") L 05/10/2026 - 17:13:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "42") (realdamage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:51: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3564 2767 -1792") (victim_position "-3743 2293 -1878") L 05/10/2026 - 17:13:51: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:13:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:13:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 17:13:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "57") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:56: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:56: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:13:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 17:13:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "25") (realdamage "9") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:56: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3852 2895 -1630") (victim_position "-4150 2627 -1889") L 05/10/2026 - 17:13:57: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:13:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:13:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:13:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:13:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 17:14:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:03: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:03: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "42") (weapon "quake_rl") L 05/10/2026 - 17:14:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "35") (weapon "quake_rl") L 05/10/2026 - 17:14:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "17") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:06: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:07: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:07: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "quake_rl") L 05/10/2026 - 17:14:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:09: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:09: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:13: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:13: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:13: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3558 3361 -1875") (victim_position "-4121 3476 -1792") L 05/10/2026 - 17:14:13: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:14:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "387") L 05/10/2026 - 17:14:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 17:14:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "42") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:20: "hehe xd<115><[U:1:261821252]>" committed suicide with "world" (attacker_position "-3360 3179 -1891") L 05/10/2026 - 17:14:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:21: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:14:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 17:14:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "433") L 05/10/2026 - 17:14:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:24: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:24: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:14:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "99") (realdamage "94") (weapon "quake_rl") (airshot "1") (height "317") L 05/10/2026 - 17:14:25: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3732 2826 -1640") (victim_position "-3584 2690 -1322") L 05/10/2026 - 17:14:25: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:14:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "453") L 05/10/2026 - 17:14:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 17:14:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 17:14:29: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:29: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:29: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:30: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "64") (realdamage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:30: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3748 2754 -1640") (victim_position "-3901 2837 -1836") L 05/10/2026 - 17:14:30: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:14:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 17:14:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 17:14:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:34: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:34: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:14:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:35: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:35: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:36: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:37: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (realdamage "27") (weapon "quake_rl") L 05/10/2026 - 17:14:37: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3971 3268 -1792") (victim_position "-3570 2871 -1792") L 05/10/2026 - 17:14:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:37: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:14:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 17:14:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "77") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:39: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:39: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:40: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "68") (realdamage "25") (weapon "quake_rl") L 05/10/2026 - 17:14:40: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3604 2663 -1591") (victim_position "-3394 2633 -1734") L 05/10/2026 - 17:14:41: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:14:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:42: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:42: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "59") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:14:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "54") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "295") L 05/10/2026 - 17:14:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:45: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (realdamage "29") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:48: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3820 3369 -1761") (victim_position "-3951 2943 -1834") L 05/10/2026 - 17:14:48: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:14:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "82") (weapon "quake_rl") L 05/10/2026 - 17:14:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:14:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:53: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 17:14:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:55: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:55: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "26") (realdamage "23") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:55: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3204 3209 -1741") (victim_position "-3603 2779 -1640") L 05/10/2026 - 17:14:55: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:14:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:58: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:58: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "379") L 05/10/2026 - 17:14:58: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:14:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 17:14:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:14:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:59: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:14:59: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 05/10/2026 - 17:14:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "55") (realdamage "36") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:00: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3496 2839 -1938") (victim_position "-3556 3093 -1614") L 05/10/2026 - 17:15:00: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:15:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:03: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 17:15:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:15:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:13: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:13: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 17:15:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "quake_rl") L 05/10/2026 - 17:15:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "24") (weapon "quake_rl") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:17: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:17: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:18: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:18: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:18: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:18: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3247 2437 -1792") (victim_position "-3605 3172 -1911") L 05/10/2026 - 17:15:18: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:15:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 17:15:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:22: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:22: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 05/10/2026 - 17:15:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:23: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:23: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:23: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:23: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:23: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "world" (attacker_position "-3603 2861 -1640") (victim_position "-3540 3323 -1872") L 05/10/2026 - 17:15:23: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:15:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:25: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:25: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:26: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "64") (weapon "quake_rl") L 05/10/2026 - 17:15:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 17:15:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 17:15:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "43") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (realdamage "18") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:28: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3589 2107 -1725") (victim_position "-3697 2536 -1722") L 