L 05/10/2026 - 18:34:09: World triggered "meta_data" (matchid "2605101834096489") (map "mge_league_gullywashmiddle_autumn") (arena "Gullywash 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 05/10/2026 - 18:34:09: "kohi<79><[U:1:139094234]>" changed role to "scout" L 05/10/2026 - 18:34:09: "rift<90><[U:1:318542506]>" changed role to "soldier" L 05/10/2026 - 18:34:28: "rift<90><[U:1:318542506]>" committed suicide with "quake_rl" (attacker_position "3298 3472 -9644") L 05/10/2026 - 18:34:28: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:34:52: "rift<90><[U:1:318542506]>" committed suicide with "quake_rl" (attacker_position "4611 2091 -9727") L 05/10/2026 - 18:34:52: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:35:05: "rift<90><[U:1:318542506]>" picked up item "tf_ammo_pack" L 05/10/2026 - 18:35:15: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:35:16: "rift<90><[U:1:318542506]>" committed suicide with "quake_rl" (attacker_position "3498 3761 -9727") L 05/10/2026 - 18:35:16: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:35:46: "rift<90><[U:1:318542506]>" picked up item "tf_ammo_pack" L 05/10/2026 - 18:35:48: "rift<90><[U:1:318542506]>" committed suicide with "quake_rl" (attacker_position "3288 3755 -9727") L 05/10/2026 - 18:35:48: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:36:01: "rift<90><[U:1:318542506]>" picked up item "tf_ammo_pack" L 05/10/2026 - 18:36:12: "rift<90><[U:1:318542506]>" committed suicide with "quake_rl" (attacker_position "3925 3613 -9727") L 05/10/2026 - 18:36:12: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:36:23: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:23: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:23: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:23: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "42") (weapon "quake_rl") L 05/10/2026 - 18:36:24: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:26: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:26: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:26: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "51") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:28: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:29: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:29: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:29: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "67") (weapon "quake_rl") L 05/10/2026 - 18:36:29: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:29: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:29: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:29: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "14") (weapon "shotgun_soldier") L 05/10/2026 - 18:36:29: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "4378 2832 -9349") (victim_position "4055 2689 -9594") L 05/10/2026 - 18:36:29: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:36:32: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:32: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "97") (weapon "quake_rl") L 05/10/2026 - 18:36:32: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:32: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:32: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:32: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "112") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:33: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:33: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:33: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:33: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "43") (weapon "quake_rl") L 05/10/2026 - 18:36:34: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:34: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:34: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:34: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "47") (realdamage "21") (weapon "quake_rl") L 05/10/2026 - 18:36:34: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3754 2812 -9599") (victim_position "3851 2185 -9727") L 05/10/2026 - 18:36:34: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:36:37: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:37: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:37: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:37: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "54") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:38: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:38: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:38: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "76") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:38: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:38: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "86") (weapon "quake_rl") L 05/10/2026 - 18:36:38: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:39: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:39: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:39: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:39: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "42") (weapon "shotgun_soldier") L 05/10/2026 - 18:36:39: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:39: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:39: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "73") (weapon "quake_rl") L 05/10/2026 - 18:36:40: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:40: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:40: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 18:36:40: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:41: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:42: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:42: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:42: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 18:36:42: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:43: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:43: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "28") (realdamage "19") (weapon "quake_rl") L 05/10/2026 - 18:36:43: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3936 2937 -9471") (victim_position "4404 3544 -9722") L 05/10/2026 - 18:36:43: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:36:45: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:45: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:45: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:45: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "65") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:46: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:47: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:47: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:47: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "104") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:48: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:48: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:48: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "88") (weapon "quake_rl") L 05/10/2026 - 18:36:48: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:49: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:49: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:49: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 18:36:49: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:49: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:49: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "96") (weapon "quake_rl") L 05/10/2026 - 18:36:50: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:50: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:36:50: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "52") (realdamage "33") (weapon "shotgun_soldier") L 05/10/2026 - 18:36:50: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3984 2695 -9616") (victim_position "4277 2774 -9778") L 05/10/2026 - 18:36:50: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:36:52: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:54: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:54: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:54: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:54: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "60") (weapon "quake_rl") L 05/10/2026 - 18:36:55: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:56: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:36:57: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:36:57: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:36:57: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 18:36:59: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:00: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:00: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:00: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "55") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:00: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:00: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:01: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:02: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:03: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:03: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:03: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:04: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:06: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:06: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:06: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "15") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:06: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:07: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:07: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:07: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "45") (realdamage "44") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:07: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3946 2386 -9663") (victim_position "3825 2687 -9556") L 05/10/2026 - 18:37:07: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:07: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 18:37:07: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:37:10: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:10: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:10: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:10: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "56") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:11: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:11: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:11: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "76") (weapon "quake_rl") L 05/10/2026 - 18:37:11: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:11: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:13: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:13: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:13: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:13: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "62") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:13: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:13: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:13: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "29") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:14: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:14: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:14: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "44") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:15: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:15: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:15: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:15: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:15: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:15: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 18:37:18: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:18: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:18: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:18: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "34") (realdamage "1") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:18: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3752 3564 -9727") (victim_position "3847 3038 -9823") L 05/10/2026 - 18:37:18: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:37:21: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:21: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "62") (weapon "quake_rl") L 05/10/2026 - 18:37:21: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:21: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:22: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:23: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:23: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:23: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "71") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:24: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:27: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:27: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:27: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:27: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "77") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:28: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:29: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:29: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:29: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "78") (realdamage "23") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:29: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3885 3169 -9529") (victim_position "3683 2955 -9599") L 05/10/2026 - 18:37:29: "kohi<79><[U:1:139094234]>" triggered "domination" against "rift<90><[U:1:318542506]>" L 05/10/2026 - 18:37:29: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:37:32: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:32: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "108") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:32: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:32: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 18:37:32: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:32: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:33: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:34: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:34: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:35: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:35: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "47") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:35: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:36: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:36: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "35") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:36: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:36: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:36: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "19") (realdamage "1") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:36: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3903 2856 -9471") (victim_position "3775 2261 -9727") L 05/10/2026 - 18:37:36: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:37:38: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:38: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:38: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "59") (weapon "quake_rl") L 05/10/2026 - 18:37:38: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:39: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:40: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:40: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 18:37:40: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:40: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:40: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:40: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "96") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:42: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:42: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:42: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:42: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:43: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:43: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:43: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "79") (realdamage "42") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:43: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3911 2959 -9437") (victim_position "3809 2995 -9475") L 05/10/2026 - 18:37:43: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:37:45: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:45: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:45: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:45: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "75") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:46: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:46: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 18:37:46: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:46: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:46: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:46: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "48") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:47: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:47: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:47: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "50") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:47: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:48: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:48: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:48: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:48: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "54") (realdamage "44") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:48: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3862 2471 -9731") (victim_position "3604 2529 -9555") L 05/10/2026 - 18:37:48: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:37:51: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:51: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:52: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:52: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:37:52: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "71") (weapon "quake_rl") L 05/10/2026 - 18:37:52: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:52: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:52: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "101") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:54: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:37:54: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:55: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:56: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:56: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:56: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:56: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:56: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "52") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:57: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:57: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:37:57: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:57: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:37:57: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "60") (realdamage "47") (weapon "shotgun_soldier") L 05/10/2026 - 18:37:57: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3564 2713 -9763") (victim_position "3842 2672 -9570") L 05/10/2026 - 18:37:58: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:38:00: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:00: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:01: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:01: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "54") (weapon "quake_rl") L 05/10/2026 - 18:38:01: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:02: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:02: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:03: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:03: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 18:38:03: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:03: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:03: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:03: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:03: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "92") (realdamage "66") (weapon "quake_rl") L 05/10/2026 - 18:38:03: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3998 2984 -9471") (victim_position "4085 3371 -9747") L 05/10/2026 - 18:38:03: "rift<90><[U:1:318542506]>" triggered "revenge" against "kohi<79><[U:1:139094234]>" L 05/10/2026 - 18:38:04: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:38:04: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:06: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:06: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:06: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:06: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "73") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:06: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:06: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "111") (weapon "quake_rl") L 05/10/2026 - 18:38:06: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:07: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:08: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:08: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:08: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:08: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "8") (weapon "shotgun_soldier") L 05/10/2026 - 18:38:09: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:09: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:11: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:12: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:12: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "84") (realdamage "67") (weapon "quake_rl") (crit "mini") L 05/10/2026 - 18:38:12: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3962 2963 -9471") (victim_position "3879 3685 -9727") L 05/10/2026 - 18:38:12: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:38:13: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:13: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:13: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 18:38:14: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:15: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:15: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:15: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "507") L 05/10/2026 - 18:38:15: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:16: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:16: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:16: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:16: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "46") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:16: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:16: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "72") (realdamage "8") (weapon "quake_rl") L 