05/10/2026 - 17:15:28: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:15:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:31: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:31: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:31: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:32: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:32: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:32: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:15:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:33: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:33: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:36: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:37: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:37: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:37: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:37: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "45") (realdamage "35") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:38: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3965 2955 -1804") (victim_position "-4304 3271 -1873") L 05/10/2026 - 17:15:38: "hehe xd<115><[U:1:261821252]>" triggered "domination" against "r<116><[U:1:187840976]>" L 05/10/2026 - 17:15:38: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:15:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 17:15:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:41: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:41: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 17:15:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 17:15:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:43: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:43: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:43: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "57") (realdamage "16") (weapon "quake_rl") L 05/10/2026 - 17:15:43: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3429 2684 -1557") (victim_position "-3194 2965 -1824") L 05/10/2026 - 17:15:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:44: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:15:45: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:46: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:46: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 17:15:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:47: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:47: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:47: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:48: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:48: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:48: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:48: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:49: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:49: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "77") (weapon "quake_rl") L 05/10/2026 - 17:15:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "56") (weapon "quake_rl") L 05/10/2026 - 17:15:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:49: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "80") (realdamage "62") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:49: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3981 2731 -1596") (victim_position "-4108 2520 -1677") L 05/10/2026 - 17:15:49: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:15:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:51: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:51: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "46") (weapon "quake_rl") L 05/10/2026 - 17:15:52: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:52: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:52: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:52: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:52: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:15:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:15:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 17:15:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:15:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "109") (realdamage "49") (weapon "quake_rl") L 05/10/2026 - 17:15:57: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3804 2513 -1649") (victim_position "-3738 2662 -1601") L 05/10/2026 - 17:15:57: "r<116><[U:1:187840976]>" triggered "revenge" against "hehe xd<115><[U:1:261821252]>" L 05/10/2026 - 17:15:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:15:58: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:16:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "112") (realdamage "93") (weapon "quake_rl") L 05/10/2026 - 17:16:01: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3712 2853 -1601") (victim_position "-3766 2820 -1640") L 05/10/2026 - 17:16:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:01: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:16:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:03: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:03: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:03: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:03: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:03: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:03: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:04: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 17:16:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 17:16:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:06: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:06: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 17:16:06: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3652 3036 -1726") (victim_position "-3513 2896 -1935") L 05/10/2026 - 17:16:06: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:16:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "84") (weapon "quake_rl") L 05/10/2026 - 17:16:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:09: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:09: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "16") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:10: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:10: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:10: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 17:16:10: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:11: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:12: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "world" (attacker_position "-3668 2920 -1640") (victim_position "-3880 2729 -1904") L 05/10/2026 - 17:16:12: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:16:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "50") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 17:16:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:15: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:15: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "62") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "84") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:16: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:16: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "69") (realdamage "38") (weapon "quake_rl") L 05/10/2026 - 17:16:16: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3915 2745 -1716") (victim_position "-3781 3117 -1783") L 05/10/2026 - 17:16:16: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:16:16: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:18: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:18: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:19: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:19: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:19: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 17:16:19: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:20: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:20: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:20: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 17:16:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:20: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:20: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:21: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:21: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:21: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:21: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "26") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:21: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "26") (weapon "quake_rl") L 05/10/2026 - 17:16:22: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:22: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:22: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "14") (realdamage "4") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:22: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-3582 2533 -1792") (victim_position "-3684 3378 -1821") L 05/10/2026 - 17:16:22: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:16:23: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:24: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:25: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:25: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:25: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "31") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:26: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:26: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:26: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 17:16:26: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 17:16:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "34") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:27: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "33") (weapon "quake_rl") L 05/10/2026 - 17:16:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:28: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:28: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:28: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:30: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:30: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:33: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:33: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:33: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:34: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:34: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:34: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:35: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:35: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:35: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:35: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:35: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (realdamage "2") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:36: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3226 3012 -1891") (victim_position "-4184 2570 -1869") L 05/10/2026 - 17:16:36: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:16:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:38: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:38: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "23") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:39: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:39: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "183") L 05/10/2026 - 17:16:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "57") (weapon "quake_rl") L 05/10/2026 - 17:16:39: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:39: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:39: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "40") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:40: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:40: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:40: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:40: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "29") (realdamage "13") (weapon "quake_rl") L 05/10/2026 - 17:16:40: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "quake_rl" (attacker_position "-3151 2094 -1708") (victim_position "-3776 2799 -1598") L 05/10/2026 - 17:16:41: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:16:42: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:42: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:42: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:43: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:43: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "74") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:44: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:44: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:44: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "101") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "432") L 05/10/2026 - 17:16:44: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3674 2834 -1628") (victim_position "-3600 2639 -1359") L 05/10/2026 - 17:16:44: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:44: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "63") (weapon "quake_rl") L 05/10/2026 - 17:16:45: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:16:46: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:46: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:49: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:49: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:50: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 17:16:50: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:50: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "307") L 05/10/2026 - 17:16:50: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:50: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:51: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:51: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:51: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "world" (attacker_position "-3043 2605 -1836") (victim_position "-3597 2819 -1638") L 05/10/2026 - 17:16:51: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:51: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:16:53: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:53: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "62") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:54: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:55: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:55: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 17:16:55: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:56: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:56: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:56: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "75") (weapon "quake_rl") L 05/10/2026 - 17:16:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:56: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:56: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:57: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:57: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 17:16:58: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:16:58: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "36") (realdamage "21") (weapon "quake_rl") L 05/10/2026 - 17:16:58: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "quake_rl" (attacker_position "-3566 2888 -1640") (victim_position "-3049 2355 -1807") L 05/10/2026 - 17:16:58: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:16:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:16:59: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:59: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:16:59: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "55") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:17:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "104") (weapon "quake_rl") L 05/10/2026 - 17:17:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:00: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:00: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:00: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:00: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:00: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:01: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:01: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "76") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:01: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:02: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:02: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:02: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:02: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:02: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "57") (realdamage "27") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:02: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3585 2511 -1683") (victim_position "-3666 2439 -1909") L 05/10/2026 - 17:17:02: "r<116><[U:1:187840976]>" spawned as "soldier" L 05/10/2026 - 17:17:04: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:04: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:04: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:04: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:05: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:05: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:17:05: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "597") L 05/10/2026 - 17:17:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:17:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 17:17:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:05: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:05: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:06: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:06: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:06: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:06: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:17:07: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 17:17:07: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:07: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:08: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:17:08: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "69") (weapon "quake_rl") L 05/10/2026 - 17:17:08: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:08: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:08: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:08: "r<116><[U:1:187840976]>" killed "hehe xd<115><[U:1:261821252]>" with "world" (attacker_position "-3754 2142 -1448") (victim_position "-3934 2562 -1892") L 05/10/2026 - 17:17:08: "hehe xd<115><[U:1:261821252]>" spawned as "soldier" L 05/10/2026 - 17:17:09: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:10: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:11: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "3") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:11: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:12: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:12: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:12: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:12: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "59") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:12: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:13: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:17:13: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 17:17:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:13: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:13: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "26") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:13: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 17:17:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 17:17:14: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "49") (weapon "quake_rl") L 05/10/2026 - 17:17:14: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:14: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:14: "r<116><[U:1:187840976]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:14: "r<116><[U:1:187840976]>" triggered "damage" against "hehe xd<115><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: "r<116><[U:1:187840976]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: "hehe xd<115><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: "hehe xd<115><[U:1:261821252]>" triggered "damage" against "r<116><[U:1:187840976]>" (damage "41") (realdamage "23") (weapon "shotgun_soldier") L 05/10/2026 - 17:17:15: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1620") (new_elo "1627") L 05/10/2026 - 17:17:15: World triggered "mge_elo_delta" (player "[U:1:187840976]") (old_elo "1587") (new_elo "1580") L 05/10/2026 - 17:17:15: "hehe xd<115><[U:1:261821252]>" killed "r<116><[U:1:187840976]>" with "shotgun_soldier" (attacker_position "-3169 2313 -1840") (victim_position "-3529 2120 -1788") L 05/10/2026 - 17:17:15: World triggered "mge_match_end" (winner "[U:1:261821252]") (loser "[U:1:187840976]") (winner_score "20") (loser_score "12")