05/10/2026 - 18:38:16: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3940 3104 -9599") (victim_position "3771 3542 -9735") L 05/10/2026 - 18:38:17: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:38:19: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:19: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:20: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:20: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "47") (weapon "quake_rl") L 05/10/2026 - 18:38:20: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:21: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:21: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:21: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:21: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "91") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:22: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:24: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:24: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:24: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "88") (weapon "shotgun_soldier") L 05/10/2026 - 18:38:24: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:24: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:24: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "61") (realdamage "26") (weapon "shotgun_soldier") L 05/10/2026 - 18:38:24: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3915 2831 -9471") (victim_position "3747 3065 -9599") L 05/10/2026 - 18:38:24: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:24: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:38:27: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:27: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:27: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "109") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:27: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:27: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:28: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:28: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:28: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:28: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "48") (weapon "quake_rl") L 05/10/2026 - 18:38:30: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:30: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:30: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:30: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "103") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "311") L 05/10/2026 - 18:38:30: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3858 2886 -9418") (victim_position "4096 3002 -9288") L 05/10/2026 - 18:38:30: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:38:33: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:33: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:33: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:33: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "83") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:34: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:34: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "112") (weapon "quake_rl") L 05/10/2026 - 18:38:34: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:34: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:35: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:35: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:36: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:36: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:37: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:37: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 18:38:37: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:39: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:39: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:39: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 18:38:39: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:41: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:41: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:41: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:38:41: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "10") (weapon "shotgun_soldier") L 05/10/2026 - 18:38:41: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:41: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "79") (realdamage "2") (weapon "quake_rl") (crit "mini") L 05/10/2026 - 18:38:41: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "4041 2979 -9471") (victim_position "4453 2549 -9785") L 05/10/2026 - 18:38:41: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:38:44: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:44: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:44: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:44: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "56") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:45: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:45: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:45: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "68") (weapon "quake_rl") L 05/10/2026 - 18:38:45: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:45: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:46: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:46: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "51") (weapon "quake_rl") L 05/10/2026 - 18:38:46: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:48: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:48: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:48: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "54") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:48: "kohi<79><[U:1:139094234]>" picked up item "tf_ammo_pack" L 05/10/2026 - 18:38:49: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:49: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:49: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "104") (realdamage "37") (weapon "quake_rl") L 05/10/2026 - 18:38:49: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "4205 3259 -9444") (victim_position "4075 3060 -9599") L 05/10/2026 - 18:38:49: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:38:51: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:51: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:51: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:51: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "71") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:52: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:52: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:52: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "74") (weapon "quake_rl") L 05/10/2026 - 18:38:53: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:53: "rift<90><[U:1:318542506]>" picked up item "tf_ammo_pack" L 05/10/2026 - 18:38:54: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:54: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:54: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:38:54: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 18:38:55: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:55: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "58") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:57: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:38:57: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:57: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:57: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "72") (realdamage "29") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:38:57: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "tf_projectile_rocket" (attacker_position "3855 3052 -9364") (victim_position "4016 2920 -9421") L 05/10/2026 - 18:38:57: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:39:00: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:00: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "100") (weapon "quake_rl") L 05/10/2026 - 18:39:00: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:00: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:00: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "68") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:00: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:01: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:02: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:02: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "world" (attacker_position "3589 2600 -9806") (victim_position "3799 2927 -9585") L 05/10/2026 - 18:39:02: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:02: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:39:02: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:02: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "38") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:05: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:05: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:05: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "246") L 05/10/2026 - 18:39:05: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:05: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:05: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "85") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:08: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:08: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:08: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "75") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:08: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:08: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:08: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "81") (realdamage "27") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:08: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3688 2913 -9471") (victim_position "3585 3129 -9498") L 05/10/2026 - 18:39:08: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:09: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:39:11: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:11: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "60") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:11: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:11: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:12: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:13: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:14: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:14: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:14: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:14: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "45") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:15: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:15: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:16: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:16: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:16: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "58") (weapon "quake_rl") L 05/10/2026 - 18:39:16: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:17: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:17: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:17: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:17: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "37") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:17: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:18: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:18: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "65") (weapon "quake_rl") L 05/10/2026 - 18:39:19: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:21: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:23: "rift<90><[U:1:318542506]>" picked up item "tf_ammo_pack" L 05/10/2026 - 18:39:27: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:28: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:28: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "77") (realdamage "32") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:28: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "tf_projectile_rocket" (attacker_position "4491 2599 -9459") (victim_position "4054 2771 -9599") L 05/10/2026 - 18:39:28: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:39:31: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:31: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:32: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:32: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 18:39:32: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:32: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:32: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "98") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:33: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:33: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:33: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:33: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "61") (weapon "quake_rl") L 05/10/2026 - 18:39:33: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:33: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "46") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:34: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:34: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:34: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "102") (realdamage "49") (weapon "quake_rl") L 05/10/2026 - 18:39:34: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3614 2982 -9599") (victim_position "3297 3022 -9556") L 05/10/2026 - 18:39:34: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:34: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:39:34: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:34: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "48") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:36: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:37: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:37: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:37: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:37: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "55") (weapon "quake_rl") L 05/10/2026 - 18:39:38: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:38: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:38: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:38: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:38: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:39: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:40: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:40: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "45") (weapon "quake_rl") L 05/10/2026 - 18:39:42: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:44: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:44: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:44: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "78") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:44: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:44: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:44: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:44: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "5") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:45: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:45: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:45: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "12") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:45: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:45: "rift<90><[U:1:318542506]>" picked up item "tf_ammo_pack" L 05/10/2026 - 18:39:46: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:46: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:46: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "24") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:46: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:46: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "30") (realdamage "23") (weapon "quake_rl") L 05/10/2026 - 18:39:46: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "4105 2833 -9599") (victim_position "4007 3576 -9699") L 05/10/2026 - 18:39:46: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:39:48: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:48: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:49: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:49: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "57") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:49: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:50: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:50: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:50: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:50: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "42") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:51: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:51: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:51: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "47") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:39:53: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:53: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:53: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "6") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:55: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:55: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:55: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:55: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "4") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:56: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:56: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:56: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:56: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "13") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:56: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:56: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "27") (weapon "quake_rl") L 05/10/2026 - 18:39:57: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:57: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:57: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "7") (weapon "shotgun_soldier") L 05/10/2026 - 18:39:57: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:57: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:57: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "26") (weapon "quake_rl") L 05/10/2026 - 18:39:57: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:39:57: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:58: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:58: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "52") (weapon "quake_rl") L 05/10/2026 - 18:39:58: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:39:59: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:39:59: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "27") (weapon "quake_rl") L 05/10/2026 - 18:40:00: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:00: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:00: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "49") (realdamage "12") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:00: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "tf_projectile_rocket" (attacker_position "4077 2155 -9727") (victim_position "3950 2827 -9471") L 05/10/2026 - 18:40:01: "rift<90><[U:1:318542506]>" spawned as "soldier" L 05/10/2026 - 18:40:04: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:40:04: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:04: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:40:04: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "254") L 05/10/2026 - 18:40:05: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:06: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:40:06: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:06: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:07: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:40:07: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "50") (weapon "quake_rl") L 05/10/2026 - 18:40:07: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:40:07: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:07: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:07: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "21") (weapon "shotgun_soldier") L 05/10/2026 - 18:40:08: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:08: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:08: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "33") (weapon "shotgun_soldier") L 05/10/2026 - 18:40:08: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:10: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:10: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:10: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "20") (weapon "shotgun_soldier") L 05/10/2026 - 18:40:11: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:40:11: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:11: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:11: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "30") (weapon "shotgun_soldier") L 05/10/2026 - 18:40:11: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:40:11: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "47") (realdamage "7") (weapon "quake_rl") L 05/10/2026 - 18:40:11: "rift<90><[U:1:318542506]>" killed "kohi<79><[U:1:139094234]>" with "quake_rl" (attacker_position "3796 2826 -9599") (victim_position "3856 2332 -9693") L 05/10/2026 - 18:40:11: "kohi<79><[U:1:139094234]>" spawned as "soldier" L 05/10/2026 - 18:40:13: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:40:13: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:13: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:13: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "102") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:14: "rift<90><[U:1:318542506]>" triggered "shot_hit" (weapon "quake_rl") L 05/10/2026 - 18:40:14: "rift<90><[U:1:318542506]>" triggered "damage" against "kohi<79><[U:1:139094234]>" (damage "78") (weapon "quake_rl") L 05/10/2026 - 18:40:14: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:14: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "80") (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:14: "rift<90><[U:1:318542506]>" triggered "shot_fired" (weapon "quake_rl") L 05/10/2026 - 18:40:14: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:15: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 05/10/2026 - 18:40:16: "kohi<79><[U:1:139094234]>" triggered "shot_fired" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:16: "kohi<79><[U:1:139094234]>" triggered "shot_hit" (weapon "shotgun_soldier") L 05/10/2026 - 18:40:16: "kohi<79><[U:1:139094234]>" triggered "damage" against "rift<90><[U:1:318542506]>" (damage "11") (realdamage "7") (weapon "shotgun_soldier") L 05/10/2026 - 18:40:16: World triggered "mge_elo_delta" (player "[U:1:139094234]") (old_elo "1608") (new_elo "1615") L 05/10/2026 - 18:40:16: World triggered "mge_elo_delta" (player "[U:1:318542506]") (old_elo "1592") (new_elo "1585") L 05/10/2026 - 18:40:16: "kohi<79><[U:1:139094234]>" killed "rift<90><[U:1:318542506]>" with "shotgun_soldier" (attacker_position "3250 3288 -9551") (victim_position "3836 2918 -9135") L 05/10/2026 - 18:40:16: World triggered "mge_match_end" (winner "[U:1:139094234]") (loser "[U:1:318542506]") (winner_score "20") (loser_score "13")